Compare commits

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Author SHA1 Message Date
ABKQPO 65bca01f52 Leave a fluid alone when an air position is emptied 2026-09-11 10:17:00 +08:00
ABKQPO 6bc8cea2bf Roll a placement back to what was there rather than to air 2026-09-11 10:13:09 +08:00
ABKQPO 6209d67ba7 Default the fluid cost of a registration to one bucket 2026-09-11 10:01:36 +08:00
ABKQPO 7adaa4841d Place the fluid of a round that finished its structure in the same round 2026-09-11 09:55:22 +08:00
ABKQPO d7df0c0b5b Keep the priority of a registry entry in its name 2026-09-11 09:47:10 +08:00
ABKQPO 1632ad762a Name the fluid extractors after the item ones 2026-09-11 09:40:20 +08:00
ABKQPO 0edeef4f09 Drop the lang entry of the AE2FC fluid source that no longer exists 2026-09-11 09:17:34 +08:00
ABKQPO 51a85dfa1b Extract fluid containers from the same inventories as items 2026-09-11 08:51:36 +08:00
ABKQPO 98101c00aa Add fluid block autoplace with a pluggable fluid cost and source API
Water, lava and every Forge fluid block can now be placed by survival autoplace, paid for with fluid instead of with an item.

* Fluid costs are registered per block state, water and lava are registered by default, and a registration can ask for fluid even when the block also has an item form.
* A fluid is only placed once the rest of the structure is in place, so it cannot flow out of a half built multiblock, and only the fluid missing from a position is charged, so topping up a leak costs the difference instead of a whole bucket.
* The fluid comes from the player: their fluid containers, plus whatever mods contribute through the new fluid container extractor and fluid source provider registries.
* Existing structure definitions need no change, as ofBlock and the other block elements become fluid elements when the block has no item form.
2026-09-10 18:35:16 +08:00
Eldrinn Elantey d829ae466b Localize and unify missing block messages in autoplace (#70)
StructureLib built the missing block name on the server, where only
en_US is loaded, so players on dedicated servers saw English names in
chat. Send the item's lang key and let the client translate it. Stacks
whose name is not a plain key, GT meta items among them, keep the old
server side name.

Players also saw two shapes of the same message: a bracketed name with
rarity color and an item tooltip from two of the survivalPlaceBlocks
branches, a bare yellow name from the stack list branch. All three now
build the name the same way.
2026-09-09 09:21:27 +08:00
Martin Robertz 137f651486 update deps 2026-07-03 19:22:22 +02:00
attempt0andgithub-actions[bot] ff88cbf2d7 Read channel in getBlocksToPlace (#68)
## Summary
This causes inconsistency in the API and should be addressed. The
primary consumer of the API is NEI preview and the preview does show
wrong block with glass tier set, not sure if this is the cause
<img width="1088" height="491" alt="image"
src="https://github.com/user-attachments/assets/fff146d8-6d8e-44d9-842e-1677691271d2"
/>

## Checklist
- [ ] I have tested this PR in DevEnv
- [ ] I have tested this PR in Fullpack
- [x] This PR is in compliance with the [GTNH AI
Policy](https://github.com/GTNewHorizons/GTNH-Dev-Doc/blob/master/AI_POLICY.md)
- [ ] This PR requires another PR in order to merge

---------

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2026-07-03 23:33:08 +08:00
DylanTaylor1 4922760b46 Change subchannel color to match tooltips (#67)
Changes subchannel color from orange to aqua to match tooltips from the
Construction Tooltips Overhaul
(https://github.com/GTNewHorizons/GT5-Unofficial/pull/7299)
2026-07-02 21:12:20 -04:00
Eldrinn-Elantey 45bd25401f Add confirmation step to Clear button in channel GUI (#66) 2026-06-21 16:57:58 +02:00
Dream Master 050f0b5a5c update+gradle+bs+deps 2026-06-19 15:34:27 +02:00
Nikolay S.andGlease 2c5fa02a9e Simple Cleanups (#61)
Cleans up the code a tiny bit, moving comments around, removing some
`@SuppressWarnings` and some unused code, and using modern Java
features.

These changes should require no modifications to any outside mods.

---------

Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
2026-06-19 15:31:17 +02:00
Yoshyandgithub-actions[bot] 287e8317c9 Add reject_continue to PlaceResult and make SKIP short-circuit in ofChain (#63)
ofChain survival placement had a bug where SKIP (returned when a block
already exists) would not stop the chain, causing fallback alternatives
to replace already valid blocks , for example:
<img width="436" height="477" alt="image"
src="https://github.com/user-attachments/assets/7ff3d6fa-de98-4716-823f-3ad2abab7394"
/>

SKIP now short-circuits the chain, remaining alternatives are skipped
because the position is already valid.
To keep correct behavior for elements without autobuild (which
previously returned SKIP as a "no implementation" signal), a new
REJECT_CONTINUE value is added, which: continues silently like SKIP (no
error, not counted) in the walker and in the chain tries the next
alternative like REJECT
Default survivalPlaceBlock and IStructureElementCheckOnly now return
REJECT_CONTINUE instead of SKIP for unhandled paths.

Tested this with the example above, and fixed the issue:
<img width="435" height="498" alt="image"
src="https://github.com/user-attachments/assets/d92bce4d-b5ad-4051-af79-ffd8c819f9f7"
/>
survival placement also still works:
<img width="1234" height="916" alt="image"
src="https://github.com/user-attachments/assets/632d5556-524d-4dc5-a7f5-75c859cb6b70"
/>

this should ideally merged before
https://github.com/GTNewHorizons/GT5-Unofficial/pull/6922 , to fix this
underlying bug, but if possible not be tagged without the other PR,
which would cause all NEI previews of multis with water to not show any
water anymore

---------

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2026-06-06 18:10:11 +02:00
Luca 95d1533342 Add Context Parameter to get Description (#60)
Yes this is breaking, but only to the changes that where merged not even
24 hours ago.
2026-05-24 13:35:25 +08:00
Luca 19179ec894 improve description fallback (#59) 2026-05-23 19:42:15 +02:00
Luca d8b301457f Add getDescription() to IStructureElement (#57) 2026-05-23 09:42:20 +02:00
Martin Robertz 40edf05109 update+gradle+bs+deps 2026-04-03 22:32:39 +02:00
evgengoldwar 4e5a92aff7 Add more info (#56)
Fixing the issue where the ofBlock method does not show a hint about
which block cannot be placed.
<img width="942" height="261" alt="image"
src="https://github.com/user-attachments/assets/2162c68e-e7ef-4fa4-ab86-61321884bfe7"
/>
2026-03-26 15:23:20 +01:00
UltraProdigy a09e6058a9 Optimize Image & Workflow (#55) 2026-03-07 09:38:45 +01:00
danyadev e774dd5e10 optimize StructureDefinition.addShape (#54)
Before: 161ms of loading time
After: 60.7ms of loading time

An example with Forge of Gods
<img width="1917" height="513" alt="image"
src="https://github.com/user-attachments/assets/61e9b420-7cc2-4e76-89f3-864bd6d7a77f"
/>
<img width="1918" height="490" alt="image"
src="https://github.com/user-attachments/assets/5297956c-41c8-43f7-9451-e29e26609a7e"
/>
2026-03-01 13:03:05 +01:00
Martin Robertz 0866dbee98 fix 2026-01-05 22:05:18 +01:00
Martin Robertz 208f7ffc41 update deps+bs+gradle 2026-01-05 21:28:00 +01:00
Worive 88a6021546 Autocomplete channel name with tab (#53) 2026-01-05 10:21:14 +08:00
UltraProdigy a05267a566 Replace Dot Hints With Number Hints (#52)
As title says, makes the holograms much more readable.

Textures By: bapy_
Original PR By: kstvr32

Supercedes: https://github.com/GTNewHorizons/StructureLib/pull/32

Examples:
<img width="2534" height="1351" alt="image"
src="https://github.com/user-attachments/assets/c24f60b2-d654-4b15-b917-4003141a2b69"
/>
<img width="2538" height="1350" alt="image"
src="https://github.com/user-attachments/assets/a5ca3f42-ca96-4675-8e80-c89fba359fbf"
/>
2025-12-17 08:04:19 +01:00
Wilhelm Schuster dd3413dcaa Don't enable buttons in channel configuration when channel key is empty (#51)
The channel configuration GUI would allow pressing the "Add" button even
though the channel key field was empty, leading to a crash.

fixes
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/22838
2025-12-15 09:33:15 +08:00
Martin Robertz 34394ef8a5 update 2025-10-28 21:07:20 +01:00
RecursivePineapple 7c0d3f4bd6 Expose ability to iterate over structures (#49) 2025-10-28 12:52:40 +08:00
Martin Robertz cd4f3617be update 2025-09-20 15:44:09 +02:00
Wilhelm Schuster 256bc60d35 Fix crash trying to open Hologram Projector GUI on java 8 (#48) 2025-09-19 00:16:47 +08:00
Martin Robertz 70426ab7b3 update 2025-09-17 13:53:22 +02:00
Wilhelm Schuster 0030c02e9a Small improvements to the channel config GUI (#47) 2025-09-15 22:06:29 +02:00
Wilhelm Schuster 7382db1bbd Fix Hologram Projector Shift-Use opening both GUIs (#46) 2025-09-14 19:00:59 +02:00
Wilhelm Schuster b669cbecf1 Fix Hologram Projector config GUI not releasing cursor (#45) 2025-09-14 10:21:21 +02:00
Dream Master 6283931667 update 2025-08-04 10:28:35 +07:00
Abdiel Kavash 3b3bc4b9ad Add preset IAlignmentLimits constants. (#43)
Many multiblocks can only be placed or rotated in certain orientations.
This has been always done ad-hoc, with individual checks for each
controller. This is inconsistent and sometimes it results in bugs where
certain orientations are not allowed for no discernible reason; for
example
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/14206.

This PR introduces a short list of named constants to
`IAlignmentLimits`, which describe common multiplboc orientations. These
are currently:

* `UNLIMITED`: Any orientation is allowed. Most multiblocks.
* `UPRIGHT`: The multiblock must be in an upright position, with the top
side facing up. Example: Distillation Tower, Ore Washing Plant.
* `NOT_UPSIDE_DOWN`: The multiblock can be in any orientation, except
for the top side facing directly downwards. This is currently only the
Large Heat Exchanger and Integrated Ore Factory.
* `FACING_UP`: The front of the controller must face up. Example:
Flotation Cell, XL Turbines.

Currently, these constants describe the allowed facings of *all* GT5U
multiblocks.

A multiblock can then simply return one of these constants from
`getInitialAlignmentLimits()` to describe its valid orientations,
instead of implementing the logic itself. This concentrates the code to
one place, improves readability, and fixes any bugs connected with these
checks being done wrong.

Of course, even though the list is currently complete, if any future
multiblock wants to implement its own strange restrictions on
orientation, it can still implement its own check instead of returning
one of the constants.

A follow-up PR to GT5U implements this for all multiblocks which
restrict valid orientations:
https://github.com/GTNewHorizons/GT5-Unofficial/pull/4595
2025-08-01 10:54:59 +07:00
Alexdoru bef4fdd949 Delete overkill mixin registration system (#44) 2025-07-14 04:31:17 +08:00
Martin Robertz 4a06c8f95b update 2025-06-19 21:09:58 +02:00
koolkrafter5 241bed1989 Update dev username (#41) 2025-06-16 10:53:32 +08:00
Martin Robertz f5594c25db update 2025-04-30 16:05:28 +02:00
Glease 7cda901ae5 add channel desc and channel indicator item (#39)
Add channel desc and channel indicator item. Its meaning and development
examples has been added to overview page in javadoc.
Also removes gt_no_hatch and show_error special button from GUI as they
are now a candidate in the dropdown menu.

one day we will move this to MUI2, but for now let's stick to existing
infra that is known to work



https://github.com/user-attachments/assets/814edbb6-c4b4-4309-8798-787d9ed1aeef

Note: channels in demo video are from GT5. if you boot the pack without
the modified gt5 you won't see most of the channels.

---------

Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2025-04-30 15:55:19 +02:00
538459eab5 channel configure ui tweaks (#35)
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: Maya <10861407+serenibyss@users.noreply.github.com>
2025-03-11 09:41:57 -05:00
Maya 3a9ec8b6ac update 2025-03-10 16:27:58 -05:00
Glease 330a13271b fix unbreakable warded glass (#37)
fix
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/18849

@Ruling-0 since your glass refactor is slightly related to this

---------

Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2025-03-10 16:26:36 -05:00
glowredmanandGlease bf5dd5566b Add Localization (#36)
This adds some missing localizations for unlocalized names returned by
the ItemStack-insensitive version of `Item.getUnlocalizedName()`.
Relevant for the Item/Block stats introduced in
https://github.com/GTNewHorizons/Hodgepodge/pull/398.

---------

Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
2025-01-02 11:40:59 +08:00
Martin Robertz b9d0143245 update 2024-12-14 20:12:25 +01:00
43fc39c99b Add error hint when block is invalid (#31)
Co-authored-by: kstvr32 <kstvr32@gmail.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-12-14 19:13:34 +01:00
Lyft 6337536dc3 Send correct identifier when instrumenting (#34) 2024-11-19 10:20:47 +08:00
Lyft 9b96560119 Fix IStructureElementChain returning an invalid Iterable (#33) 2024-11-09 15:46:49 +01:00
Dream Master 3ce1c877e3 update 2024-08-07 15:42:01 +07:00
GleaseandDream Master 3d150d95cb customizable registries (#25)
* add a bit javadoc

Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>

* customizable registries

Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>

* add gui for customizing registries

* add a bit javadoc

Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>

* spotless

Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>

* remove debug statements

Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>

* add notes on localization

Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>

* update

* fix

* fix

---------

Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
Co-authored-by: Dream Master <dream-master@gmx.net>
2024-08-07 15:37:30 +07:00
Dream Master 03e84e3d37 update 2024-07-10 11:12:56 +07:00
Jason Mitchell 547833bedb Bump NEI dep
Bump GTNHLib dep for CoordinatePacker

Bump deps
2024-07-09 09:39:45 -07:00
Jason Mitchell 61e0d4b7e7 Add basic BlockChangeNotifier & BlockChangeListener 2024-07-09 09:39:45 -07:00
Jason Mitchell 6867ed50e6 Add mixins 2024-07-09 09:39:45 -07:00
Jason Mitchell e7a47c199b Enable checkstyle 2024-07-09 09:39:45 -07:00
Jason Mitchell b2bc474382 Update BS, enable Jabel & Generic injection 2024-07-09 09:39:45 -07:00
Martin Robertz eef6baea4b update 2024-04-16 22:13:22 +02:00
Glease efd49701e1 add a new api to stack extractors
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2024-04-16 17:32:31 +08:00
Raven Szewczyk a7f0d6be72 [ci skip] upgraded build system 2024-02-04 20:01:59 +00:00
Glease 0ff38c2da9 revise javadoc publish (#27)
* fix deprecation

* add cleanup
2024-01-09 22:52:41 +01:00
chochem 307bb1714c Fix broken mod (#26)
* clear out repositories

* update bs

* update deps

* spotless
2024-01-09 11:42:10 +08:00
Raven Szewczyk 7d8e6a0ea5 [ci skip] upgraded build system 2024-01-08 21:29:25 +00:00
Glease b6d2af2170 add new api to check for rotation/flip changes (#24)
* add new api to check for rotation/flip changes

Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>

* add a bit javadoc

Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>

---------

Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2023-09-13 14:29:39 +02:00
Glease 8309567076 fix cube faces rendering order (#22)
* fix cube faces rendering order

Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>

* spotless

Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>

* address review

Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>

---------

Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2023-07-13 22:05:35 +02:00
kstvr32 23312198a6 Allow autoplace channels to work in survival mode (#20)
* allow autoplace channels to work in survival mode

* bump NEI dependency version
2023-05-04 17:40:03 +02:00
Glease fa5e2ae4ca flush buffer to ensure vertexes in same trig being drawn in same batch (#19)
* flush buffer to ensure vertexes in same trig being drawn in same batch

* off by one
2023-03-08 12:23:32 +01:00
Glease a8a1547845 remove unnecessary shim code for IMultiblockInfoContainer
nobody implement these in practice, so we should be safe
2023-02-28 12:37:18 +08:00
Raven Szewczyk 113e05b7e6 Java11 javadoc generator (#18) 2023-02-28 01:30:57 +08:00
Glease 080785ad05 spotless 2023-02-27 20:36:44 +08:00
Glease 6c14ca0a1d fix hologram rendering at large coordinates
Inspired by https://github.com/GTNewHorizons/NotEnoughItems/pull/353. Thanks @eigenraven!
2023-02-27 19:57:51 +08:00
Glease ea38c4e1d6 add API to get hologram item 2023-02-11 01:26:46 +08:00
Glease 50e8c97aa3 fix javadoc 2023-02-11 01:26:46 +08:00
Raven Szewczyk 9a82239f2c [ci skip] upgraded build system 2023-01-31 09:56:09 +00:00
Raven Szewczyk 8ed2be38eb Update dependencies, fix javadoc generation 2023-01-30 13:00:51 +00:00
Raven Szewczyk 582f59e73d [ci skip] Add git-blame-ignore-revs for spotlessApply 2023-01-30 12:52:27 +00:00
Raven Szewczyk 464e44de85 [ci skip] spotlessApply with the new settings 2023-01-30 12:52:27 +00:00
Raven Szewczyk 392d2ace8a [ci skip] Update buildscript to RetroFuturaGradle 2023-01-30 12:52:24 +00:00
Glease 978938d450 more documentation efforts 2022-09-16 18:57:04 +08:00
Glease 7a2328c294 push members from StructureEvent down to concrete class 2022-09-16 18:57:04 +08:00
Glease d2cd45e07b drop MP 2022-09-16 18:57:04 +08:00
Glease 8a24900623 Spotless 2022-09-16 18:57:04 +08:00
Glease 15a0034e03 make API compatibility statement 2022-09-16 18:57:04 +08:00
Glease 7aae6dc31c more documentation efforts... 2022-09-16 18:57:04 +08:00
Glease 875bc1990e Add instrumenting API 2022-09-16 18:57:04 +08:00
Glease 74aefd22be remove unused imports 2022-09-16 18:57:04 +08:00
Glease 72ff51d093 expose what IStructureDefinition this constructable is using 2022-09-16 18:57:04 +08:00
Glease 7d74a65ec0 expose what blocks this element might place 2022-09-16 18:57:04 +08:00
Glease 0ac8908b37 Improve documentation on IItemSource 2022-09-16 18:57:04 +08:00
Glease 2dd4349e54 fix default implementation for IItemSource having inverted output 2022-09-16 18:57:04 +08:00
Glease f813104ec4 fix tests 2022-09-16 18:57:04 +08:00
github-actions[bot]GleaseGitHub GTNH Actions
4fe9eb6ea5 Spotless apply for branch feature/survival-autoplace-argument-object for #13 (#14)
Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
2022-09-16 18:57:04 +08:00
Glease c0814274ec Use argument object for survival autoplace 2022-09-16 18:57:04 +08:00
Glease 23605fc22d fix particles not sorted when rendering
some experimental code left in during initial rework...
2022-09-09 19:48:12 +08:00
Glease 8ee90a7338 fix crash upon opening hologram gui 2022-09-09 18:09:59 +08:00
Glease 9bd19b9254 fix frustrum culling using wrong bounding box 2022-09-09 17:43:12 +08:00
Glease df4c54ea8d address inspections 2022-09-06 16:34:46 +08:00
くぁーりぃ e71edd50b0 Allow client to auto build multiblocks (#12) 2022-09-05 19:42:57 +08:00
iouterandGlease 1b7cee7c4e Update zh_CN.lang (#11)
Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
2022-09-03 16:14:16 +08:00
Glease 03f2c31191 make hologram lifespan and transparency level configurable. 2022-09-02 16:44:12 +08:00
Glease 9b318f68fb throttle no explicit subchannel warning 2022-09-02 15:45:13 +08:00
Glease adc91bb1dd Add javadoc for APIs (#10) 2022-08-30 23:27:18 +08:00
Glease 21198c4d39 Create pages.yml 2022-08-29 12:12:19 +08:00
Glease e70ea765f8 spotless 2022-08-29 00:49:40 +08:00
Glease 56a083ce6f ofBlocksTiered bug fix 2022-08-29 00:37:50 +08:00
Glease 7389f349db add compat to hodgepodge
turns out we just cannot call render block here since our blocks are not 1x1x1 and I definitely don't want to do one draw call for every hint particle
2022-08-25 16:09:16 +08:00
Glease 5b6b51f80c use correct brightness 2022-08-25 16:07:42 +08:00
Glease 1481b68133 use profiler 2022-08-25 15:01:42 +08:00
Glease ebf2d6f0e1 try to reduce sorting 2022-08-24 19:43:10 +08:00
Glease 7e7064e006 add some todo... 2022-08-24 12:36:48 +08:00
Glease ebcf62fd97 allow some particle to render through walls 2022-08-24 12:23:56 +08:00
Glease 74dde96905 redo holograms render to decouple it from particle system 2022-08-24 12:23:56 +08:00
Glease d73d2bffc2 provide api to mark particle as error
we will probably need to have this render through the walls, but that's a task for later
2022-08-24 11:28:26 +08:00
Glease 94055bbd6a fix color 2022-08-24 10:40:14 +08:00
Glease dc1b1fc4db spotless 2022-08-23 21:33:25 +08:00
Glease fd38dfc31f add tab, arrow keys and enter handling to make this nicer 2022-08-23 20:22:38 +08:00
Glease cb82b73e78 add some warning if subchannel isn't set explicitly 2022-08-23 19:54:36 +08:00
Glease 91d4a8022e turn on debug in dev env by default 2022-08-23 18:57:17 +08:00
Glease a12722c4b0 configurable autoplace 2022-08-23 18:56:47 +08:00
Glease b2624a3d36 unconditionally mark unsatisfied hint as red
I don't think anyone would turn this off...
2022-08-23 16:59:51 +08:00
Glease b34e901a93 channels 2022-08-23 16:55:17 +08:00
Glease e155c69b20 fix incomplete creative build 2022-08-20 19:27:33 +08:00
Glease 82622d1e15 this is nbt sensitive 2022-08-20 19:27:05 +08:00
boubou19 a168702151 Merge pull request #9 from GTNewHorizons/gtnhlib
Use ItemStackMap from GTNHLib
2022-08-14 00:25:52 +02:00
Jason Mitchell 73f113ed9b Use ItemStackMap from GTNHLib 2022-08-13 15:20:48 -07:00
Glease c19ac860d4 fix too lenient should skip check in ofBlocksTiered 2022-08-12 21:13:32 +08:00
Glease d33cdd79c4 apply spotless 2022-08-12 12:31:46 +08:00
Glease ed24f15033 migrate iterate to iterateV2 2022-08-12 12:25:03 +08:00
Glease 15c34061bc suppress even more logging 2022-08-12 12:07:30 +08:00
Glease 728f25114b suppress logging unless debug mode 2022-08-11 23:38:36 +08:00
Glease 4a8c154855 update README to reflect commit hash change 2022-08-09 11:13:33 +08:00
iouter f65010a547 Update zh_CN.lang (#8) 2022-08-08 20:47:41 +08:00
Glease 609e50428e Implement autoplace (#6) 2022-08-08 17:40:12 +08:00
Jason Mitchell e8f5cd6489 [ci skip] Migrate github actions to GTNH-Actions-Workflows 2022-07-16 10:51:12 -07:00
Glease 8de7026a00 reformat project according to .editorconfig
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2022-07-08 17:14:18 +08:00
Glease 33d377cea7 pull in buildscript changes 2022-03-02 00:32:50 +08:00
Glease da98b476b0 fix off by one overflow 2022-03-01 23:56:04 +08:00
Martin Robertz 9dd145bc67 Merge pull request #4 from iouter/master
Update zh_CN.lang
2022-02-07 18:13:46 +01:00
iouter 83b7c35ed1 Update zh_CN.lang 2022-02-05 00:06:12 +08:00
Glease bb0bebf3a2 add debug log on multi passing check 2022-01-19 18:47:13 +08:00
Jason Mitchell a49ed1996b maven publish buildscript update 2022-01-17 23:58:46 -08:00
Martin Robertz 6d5d31f5ab Merge pull request #3 from GTNewHorizons/GTNH-Colen-patch-1
QoL fix for item description
2022-01-02 12:32:48 +01:00
GTNH-Colen 3eafe426ba QoL fix for item description
This item will now show in NEI when schematic is searched, in line with old TT schematic. The description is also more grammatically correct (removed extra caps).
2022-01-02 08:58:49 +00:00
Glease eea5227fe3 Pull my onlyIf from GT++ 2021-12-22 21:20:27 +08:00
Glease 1f520cfd73 Add localization stuff I forgot 2021-12-22 21:17:47 +08:00
Martin Robertz 8357fdc826 ignore bat files 2021-12-02 23:44:16 +01:00
Johann Bernhardt 27bb7b2ad9 Update build script and CI 2021-11-30 17:58:54 +08:00
158 changed files with 17228 additions and 3967 deletions

No files matched your search

+19
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@@ -0,0 +1,19 @@
# This is the universal Text Editor Configuration
# for all GTNewHorizons projects
# See: https://editorconfig.org/
root = true
[*]
charset = utf-8
end_of_line = lf
indent_size = 4
indent_style = space
insert_final_newline = true
trim_trailing_whitespace = true
[*.{bat,ini}]
end_of_line = crlf
[*.{dtd,json,info,mcmeta,md,sh,svg,xml,xsd,xsl,yaml,yml}]
indent_size = 2
+2
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@@ -0,0 +1,2 @@
# Ignore spotlessApply reformat
464e44de8541a46833f50c3bd363d50e1677a685
+42 -20
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@@ -1,22 +1,44 @@
# Auto detect text files and perform LF normalization
* text=auto
* text eol=lf
# Custom for Visual Studio
*.cs diff=csharp
*.sln merge=union
*.csproj merge=union
*.vbproj merge=union
*.fsproj merge=union
*.dbproj merge=union
*.[jJ][aA][rR] binary
# Standard to msysgit
*.doc diff=astextplain
*.DOC diff=astextplain
*.docx diff=astextplain
*.DOCX diff=astextplain
*.dot diff=astextplain
*.DOT diff=astextplain
*.pdf diff=astextplain
*.PDF diff=astextplain
*.rtf diff=astextplain
*.RTF diff=astextplain
*.[pP][nN][gG] binary
*.[jJ][pP][gG] binary
*.[jJ][pP][eE][gG] binary
*.[gG][iI][fF] binary
*.[tT][iI][fF] binary
*.[tT][iI][fF][fF] binary
*.[iI][cC][oO] binary
*.[sS][vV][gG] text
*.[eE][pP][sS] binary
*.[xX][cC][fF] binary
*.[kK][aA][rR] binary
*.[mM]4[aA] binary
*.[mM][iI][dD] binary
*.[mM][iI][dD][iI] binary
*.[mM][pP]3 binary
*.[oO][gG][gG] binary
*.[rR][aA] binary
*.7[zZ] binary
*.[gG][zZ] binary
*.[tT][aA][rR] binary
*.[tT][gG][zZ] binary
*.[zZ][iI][pP] binary
*.[tT][cC][nN] binary
*.[sS][oO] binary
*.[dD][lL][lL] binary
*.[dD][yY][lL][iI][bB] binary
*.[pP][sS][dD] binary
*.[tT][tT][fF] binary
*.[oO][tT][fF] binary
*.[pP][aA][tT][cC][hH] -text
*.[bB][aA][tT] text eol=crlf
*.[cC][mM][dD] text eol=crlf
*.[pP][sS]1 text eol=crlf
*[aA][uU][tT][oO][gG][eE][nN][eE][rR][aA][tT][eE][dD]* binary
-9
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@@ -1,9 +0,0 @@
directory="run/crash-reports"
if [ -d $directory ]; then
echo "Crash reports detected:"
cat $directory/*
exit 1
else
echo "No crash reports detected"
exit 0
fi
+51
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@@ -0,0 +1,51 @@
#!/usr/bin/env bash
# bashsupport disable=BP5006 # Global environment variables
RUNDIR="run" \
CRASH="crash-reports" \
SERVERLOG="server.log"
# enable nullglob to get 0 results when no match rather than the pattern
shopt -s nullglob
# store matches in array
crash_reports=("$RUNDIR/$CRASH/crash"*.txt)
# if array not empty there are crash_reports
if [ "${#crash_reports[@]}" -gt 0 ]; then
# get the latest crash_report from array
latest_crash_report="${crash_reports[-1]}"
{
printf 'Latest crash report detected %s:\n' "${latest_crash_report##*/}"
cat "$latest_crash_report"
} >&2
exit 1
fi
if grep --quiet --fixed-strings 'Fatal errors were detected' "$SERVERLOG"; then
{
printf 'Fatal errors detected:\n'
cat server.log
} >&2
exit 1
fi
if grep --quiet --fixed-strings 'The state engine was in incorrect state ERRORED and forced into state SERVER_STOPPED' \
"$SERVERLOG"; then
{
printf 'Server force stopped:'
cat server.log
} >&2
exit 1
fi
if ! grep --quiet --perl-regexp --only-matching '.+Done \(.+\)\! For help, type "help" or "\?"' "$SERVERLOG"; then
{
printf 'Server did not finish startup:'
cat server.log
} >&2
exit 1
fi
printf 'No crash reports detected'
exit 0
+2 -34
View File
@@ -1,5 +1,3 @@
# This workflow will build a Java project with Gradle and cache/restore any dependencies to improve the workflow execution time
# For more information see: https://help.github.com/actions/language-and-framework-guides/building-and-testing-java-with-gradle
name: Build and test
@@ -11,35 +9,5 @@ on:
jobs:
build-and-test:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 0
- name: Set up JDK 8
uses: actions/setup-java@v2
with:
java-version: '8'
distribution: 'adopt'
cache: gradle
- name: Grant execute permission for gradlew
run: chmod +x gradlew
- name: Setup the workspace
run: ./gradlew setupCIWorkspace
- name: Build the mod
run: ./gradlew build
- name: Run server for 1 minute
run: |
mkdir run
echo "eula=true" > run/eula.txt
timeout 10 ./gradlew runServer || true
- name: Test no crashes happend
run: |
chmod +x .github/scripts/test-no-crash-reports.sh
.github/scripts/test-no-crash-reports.sh
uses: GTNewHorizons/GTNH-Actions-Workflows/.github/workflows/build-and-test.yml@master
secrets: inherit
+17
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@@ -0,0 +1,17 @@
name: Optimize images
on:
pull_request:
branches: [ master, main, release/** ]
paths:
- "**/*.png"
push:
branches: [ master, main, release/** ]
paths:
- "**/*.png"
jobs:
optimize-images:
uses: GTNewHorizons/GTNH-Actions-Workflows/.github/workflows/optimize-images.yml@master
secrets: inherit
+98
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@@ -0,0 +1,98 @@
name: Deploy Javadoc
on:
push:
branches:
- master
- feature/doc
- '**/*-javadoc'
tags:
- '*'
delete:
permissions:
contents: write
pages: write
id-token: write
jobs:
prune:
if: github.event_name == 'delete'
concurrency: javadoc-publish
runs-on: ubuntu-latest
outputs:
result_hash: ${{ steps.deploy.outputs.hash }}
steps:
- uses: actions/checkout@v3
with:
fetch-depth: 0
ref: gh-pages
- name: Deploy 🚀
id: deploy
shell: bash
run: |
if git rm -r $TARGET_FOLDER ; then
echo Nothing to clean up
fi
find . -name javadoc -type d -print | sed 's#^\./\(.*\)/javadoc$#\1#' | sort --version-sort --reverse > index.txt
git add index.txt
git config user.name "${GITHUB_ACTOR}"
git config user.email "${GITHUB_ACTOR_ID}-${GITHUB_ACTOR}@users.noreply.github.com"
git commit -m "Clean up javadoc after ref $TARGET_FOLDER is deleted"
git push
echo "hash=$(git rev-parse HEAD)" >> $GITHUB_OUTPUT
env:
TARGET_FOLDER: ${{ github.ref_name }}
javadoc:
if: github.event_name == 'push'
concurrency: javadoc-publish
runs-on: ubuntu-latest
outputs:
result_hash: ${{ steps.deploy.outputs.hash }}
steps:
- uses: actions/checkout@v3
with:
fetch-depth: 0
- uses: actions/setup-java@v3
with:
java-version: |
8
11
17
distribution: 'temurin'
cache: gradle
- name: Grant execute permission for gradlew
run: chmod +x gradlew
- name: Generate Javadoc
run: ./gradlew --no-daemon spotlessCheck javadoc
- name: Deploy 🚀
id: deploy
shell: bash
run: |
mv build/docs $RUNNER_TEMP/docs_output
rm build -rf
git checkout gh-pages
mkdir -p $TARGET_FOLDER
rm -rf $TARGET_FOLDER
mv $RUNNER_TEMP/docs_output $TARGET_FOLDER -v
git add $TARGET_FOLDER
if git diff --cached --exit-code > /dev/null ; then
echo Nothing to deploy
exit 0
fi
find . -name javadoc -type d -print | sed 's#^\./\(.*\)/javadoc$#\1#' | sort --version-sort --reverse > index.txt
git add index.txt
git config user.name "${GITHUB_ACTOR}"
git config user.email "${GITHUB_ACTOR_ID}-${GITHUB_ACTOR}@users.noreply.github.com"
git commit -m "Deploy javadoc from ref $TARGET_FOLDER"
git push
echo "hash=$(git rev-parse HEAD)" >> $GITHUB_OUTPUT
env:
TARGET_FOLDER: ${{ github.ref_name }}
-44
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@@ -1,44 +0,0 @@
# This workflow will build a Java project with Gradle and cache/restore any dependencies to improve the workflow execution time
# For more information see: https://help.github.com/actions/language-and-framework-guides/building-and-testing-java-with-gradle
name: Release latest build
on:
push:
branches: [ master, main ]
jobs:
build-and-release:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 0
- name: Set release version
run: echo "RELEASE_VERSION=${GITHUB_REF#refs/*/}" >> $GITHUB_ENV
- name: Set up JDK 8
uses: actions/setup-java@v2
with:
java-version: '8'
distribution: 'adopt'
cache: gradle
- name: Grant execute permission for gradlew
run: chmod +x gradlew
- name: Setup the workspace
run: ./gradlew setupCIWorkspace
- name: Build the mod
run: ./gradlew build
- name: Update latest tag
uses: "marvinpinto/action-automatic-releases@latest"
with:
repo_token: "${{ secrets.GITHUB_TOKEN }}"
automatic_release_tag: "latest"
prerelease: false
title: "Latest build"
files: build/libs/*.jar
+7 -38
View File
@@ -1,45 +1,14 @@
# This workflow will build a Java project with Gradle and cache/restore any dependencies to improve the workflow execution time
# For more information see: https://help.github.com/actions/language-and-framework-guides/building-and-testing-java-with-gradle
name: Release tagged build
on:
push:
tags:
- '*'
tags: [ '*' ]
permissions:
contents: write
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 0
- name: Set release version
run: echo "RELEASE_VERSION=${GITHUB_REF#refs/*/}" >> $GITHUB_ENV
- name: Set up JDK 8
uses: actions/setup-java@v2
with:
java-version: '8'
distribution: 'adopt'
cache: gradle
- name: Grant execute permission for gradlew
run: chmod +x gradlew
- name: Setup the workspace
run: ./gradlew setupCIWorkspace
- name: Build the mod
run: ./gradlew build
- name: Release under current tag
uses: "marvinpinto/action-automatic-releases@latest"
with:
repo_token: "${{ secrets.GITHUB_TOKEN }}"
automatic_release_tag: "${{ env.RELEASE_VERSION }}"
prerelease: false
title: "${{ env.RELEASE_VERSION }}"
files: build/libs/*.jar
release-tags:
uses: GTNewHorizons/GTNH-Actions-Workflows/.github/workflows/release-tags.yml@master
secrets: inherit
+2
View File
@@ -26,3 +26,5 @@ whitelist.json
*.ipr
*.iws
src/main/resources/mixins.*.json
*.bat
layout.json
+3
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@@ -0,0 +1,3 @@
# Any Github changes require admin approval
/.github/** @GTNewHorizons/admin
+674
View File
@@ -0,0 +1,674 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Some devices are designed to deny users access to install or run
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pattern of such abuse occurs in the area of products for individuals to
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stand ready to extend this provision to those domains in future versions
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Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
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patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
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"Copyright" also means copyright-like laws that apply to other kinds of
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THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
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Program, unless a warranty or assumption of liability accompanies a
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.
+165
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@@ -0,0 +1,165 @@
GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
This version of the GNU Lesser General Public License incorporates
the terms and conditions of version 3 of the GNU General Public
License, supplemented by the additional permissions listed below.
0. Additional Definitions.
As used herein, "this License" refers to version 3 of the GNU Lesser
General Public License, and the "GNU GPL" refers to version 3 of the GNU
General Public License.
"The Library" refers to a covered work governed by this License,
other than an Application or a Combined Work as defined below.
An "Application" is any work that makes use of an interface provided
by the Library, but which is not otherwise based on the Library.
Defining a subclass of a class defined by the Library is deemed a mode
of using an interface provided by the Library.
A "Combined Work" is a work produced by combining or linking an
Application with the Library. The particular version of the Library
with which the Combined Work was made is also called the "Linked
Version".
The "Minimal Corresponding Source" for a Combined Work means the
Corresponding Source for the Combined Work, excluding any source code
for portions of the Combined Work that, considered in isolation, are
based on the Application, and not on the Linked Version.
The "Corresponding Application Code" for a Combined Work means the
object code and/or source code for the Application, including any data
and utility programs needed for reproducing the Combined Work from the
Application, but excluding the System Libraries of the Combined Work.
1. Exception to Section 3 of the GNU GPL.
You may convey a covered work under sections 3 and 4 of this License
without being bound by section 3 of the GNU GPL.
2. Conveying Modified Versions.
If you modify a copy of the Library, and, in your modifications, a
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ensure that, in the event an Application does not supply the
function or data, the facility still operates, and performs
whatever part of its purpose remains meaningful, or
b) under the GNU GPL, with none of the additional permissions of
this License applicable to that copy.
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The object code form of an Application may incorporate material from
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code under terms of your choice, provided that, if the incorporated
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b) Accompany the object code with a copy of the GNU GPL and this license
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these notices, as well as a reference directing the user to the
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0) Convey the Minimal Corresponding Source under the terms of this
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the Linked Version to produce a modified Combined Work, in the
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Corresponding Source.
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of the Library that is interface-compatible with the Linked
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e) Provide Installation Information, but only if you would otherwise
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Combined Work produced by recombining or relinking the
Application with a modified version of the Linked Version. (If
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Code. If you use option 4d1, you must provide the Installation
Information in the manner specified by section 6 of the GNU GPL
for conveying Corresponding Source.)
5. Combined Libraries.
You may place library facilities that are a work based on the
Library side by side in a single library together with other library
facilities that are not Applications and are not covered by this
License, and convey such a combined library under terms of your
choice, if you do both of the following:
a) Accompany the combined library with a copy of the same work based
on the Library, uncombined with any other library facilities,
conveyed under the terms of this License.
b) Give prominent notice with the combined library that part of it
is a work based on the Library, and explaining where to find the
accompanying uncombined form of the same work.
6. Revised Versions of the GNU Lesser General Public License.
The Free Software Foundation may publish revised and/or new versions
of the GNU Lesser General Public License from time to time. Such new
versions will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the
Library as you received it specifies that a certain numbered version
of the GNU Lesser General Public License "or any later version"
applies to it, you have the option of following the terms and
conditions either of that published version or of any later version
published by the Free Software Foundation. If the Library as you
received it does not specify a version number of the GNU Lesser
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General Public License ever published by the Free Software Foundation.
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+8 -1
View File
@@ -21,9 +21,16 @@ Originally created by TecTech authors, taken with permission. It's under MIT lic
}
```
Replace `master-SNAPSHOT` with a commit hash or a tag name (if any) of your choice to prevent unexpected upstream changes.
2. Add `required-after:structurelib;` to your `@Mod(dependencies = "..")` tring.
2. Add `required-after:structurelib;` to your `@Mod(dependencies = "..")` tring.
3. Add `structurelib` to your `mcmod.info`.
## Contribution
The project is developed using IDEA. Please manually configure the build to not delegate to gradle for textures to show up in dev.
## Current license
Due to me adding in ItemStackMap, which was derived from code from CodeChicken's LGPL mod NEI. This mod is effectively considered
licensed under LGPL in its entirety since commit ebef584b8c518f8202cfe0984fb28a6d23e52b3d or any squash commit containing it, e.g.
609e50428ee4e293f65f67f554a70b9fcfae97c4.
Note while the LICENSE.txt is added by a much later commit, all code on previous commits are covered by this as well.
+41
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@@ -0,0 +1,41 @@
javadoc {
javadocTool = javaToolchains.javadocToolFor {
// Last version with frames, but it also has search
languageVersion = JavaLanguageVersion.of(25)
vendor = JvmVendorSpec.ADOPTIUM
}
inputs.file "src/main/javadoc/overview.html"
include "com/gtnewhorizon/structurelib/alignment/**"
include "com/gtnewhorizon/structurelib/constructable/**"
include "com/gtnewhorizon/structurelib/structure/**"
include "com/gtnewhorizon/structurelib/util/**"
include "com/gtnewhorizon/structurelib/StructureLibAPI.java"
include "com/gtnewhorizon/structurelib/StructureEvent.java"
classpath += sourceSets.patchedMc.output
options {
overview "src/main/javadoc/overview.html"
links 'https://docs.oracle.com/en/java/javase/25/docs/api/'
links 'https://skmedix.github.io/ForgeJavaDocs/javadoc/forge/1.7.10-10.13.4.1614/'
}
}
tasks.register('javadocJar', Jar) {
dependsOn javadoc
archiveClassifier = 'javadoc'
from javadoc.destinationDir
}
artifacts {
archives javadocJar
}
test {
useJUnitPlatform()
testLogging {
events "passed", "skipped", "failed"
}
}
+2 -518
View File
@@ -1,521 +1,5 @@
//version: 4f3d1b46cf51f9d4ded5379b5d817a2a6f6b302d
/*
DO NOT CHANGE THIS FILE!
Also, you may replace this file at any time if there is an update available.
Please check https://github.com/SinTh0r4s/ExampleMod1.7.10/blob/main/build.gradle for updates.
*/
import com.github.jengelman.gradle.plugins.shadow.tasks.ConfigureShadowRelocation
import com.github.jengelman.gradle.plugins.shadow.tasks.ShadowJar
import java.util.concurrent.TimeUnit
buildscript {
repositories {
maven {
name = "forge"
url = "https://maven.minecraftforge.net"
}
maven {
name = "sonatype"
url = "https://oss.sonatype.org/content/repositories/snapshots/"
}
maven {
name = "Scala CI dependencies"
url = "https://repo1.maven.org/maven2/"
}
maven {
name = "jitpack"
url = "https://jitpack.io"
}
}
dependencies {
classpath 'com.github.GTNewHorizons:ForgeGradle:1.2.4'
}
}
//version: 1707058017
plugins {
id 'idea'
id 'scala'
id("org.ajoberstar.grgit") version("3.1.1")
id("com.github.johnrengelman.shadow") version("4.0.4")
id("com.palantir.git-version") version("0.12.3")
}
apply plugin: 'forge'
def projectJavaVersion = JavaLanguageVersion.of(8)
java {
toolchain {
languageVersion.set(projectJavaVersion)
}
}
idea {
module {
inheritOutputDirs = true
downloadJavadoc = true
downloadSources = true
}
}
checkPropertyExists("modName")
checkPropertyExists("modId")
checkPropertyExists("modGroup")
checkPropertyExists("autoUpdateBuildScript")
checkPropertyExists("minecraftVersion")
checkPropertyExists("forgeVersion")
checkPropertyExists("replaceGradleTokenInFile")
checkPropertyExists("gradleTokenModId")
checkPropertyExists("gradleTokenModName")
checkPropertyExists("gradleTokenVersion")
checkPropertyExists("gradleTokenGroupName")
checkPropertyExists("apiPackage")
checkPropertyExists("accessTransformersFile")
checkPropertyExists("usesMixins")
checkPropertyExists("mixinPlugin")
checkPropertyExists("mixinsPackage")
checkPropertyExists("coreModClass")
checkPropertyExists("containsMixinsAndOrCoreModOnly")
checkPropertyExists("usesShadowedDependencies")
checkPropertyExists("developmentEnvironmentUserName")
def checkPropertyExists(String propertyName) {
if (project.hasProperty(propertyName) == false) {
throw new GradleException("This project requires a property \"" + propertyName + "\"! Please add it your \"gradle.properties\". You can find all properties and their description here: https://github.com/SinTh0r4s/ExampleMod1.7.10/blob/main/gradle.properties")
}
}
String javaSourceDir = "src/main/java/"
String scalaSourceDir = "src/main/scala/"
String targetPackageJava = javaSourceDir + modGroup.toString().replaceAll("\\.", "/")
String targetPackageScala = scalaSourceDir + modGroup.toString().replaceAll("\\.", "/")
if((new File(targetPackageJava).exists() || new File(targetPackageScala).exists()) == false) {
throw new GradleException("Could not resolve \"modGroup\"! Could not find " + targetPackageJava + " or " + targetPackageScala)
}
if(apiPackage) {
targetPackageJava = javaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + apiPackage.toString().replaceAll("\\.", "/")
targetPackageScala = scalaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + apiPackage.toString().replaceAll("\\.", "/")
if((new File(targetPackageJava).exists() || new File(targetPackageScala).exists()) == false) {
throw new GradleException("Could not resolve \"apiPackage\"! Could not find " + targetPackageJava + " or " + targetPackageScala)
}
}
if(accessTransformersFile) {
String targetFile = "src/main/resources/META-INF/" + accessTransformersFile
if(new File(targetFile).exists() == false) {
throw new GradleException("Could not resolve \"accessTransformersFile\"! Could not find " + targetFile)
}
}
if(usesMixins.toBoolean()) {
if(mixinsPackage.isEmpty() || mixinPlugin.isEmpty()) {
throw new GradleException("\"mixinPlugin\" requires \"mixinsPackage\" and \"mixinPlugin\" to be set!")
}
targetPackageJava = javaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + mixinsPackage.toString().replaceAll("\\.", "/")
targetPackageScala = scalaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + mixinsPackage.toString().replaceAll("\\.", "/")
if((new File(targetPackageJava).exists() || new File(targetPackageScala).exists()) == false) {
throw new GradleException("Could not resolve \"mixinsPackage\"! Could not find " + targetPackageJava + " or " + targetPackageScala)
}
String targetFileJava = javaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + mixinPlugin.toString().replaceAll("\\.", "/") + ".java"
String targetFileScala = scalaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + mixinPlugin.toString().replaceAll("\\.", "/") + ".scala"
String targetFileScalaJava = scalaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + mixinPlugin.toString().replaceAll("\\.", "/") + ".java"
if((new File(targetFileJava).exists() || new File(targetFileScala).exists() || new File(targetFileScalaJava).exists()) == false) {
throw new GradleException("Could not resolve \"mixinPlugin\"! Could not find " + targetFileJava + " or " + targetFileScala + " or " + targetFileScalaJava)
}
}
if(coreModClass) {
String targetFileJava = javaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + coreModClass.toString().replaceAll("\\.", "/") + ".java"
String targetFileScala = scalaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + coreModClass.toString().replaceAll("\\.", "/") + ".scala"
String targetFileScalaJava = scalaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + coreModClass.toString().replaceAll("\\.", "/") + ".java"
if((new File(targetFileJava).exists() || new File(targetFileScala).exists() || new File(targetFileScalaJava).exists()) == false) {
throw new GradleException("Could not resolve \"coreModClass\"! Could not find " + targetFileJava + " or " + targetFileScala + " or " + targetFileScalaJava)
}
}
configurations.all {
resolutionStrategy.cacheChangingModulesFor(0, TimeUnit.SECONDS)
// Make sure GregTech build won't time out
System.setProperty("org.gradle.internal.http.connectionTimeout", 120000 as String)
System.setProperty("org.gradle.internal.http.socketTimeout", 120000 as String)
}
// Fix Jenkins' Git: chmod a file should not be detected as a change and append a '.dirty' to the version
'git config core.fileMode false'.execute()
// Pulls version from git tag
version = minecraftVersion + "-" + gitVersion()
group = modGroup
archivesBaseName = modId
minecraft {
version = minecraftVersion + "-" + forgeVersion + "-" + minecraftVersion
runDir = "run"
if (replaceGradleTokenInFile) {
replaceIn replaceGradleTokenInFile
if(gradleTokenModId) {
replace gradleTokenModId, modId
}
if(gradleTokenModName) {
replace gradleTokenModName, modName
}
if(gradleTokenVersion) {
replace gradleTokenVersion, versionDetails().lastTag
}
if(gradleTokenGroupName) {
replace gradleTokenGroupName, modGroup
}
}
}
if(file("addon.gradle").exists()) {
apply from: "addon.gradle"
}
apply from: 'repositories.gradle'
configurations {
implementation.extendsFrom(shadowImplementation)
}
repositories {
maven {
name = "Overmind forge repo mirror"
url = "https://gregtech.overminddl1.com/"
}
if(usesMixins.toBoolean()) {
maven {
name = "sponge"
url = "https://repo.spongepowered.org/repository/maven-public"
}
maven {
url = "https://jitpack.io"
}
}
}
dependencies {
if(usesMixins.toBoolean()) {
annotationProcessor("org.ow2.asm:asm-debug-all:5.0.3")
annotationProcessor("com.google.guava:guava:24.1.1-jre")
annotationProcessor("com.google.code.gson:gson:2.8.6")
annotationProcessor("org.spongepowered:mixin:0.8-SNAPSHOT")
// using 0.8 to workaround a issue in 0.7 which fails mixin application
compile("org.spongepowered:mixin:0.7.11-SNAPSHOT") {
// Mixin includes a lot of dependencies that are too up-to-date
exclude module: "launchwrapper"
exclude module: "guava"
exclude module: "gson"
exclude module: "commons-io"
exclude module: "log4j-core"
}
compile("com.github.GTNewHorizons:SpongeMixins:1.3.3:dev")
}
}
apply from: 'dependencies.gradle'
def mixinConfigJson = "mixins." + modId + ".json"
def mixingConfigRefMap = "mixins." + modId + ".refmap.json"
def refMap = "${tasks.compileJava.temporaryDir}" + File.separator + mixingConfigRefMap
def mixinSrg = "${tasks.reobf.temporaryDir}" + File.separator + "mixins.srg"
task generateAssets {
if(usesMixins.toBoolean()) {
new File(projectDir.toString() + "/src/main/resources/", mixinConfigJson).text = """{
"required": true,
"minVersion": "0.7.11",
"package": "${modGroup}.${mixinsPackage}",
"plugin": "${modGroup}.${mixinPlugin}",
"refmap": "${mixingConfigRefMap}",
"target": "@env(DEFAULT)",
"compatibilityLevel": "JAVA_8"
}
"""
}
}
task relocateShadowJar(type: ConfigureShadowRelocation) {
target = tasks.shadowJar
prefix = modGroup + ".shadow"
}
shadowJar {
manifest {
attributes(getManifestAttributes())
}
minimize() // This will only allow shading for actually used classes
configurations = [project.configurations.shadowImplementation]
dependsOn(relocateShadowJar)
}
jar {
manifest {
attributes(getManifestAttributes())
}
if(usesShadowedDependencies.toBoolean()) {
dependsOn(shadowJar)
enabled = false
}
}
reobf {
if(usesMixins.toBoolean()) {
addExtraSrgFile mixinSrg
}
}
afterEvaluate {
if(usesMixins.toBoolean()) {
tasks.compileJava {
options.compilerArgs += [
"-AreobfSrgFile=${tasks.reobf.srg}",
"-AoutSrgFile=${mixinSrg}",
"-AoutRefMapFile=${refMap}",
// Elan: from what I understand they are just some linter configs so you get some warning on how to properly code
"-XDenableSunApiLintControl",
"-XDignore.symbol.file"
]
}
}
}
runClient {
def arguments = []
if(usesMixins.toBoolean()) {
arguments += [
"--mods=../build/libs/$modId-${version}.jar",
"--tweakClass org.spongepowered.asm.launch.MixinTweaker"
]
}
if(developmentEnvironmentUserName) {
arguments += [
"--username",
developmentEnvironmentUserName
]
}
args(arguments)
}
runServer {
def arguments = []
if (usesMixins.toBoolean()) {
arguments += [
"--mods=../build/libs/$modId-${version}.jar",
"--tweakClass org.spongepowered.asm.launch.MixinTweaker"
]
}
args(arguments)
}
tasks.withType(JavaExec).configureEach {
javaLauncher.set(
javaToolchains.launcherFor {
languageVersion = projectJavaVersion
}
)
}
processResources
{
// this will ensure that this task is redone when the versions change.
inputs.property "version", project.version
inputs.property "mcversion", project.minecraft.version
// replace stuff in mcmod.info, nothing else
from(sourceSets.main.resources.srcDirs) {
include 'mcmod.info'
// replace version and mcversion
expand "minecraftVersion": project.minecraft.version,
"modVersion": versionDetails().lastTag,
"modId": modId,
"modName": modName
}
// copy everything else, thats not the mcmod.info
from(sourceSets.main.resources.srcDirs) {
exclude 'mcmod.info'
}
}
def getManifestAttributes() {
def manifestAttributes = [:]
if(containsMixinsAndOrCoreModOnly.toBoolean() == false && (usesMixins.toBoolean() || coreModClass)) {
manifestAttributes += ["FMLCorePluginContainsFMLMod": true]
}
if(accessTransformersFile) {
manifestAttributes += ["FMLAT" : accessTransformersFile.toString()]
}
if(coreModClass) {
manifestAttributes += ["FMLCorePlugin": modGroup + "." + coreModClass]
}
if(usesMixins.toBoolean()) {
manifestAttributes += [
"TweakClass" : "org.spongepowered.asm.launch.MixinTweaker",
"MixinConfigs" : mixinConfigJson,
"ForceLoadAsMod" : containsMixinsAndOrCoreModOnly.toBoolean() == false
]
}
return manifestAttributes
}
task sourcesJar(type: Jar) {
from (sourceSets.main.allJava)
from (file("$projectDir/LICENSE"))
getArchiveClassifier().set('sources')
}
task shadowDevJar(type: ShadowJar) {
from sourceSets.main.output
getArchiveClassifier().set("dev")
manifest {
attributes(getManifestAttributes())
}
minimize() // This will only allow shading for actually used classes
configurations = [project.configurations.shadowImplementation]
}
task relocateShadowDevJar(type: ConfigureShadowRelocation) {
target = tasks.shadowDevJar
prefix = modGroup + ".shadow"
}
task circularResolverJar(type: Jar) {
dependsOn(relocateShadowDevJar)
dependsOn(shadowDevJar)
enabled = false
}
task devJar(type: Jar) {
from sourceSets.main.output
getArchiveClassifier().set("dev")
manifest {
attributes(getManifestAttributes())
}
if(usesShadowedDependencies.toBoolean()) {
dependsOn(circularResolverJar)
enabled = false
}
}
task apiJar(type: Jar) {
from (sourceSets.main.allJava) {
include modGroup.toString().replaceAll("\\.", "/") + "/" + apiPackage.toString() + '/**'
}
from (sourceSets.main.output) {
include modGroup.toString().replaceAll("\\.", "/") + "/" + apiPackage.toString() + '/**'
}
from (sourceSets.main.resources.srcDirs) {
include("LICENSE")
}
getArchiveClassifier().set('api')
}
artifacts {
archives sourcesJar
archives devJar
if(apiPackage) {
archives apiJar
}
}
// Crude handler to append custom maven repositories to maven dependency
install{
repositories{
mavenInstaller{
pom.withXml {
def repositoriesNode = asNode().appendNode("repositories")
project.repositories.each { repository ->
def repositoryNode = repositoriesNode.appendNode("repository")
repositoryNode.appendNode("name", repository.name)
repositoryNode.appendNode("url", repository.properties.get("url"))
}
}
}
}
}
// Updating
task updateBuildScript {
doLast {
if (updateBuildScript()) return
print("Build script already up-to-date!")
}
}
if (isNewBuildScriptVersionAvailable()) {
if (autoUpdateBuildScript.toBoolean()) {
updateBuildScript()
} else {
println("Build script update available! Run 'gradle updateBuildScript'")
}
}
static URL availableBuildScriptUrl() {
new URL("https://raw.githubusercontent.com/SinTh0r4s/ExampleMod1.7.10/main/build.gradle")
}
static boolean updateBuildScript() {
if (isNewBuildScriptVersionAvailable()) {
def buildscriptFile = new File("build.gradle")
availableBuildScriptUrl().withInputStream { i -> buildscriptFile.withOutputStream { it << i } }
print("Build script updated. Please REIMPORT the project or RESTART your IDE!")
return true
}
return false
}
static boolean isNewBuildScriptVersionAvailable() {
Map parameters = ["connectTimeout": 2000, "readTimeout": 2000]
String currentBuildScript = new File("build.gradle").getText()
String currentBuildScriptHash = getVersionHash(currentBuildScript)
String availableBuildScript = availableBuildScriptUrl().newInputStream(parameters).getText()
String availableBuildScriptHash = getVersionHash(availableBuildScript)
boolean isUpToDate = currentBuildScriptHash.empty || availableBuildScriptHash.empty || currentBuildScriptHash == availableBuildScriptHash
return !isUpToDate
}
static String getVersionHash(String buildScriptContent) {
String versionLine = buildScriptContent.find("^//version: [a-z0-9]*")
if(versionLine != null) {
return versionLine.split(": ").last()
}
return ""
}
configure(updateBuildScript) {
group = 'forgegradle'
description = 'Updates the build script to the latest version'
id 'com.gtnewhorizons.gtnhconvention'
}
+5
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@@ -1,5 +1,10 @@
// Add your dependencies here
dependencies {
api("com.github.GTNewHorizons:GTNHLib:0.11.21:dev")
implementation("com.github.GTNewHorizons:NotEnoughItems:2.8.110-GTNH:dev")
testImplementation(platform('org.junit:junit-bom:5.9.2'))
testImplementation('org.junit.jupiter:junit-jupiter')
testRuntimeOnly ('org.junit.platform:junit-platform-launcher')
}
+207 -29
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@@ -1,60 +1,238 @@
# ExampleMod tag to use as Blowdryer (Spotless, etc.) settings version, leave empty to disable.
# LOCAL to test local config updates.
gtnh.settings.blowdryerTag = 0.2.0
# Human-readable mod name, available for mcmod.info population.
modName = StructureLib
# This is a case-sensitive string to identify your mod. Convention is to use lower case.
# Case-sensitive identifier string, available for mcmod.info population and used for automatic mixin JSON generation.
# Conventionally lowercase.
modId = structurelib
# Root package of the mod, used to find various classes in other properties,
# mcmod.info substitution, enabling assertions in run tasks, etc.
modGroup = com.gtnewhorizon.structurelib
# WHY is there no version field?
# The build script relies on git to provide a version via tags. It is super easy and will enable you to always know the
# code base or your binary. Check out this tutorial: https://blog.mattclemente.com/2017/10/13/versioning-with-git-tags/
# Whether to use modGroup as the maven publishing group.
# When false, com.github.GTNewHorizons is used.
useModGroupForPublishing = false
# Will update your build.gradle automatically whenever an update is available
# Updates your build.gradle and settings.gradle automatically whenever an update is available.
autoUpdateBuildScript = false
# Version of Minecraft to target
minecraftVersion = 1.7.10
# Version of Minecraft Forge to target
forgeVersion = 10.13.4.1614
# Select a username for testing your mod with breakpoints. You may leave this empty for a random user name each time you
# restart Minecraft in development. Choose this dependent on your mod:
# Do you need consistent player progressing (for example Thaumcraft)? -> Select a name
# Do you need to test how your custom blocks interacts with a player that is not the owner? -> leave name empty
developmentEnvironmentUserName = "Developer"
# Specify an MCP channel for dependency deobfuscation and the deobfParams task.
channel = stable
# Define a source file of your project with:
# public static final String VERSION = "GRADLETOKEN_VERSION";
# The string's content will be replaced with your mods version when compiled. You should use this to specify your mod's
# version in @Mod([...], version = VERSION, [...])
# Leave these properties empty to skip individual token replacements
replaceGradleTokenInFile = StructureLib.java
# Specify an MCP mappings version for dependency deobfuscation and the deobfParams task.
mappingsVersion = 12
# Defines other MCP mappings for dependency deobfuscation.
remoteMappings = https\://raw.githubusercontent.com/MinecraftForge/FML/1.7.10/conf/
# Select a default username for testing your mod. You can always override this per-run by running
# `./gradlew runClient --username=AnotherPlayer`, or configuring this command in your IDE.
developmentEnvironmentUserName = Developer
# Enables modern Java syntax support. Valid values:
# - false: No modern syntax, Java 8 only
# - jabel: Jabel syntax-only support, compiles to J8 bytecode
# - jvmDowngrader: Full modern Java via JVM Downgrader (syntax + stdlib APIs)
# - modern: Native modern Java bytecode, no downgrading
enableModernJavaSyntax = jabel
# If set, ignores the above setting and compiles with the given toolchain. This may cause unexpected issues,
# and should *not* be used in most situations. -1 disables this.
# forceToolchainVersion = -1
# Target JVM version for JVM Downgrader bytecode downgrading.
# Only used when enableModernJavaSyntax = jvmDowngrader
# downgradeTargetVersion = 8
# Comma-separated list of Java versions for multi-release jar support (JVM Downgrader only).
# Classes will be available in META-INF/versions/N/ for each version N in this list.
# Default: "21,25" (J25+ gets native classes, J21-24 gets partial downgrade, J8-20 gets full downgrade).
# jvmDowngraderMultiReleaseVersions = 21,25
# Specifies how JVM Downgrader API stubs are provided. Options:
# - shade: Shade minimized stubs into the jar
# - gtnhlib: GTNHLib provides stubs at runtime (adds version constraint)
# - external: Another dependency provides stubs (no constraint, no warning)
# - (empty): Warning reminding you to configure stubs
# Note: 'shade' option requires you to verify license compliance, see: https://github.com/unimined/JvmDowngrader/blob/main/LICENSE.md
# jvmDowngraderStubsProvider =
# Enables injecting missing generics into the decompiled source code for a better coding experience.
# Turns most publicly visible List, Map, etc. into proper List<E>, Map<K, V> types.
enableGenericInjection = true
# Generate a class with a String field for the mod version named as defined below.
# If generateGradleTokenClass is empty or not missing, no such class will be generated.
# If gradleTokenVersion is empty or missing, the field will not be present in the class.
generateGradleTokenClass = com.gtnewhorizon.structurelib.Tags
# Name of the token containing the project's current version to generate/replace.
gradleTokenVersion = VERSION
# [DEPRECATED] Mod ID replacement token.
gradleTokenModId =
# [DEPRECATED] Mod name replacement token.
gradleTokenModName =
gradleTokenVersion = GRADLETOKEN_VERSION
# [DEPRECATED] Mod Group replacement token.
gradleTokenGroupName =
# In case your mod provides an API for other mods to implement you may declare its package here. Otherwise you can
# [DEPRECATED]
# Multiple source files can be defined here by providing a comma-separated list: Class1.java,Class2.java,Class3.java
# public static final String VERSION = "GRADLETOKEN_VERSION";
# The string's content will be replaced with your mod's version when compiled. You should use this to specify your mod's
# version in @Mod([...], version = VERSION, [...]).
# Leave these properties empty to skip individual token replacements.
replaceGradleTokenInFile =
# In case your mod provides an API for other mods to implement you may declare its package here. Otherwise, you can
# leave this property empty.
# Example value: apiPackage = api + modGroup = com.myname.mymodid -> com.myname.mymodid.api
# Example value: (apiPackage = api) + (modGroup = com.myname.mymodid) -> com.myname.mymodid.api
apiPackage =
# Specify the configuration file for Forge's access transformers here. I must be placed into /src/main/resources/META-INF/
# Example value: mymodid_at.cfg
# Specify the configuration file for Forge's access transformers here. It must be placed into /src/main/resources/META-INF/
# There can be multiple files in a space-separated list.
# Example value: mymodid_at.cfg nei_at.cfg
accessTransformersFile =
# Provides setup for Mixins if enabled. If you don't know what mixins are: Keep it disabled!
usesMixins = false
usesMixins = true
# Set to a non-empty string to configure mixins in a separate source set under src/VALUE, instead of src/main.
# This can speed up compile times thanks to not running the mixin annotation processor on all input sources.
# Mixin classes will have access to "main" classes, but not the other way around.
separateMixinSourceSet =
# Adds some debug arguments like verbose output and class export.
usesMixinDebug = false
# Specify the location of your implementation of IMixinConfigPlugin. Leave it empty otherwise.
mixinPlugin =
# Specify the package that contains all of your Mixins. You may only place Mixins in this package or the build will fail!
mixinsPackage =
# Specify the package that contains all of your Mixins. The package must exist or
# the build will fail. If you have a package property defined in your mixins.<modid>.json,
# it must match with this or the build will fail.
mixinsPackage = mixins
# Specify the core mod entry class if you use a core mod. This class must implement IFMLLoadingPlugin!
# This parameter is for legacy compatability only
# Example value: coreModClass = asm.FMLPlugin + modGroup = com.myname.mymodid -> com.myname.mymodid.asm.FMLPlugin
coreModClass =
# This parameter is for legacy compatibility only
# Example value: (coreModClass = asm.FMLPlugin) + (modGroup = com.myname.mymodid) -> com.myname.mymodid.asm.FMLPlugin
coreModClass = core.StructureLibCore
# If your project is only a consolidation of mixins or a core mod and does NOT contain a 'normal' mod ( = some class
# that is annotated with @Mod) you want this to be true. When in doubt: leave it on false!
containsMixinsAndOrCoreModOnly = false
# If enabled, you may use 'shadowImplementation' for dependencies. They will be integrated in your jar. It is your
# responsibility check the licence and request permission for distribution, if required.
# Enables Mixins even if this mod doesn't use them, useful if one of the dependencies uses mixins.
forceEnableMixins = false
# If enabled, you may use 'shadowCompile' for dependencies. They will be integrated into your jar. It is your
# responsibility to check the license and request permission for distribution if required.
usesShadowedDependencies = false
# If disabled, won't remove unused classes from shadowed dependencies. Some libraries use reflection to access
# their own classes, making the minimization unreliable.
minimizeShadowedDependencies = true
# If disabled, won't rename the shadowed classes.
relocateShadowedDependencies = true
# Adds CurseMaven, Modrinth, and some more well-known 1.7.10 repositories.
includeWellKnownRepositories = true
# A list of repositories to exclude from the includeWellKnownRepositories setting. Should be a space separated
# list of strings, with the acceptable keys being(case does not matter):
# cursemaven
# modrinth
excludeWellKnownRepositories =
# Change these to your Maven coordinates if you want to publish to a custom Maven repository instead of the default GTNH Maven.
# Authenticate with the MAVEN_USER and MAVEN_PASSWORD environment variables.
# If you need a more complex setup disable maven publishing here and add a publishing repository to addon.gradle.
usesMavenPublishing = true
# Maven repository to publish the mod to.
# mavenPublishUrl = https\://nexus.gtnewhorizons.com/repository/releases/
# Publishing to Modrinth requires you to set the MODRINTH_TOKEN environment variable to your current Modrinth API token.
#
# The project's ID on Modrinth. Can be either the slug or the ID.
# Leave this empty if you don't want to publish to Modrinth.
modrinthProjectId =
# The project's relations on Modrinth. You can use this to refer to other projects on Modrinth.
# Syntax: scope1-type1:name1;scope2-type2:name2;...
# Where scope can be one of [required, optional, incompatible, embedded],
# type can be one of [project, version],
# and the name is the Modrinth project or version slug/id of the other mod.
# Example: required-project:fplib;optional-project:gasstation;incompatible-project:gregtech
# Note: UniMixins is automatically set as a required dependency if usesMixins = true.
modrinthRelations =
# Publishing to CurseForge requires you to set the CURSEFORGE_TOKEN environment variable to one of your CurseForge API tokens.
#
# The project's numeric ID on CurseForge. You can find this in the About Project box.
# Leave this empty if you don't want to publish on CurseForge.
curseForgeProjectId =
# The project's relations on CurseForge. You can use this to refer to other projects on CurseForge.
# Syntax: type1:name1;type2:name2;...
# Where type can be one of [requiredDependency, embeddedLibrary, optionalDependency, tool, incompatible],
# and the name is the CurseForge project slug of the other mod.
# Example: requiredDependency:railcraft;embeddedLibrary:cofhlib;incompatible:buildcraft
# Note: UniMixins is automatically set as a required dependency if usesMixins = true.
curseForgeRelations =
# Optional parameter to customize the produced artifacts. Use this to preserve artifact naming when migrating older
# projects. New projects should not use this parameter.
# customArchiveBaseName =
# Optional parameter to customize the default working directory used by the runClient* tasks. Relative to the project directory.
# runClientWorkingDirectory = run/client
# Optional parameter to customize the default working directory used by the runServer* tasks. Relative to the project directory.
# runServerWorkingDirectory = run/server
# Optional parameter to have the build automatically fail if an illegal version is used.
# This can be useful if you e.g. only want to allow versions in the form of '1.1.xxx'.
# The check is ONLY performed if the version is a git tag.
# Note: the specified string must be escaped, so e.g. 1\\.1\\.\\d+ instead of 1\.1\.\d+
# versionPattern =
# Uncomment to prevent the source code from being published.
# noPublishedSources = true
# Uncomment this to disable Spotless checks.
# This should only be uncommented to keep it easier to sync with upstream/other forks.
# That is, if there is no other active fork/upstream, NEVER change this.
# disableSpotless = true
# Uncomment this to disable Checkstyle checks (currently wildcard import check).
# disableCheckstyle = true
# Override the IDEA build type. Valid values are: "" (leave blank, do not override), "idea" (force use native IDEA build), "gradle"
# (force use delegated build).
# This is meant to be set in $HOME/.gradle/gradle.properties.
# e.g. add "systemProp.org.gradle.project.ideaOverrideBuildType=idea" will override the build type to be native build.
# WARNING: If you do use this option, it will overwrite whatever you have in your existing projects. This might not be what you want!
# Usually there is no need to uncomment this here as other developers do not necessarily use the same build type as you.
# ideaOverrideBuildType = idea
# Whether IDEA should run spotless checks when pressing the Build button.
# This is meant to be set in $HOME/.gradle/gradle.properties.
# ideaCheckSpotlessOnBuild = true
# Non-GTNH properties
org.gradle.configuration-cache = true
org.gradle.parallel = true
+12
View File
@@ -0,0 +1,12 @@
#This file is generated by updateDaemonJvm
toolchainUrl.FREE_BSD.AARCH64=https\://api.foojay.io/disco/v3.0/ids/cf726b4a1c84b50457225f9bba6d7650/redirect
toolchainUrl.FREE_BSD.X86_64=https\://api.foojay.io/disco/v3.0/ids/fa1e318c287360478e3c83a9a3ef1007/redirect
toolchainUrl.LINUX.AARCH64=https\://api.foojay.io/disco/v3.0/ids/cf726b4a1c84b50457225f9bba6d7650/redirect
toolchainUrl.LINUX.X86_64=https\://api.foojay.io/disco/v3.0/ids/fa1e318c287360478e3c83a9a3ef1007/redirect
toolchainUrl.MAC_OS.AARCH64=https\://api.foojay.io/disco/v3.0/ids/c2dd35c9d0aaf0ba6ad0791320f99dfc/redirect
toolchainUrl.MAC_OS.X86_64=https\://api.foojay.io/disco/v3.0/ids/e5810bd7fd1f8a586644409d395a7e55/redirect
toolchainUrl.UNIX.AARCH64=https\://api.foojay.io/disco/v3.0/ids/cf726b4a1c84b50457225f9bba6d7650/redirect
toolchainUrl.UNIX.X86_64=https\://api.foojay.io/disco/v3.0/ids/fa1e318c287360478e3c83a9a3ef1007/redirect
toolchainUrl.WINDOWS.AARCH64=https\://api.foojay.io/disco/v3.0/ids/7b3c4877c0749019e6805bb61e421497/redirect
toolchainUrl.WINDOWS.X86_64=https\://api.foojay.io/disco/v3.0/ids/d76df094a9cbbabd3b08251f9e61444a/redirect
toolchainVersion=25
Binary file not shown.
+3 -1
View File
@@ -1,5 +1,7 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-6.9.1-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-9.4.0-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
Vendored Regular → Executable
+178 -118
View File
@@ -1,7 +1,7 @@
#!/usr/bin/env sh
#!/bin/sh
#
# Copyright 2015 the original author or authors.
# Copyright © 2015 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
@@ -15,80 +15,114 @@
# See the License for the specific language governing permissions and
# limitations under the License.
#
# SPDX-License-Identifier: Apache-2.0
#
##############################################################################
##
## Gradle start up script for UN*X
##
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/b631911858264c0b6e4d6603d677ff5218766cee/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# This is normally unused
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s\n' "$PWD" ) || exit
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
MAX_FD=maximum
warn () {
echo "$*"
}
} >&2
die () {
echo
echo "$*"
echo
exit 1
}
} >&2
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD="$JAVA_HOME/bin/java"
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
@@ -97,92 +131,118 @@ Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
JAVACMD=java
if ! command -v java >/dev/null 2>&1
then
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin or MSYS, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command:
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
# and any embedded shellness will be escaped.
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
# treated as '${Hostname}' itself on the command line.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-jar "$APP_HOME/gradle/wrapper/gradle-wrapper.jar" \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"
Vendored
+27 -34
View File
@@ -13,8 +13,10 @@
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@rem SPDX-License-Identifier: Apache-2.0
@rem
@if "%DEBUG%" == "" @echo off
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@@ -25,10 +27,14 @@
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@@ -37,13 +43,13 @@ if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
if %ERRORLEVEL% equ 0 goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
echo. 1>&2
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
@@ -51,48 +57,35 @@ goto fail
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
echo. 1>&2
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -jar "%APP_HOME%\gradle\wrapper\gradle-wrapper.jar" %*
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal
-1
View File
@@ -1,5 +1,4 @@
// Add any additional repositiroes for your dependencies here
repositories {
}
+23
View File
@@ -0,0 +1,23 @@
pluginManagement {
repositories {
maven {
// RetroFuturaGradle
name "GTNH Maven"
url "https://nexus.gtnewhorizons.com/repository/public/"
mavenContent {
includeGroup("com.gtnewhorizons")
includeGroupByRegex("com\\.gtnewhorizons\\..+")
}
}
gradlePluginPortal()
mavenCentral()
mavenLocal()
}
}
plugins {
id 'com.gtnewhorizons.gtnhsettingsconvention' version '2.0.26'
}
@@ -0,0 +1,94 @@
package com.gtnewhorizon.structurelib;
import java.util.AbstractMap;
import java.util.Collection;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Locale;
import java.util.Map;
import java.util.Set;
import java.util.stream.Collectors;
import net.minecraft.item.ItemStack;
import com.gtnewhorizon.gtnhlib.util.map.ItemStackMap;
import cpw.mods.fml.common.Loader;
// this is not an API! go check StructureLibAPI instead!
public class ChannelDescription {
private static final ItemStackMap<Set<ChannelDescription>> itemToChannels = new ItemStackMap<>(true);
private static final Map<String, ChannelDescription> registry = new HashMap<>();
private final String channel;
private final Map<String, String> descriptions = new HashMap<>();
private final ItemStackMap<Integer> items = new ItemStackMap<>(true);
public static ChannelDescription get(final String channel) {
if (StructureLibAPI.isDebugEnabled() && !channel.toLowerCase(Locale.ROOT).equals(channel))
throw new IllegalArgumentException("Channel name can be lower case ONLY");
return registry.computeIfAbsent(channel, ChannelDescription::new);
}
public static boolean has(final String channel) {
if (StructureLibAPI.isDebugEnabled() && !channel.toLowerCase(Locale.ROOT).equals(channel))
throw new IllegalArgumentException("Channel name can be lower case ONLY");
return registry.containsKey(channel);
}
public static Collection<Map.Entry<String, Integer>> iterate(final ItemStack block) {
Set<ChannelDescription> channels = itemToChannels.get(block);
if (channels == null) return Collections.emptySet();
return channels.stream().map(d -> new AbstractMap.SimpleImmutableEntry<>(d.channel, d.items.get(block)))
.collect(Collectors.toList());
}
public static void set(final String channel, final String modid, final String description) {
if (StructureLibAPI.isDebugEnabled() && !channel.toLowerCase(Locale.ROOT).equals(channel))
throw new IllegalArgumentException("Channel name can be lower case ONLY");
registry.computeIfAbsent(channel, ChannelDescription::new).add(modid, description);
}
public static void item(final String channel, int channelValue, ItemStack stack) {
if (StructureLibAPI.isDebugEnabled()) {
if (!channel.toLowerCase(Locale.ROOT).equals(channel)) {
throw new IllegalArgumentException("Channel name can be lower case ONLY");
}
if (channelValue <= 0) {
throw new IllegalArgumentException("Channel value must be greater than 0");
}
}
ChannelDescription inst = registry.computeIfAbsent(channel, ChannelDescription::new);
inst.items.put(stack, channelValue);
itemToChannels.computeIfAbsent(stack, s -> new HashSet<>()).add(inst);
}
public static Map<String, ChannelDescription> getAll() {
return Collections.unmodifiableMap(registry);
}
private ChannelDescription(String channel) {
this.channel = channel;
}
public String getChannel() {
return channel;
}
public ChannelDescription add(String modid, String description) {
if (Loader.instance().getIndexedModList().get(modid) == null) {
throw new IllegalArgumentException("Mod not found: " + modid);
}
descriptions.put(modid, description);
return this;
}
public Map<String, String> getDescriptions() {
return Collections.unmodifiableMap(descriptions);
}
public Map<ItemStack, Integer> getItems() {
return Collections.unmodifiableMap(items);
}
}
@@ -0,0 +1,653 @@
package com.gtnewhorizon.structurelib;
import static com.gtnewhorizon.structurelib.StructureLib.RANDOM;
import java.lang.ref.WeakReference;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityClientPlayerMP;
import net.minecraft.client.gui.GuiNewChat;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.culling.Frustrum;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.profiler.Profiler;
import net.minecraft.util.ChatComponentText;
import net.minecraft.util.IChatComponent;
import net.minecraft.util.IIcon;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.client.event.RenderWorldLastEvent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.config.ConfigElement;
import net.minecraftforge.event.entity.EntityJoinWorldEvent;
import net.minecraftforge.event.world.WorldEvent;
import org.apache.commons.lang3.tuple.Pair;
import org.lwjgl.opengl.GL11;
import com.gtnewhorizon.structurelib.entity.fx.WeightlessParticleFX;
import com.gtnewhorizon.structurelib.net.RegistryOrderSyncMessage;
import com.gtnewhorizon.structurelib.net.SetChannelDataMessage;
import cpw.mods.fml.client.config.GuiConfig;
import cpw.mods.fml.client.event.ConfigChangedEvent;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.event.FMLLoadCompleteEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.eventhandler.EventPriority;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.common.gameevent.TickEvent.ClientTickEvent;
import cpw.mods.fml.common.gameevent.TickEvent.Phase;
import cpw.mods.fml.common.network.FMLNetworkEvent;
public class ClientProxy extends CommonProxy {
private static final short[] RGBA_NO_TINT = { 255, 255, 255, 255 };
private static final short[] RGBA_RED_TINT = { 255, 128, 128, 0 };
private static final Map<HintParticleInfo, HintGroup> allHints = new HashMap<>();
/**
* All batches of hints.
*/
private static final List<HintGroup> allGroups = new ArrayList<>();
/**
* Current batch of hints. Belongs to the same logical multiblock.
*/
private static HintGroup currentHints;
/**
* Collection of all hints. Sorted from farthest (index 0) to nearest (index size - 1)
* <p>
* 10k should be more than enough, if not a bit wasteful
*/
private static final List<HintParticleInfo> allHintsForRender = new ArrayList<>(10000);
/**
* If the diff to current player position is too great sort the allHints. Initial value is very far off below y=0
* but not huge enough to make a NaN.
* <p>
* We are using this supposedly immutable object as a mutable object here. So be aware.
*/
private static final Vec3 lastPlayerPos = Vec3.createVectorHelper(0, -1e30, 0);
/**
* if true rebuild the allHints list from all hintOwners (and sort it)
*/
private static boolean allHintsDirty = false;
/**
* counter keeping track of how many renderThrough hint particle we have. enable optimization if no renderThrough
*/
private static int renderThrough;
/**
* A throttle map for local player. Integrated server will use the throttle map in super class instead.
*/
private static final Map<Object, Long> localThrottleMap = new HashMap<>();
@Override
public void hintParticleTinted(World w, int x, int y, int z, IIcon[] icons, short[] RGBa) {
ensureHinting();
HintParticleInfo info = new HintParticleInfo(w, x, y, z, icons, RGBa);
// check and remove colliding holograms
if (ConfigurationHandler.INSTANCE.isRemoveCollidingHologram()) {
HintGroup dupe = allHints.get(info);
if (dupe != null && dupe != currentHints) {
allGroups.remove(dupe);
removeGroup(dupe);
}
}
allHints.put(info, currentHints);
currentHints.getHints().add(info);
allHintsDirty = true;
EntityFX particle = new WeightlessParticleFX(
w,
x + RANDOM.nextFloat() * 0.5F,
y + RANDOM.nextFloat() * 0.5F,
z + RANDOM.nextFloat() * 0.5F,
0,
0,
0);
particle.setRBGColorF(0, 0.6F * RANDOM.nextFloat(), 0.8f);
Minecraft.getMinecraft().effectRenderer.addEffect(particle);
}
@Override
public void hintParticleTinted(World w, int x, int y, int z, Block block, int meta, short[] RGBa) {
hintParticleTinted(w, x, y, z, createIIconFromBlock(block, meta), RGBa);
}
@Override
public void hintParticle(World w, int x, int y, int z, IIcon[] icons) {
hintParticleTinted(w, x, y, z, icons, RGBA_NO_TINT);
}
@Override
public void hintParticle(World w, int x, int y, int z, Block block, int meta) {
hintParticleTinted(w, x, y, z, createIIconFromBlock(block, meta), RGBA_NO_TINT);
}
@Override
public boolean updateHintParticleTint(EntityPlayer player, World w, int x, int y, int z, short[] rgBa) {
if (player instanceof EntityPlayerMP) return super.updateHintParticleTint(player, w, x, y, z, rgBa);
if (player != getCurrentPlayer()) return false; // how?
HintParticleInfo hint = getHintParticleInfo(w, x, y, z);
if (hint == null) {
return false;
}
hint.setTint(rgBa);
return true;
}
private static HintParticleInfo getHintParticleInfo(World w, int x, int y, int z) {
HintParticleInfo info = new HintParticleInfo(w, x, y, z, null, null);
HintGroup existing = allHints.get(info);
if (existing != null) {
for (HintParticleInfo hint : existing.getHints()) {
if (hint.equals(info)) {
return hint;
}
}
}
return null;
}
@Override
public boolean markHintParticleError(EntityPlayer player, World w, int x, int y, int z) {
if (player instanceof EntityPlayerMP) return super.markHintParticleError(player, w, x, y, z);
if (player != getCurrentPlayer()) return false; // how?
HintParticleInfo hint = getHintParticleInfo(w, x, y, z);
if (hint == null) {
return false;
}
hint.setTint(RGBA_RED_TINT);
hint.setRenderThrough();
return true;
}
@Override
public void addThrottledChat(Object throttleKey, EntityPlayer player, IChatComponent text, short intervalRequired,
boolean forceUpdateLastSend) {
if (player instanceof EntityPlayerMP)
super.addThrottledChat(throttleKey, player, text, intervalRequired, forceUpdateLastSend);
else if (player != null)
addThrottledChat(throttleKey, player, text, intervalRequired, forceUpdateLastSend, localThrottleMap);
}
static void removeGroup(HintGroup group) {
for (HintParticleInfo hintParticleInfo : group.getHints()) {
allHints.remove(hintParticleInfo);
if (hintParticleInfo.renderThrough) renderThrough--;
}
allHintsDirty = true;
}
private static IIcon[] createIIconFromBlock(Block block, int meta) {
IIcon[] ret = new IIcon[6];
for (int i = 0; i < 6; i++) {
ret[i] = block.getIcon(i, meta);
}
return ret;
}
@Override
public void addClientSideChatMessages(String... messages) {
GuiNewChat chat = Minecraft.getMinecraft().ingameGUI.getChatGUI();
for (String s : messages) {
chat.printChatMessage(new ChatComponentText(s));
}
}
@Override
public EntityPlayer getCurrentPlayer() {
return Minecraft.getMinecraft().thePlayer;
}
@Override
public boolean isCurrentPlayer(EntityPlayer player) {
return player == Minecraft.getMinecraft().thePlayer;
}
@Override
public void startHinting(World w) {
if (!w.isRemote) return;
if (currentHints != null) endHinting(w);
currentHints = new HintGroup();
}
private void ensureHinting() {
if (currentHints == null) currentHints = new HintGroup();
}
@Override
public void endHinting(World w) {
if (!w.isRemote || currentHints == null) return;
while (!allGroups.isEmpty() && allGroups.size() >= ConfigurationHandler.INSTANCE.getMaxCoexistingHologram()) {
allGroups.remove(0);
}
if (!currentHints.getHints().isEmpty()) allGroups.add(currentHints);
// we use the player existence time here as some worlds don't really advance the time ticker
currentHints.setCreationTime(getCurrentPlayer().ticksExisted);
currentHints = null;
}
@Override
public long getOverworldTime() {
// there is no overworld, better just hope current world time is ok...
return Minecraft.getMinecraft().theWorld.getTotalWorldTime();
}
@Override
public void uploadChannels(ItemStack trigger) {
StructureLib.net.sendToServer(new SetChannelDataMessage(trigger));
}
@Override
public void preInit(FMLPreInitializationEvent e) {
FMLCommonHandler.instance().bus().register(new FMLEventHandler());
MinecraftForge.EVENT_BUS.register(new ForgeEventHandler());
}
static void markTextureUsed(IIcon icon) {
if (StructureLib.COMPAT instanceof IStructureCompat)
((IStructureCompat) StructureLib.COMPAT).markTextureUsed(icon);
}
static void sendRegistryOrderToServer() {
if (FMLEventHandler.configSent) return;
FMLEventHandler.configSent = true;
for (String s : SortedRegistry.ALL_REGISTRIES.keySet()) {
Pair<List<String>, List<String>> registryOrder = ConfigurationHandler.INSTANCE.getRegistryOrder(s);
if (registryOrder == null || registryOrder.getKey().isEmpty() && registryOrder.getValue().isEmpty())
continue;
StructureLib.net
.sendToServer(new RegistryOrderSyncMessage(s, registryOrder.getKey(), registryOrder.getValue()));
}
}
@Override
public void loadComplete(FMLLoadCompleteEvent evt) {
super.loadComplete(evt);
for (Map.Entry<String, WeakReference<SortedRegistry<?>>> e : SortedRegistry.ALL_REGISTRIES.entrySet()) {
SortedRegistry<?> r = e.getValue().get();
if (r == null) continue;
Pair<List<String>, List<String>> p = ConfigurationHandler.INSTANCE.getRegistryOrder(e.getKey());
r.registerOrdering(getSPPlayerUUID(), p.getKey(), p.getValue());
}
}
public UUID getSPPlayerUUID() {
return EntityPlayer.func_146094_a(Minecraft.getMinecraft().getSession().func_148256_e());
}
public void displayConfigGUI(String category) {
ConfigElement<Object> element = new ConfigElement<>(
ConfigurationHandler.INSTANCE.getConfig().getCategory(category));
GuiConfig guiConfig = new GuiConfig(
null,
element.getChildElements(),
StructureLibAPI.MOD_ID,
null,
false,
false,
I18n.format(element.getLanguageKey()));
Minecraft.getMinecraft().displayGuiScreen(guiConfig);
}
private static class HintGroup {
private final List<HintParticleInfo> hints = new LinkedList<>();
private int creationTime = -1;
public List<HintParticleInfo> getHints() {
return hints;
}
public void setCreationTime(int creationTime) {
this.creationTime = creationTime;
}
public int getCreationTime() {
return creationTime;
}
}
private static class HintParticleInfo {
private final World w;
// these are the block coordinate for e.g. w.getBlock()
private final int x, y, z;
private final IIcon[] icons;
private short[] tint;
private boolean renderThrough;
private final long creationTime = System.currentTimeMillis(); // use tick time instead maybe
public HintParticleInfo(World w, int x, int y, int z, IIcon[] icons, short[] tint) {
this.w = w;
this.x = x;
this.y = y;
this.z = z;
this.icons = icons;
this.tint = tint;
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (!(o instanceof HintParticleInfo that)) return false;
return x == that.x && y == that.y && z == that.z;
}
public void setTint(short[] tint) {
this.tint = tint;
}
public void setRenderThrough() {
if (!this.renderThrough) {
ClientProxy.renderThrough += 1;
allHintsDirty = true;
}
this.renderThrough = true;
}
@Override
public int hashCode() {
int result = x;
result = 31 * result + y;
result = 31 * result + z;
return result;
}
public boolean isInFrustrum(Frustrum frustrum) {
return frustrum.isBoxInFrustum(x + 0.25, y + 0.25, z + 0.25, x + 0.75, y + 0.75, z + 0.75);
}
public void draw(Tessellator tes, double eyeX, double eyeY, double eyeZ, int eyeXint, int eyeYint,
int eyeZint) {
double size = 0.5;
int brightness = w.blockExists(x, 0, z) ? w.getLightBrightnessForSkyBlocks(x, y, z, 0) : 0;
tes.setBrightness(brightness);
tes.setColorRGBA(
(int) (tint[0] * .9F),
(int) (tint[1] * .95F),
(int) (tint[2] * 1F),
ConfigurationHandler.INSTANCE.getHintTransparency());
double X = (x - eyeXint) + 0.25;
double Y = (y - eyeYint) + 0.25;
double Z = (z - eyeZint) + 0.25;
double worldX = x + 0.25;
double worldY = y + 0.25;
double worldZ = z + 0.25;
// cube is a very special model. its facings can be rendered correctly by viewer distance without using
// surface normals and view vector
// here we do a 2 pass render.
// first pass we draw obstructed faces (i.e. faces that are further away from player)
// second pass we draw unobstructed faces
for (int j = 0; j < 2; j++) {
boolean unobstructedPass = j == 1;
for (int i = 0; i < 6; i++) {
if (icons[i] == null) continue;
markTextureUsed(icons[i]);
double u = icons[i].getMinU();
double U = icons[i].getMaxU();
double v = icons[i].getMinV();
double V = icons[i].getMaxV();
switch (i) { // {DOWN, UP, NORTH, SOUTH, WEST, EAST}
case 0:
// all these ifs is in form if ((is face unobstructed) != (is in unobstructred pass))
if ((worldY >= eyeY) != unobstructedPass) continue;
tes.setNormal(0, -1, 0);
tes.addVertexWithUV(X, Y, Z + size, u, V);
tes.addVertexWithUV(X, Y, Z, u, v);
tes.addVertexWithUV(X + size, Y, Z, U, v);
tes.addVertexWithUV(X + size, Y, Z, U, v);
tes.addVertexWithUV(X + size, Y, Z + size, U, V);
tes.addVertexWithUV(X, Y, Z + size, u, V);
break;
case 1:
if ((worldY + size <= eyeY) != unobstructedPass) continue;
tes.setNormal(0, 1, 0);
tes.addVertexWithUV(X, Y + size, Z, u, v);
tes.addVertexWithUV(X, Y + size, Z + size, u, V);
tes.addVertexWithUV(X + size, Y + size, Z + size, U, V);
tes.addVertexWithUV(X + size, Y + size, Z + size, U, V);
tes.addVertexWithUV(X + size, Y + size, Z, U, v);
tes.addVertexWithUV(X, Y + size, Z, u, v);
break;
case 2:
if ((worldZ >= eyeZ) != unobstructedPass) continue;
tes.setNormal(0, 0, -1);
tes.addVertexWithUV(X, Y, Z, U, V);
tes.addVertexWithUV(X, Y + size, Z, U, v);
tes.addVertexWithUV(X + size, Y + size, Z, u, v);
tes.addVertexWithUV(X + size, Y + size, Z, u, v);
tes.addVertexWithUV(X + size, Y, Z, u, V);
tes.addVertexWithUV(X, Y, Z, U, V);
break;
case 3:
if ((worldZ + size <= eyeZ) != unobstructedPass) continue;
tes.setNormal(0, 0, 1);
tes.addVertexWithUV(X + size, Y, Z + size, U, V);
tes.addVertexWithUV(X + size, Y + size, Z + size, U, v);
tes.addVertexWithUV(X, Y + size, Z + size, u, v);
tes.addVertexWithUV(X, Y + size, Z + size, u, v);
tes.addVertexWithUV(X, Y, Z + size, u, V);
tes.addVertexWithUV(X + size, Y, Z + size, U, V);
break;
case 4:
if ((worldX >= eyeX) != unobstructedPass) continue;
tes.setNormal(-1, 0, 0);
tes.addVertexWithUV(X, Y, Z + size, U, V);
tes.addVertexWithUV(X, Y + size, Z + size, U, v);
tes.addVertexWithUV(X, Y + size, Z, u, v);
tes.addVertexWithUV(X, Y + size, Z, u, v);
tes.addVertexWithUV(X, Y, Z, u, V);
tes.addVertexWithUV(X, Y, Z + size, U, V);
break;
case 5:
if ((worldX + size <= eyeX) != unobstructedPass) continue;
tes.setNormal(1, 0, 0);
tes.addVertexWithUV(X + size, Y, Z, U, V);
tes.addVertexWithUV(X + size, Y + size, Z, U, v);
tes.addVertexWithUV(X + size, Y + size, Z + size, u, v);
tes.addVertexWithUV(X + size, Y + size, Z + size, u, v);
tes.addVertexWithUV(X + size, Y, Z + size, u, V);
tes.addVertexWithUV(X + size, Y, Z, U, V);
break;
}
}
}
}
public long getCreationTime() {
return creationTime;
}
public double getSquareDistanceTo(Vec3 point) {
return point.squareDistanceTo(x + 0.5, y + 0.5, z + 0.5);
}
}
public static class FMLEventHandler {
static boolean connected = false;
static boolean configSent = false;
private void resetPlayerLocation() {
lastPlayerPos.xCoord = Minecraft.getMinecraft().thePlayer.posX;
lastPlayerPos.yCoord = Minecraft.getMinecraft().thePlayer.posY;
lastPlayerPos.zCoord = Minecraft.getMinecraft().thePlayer.posZ;
}
@SubscribeEvent
public void onPlayerLogIn(FMLNetworkEvent.ClientConnectedToServerEvent e) {
connected = true;
configSent = false;
}
@SubscribeEvent
public void onPlayerLogOut(FMLNetworkEvent.ClientDisconnectionFromServerEvent e) {
connected = false;
}
@SubscribeEvent(priority = EventPriority.LOWEST)
public void onConfigChange(ConfigChangedEvent.PostConfigChangedEvent e) {
if (connected && e.modID.equals(StructureLibAPI.MOD_ID)) {
configSent = false;
sendRegistryOrderToServer();
}
}
@SubscribeEvent
public void onClientTick(ClientTickEvent e) {
if (e.phase == Phase.END && Minecraft.getMinecraft().thePlayer != null) {
Vec3 playerPos = Minecraft.getMinecraft().thePlayer.getPosition(1);
boolean sortRequired = false;
// The allGroups is implicitly sorted by creationTime
// here we exploit this ordering to reduce iteration size
int deadline = Minecraft.getMinecraft().thePlayer.ticksExisted
- ConfigurationHandler.INSTANCE.getHintLifespan();
int i;
for (i = 0; i < allGroups.size(); i++) {
if (allGroups.get(i).getCreationTime() > deadline) {
break;
}
}
if (i != 0) {
sortRequired = true;
// clear this block and go no further
List<HintGroup> toRemove = allGroups.subList(0, i);
toRemove.forEach(ClientProxy::removeGroup);
toRemove.clear();
}
if (allHintsDirty) {
allHintsForRender.clear();
// we need greatly efficient sequential access and mildly efficient sorting
// rebuild is sort of rare, and it's expected to lag anyway
// so no min-heap here
for (HintGroup c : allGroups) allHintsForRender.addAll(c.getHints());
sortRequired = true;
}
if (sortRequired || playerPos.squareDistanceTo(lastPlayerPos) > 1e-2) {
// only redo sort if player moved some distance
// default is 0.1 block
// if there was a full rebuild, go sort it as well
allHintsForRender.sort(Comparator.comparingDouble(info -> -info.getSquareDistanceTo(playerPos)));
resetPlayerLocation();
}
}
}
}
public static class ForgeEventHandler {
@SubscribeEvent
public void onEntityJoinWorld(EntityJoinWorldEvent e) {
if (e.world.isRemote && e.entity instanceof EntityClientPlayerMP) {
sendRegistryOrderToServer();
}
}
@SubscribeEvent
public void onWorldLoad(WorldEvent.Load e) {
if (e.world.isRemote) {
// flush hints. we are in a different world now.
allHintsForRender.clear();
allGroups.clear();
lastPlayerPos.yCoord = -1e30;
renderThrough = 0;
// clear throttles. hopefully a world switch is enough long as a cool down.
localThrottleMap.clear();
}
}
@SubscribeEvent
public void onRenderWorldLast(RenderWorldLastEvent e) {
if (allHintsForRender.isEmpty()) return;
// seriously, I'm not a OpenGL expert, so I'm probably doing a lot of very stupid stuff here.
// Please consider contributing patches if you find something to optimize.
Profiler p = Minecraft.getMinecraft().mcProfiler;
p.startSection("HintParticle");
p.startSection("Prepare");
Frustrum frustrum = new Frustrum();
Entity entitylivingbase = Minecraft.getMinecraft().renderViewEntity;
double d0 = entitylivingbase.lastTickPosX
+ (entitylivingbase.posX - entitylivingbase.lastTickPosX) * e.partialTicks;
double d1 = entitylivingbase.lastTickPosY
+ (entitylivingbase.posY - entitylivingbase.lastTickPosY) * e.partialTicks;
double d2 = entitylivingbase.lastTickPosZ
+ (entitylivingbase.posZ - entitylivingbase.lastTickPosZ) * e.partialTicks;
int i0 = (int) d0, i1 = (int) d1, i2 = (int) d2;
frustrum.setPosition(d0, d1, d2);
GL11.glPushMatrix();
GL11.glPushAttrib(GL11.GL_ENABLE_BIT | GL11.GL_COLOR_BUFFER_BIT); // TODO figure out original states
// we need the back facing rendered because the thing is transparent
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glDisable(GL11.GL_ALPHA_TEST);
GL11.glEnable(GL11.GL_BLEND); // enable blend so it is transparent
GL11.glBlendFunc(GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_SRC_ALPHA);
// depth test begin as enabled
boolean renderThrough = false;
Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.locationBlocksTexture);
GL11.glTranslated(-d0 + i0, -d1 + i1, -d2 + i2);
Tessellator tes = Tessellator.instance;
tes.startDrawing(GL11.GL_TRIANGLES);
for (int i = 0, allHintsForRenderSize = allHintsForRender.size(), cubeDrawn = 0; i
< allHintsForRenderSize; i++, cubeDrawn++) {
HintParticleInfo hint = allHintsForRender.get(i);
if (!hint.isInFrustrum(frustrum)) continue;
if (renderThrough != hint.renderThrough) {
if (i > 0) {
p.endStartSection("Draw");
tes.draw();
tes.startDrawing(GL11.GL_TRIANGLES);
cubeDrawn = 0;
p.endStartSection("Prepare");
}
if (hint.renderThrough) GL11.glDisable(GL11.GL_DEPTH_TEST);
else GL11.glEnable(GL11.GL_DEPTH_TEST);
renderThrough = hint.renderThrough;
}
// Minecraft Tessellator draw in batch of 4096. This plays nicely with quads, but for trigs
// it might occasionally end up with one half in first batch and the other half in later batch.
// so we manually flush the buffer here if that would happen.
// 6 faces per particle, 2 trig per face, 3 vertex per trig
if ((cubeDrawn + 1) >= 4096 / (6 * 2 * 3)) {
tes.draw();
tes.startDrawing(GL11.GL_TRIANGLES);
}
hint.draw(tes, d0, d1, d2, i0, i1, i2);
}
p.endStartSection("Draw");
tes.draw();
p.endSection();
GL11.glPopAttrib();
GL11.glPopMatrix();
p.endSection();
}
}
}
@@ -0,0 +1,128 @@
package com.gtnewhorizon.structurelib;
import java.util.HashMap;
import java.util.Map;
import java.util.WeakHashMap;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.IChatComponent;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import com.gtnewhorizon.structurelib.net.ErrorHintParticleMessage;
import com.gtnewhorizon.structurelib.net.UpdateHintParticleMessage;
import cpw.mods.fml.common.event.FMLLoadCompleteEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.common.gameevent.TickEvent;
public class CommonProxy {
public CommonProxy() {
super();
MinecraftForge.EVENT_BUS.register(new ForgeEventHandler());
}
public void hintParticleTinted(World w, int x, int y, int z, IIcon[] icons, short[] RGBa) {}
public void hintParticleTinted(World w, int x, int y, int z, Block block, int meta, short[] RGBa) {}
public void hintParticle(World w, int x, int y, int z, IIcon[] icons) {}
public void hintParticle(World w, int x, int y, int z, Block block, int meta) {}
public boolean updateHintParticleTint(EntityPlayer player, World w, int x, int y, int z, short[] rgBa) {
if (player instanceof EntityPlayerMP) { // just in case
StructureLib.net.sendTo(
new UpdateHintParticleMessage(x, (short) y, z, rgBa[0], rgBa[1], rgBa[2], rgBa[3]),
(EntityPlayerMP) player);
return true;
} else {
return false;
}
}
public EntityPlayer getCurrentPlayer() {
return null;
}
public boolean isCurrentPlayer(EntityPlayer player) {
return false;
}
public void addClientSideChatMessages(String... messages) {}
public void startHinting(World w) {}
public void endHinting(World w) {}
public void preInit(FMLPreInitializationEvent e) {}
public long getOverworldTime() {
return MinecraftServer.getServer().getEntityWorld().getTotalWorldTime();
}
public void uploadChannels(ItemStack trigger) {}
public boolean markHintParticleError(EntityPlayer player, World w, int x, int y, int z) {
if (player instanceof EntityPlayerMP) { // just in case
StructureLib.net.sendTo(new ErrorHintParticleMessage(x, (short) y, z), (EntityPlayerMP) player);
return true;
} else {
return false;
}
}
public void loadComplete(FMLLoadCompleteEvent e) {
ConfigurationHandler.INSTANCE.loadRegistryOrder();
}
private final Map<EntityPlayerMP, Map<Object, Long>> throttleMap = new WeakHashMap<>();
public void addThrottledChat(Object throttleKey, EntityPlayer player, IChatComponent text, short intervalRequired,
boolean forceUpdateLastSend) {
if (player instanceof EntityPlayerMP) {
Map<Object, Long> submap = throttleMap.computeIfAbsent((EntityPlayerMP) player, p -> new HashMap<>());
addThrottledChat(throttleKey, player, text, intervalRequired, forceUpdateLastSend, submap);
}
}
protected static void addThrottledChat(Object throttleKey, EntityPlayer player, IChatComponent text,
short intervalRequired, boolean forceUpdateLastSend, Map<Object, Long> submap) {
long now = System.currentTimeMillis();
Long old;
if (forceUpdateLastSend) {
old = submap.put(throttleKey, now);
} else {
old = submap.get(throttleKey);
}
if (old == null || now - old >= intervalRequired) {
player.addChatComponentMessage(text);
if (!forceUpdateLastSend) submap.put(throttleKey, now);
}
}
public void displayConfigGUI(String category) {}
public static class ForgeEventHandler {
private int ticksSinceLastPurge;
@SubscribeEvent
public void onServerTickEnd(TickEvent.ServerTickEvent e) {
if (e.phase != TickEvent.Phase.END) return;
if (++ticksSinceLastPurge < 20 * 60 * 10) return;
ticksSinceLastPurge = 0;
MinecraftServer server = MinecraftServer.getServer();
// it's hard to tell why server could be null in a server tick handler, but who knows?
if (server == null) return;
SortedRegistry.cleanup(server);
}
}
}
@@ -1,21 +1,42 @@
package com.gtnewhorizon.structurelib;
import cpw.mods.fml.client.event.ConfigChangedEvent;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import java.io.File;
import java.lang.ref.WeakReference;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import net.minecraftforge.common.config.ConfigCategory;
import net.minecraftforge.common.config.Configuration;
import net.minecraftforge.common.config.Property;
import java.io.File;
import java.util.Map;
import org.apache.commons.lang3.tuple.Pair;
import com.google.common.collect.Iterables;
import com.google.common.collect.Lists;
import com.gtnewhorizon.structurelib.structure.FluidAutoplace;
import cpw.mods.fml.client.event.ConfigChangedEvent;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.relauncher.FMLLaunchHandler;
public enum ConfigurationHandler {
INSTANCE;
private Configuration config;
private int maxCoexistingHologram;
private boolean removeCollidingHologram;
private int hintLifespan;
private int hintTransparency;
private int autoPlaceBudget;
private int autoPlaceInterval;
private boolean fluidAutoplace = true;
private FluidAutoplace.GateMode fluidGateMode = FluidAutoplace.GateMode.STRICT;
private Map<String, Pair<List<String>, List<String>>> registryOrders;
ConfigurationHandler() {
FMLCommonHandler.instance().bus().register(this);
@@ -39,11 +60,115 @@ public enum ConfigurationHandler {
}
private void loadConfig() {
maxCoexistingHologram = config.getInt("maxCoexisting", "client.hologram", 1, 1, 100, "An attempt will be made to prune old holograms when a new hologram is about to be projected");
removeCollidingHologram = config.getBoolean("removeColliding", "client.hologram", true, "An attempt will be made to remove an existing hologram if it collides with a new hologram.");
maxCoexistingHologram = config.getInt(
"maxCoexisting",
"client.hologram",
1,
1,
100,
"An attempt will be made to prune old holograms when a new hologram is about to be projected");
removeCollidingHologram = config.getBoolean(
"removeColliding",
"client.hologram",
true,
"An attempt will be made to remove an existing hologram if it collides with a new hologram.");
hintLifespan = config
.getInt("hintLifespan", "client.hologram", 400, 1, 20000, "Ticks before a hologram disappears.");
hintTransparency = config.getInt(
"hintTransparency",
"client.hologram",
192,
1,
255,
"Alpha value of hologram particles. Higher the value, the more \"ghostly\" the hologram will appear to be.");
autoPlaceBudget = config.getInt(
"autoPlaceBudget",
"common.hologram",
25,
1,
200,
"Max number of elements can be placed in one round of auto place.\n"
+ "As expected, server side settings will overrides client settings.\n"
+ "Certain larger multi might increase these values beyond this configured value.");
autoPlaceInterval = config.getInt(
"autoPlaceInterval",
"common.hologram",
300,
0,
20000,
"Unit: millisecond. Minimal interval between two auto place round.\n"
+ "As expected, server side settings will overrides client settings.\n"
+ "Note this relates to the wall clock, not in game ticks.\n"
+ "Value smaller than default is likely to be perceived as no minimal interval whatsoever.");
fluidAutoplace = config.getBoolean(
"fluidAutoplace",
"common.autoplace",
true,
"Whether survival autoplace may place fluid blocks, e.g. the water a multiblock needs inside itself, by draining fluid from the player's fluid containers.\n"
+ "A multiblock can also provide its own fluid source, see IFluidSource.\n"
+ "This only disables fluid blocks. Multiblocks keep working, they just cannot have those positions filled by autoplace.");
fluidGateMode = readFluidGateMode();
loadRegistryOrder();
saveConfig();
}
private FluidAutoplace.GateMode readFluidGateMode() {
String value = config.getString(
"fluidGateMode",
"common.autoplace",
FluidAutoplace.GateMode.STRICT.name(),
"How careful autoplace is about placing a fluid into a structure that is not finished yet, as a fluid would flow out of it.\n"
+ "NONE: place the fluid right away.\n"
+ "LENIENT: only place the fluid when it cannot flow out of the structure.\n"
+ "STRICT: only place the fluid once every non fluid element of the structure is satisfied. Note that this makes a fluid at worst one auto place round late.");
for (FluidAutoplace.GateMode mode : FluidAutoplace.GateMode.values()) {
if (mode.name().equalsIgnoreCase(value)) return mode;
}
StructureLib.LOGGER.warn("Unknown fluidGateMode '{}', falling back to STRICT", value);
return FluidAutoplace.GateMode.STRICT;
}
void loadRegistryOrder() {
loadRegistryOrderImpl();
setLanguageKeys();
saveConfig();
}
private void loadRegistryOrderImpl() {
registryOrders = new HashMap<>();
for (Map.Entry<String, WeakReference<SortedRegistry<?>>> e : SortedRegistry.ALL_REGISTRIES.entrySet()) {
SortedRegistry<?> r = e.getValue().get();
if (r == null) continue;
String category = "registries." + e.getKey();
if (FMLLaunchHandler.side().isClient()) {
// only meaningful on client, and would crash on server
config.setCategoryConfigEntryClass(category, RegistryOrderEntry.class);
}
Property pOrder = config.get(
category,
"ordering",
Iterables.toArray(r.getCurrentOrdering(), String.class),
"stuff not in this list will be automatically available after all entries listed here in their natural order, unless explicitly disabled in disabled config below.");
Property pDisable = config.get(category, "disabled", new String[0], "stuff in this list will be disabled");
List<String> all = Lists.newArrayList(r.getCurrentOrdering());
List<String> curVal = new ArrayList<>(Arrays.asList(pOrder.getStringList()));
List<String> disabled = new ArrayList<>(Arrays.asList(pDisable.getStringList()));
curVal.removeAll(disabled);
all.removeAll(disabled);
curVal.removeIf(s -> !all.remove(s));
curVal.addAll(all);
pOrder.set(curVal.toArray(new String[0]));
registryOrders.put(e.getKey(), Pair.of(curVal, disabled));
}
saveConfig();
}
private void saveConfig() {
if (config.hasChanged()) {
config.save();
config.load();
}
}
@@ -62,7 +187,42 @@ public enum ConfigurationHandler {
return removeCollidingHologram;
}
public int getHintLifespan() {
return hintLifespan;
}
public int getHintTransparency() {
return hintTransparency;
}
public int getAutoPlaceBudget() {
return autoPlaceBudget;
}
public int getAutoPlaceInterval() {
return autoPlaceInterval;
}
/**
* Whether survival autoplace may place fluid blocks by draining fluid from a fluid source.
*/
public boolean isFluidAutoplaceEnabled() {
return fluidAutoplace;
}
/**
* How careful autoplace is about placing a fluid into a structure that is not finished yet.
*/
public FluidAutoplace.GateMode getFluidGateMode() {
return fluidGateMode;
}
public Pair<List<String>, List<String>> getRegistryOrder(String name) {
return registryOrders.get(name);
}
Configuration getConfig() {
return config;
}
}
@@ -1,16 +1,18 @@
package com.gtnewhorizon.structurelib;
import net.minecraftforge.common.config.Configuration;
import javax.annotation.Nullable;
import java.util.Arrays;
import java.util.Objects;
import javax.annotation.Nullable;
import net.minecraftforge.common.config.Configuration;
enum ConfigurationVersion {
V1 {
@Override
protected void step(Configuration c) {
}
protected void step(Configuration c) {}
};
private static final ConfigurationVersion[] VALUES = values();
@@ -32,7 +34,8 @@ enum ConfigurationVersion {
}
public static ConfigurationVersion identify(Configuration c) {
return Arrays.stream(VALUES).filter(v -> Objects.equals(c.getLoadedConfigVersion(), v.getVersionMarker())).findFirst().orElse(V1);
return Arrays.stream(VALUES).filter(v -> Objects.equals(c.getLoadedConfigVersion(), v.getVersionMarker()))
.findFirst().orElse(V1);
}
@Nullable
@@ -0,0 +1,48 @@
package com.gtnewhorizon.structurelib;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import cpw.mods.fml.common.event.FMLInterModComms;
public class DevelopHelper {
private static final boolean DEBUG = Boolean.getBoolean("structurelib.develop_helper");
public static void onPreInit() {
if (!DEBUG) return;
StructureLib.LOGGER.info("Running develop helper");
StructureLibAPI.registerChannelDescription("sandstone", StructureLibAPI.MOD_ID, "variants of Sandstone");
StructureLibAPI.registerChannelItem("sandstone", StructureLibAPI.MOD_ID, 1, new ItemStack(Blocks.sandstone));
StructureLibAPI
.registerChannelItem("sandstone", StructureLibAPI.MOD_ID, 2, new ItemStack(Blocks.sandstone, 1, 1));
StructureLibAPI
.registerChannelItem("sandstone", StructureLibAPI.MOD_ID, 3, new ItemStack(Blocks.sandstone, 1, 2));
StructureLibAPI.registerChannelDescription("sandbricks", StructureLibAPI.MOD_ID, "variants of Sandbricks");
StructureLibAPI.registerChannelDescription("apple", StructureLibAPI.MOD_ID, "apple");
StructureLibAPI.registerChannelDescription("bright", StructureLibAPI.MOD_ID, "bright");
StructureLibAPI.registerChannelDescription("apple_blight", StructureLibAPI.MOD_ID, "apple_blight");
StructureLibAPI.registerChannelDescription("app_eagle", StructureLibAPI.MOD_ID, "app_eagle");
}
public void x() {
NBTTagCompound command = new NBTTagCompound();
NBTTagList items = new NBTTagList();
int[] metas = { 0, 1, 2 };
for (int meta : metas) {
NBTTagCompound tag = new NBTTagCompound();
tag.setTag("Item", new ItemStack(Blocks.sandstone, 1, meta).writeToNBT(new NBTTagCompound()));
NBTTagList channels = new NBTTagList();
NBTTagCompound channel = new NBTTagCompound();
channel.setString("Channel", "sandstone");
channel.setInteger("Value", meta + 1);
channels.appendTag(channel);
tag.setTag("Channels", channels);
items.appendTag(tag);
}
command.setTag("Items", items);
FMLInterModComms.sendMessage("structurelib", "register_channel_item", command);
}
}
@@ -0,0 +1,695 @@
/*
* Forge Mod Loader Copyright (c) 2012-2014 cpw. All rights reserved. This program and the accompanying materials are
* made available under the terms of the GNU Lesser Public License v2.1 which accompanies this distribution, and is
* available at http://www.gnu.org/licenses/old-licenses/gpl-2.0.html Contributors (this class): bspkrs - implementation
*/
package com.gtnewhorizon.structurelib;
import static cpw.mods.fml.client.config.GuiUtils.RESET_CHAR;
import static cpw.mods.fml.client.config.GuiUtils.UNDO_CHAR;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.Collections;
import java.util.List;
import java.util.WeakHashMap;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiListExtended;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.resources.I18n;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.util.MathHelper;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.input.Keyboard;
import org.lwjgl.opengl.GL11;
import cpw.mods.fml.client.config.GuiButtonExt;
import cpw.mods.fml.client.config.GuiConfig;
import cpw.mods.fml.client.config.GuiUnicodeGlyphButton;
import cpw.mods.fml.client.config.GuiUtils;
import cpw.mods.fml.client.config.HoverChecker;
import cpw.mods.fml.client.config.IConfigElement;
import cpw.mods.fml.client.event.ConfigChangedEvent;
import cpw.mods.fml.client.event.ConfigChangedEvent.OnConfigChangedEvent;
import cpw.mods.fml.client.event.ConfigChangedEvent.PostConfigChangedEvent;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.Loader;
import cpw.mods.fml.common.eventhandler.Event.Result;
/**
* This class is the base GuiScreen for all config GUI screens. It can be extended by mods to provide the top-level
* config screen that will be called when the Config button is clicked from the Main Menu Mods list.
*
* @author bspkrs
*/
public class GuiEditRegistryConfig extends GuiScreen {
public static final String OMITTED = "..";
public static final int LIST_WINDOW_PADDING = 20;
public static final int MID_SECTION_WIDTH = 10;
/**
* A reference to the screen object that created this. Used for navigating between screens.
*/
public final GuiScreen parentScreen;
private final IConfigElement<String> disabledElement;
private final String[] beforeDisabledValue;
private final IConfigElement<String> orderElement;
private final String[] beforeOrderValue;
final Collection<EntriesList> lists;
private final String registryName;
EntriesList disabledEntries;
EntriesList orderEntries;
public String title = "Config GUI";
public String titleLine2;
private GuiButtonExt btnDefault;
private GuiButtonExt btnUndoAll;
public final String modID;
/**
* When set to a non-null value the OnConfigChanged and PostConfigChanged events will be posted when the Done button
* is pressed if any configElements were changed (includes child screens). If not defined, the events will be posted
* if the parent gui is null or if the parent gui is not an instance of GuiConfig.
*/
public final String configID;
public final boolean isWorldRunning;
public final boolean allRequireWorldRestart;
public final boolean allRequireMcRestart;
public boolean needsRefresh = true;
private HoverChecker undoHoverChecker;
private HoverChecker resetHoverChecker;
@SuppressWarnings({ "rawtypes", "unchecked" })
public GuiEditRegistryConfig(GuiScreen parentScreen, IConfigElement disabled, IConfigElement order,
String registryName, String modID, String configID, boolean allRequireWorldRestart,
boolean allRequireMcRestart, String title, String titleLine2) {
this.mc = parentScreen.mc;
this.lists = Collections.newSetFromMap(new WeakHashMap<>());
this.disabledElement = disabled;
this.beforeDisabledValue = (String[]) this.disabledElement.getList();
this.orderElement = order;
this.beforeOrderValue = (String[]) this.orderElement.getList();
this.parentScreen = parentScreen;
this.allRequireWorldRestart = allRequireWorldRestart;
this.allRequireMcRestart = allRequireMcRestart;
this.registryName = registryName;
this.modID = modID;
this.configID = configID;
this.isWorldRunning = mc.theWorld != null;
if (title != null) this.title = title;
this.titleLine2 = titleLine2;
if (this.titleLine2 != null && this.titleLine2.startsWith(" > "))
this.titleLine2 = this.titleLine2.replaceFirst(" > ", "");
}
/**
* Adds the buttons (and other controls) to the screen in question.
*/
@Override
public void initGui() {
Keyboard.enableRepeatEvents(true);
if (this.disabledEntries == null || this.needsRefresh) {
this.disabledEntries = new EntriesList(
(width - MID_SECTION_WIDTH) / 2 - LIST_WINDOW_PADDING,
LIST_WINDOW_PADDING,
I18n.format("structurelib.configgui.disabled"));
this.disabledEntries.initEntries(Arrays.asList(disabledElement.getList()));
} else {
this.disabledEntries.reinit((width - MID_SECTION_WIDTH) / 2 - LIST_WINDOW_PADDING, LIST_WINDOW_PADDING);
}
if (this.orderEntries == null || this.needsRefresh) {
this.orderEntries = new EntriesList(
(width - MID_SECTION_WIDTH) / 2 - LIST_WINDOW_PADDING,
(width + MID_SECTION_WIDTH) / 2,
I18n.format("structurelib.configgui.enabled"));
this.orderEntries.initEntries(Arrays.asList(orderElement.getList()));
} else {
this.orderEntries
.reinit((width - MID_SECTION_WIDTH) / 2 - LIST_WINDOW_PADDING, (width + MID_SECTION_WIDTH) / 2);
}
this.needsRefresh = false;
int undoGlyphWidth = mc.fontRenderer.getStringWidth(UNDO_CHAR) * 2;
int resetGlyphWidth = mc.fontRenderer.getStringWidth(RESET_CHAR) * 2;
int doneWidth = Math.max(mc.fontRenderer.getStringWidth(I18n.format("gui.done")) + 20, 100);
int undoWidth = mc.fontRenderer.getStringWidth(" " + I18n.format("fml.configgui.tooltip.undoChanges"))
+ undoGlyphWidth
+ 20;
int resetWidth = mc.fontRenderer.getStringWidth(" " + I18n.format("fml.configgui.tooltip.resetToDefault"))
+ resetGlyphWidth
+ 20;
int buttonWidthHalf = (doneWidth + 5 + undoWidth + 5 + resetWidth + 5) / 2;
this.buttonList.add(
new GuiButtonExt(
2000,
this.width / 2 - buttonWidthHalf,
this.height - 29,
doneWidth,
20,
I18n.format("gui.done")));
this.buttonList.add(
this.btnDefault = new GuiUnicodeGlyphButton(
2001,
this.width / 2 - buttonWidthHalf + doneWidth + 5 + undoWidth + 5,
this.height - 29,
resetWidth,
20,
" " + I18n.format("fml.configgui.tooltip.resetToDefault"),
RESET_CHAR,
2.0F));
this.buttonList.add(
btnUndoAll = new GuiUnicodeGlyphButton(
2002,
this.width / 2 - buttonWidthHalf + doneWidth + 5,
this.height - 29,
undoWidth,
20,
" " + I18n.format("fml.configgui.tooltip.undoChanges"),
UNDO_CHAR,
2.0F));
this.undoHoverChecker = new HoverChecker(this.btnUndoAll, 800);
this.resetHoverChecker = new HoverChecker(this.btnDefault, 800);
}
/**
* Called when the screen is unloaded. Used to disable keyboard repeat events
*/
@Override
public void onGuiClosed() {
if (this.configID != null && this.parentScreen instanceof GuiConfig parentGuiConfig) {
parentGuiConfig.needsRefresh = true;
parentGuiConfig.initGui();
}
if (!(this.parentScreen instanceof GuiConfig)) Keyboard.enableRepeatEvents(false);
}
public boolean saveConfigElements() {
if (isChanged()) {
disabledElement.set(disabledEntries.entries.stream().map(e -> e.name).toArray(String[]::new));
orderElement.set(orderEntries.entries.stream().map(e -> e.name).toArray(String[]::new));
}
return false;
}
@Override
protected void actionPerformed(GuiButton button) {
if (button.id == 2000) {
try {
if ((configID != null || this.parentScreen == null || !(this.parentScreen instanceof GuiConfig))
&& isChanged()) {
saveConfigElements();
if (Loader.isModLoaded(modID)) {
ConfigChangedEvent event = new OnConfigChangedEvent(modID, configID, isWorldRunning, false);
FMLCommonHandler.instance().bus().post(event);
if (!event.getResult().equals(Result.DENY)) FMLCommonHandler.instance().bus()
.post(new PostConfigChangedEvent(modID, configID, isWorldRunning, false));
if (this.parentScreen instanceof GuiConfig) ((GuiConfig) this.parentScreen).needsRefresh = true;
}
}
} catch (Throwable e) {
e.printStackTrace();
}
this.mc.displayGuiScreen(this.parentScreen);
} else if (button.id == 2001) {
setToDefault();
} else if (button.id == 2002) {
undoChanges();
}
}
public boolean isInitialized() {
return disabledEntries != null && orderEntries != null;
}
public void undoChanges() {
disabledEntries.initEntries(Arrays.asList(beforeDisabledValue));
orderEntries.initEntries(Arrays.asList(beforeOrderValue));
}
public void setToDefault() {
disabledEntries.initEntries(Arrays.asList(disabledElement.getList()));
orderEntries.initEntries(Arrays.asList(orderElement.getList()));
}
public boolean isDefault() {
return !orderEntries.areContentEqual(orderElement.getDefaults())
|| !disabledEntries.areContentEqual(disabledElement.getDefaults());
}
public boolean isChanged() {
return !orderEntries.areContentEqual(beforeOrderValue) || !disabledEntries.areContentEqual(beforeDisabledValue);
}
/**
* Called when the mouse is clicked.
*/
@Override
protected void mouseClicked(int x, int y, int mouseEvent) {
if (mouseEvent != 0 || !this.disabledEntries.func_148179_a(x, y, mouseEvent)
&& !this.orderEntries.func_148179_a(x, y, mouseEvent)) {
super.mouseClicked(x, y, mouseEvent);
}
}
/**
* Called when the mouse is moved or a mouse button is released. Signature: (mouseX, mouseY, which) which==-1 is
* mouseMove, which==0 or which==1 is mouseUp
*/
@Override
protected void mouseMovedOrUp(int x, int y, int mouseEvent) {
if (mouseEvent != 0 || !this.disabledEntries.func_148181_b(x, y, mouseEvent)
&& !this.orderEntries.func_148181_b(x, y, mouseEvent)) {
super.mouseMovedOrUp(x, y, mouseEvent);
}
}
/**
* Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
*/
@Override
protected void keyTyped(char eventChar, int eventKey) {
if (eventKey == Keyboard.KEY_ESCAPE) this.mc.displayGuiScreen(parentScreen);
}
String trimStringToWidth(String str, int width) {
int strwidth = mc.fontRenderer.getStringWidth(str);
int elipsisWidth = mc.fontRenderer.getStringWidth(OMITTED);
if (strwidth > width - elipsisWidth && elipsisWidth > strwidth) {
return mc.fontRenderer.trimStringToWidth(str, width - elipsisWidth).trim() + OMITTED;
}
return str;
}
/**
* Draws the screen and all the components in it.
*/
@Override
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
for (EntriesList list : lists) {
list.handleDrag(mouseX, mouseY, partialTicks);
}
this.drawDefaultBackground();
for (EntriesList list : lists) {
list.drawScreen(mouseX, mouseY, partialTicks);
}
this.drawCenteredString(this.fontRendererObj, this.title, this.width / 2, 8, 16777215);
String title2 = this.titleLine2;
if (title2 != null) {
title2 = trimStringToWidth(title2, width - 6);
this.drawCenteredString(this.fontRendererObj, title2, this.width / 2, 18, 16777215);
}
this.btnUndoAll.enabled = isChanged();
this.btnDefault.enabled = isDefault();
super.drawScreen(mouseX, mouseY, partialTicks);
for (EntriesList list : lists) {
list.drawScreenPost(mouseX, mouseY, partialTicks);
}
if (this.undoHoverChecker.checkHover(mouseX, mouseY)) this.func_146283_a(
this.mc.fontRenderer.listFormattedStringToWidth(I18n.format("fml.configgui.tooltip.undoAll"), 300),
mouseX,
mouseY);
if (this.resetHoverChecker.checkHover(mouseX, mouseY)) this.func_146283_a(
this.mc.fontRenderer.listFormattedStringToWidth(I18n.format("fml.configgui.tooltip.resetAll"), 300),
mouseX,
mouseY);
}
private class EntriesList extends GuiListExtended {
final String heading;
final List<ListEntry> entries = new ArrayList<>();
int controlX;
public EntriesList(int width, int left, String heading) {
super(
mc,
width,
GuiEditRegistryConfig.this.height,
titleLine2 != null ? 33 : 23,
GuiEditRegistryConfig.this.height - 32,
20);
this.heading = heading;
if (heading != null) {
setHasListHeader(true, mc.fontRenderer.FONT_HEIGHT + 4);
}
setSlotXBoundsFromLeft(left);
this.controlX = this.getScrollBarX() - 20;
lists.add(this);
}
@Override
public void drawScreen(int p_148128_1_, int p_148128_2_, float p_148128_3_) {
GL11.glEnable(GL11.GL_SCISSOR_TEST);
ScaledResolution scaledresolution = new ScaledResolution(mc, mc.displayWidth, mc.displayHeight);
GL11.glScissor(
(left - 4) * scaledresolution.getScaleFactor(),
(int) ((scaledresolution.getScaledHeight_double() - (bottom + 4))
* scaledresolution.getScaleFactor()),
(width + 8) * scaledresolution.getScaleFactor(),
(height + 8) * scaledresolution.getScaleFactor());
super.drawScreen(p_148128_1_, p_148128_2_, p_148128_3_);
GL11.glDisable(GL11.GL_SCISSOR_TEST);
}
@Override
public void overlayBackground(int p_148136_1_, int p_148136_2_, int p_148136_3_, int p_148136_4_) {}
@Override
protected void drawContainerBackground(Tessellator tessellator) {
GL11.glEnable(GL11.GL_BLEND);
OpenGlHelper.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 0, 1);
GL11.glDisable(GL11.GL_ALPHA_TEST);
GL11.glShadeModel(GL11.GL_SMOOTH);
GL11.glDisable(GL11.GL_TEXTURE_2D);
tessellator.startDrawingQuads();
tessellator.setColorRGBA_I(0, 64);
tessellator.addVertex(left, bottom, 0);
tessellator.addVertex(right, bottom, 0);
tessellator.addVertex(right, top, 0);
tessellator.addVertex(left, top, 0);
tessellator.draw();
GL11.glEnable(GL11.GL_TEXTURE_2D);
GL11.glShadeModel(GL11.GL_FLAT);
GL11.glEnable(GL11.GL_ALPHA_TEST);
GL11.glDisable(GL11.GL_BLEND);
}
@Override
protected void drawListHeader(int p_148129_1_, int p_148129_2_, Tessellator p_148129_3_) {
if (heading == null) {
return;
}
FontRenderer fr = mc.fontRenderer;
fr.drawString(
this.heading,
p_148129_1_ + this.width / 2 - fr.getStringWidth(this.heading) / 2,
Math.min(this.top + 3, p_148129_2_),
0xffffff);
}
void reinit(int width, int left) {
this.width = width;
this.bottom = GuiEditRegistryConfig.this.height - 32;
this.setSlotXBoundsFromLeft(left);
this.controlX = this.getScrollBarX() - 20;
}
void initEntries(Iterable<?> entries) {
this.controlX = this.getScrollBarX() - 20;
this.entries.clear();
for (Object entry : entries) {
addEntry(new ListEntry(entry.toString()));
}
}
void addEntry(ListEntry entry) {
entry.entriesList = this;
this.entries.add(entry);
this.controlX = Math.min(this.controlX, this.getScrollBarX() - entry.getControlSetWidth() - 2);
}
@Override
public IGuiListEntry getListEntry(int i) {
return entries.get(i);
}
@Override
protected int getSize() {
return entries.size();
}
int getLabelX() {
return left + 2;
}
int getControlX() {
return controlX;
}
@Override
public int getListWidth() {
return width;
}
@Override
protected int getScrollBarX() {
return left + getListWidth() - 6;
}
public void handleDrag(int mouseX, int mouseY, float partialTicks) {
for (int i = 0, entriesSize = entries.size(); i < entriesSize; i++) {
ListEntry entry = entries.get(i);
if (entry.handleDrag(i, mouseX, mouseY, partialTicks)) {
return;
}
}
}
public void drawScreenPost(int mouseX, int mouseY, float partialTicks) {
for (ListEntry entry : entries) {
entry.drawToolTip(mouseX, mouseY);
}
}
public boolean areContentEqual(Object[] vals) {
if (vals.length != entries.size()) return false;
for (int i = 0; i < entries.size(); i++) {
ListEntry entry = entries.get(i);
if (!entry.name.equals(vals[i])) return false;
}
return true;
}
}
class ListEntry implements GuiListExtended.IGuiListEntry {
private EntriesList entriesList;
private final HoverChecker hoverCheckerText = new HoverChecker(0, 0, 0, 0, 0);
final String name;
final String localizedName;
private final String tooltip;
public boolean modified = false;
private final GuiButtonExt btnDrag = new GuiButtonDrag(1, 0, 0, 20, 20);
private final HoverChecker hoverCheckerBtnDrag = new HoverChecker(btnDrag, 800);
private boolean isDragging = false;
private long lastScroll = 0;
ListEntry(String name) {
this.name = name;
String nameKey = "structurelib.sortedregistry." + registryName + "." + name;
this.localizedName = trans(nameKey, name);
String tooltipKey = nameKey + ".tooltip";
String tooltip = trans(tooltipKey, null);
StringBuilder tooltipBuilder = new StringBuilder();
tooltipBuilder.append(EnumChatFormatting.GREEN);
tooltipBuilder.append(this.localizedName);
if (tooltip != null) {
tooltipBuilder.append('\n').append(EnumChatFormatting.YELLOW).append(tooltip);
}
tooltipBuilder.append('\n');
tooltipBuilder.append(EnumChatFormatting.DARK_GRAY);
tooltipBuilder.append(this.name);
this.tooltip = tooltipBuilder.toString();
}
@Override
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, Tessellator tessellator,
int mouseX, int mouseY, boolean isSelected) {
drawOutlineBox(x, y, listWidth, slotHeight, tessellator);
drawLabel(y, slotHeight);
drawControlSet(y, slotHeight, mouseX, mouseY);
}
private void drawOutlineBox(int x, int y, int listWidth, int slotHeight, Tessellator tessellator) {
if (isDragging) {
// left x, right x, top y, bottom y
int lx = x, rx = entriesList.getScrollBarX() - 4, ty = y, by = y + slotHeight;
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glDisable(GL11.GL_TEXTURE_2D);
tessellator.startDrawingQuads();
tessellator.setColorOpaque_I(0x808080);
tessellator.addVertexWithUV(lx - 4, by + 4, 0.0D, 0.0D, 1.0D);
tessellator.addVertexWithUV(rx + 4, by + 4, 0.0D, 1.0D, 1.0D);
tessellator.addVertexWithUV(rx + 4, ty - 4, 0.0D, 1.0D, 0.0D);
tessellator.addVertexWithUV(lx - 4, ty - 4, 0.0D, 0.0D, 0.0D);
tessellator.setColorOpaque_I(0x202020);
tessellator.addVertexWithUV(lx - 2, by + 2, 0.0D, 0.0D, 1.0D);
tessellator.addVertexWithUV(rx + 2, by + 2, 0.0D, 1.0D, 1.0D);
tessellator.addVertexWithUV(rx + 2, ty - 2, 0.0D, 1.0D, 0.0D);
tessellator.addVertexWithUV(lx - 2, ty - 2, 0.0D, 0.0D, 0.0D);
tessellator.draw();
GL11.glEnable(GL11.GL_TEXTURE_2D);
}
}
private void drawControlSet(int y, int slotHeight, int mouseX, int mouseY) {
btnDrag.xPosition = entriesList.getControlX();
btnDrag.yPosition = y + (slotHeight - btnDrag.height) / 2;
btnDrag.drawButton(mc, mouseX, mouseY);
}
private void drawLabel(int y, int slotHeight) {
String label = modified ? EnumChatFormatting.ITALIC + localizedName : localizedName;
int allowedWidth = entriesList.getControlX() - entriesList.getLabelX() - 4;
// probably not very wise to recompute this every render tick, but it doesn't matter for now
String toDraw = trimStringToWidth(label, allowedWidth);
hoverCheckerText.updateBounds(
y + slotHeight / 2 - mc.fontRenderer.FONT_HEIGHT / 2,
y + slotHeight / 2 + mc.fontRenderer.FONT_HEIGHT / 2,
entriesList.getLabelX(),
entriesList.getLabelX() + mc.fontRenderer.getStringWidth(toDraw));
mc.fontRenderer.drawString(
toDraw,
entriesList.getLabelX(),
y + slotHeight / 2 - mc.fontRenderer.FONT_HEIGHT / 2,
getLabelColor());
}
void drawToolTip(int mouseX, int mouseY) {
// ensure checkHover() is always called, or the hover threshold might fail under certain corner cases
if (hoverCheckerText.checkHover(mouseX, mouseY)) {
GuiEditRegistryConfig.this.func_146283_a(
mc.fontRenderer.listFormattedStringToWidth(tooltip, entriesList.getListWidth()),
mouseX,
mouseY);
}
if (hoverCheckerBtnDrag.checkHover(mouseX, mouseY) && !isDragging) {
GuiEditRegistryConfig.this.func_146283_a(
mc.fontRenderer.listFormattedStringToWidth(
I18n.format("structurelib.configgui.drag.tooltip"),
entriesList.getListWidth()),
mouseX,
mouseY);
}
}
protected int getLabelColor() {
return isDragging ? 0x888888 : 0xffffff;
}
int getControlSetWidth() {
return this.btnDrag.getButtonWidth();
}
public boolean handleDrag(int index, int mouseX, int mouseY, float partialTicks) {
if (!isDragging) {
return false;
}
for (EntriesList list : lists) {
if (list == entriesList) continue;
if (mouseX > list.left && mouseX < list.right && mouseY > list.top && mouseY < list.bottom) {
int l;
if (list.entries.isEmpty()) l = 0;
else l = list.func_148124_c(mouseX, mouseY);
if (l < 0) {
if (mouseY < (list.bottom + list.top) / 2) {
l = 0;
} else {
l = list.entries.size();
}
}
entriesList.func_148143_b(true);
entriesList.entries.remove(index);
list.func_148143_b(false);
list.entries.add(l, this);
this.entriesList = list;
return true;
}
}
long now = System.currentTimeMillis();
if (now - lastScroll > 20) {
if (mouseY < entriesList.top) {
entriesList.scrollBy(-3);
lastScroll = now;
} else if (mouseY > entriesList.bottom) {
entriesList.scrollBy(3);
lastScroll = now;
}
}
int l = entriesList.func_148124_c(
MathHelper.clamp_int(mouseX, entriesList.left, entriesList.right),
MathHelper.clamp_int(mouseY, entriesList.top, entriesList.bottom));
if (l < 0 || l == index) return true;
entriesList.entries.remove(index);
entriesList.entries.add(l, this);
return true;
}
@Override
public void mouseReleased(int index, int x, int y, int mouseEvent, int relativeX, int relativeY) {
isDragging = false;
}
@Override
public boolean mousePressed(int index, int x, int y, int mouseEvent, int relativeX, int relativeY) {
if (btnDrag.mousePressed(mc, x, y)) {
isDragging = true;
return true;
}
return false;
}
}
private static String trans(String transKey, String fallback) {
String translated = I18n.format(transKey);
return translated.equals(transKey) ? fallback : translated;
}
private static class GuiButtonDrag extends GuiButtonExt {
public GuiButtonDrag(int id, int xPos, int yPos, int width, int height) {
super(id, xPos, yPos, width, height, null);
}
@Override
public void drawButton(Minecraft mc, int mouseX, int mouseY) {
if (this.visible) {
this.field_146123_n = mouseX >= this.xPosition && mouseY >= this.yPosition
&& mouseX < this.xPosition + this.width
&& mouseY < this.yPosition + this.height;
int k = this.getHoverState(this.field_146123_n);
GuiUtils.drawContinuousTexturedBox(
buttonTextures,
this.xPosition,
this.yPosition,
0,
46 + k * 20,
this.width,
this.height,
200,
20,
2,
3,
2,
2,
this.zLevel);
mc.renderEngine.bindTexture(new ResourceLocation("structurelib", "textures/gui/fourwayarrow2.png"));
int x = this.xPosition + (this.width - 12) / 2;
int y = this.yPosition + (this.height - 12) / 2;
Tessellator tessellator = Tessellator.instance;
tessellator.startDrawingQuads();
tessellator.addVertexWithUV(x, y + 12, zLevel, 0, 1);
tessellator.addVertexWithUV(x + 12, y + 12, zLevel, 1, 1);
tessellator.addVertexWithUV(x + 12, y, zLevel, 1, 0);
tessellator.addVertexWithUV(x, y, zLevel, 0, 0);
tessellator.draw();
}
}
}
}
@@ -1,15 +1,16 @@
package com.gtnewhorizon.structurelib;
import cpw.mods.fml.client.IModGuiFactory;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiScreen;
import java.util.Set;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiScreen;
import cpw.mods.fml.client.IModGuiFactory;
public class GuiFactory implements IModGuiFactory {
@Override
public void initialize(Minecraft minecraftInstance) {
}
public void initialize(Minecraft minecraftInstance) {}
@Override
public Class<? extends GuiScreen> mainConfigGuiClass() {
@@ -25,4 +26,4 @@ public class GuiFactory implements IModGuiFactory {
public RuntimeOptionGuiHandler getHandlerFor(RuntimeOptionCategoryElement element) {
return null;
}
}
}
@@ -0,0 +1,32 @@
package com.gtnewhorizon.structurelib;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
import com.gtnewhorizon.structurelib.gui.EmptyContainer;
import com.gtnewhorizon.structurelib.gui.GuiScreenConfigureChannels;
import cpw.mods.fml.common.network.IGuiHandler;
public class GuiHandler implements IGuiHandler {
@Override
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
switch (ID) {
case 0:
return new EmptyContainer(player);
default:
return null;
}
}
@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
switch (ID) {
case 0:
return new GuiScreenConfigureChannels(new EmptyContainer(player), player.inventory.getStackInSlot(x));
default:
return null;
}
}
}
@@ -1,25 +1,31 @@
package com.gtnewhorizon.structurelib;
import cpw.mods.fml.client.config.GuiConfig;
import cpw.mods.fml.client.config.IConfigElement;
import net.minecraft.client.gui.GuiScreen;
import net.minecraftforge.common.config.ConfigElement;
import net.minecraftforge.common.config.Configuration;
import java.util.List;
import java.util.stream.Collectors;
import net.minecraft.client.gui.GuiScreen;
import net.minecraftforge.common.config.ConfigElement;
import net.minecraftforge.common.config.Configuration;
import cpw.mods.fml.client.config.GuiConfig;
import cpw.mods.fml.client.config.IConfigElement;
public class GuiModConfig extends GuiConfig {
public GuiModConfig(GuiScreen guiScreen) {
super(guiScreen, getConfigElements(), StructureLibAPI.MOD_ID, false, false, GuiConfig.getAbridgedConfigPath(ConfigurationHandler.INSTANCE.getConfig().toString()));
super(
guiScreen,
getConfigElements(),
StructureLibAPI.MOD_ID,
false,
false,
GuiConfig.getAbridgedConfigPath(ConfigurationHandler.INSTANCE.getConfig().toString()));
}
@SuppressWarnings("rawtypes")
private static List<IConfigElement> getConfigElements() {
final Configuration config = ConfigurationHandler.INSTANCE.getConfig();
return config.getCategoryNames().stream()
.filter(name -> name.indexOf('.') == -1)
.map(name -> new ConfigElement(config.getCategory(name)))
.collect(Collectors.toList());
return config.getCategoryNames().stream().filter(name -> name.indexOf('.') == -1)
.map(name -> new ConfigElement(config.getCategory(name))).collect(Collectors.toList());
}
}
@@ -0,0 +1,8 @@
package com.gtnewhorizon.structurelib;
import net.minecraft.util.IIcon;
public interface IStructureCompat {
void markTextureUsed(IIcon o);
}
@@ -0,0 +1,77 @@
package com.gtnewhorizon.structurelib;
import java.util.List;
import net.minecraft.client.gui.GuiScreen;
import cpw.mods.fml.client.config.GuiConfig;
import cpw.mods.fml.client.config.GuiConfigEntries;
import cpw.mods.fml.client.config.IConfigElement;
@SuppressWarnings({ "unchecked" })
public final class RegistryOrderEntry extends GuiConfigEntries.CategoryEntry {
public RegistryOrderEntry(GuiConfig owningScreen, GuiConfigEntries owningEntryList,
IConfigElement<?> configElement) {
super(owningScreen, owningEntryList, configElement);
}
@Override
protected GuiScreen buildChildScreen() {
List<IConfigElement<?>> childElements = this.configElement.getChildElements();
IConfigElement<?> disabled = null, order = null;
for (IConfigElement<?> e : childElements) {
if (e.getName().equals("disabled")) disabled = e;
else if (e.getName().equals("ordering")) order = e;
}
if (disabled == null || order == null) {
throw new IllegalArgumentException("Did not find expected config entires");
}
return new GuiEditRegistryConfig(
this.owningScreen,
disabled,
order,
configElement.getName(),
this.owningScreen.modID,
null,
owningScreen.allRequireWorldRestart || this.configElement.requiresWorldRestart(),
owningScreen.allRequireMcRestart || this.configElement.requiresMcRestart(),
this.owningScreen.title,
((this.owningScreen.titleLine2 == null ? "" : this.owningScreen.titleLine2) + " > " + this.name));
}
private GuiEditRegistryConfig getChildScreen() {
return (GuiEditRegistryConfig) childScreen;
}
@Override
public boolean saveConfigElement() {
GuiEditRegistryConfig c = getChildScreen();
if (c != null && c.isInitialized()) return c.saveConfigElements();
return false;
}
@Override
public boolean isChanged() {
GuiEditRegistryConfig c = getChildScreen();
return c != null && c.isInitialized() && c.isChanged();
}
@Override
public boolean isDefault() {
GuiEditRegistryConfig c = getChildScreen();
return c != null && c.isInitialized() && c.isDefault();
}
@Override
public void setToDefault() {
GuiEditRegistryConfig c = getChildScreen();
if (c != null && c.isInitialized()) c.setToDefault();
}
@Override
public void undoChanges() {
GuiEditRegistryConfig c = getChildScreen();
if (c != null && c.isInitialized()) c.undoChanges();
}
}
@@ -0,0 +1,197 @@
package com.gtnewhorizon.structurelib;
import java.lang.ref.WeakReference;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.IdentityHashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.NavigableMap;
import java.util.Set;
import java.util.Spliterator;
import java.util.TreeMap;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import java.util.function.Consumer;
import java.util.stream.Collectors;
import java.util.stream.Stream;
import javax.annotation.Nullable;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.server.MinecraftServer;
import org.apache.commons.lang3.tuple.Pair;
import com.gtnewhorizon.structurelib.net.RegistryOrderSyncMessage;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.common.gameevent.PlayerEvent;
public class SortedRegistry<V> implements Iterable<V> {
static final ConcurrentHashMap<String, WeakReference<SortedRegistry<?>>> ALL_REGISTRIES = new ConcurrentHashMap<>();
static {
RegistryOrderSyncMessage.Handler.setAllRegistries(ALL_REGISTRIES);
}
private final NavigableMap<String, V> store = new TreeMap<>();
/**
* Store stuff in an array for faster iteration access than a red black tree
*/
private List<V> baked = Collections.emptyList();
private final Map<UUID, Pair<List<String>, List<String>>> playerOrdering = new HashMap<>();
private final Map<UUID, List<V>> playerBaked = new HashMap<>();
/**
* Construct an unsynchronized registry
*/
public SortedRegistry() {}
/**
* Construct a synchronized registry whose ordering will be synced to the server
*
* @param name network name
*/
public SortedRegistry(String name) {
WeakReference<SortedRegistry<?>> oldValue = ALL_REGISTRIES.put(name, new WeakReference<>(this));
if (oldValue != null && oldValue.get() != null) {
throw new IllegalArgumentException("duplicate name");
}
FMLCommonHandler.instance().bus().register(this);
}
public static Set<String> getRegistryNames() {
return ALL_REGISTRIES.keySet();
}
public static SortedRegistry<?> getRegistry(String name) {
WeakReference<SortedRegistry<?>> ref = ALL_REGISTRIES.get(name);
return ref != null ? ref.get() : null;
}
static void cleanup(MinecraftServer server) {
List<EntityPlayerMP> players = server.getConfigurationManager().playerEntityList;
Set<UUID> onlinePlayerIDs = players.stream().map(EntityPlayerMP::getUniqueID).collect(Collectors.toSet());
int removed = 0;
for (WeakReference<SortedRegistry<?>> ref : ALL_REGISTRIES.values()) {
SortedRegistry<?> registry = ref.get();
if (registry == null) continue;
for (Iterator<UUID> iterator = registry.playerOrdering.keySet().iterator(); iterator.hasNext();) {
UUID uuid = iterator.next();
if (!onlinePlayerIDs.contains(uuid)) {
iterator.remove();
registry.playerBaked.remove(uuid);
removed++;
}
}
}
if (removed > 0) {
StructureLib.LOGGER.debug("Removed {} registry record for logged out players", removed);
}
}
@SubscribeEvent
public void onPlayerLogOut(PlayerEvent.PlayerLoggedOutEvent e) {
playerOrdering.remove(e.player.getUniqueID());
playerBaked.remove(e.player.getUniqueID());
}
public void register(String key, V val) {
if (key == null || val == null) throw new NullPointerException();
V old = store.putIfAbsent(key, val);
if (old != null) {
throw new IllegalArgumentException("Duplicate key: " + key);
}
baked = new ArrayList<>(store.values());
for (Map.Entry<UUID, Pair<List<String>, List<String>>> e : playerOrdering.entrySet()) {
makePlayerBaked(e.getKey(), e.getValue().getKey(), e.getValue().getValue());
}
}
public void registerOrdering(EntityPlayerMP player, List<String> ordering, List<String> disabled) {
registerOrdering(player.getUniqueID(), ordering, disabled);
}
public void registerOrdering(UUID playerID, List<String> ordering, List<String> disabled) {
playerOrdering.put(playerID, Pair.of(ordering, disabled));
makePlayerBaked(playerID, ordering, disabled);
}
private void makePlayerBaked(UUID player, List<String> ordering, List<String> disabled) {
TreeMap<String, V> copy = new TreeMap<>(store);
for (String s : disabled) {
copy.remove(s);
}
List<V> b = new ArrayList<>();
for (String k : ordering) {
V v = copy.remove(k);
if (v != null) {
b.add(v);
}
}
b.addAll(copy.values());
playerBaked.put(player, b);
}
public int size() {
return store.size();
}
public boolean isEmpty() {
return store.isEmpty();
}
public boolean containsKey(String key) {
return store.containsKey(key);
}
public boolean containsValue(V value) {
return store.containsValue(value);
}
public V get(String key) {
return store.get(key);
}
public Iterable<V> getPlayerOrdering(@Nullable EntityPlayerMP player) {
if (player == null) return baked;
List<V> playerPreference = playerBaked.get(player.getUniqueID());
if (playerPreference == null) return baked;
return playerPreference;
}
public Stream<String> getPlayerOrderingKeys(@Nullable EntityPlayerMP player) {
if (player == null) return store.keySet().stream();
List<V> playerOrder = playerBaked.get(player.getUniqueID());
if (playerOrder == null) return store.keySet().stream();
// rebuild the order from the baked map
Map<V, String> reverseMap = new IdentityHashMap<>();
store.forEach((k, v) -> reverseMap.put(v, k));
return playerOrder.stream().map(reverseMap::get);
}
Iterable<String> getCurrentOrdering() {
return store.keySet();
}
@Override
public Iterator<V> iterator() {
return baked.iterator();
}
@Override
public void forEach(Consumer<? super V> action) {
baked.forEach(action);
}
@Override
public Spliterator<V> spliterator() {
return baked.spliterator();
}
}
@@ -0,0 +1,160 @@
package com.gtnewhorizon.structurelib;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import com.gtnewhorizon.structurelib.structure.IStructureElement;
import cpw.mods.fml.common.eventhandler.Event;
/**
* Subscribers are <b>required</b> to not keep reference to these events, nor to depend on values of these events after
* the method call returns.
* <p>
* All of these events will be fired on the {@link net.minecraftforge.common.MinecraftForge#EVENT_BUS}, if they are
* enabled by {@link StructureLibAPI#enableInstrument(Object)}.
* <p>
* All public stuff in this class and its enclosed classes are considered part of the public API. Backwards
* compatibility is maintained to the maximum extend possible.
*/
public abstract class StructureEvent extends Event {
/*
* In case the event is passed to another thread for processing.
*/
private final Object identifier = StructureLibAPI.instrument.get();
StructureEvent() {}
/**
* The instrument identifier. Subscribers should filter by these identifiers to prevent listening to a structure
* event for other people.
*/
public Object getInstrumentIdentifier() {
return identifier;
}
/**
* Fired <b>just before</b> any structure element is visited.
*/
public static final class StructureElementVisitedEvent extends StructureEvent {
private final World world;
private final int x, y, z;
private final int a, b, c;
private final IStructureElement<?> element;
/**
* Fire this event on {@link MinecraftForge#EVENT_BUS} by populating it with given arguments. Do nothing if
* instrumenting isn't enabled for current thread.
* <p>
* Any {@link Exception} thrown by event listeners will be logged and ignored. {@link Error} will be propagated
* as is.
*/
public static void fireEvent(World world, int x, int y, int z, int a, int b, int c,
IStructureElement<?> element) {
if (StructureLibAPI.isInstrumentEnabled()) {
try {
MinecraftForge.EVENT_BUS.post(new StructureElementVisitedEvent(world, x, y, z, a, b, c, element));
} catch (Exception e) {
// logging is done by event bus, we just ignore the consequence here
}
}
}
StructureElementVisitedEvent(World world, int x, int y, int z, int a, int b, int c,
IStructureElement<?> element) {
this.world = world;
this.x = x;
this.y = y;
this.z = z;
this.a = a;
this.b = b;
this.c = c;
this.element = element;
}
/**
* A position in ABC coordinate, relative to (0,0,0) in the piece, i.e. without baseOffset
* <p>
* Submit a feature request if you need the baseOffset.
*/
public int getA() {
return a;
}
/**
* B position in ABC coordinate, relative to (0,0,0) in the piece, i.e. without baseOffset
* <p>
* Submit a feature request if you need the baseOffset.
*/
public int getB() {
return b;
}
/**
* C position in ABC coordinate, relative to (0,0,0) in the piece, i.e. without baseOffset
* <p>
* Submit a feature request if you need the baseOffset.
*/
public int getC() {
return c;
}
/**
* Element being visited.
*/
public IStructureElement<?> getElement() {
return element;
}
@Override
public String toString() {
return "StructureElementVisitedEvent{" + "a="
+ a
+ ", b="
+ b
+ ", c="
+ c
+ ", element="
+ element
+ ", world="
+ getWorld()
+ ", x="
+ getX()
+ ", y="
+ getY()
+ ", z="
+ getZ()
+ '}';
}
/**
* Location of this event.
*/
public World getWorld() {
return world;
}
/**
* Location of this event. Absolute world coordinate.
*/
public int getX() {
return x;
}
/**
* Location of this event. Absolute world coordinate.
*/
public int getY() {
return y;
}
/**
* Location of this event. Absolute world coordinate.
*/
public int getZ() {
return z;
}
}
}
@@ -1,78 +1,257 @@
package com.gtnewhorizon.structurelib;
import com.gtnewhorizon.structurelib.net.AlignmentMessage;
import com.gtnewhorizon.structurelib.block.BlockHint;
import com.gtnewhorizon.structurelib.item.ItemBlockHint;
import com.gtnewhorizon.structurelib.item.ItemConstructableTrigger;
import com.gtnewhorizon.structurelib.item.ItemFrontRotationTool;
import com.gtnewhorizon.structurelib.proxy.CommonProxy;
import com.gtnewhorizon.structurelib.util.XSTR;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkRegistry;
import cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import static com.gtnewhorizon.structurelib.StructureLibAPI.CHANNEL_SHOW_ERROR;
import static com.gtnewhorizon.structurelib.StructureLibAPI.MOD_ID;
import net.minecraft.block.Block;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.launchwrapper.Launch;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraftforge.common.util.Constants;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidRegistry;
import net.minecraftforge.fluids.FluidStack;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import com.gtnewhorizon.structurelib.block.BlockHint;
import com.gtnewhorizon.structurelib.command.CommandConfigureChannels;
import com.gtnewhorizon.structurelib.command.CommandRegistryDebug;
import com.gtnewhorizon.structurelib.fluid.FluidPlacementRegistry;
import com.gtnewhorizon.structurelib.fluid.FluidSourceProviders;
import com.gtnewhorizon.structurelib.fluid.FluidStackExtractors;
import com.gtnewhorizon.structurelib.item.ItemBlockHint;
import com.gtnewhorizon.structurelib.item.ItemConstructableTrigger;
import com.gtnewhorizon.structurelib.item.ItemFrontRotationTool;
import com.gtnewhorizon.structurelib.net.AlignmentMessage;
import com.gtnewhorizon.structurelib.net.ErrorHintParticleMessage;
import com.gtnewhorizon.structurelib.net.RegistryOrderSyncMessage;
import com.gtnewhorizon.structurelib.net.SetChannelDataMessage;
import com.gtnewhorizon.structurelib.net.UpdateHintParticleMessage;
import com.gtnewhorizon.structurelib.util.InventoryUtility;
import com.gtnewhorizon.structurelib.util.XSTR;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInterModComms;
import cpw.mods.fml.common.event.FMLLoadCompleteEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.event.FMLServerStartingEvent;
import cpw.mods.fml.common.network.NetworkRegistry;
import cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
/**
* This class does not contain a stable API. Refrain from using this class.
*/
@Mod(modid = StructureLibAPI.MOD_ID, name = "StructureLib", version = "GRADLETOKEN_VERSION", acceptableRemoteVersions = "*", guiFactory = "com.gtnewhorizon.structurelib.GuiFactory")
@Mod(
modid = MOD_ID,
name = "StructureLib",
version = Tags.VERSION,
acceptableRemoteVersions = "*",
guiFactory = "com.gtnewhorizon.structurelib.GuiFactory")
public class StructureLib {
public static boolean DEBUG_MODE = Boolean.getBoolean("structurelib.debug");
public static Logger LOGGER = LogManager.getLogger("StructureLib");
@SidedProxy(serverSide = "com.gtnewhorizon.structurelib.proxy.CommonProxy", clientSide = "com.gtnewhorizon.structurelib.proxy.ClientProxy")
static CommonProxy proxy;
static SimpleNetworkWrapper net = NetworkRegistry.INSTANCE.newSimpleChannel(StructureLibAPI.MOD_ID);
private static final String STRUCTURECOMPAT_MODID = "structurecompat";
public static boolean DEBUG_MODE;
public static boolean PANIC_MODE = Boolean.getBoolean("structurelib.panic");
public static final Logger LOGGER = LogManager.getLogger("StructureLib");
static {
net.registerMessage(AlignmentMessage.ServerHandler.class, AlignmentMessage.AlignmentQuery.class, 0, Side.SERVER);
net.registerMessage(AlignmentMessage.ClientHandler.class, AlignmentMessage.AlignmentData.class, 1, Side.CLIENT);
}
@SidedProxy(
serverSide = "com.gtnewhorizon.structurelib.CommonProxy",
clientSide = "com.gtnewhorizon.structurelib.ClientProxy")
static CommonProxy proxy;
public static final XSTR RANDOM = new XSTR();
static final SimpleNetworkWrapper net = NetworkRegistry.INSTANCE.newSimpleChannel(MOD_ID);
static Block blockHint;
static Item itemBlockHint;
static Item itemFrontRotationTool;
static Item itemConstructableTrigger;
public static final CreativeTabs creativeTab = new CreativeTabs("structurelib") {
@Override
@SideOnly(Side.CLIENT)
public Item getTabIconItem() {
return StructureLibAPI.getItemBlockHint();
}
};
static {
net.registerMessage(
AlignmentMessage.ServerHandler.class,
AlignmentMessage.AlignmentQuery.class,
0,
Side.SERVER);
net.registerMessage(AlignmentMessage.ClientHandler.class, AlignmentMessage.AlignmentData.class, 1, Side.CLIENT);
net.registerMessage(UpdateHintParticleMessage.Handler.class, UpdateHintParticleMessage.class, 2, Side.CLIENT);
net.registerMessage(SetChannelDataMessage.Handler.class, SetChannelDataMessage.class, 3, Side.SERVER);
net.registerMessage(ErrorHintParticleMessage.Handler.class, ErrorHintParticleMessage.class, 4, Side.CLIENT);
net.registerMessage(RegistryOrderSyncMessage.Handler.class, RegistryOrderSyncMessage.class, 5, Side.SERVER);
@Mod.EventHandler
public void preInit(FMLPreInitializationEvent e) {
ConfigurationHandler.INSTANCE.init(e.getSuggestedConfigurationFile());
GameRegistry.registerBlock(blockHint = new BlockHint(), ItemBlockHint.class, "blockhint");
itemBlockHint = ItemBlock.getItemFromBlock(StructureLibAPI.getBlockHint());
GameRegistry.registerItem(itemFrontRotationTool = new ItemFrontRotationTool(), itemFrontRotationTool.getUnlocalizedName());
GameRegistry.registerItem(itemConstructableTrigger = new ItemConstructableTrigger(), itemConstructableTrigger.getUnlocalizedName());
proxy.preInit(e);
}
try {
DEBUG_MODE = Boolean.parseBoolean(System.getProperty("structurelib.debug"));
} catch (IllegalArgumentException | NullPointerException e) {
// turn on debug by default in dev mode
// this will be overridden if above property is present and set to false
DEBUG_MODE = (Boolean) Launch.blackboard.get("fml.deobfuscatedEnvironment");
}
}
public static void addClientSideChatMessages(String... messages) {
proxy.addClientSideChatMessages(messages);
}
public static final XSTR RANDOM = new XSTR();
public static EntityPlayer getCurrentPlayer() {
return proxy.getCurrentPlayer();
}
@Mod.Instance
static StructureLib INSTANCE;
@Mod.Instance(STRUCTURECOMPAT_MODID)
static Object COMPAT;
public static boolean isCurrentPlayer(EntityPlayer player) {
return proxy.isCurrentPlayer(player);
}
static Block blockHint;
static Item itemBlockHint;
static Item itemFrontRotationTool;
static Item itemConstructableTrigger;
public static final CreativeTabs creativeTab = new CreativeTabs("structurelib") {
@Override
@SideOnly(Side.CLIENT)
public Item getTabIconItem() {
return StructureLibAPI.getItemBlockHint();
}
};
@Mod.EventHandler
public void preInit(FMLPreInitializationEvent e) {
InventoryUtility.init();
FluidStackExtractors.init();
FluidSourceProviders.init();
FluidPlacementRegistry.init();
ConfigurationHandler.INSTANCE.init(e.getSuggestedConfigurationFile());
GameRegistry.registerBlock(blockHint = new BlockHint(), ItemBlockHint.class, "blockhint");
itemBlockHint = ItemBlock.getItemFromBlock(StructureLibAPI.getBlockHint());
GameRegistry.registerItem(
itemFrontRotationTool = new ItemFrontRotationTool(),
itemFrontRotationTool.getUnlocalizedName());
GameRegistry.registerItem(
itemConstructableTrigger = new ItemConstructableTrigger(),
itemConstructableTrigger.getUnlocalizedName());
proxy.preInit(e);
NetworkRegistry.INSTANCE.registerGuiHandler(instance(), new GuiHandler());
ChannelDescription.set(CHANNEL_SHOW_ERROR, MOD_ID, "channels.structurelib.show_errors");
DevelopHelper.onPreInit();
}
@Mod.EventHandler
public void loadComplete(FMLLoadCompleteEvent e) {
proxy.loadComplete(e);
}
@Mod.EventHandler
public void serverStarting(FMLServerStartingEvent e) {
e.registerServerCommand(new CommandConfigureChannels());
e.registerServerCommand(new CommandRegistryDebug());
}
@Mod.EventHandler
public void handleIMC(FMLInterModComms.IMCEvent event) {
for (FMLInterModComms.IMCMessage message : event.getMessages()) {
switch (message.key) {
case "register_channel":
processRegisterChannel(message);
break;
case "register_channel_item":
processRegisterChannelItem(message);
break;
case "register_fluid_block_cost":
processRegisterFluidBlockCost(message);
break;
}
}
}
/**
* Teach StructureLib what it costs to place a fluid block, without having to link against StructureLib.
* <p>
* The message must hold a compound with {@code Block} (registry name), {@code Fluid} (fluid name), optionally
* {@code Meta} (default 0), {@code Amount} (default one bucket) and {@code ForceFluid} (default false).
*/
private void processRegisterFluidBlockCost(FMLInterModComms.IMCMessage message) {
if (!message.isNBTMessage()) {
LOGGER.warn("{} sent a register_fluid_block_cost message without any data", message.getSender());
return;
}
NBTTagCompound tag = message.getNBTValue();
String blockName = tag.getString("Block");
String fluidName = tag.getString("Fluid");
Object block = Block.blockRegistry.getObject(blockName);
Fluid fluid = FluidRegistry.getFluid(fluidName);
if (!(block instanceof Block)) {
LOGGER.warn("{} tried to register a fluid block cost for unknown block {}", message.getSender(), blockName);
return;
}
if (fluid == null) {
LOGGER.warn("{} tried to register a fluid block cost for unknown fluid {}", message.getSender(), fluidName);
return;
}
int meta = tag.getInteger("Meta");
int amount = tag.hasKey("Amount") ? tag.getInteger("Amount") : FluidPlacementRegistry.DEFAULT_FLUID_AMOUNT;
boolean forceFluid = tag.getBoolean("ForceFluid");
try {
FluidPlacementRegistry.register((Block) block, meta, new FluidStack(fluid, amount), forceFluid);
} catch (IllegalArgumentException e) {
// never let a badly formed message from another mod break the game
LOGGER.warn(
"{} tried to register a fluid block cost for {}:{} twice",
message.getSender(),
blockName,
meta);
}
}
private void processRegisterChannel(FMLInterModComms.IMCMessage message) {
NBTTagList tags = message.getNBTValue().getTagList("Channels", Constants.NBT.TAG_COMPOUND);
for (int i = 0; i < tags.tagCount(); i++) {
NBTTagCompound tag = tags.getCompoundTagAt(i);
StructureLibAPI.registerChannelDescription(
tag.getString("Channel"),
message.getSender(),
tag.getString("Description"));
}
}
private void processRegisterChannelItem(FMLInterModComms.IMCMessage message) {
NBTTagList items = message.getNBTValue().getTagList("Items", Constants.NBT.TAG_COMPOUND);
for (int i = 0; i < items.tagCount(); i++) {
NBTTagCompound itemTag = items.getCompoundTagAt(i);
ItemStack item = ItemStack.loadItemStackFromNBT(itemTag.getCompoundTag("Item"));
NBTTagList tags = itemTag.getTagList("Channels", Constants.NBT.TAG_COMPOUND);
for (int j = 0; j < tags.tagCount(); j++) {
NBTTagCompound tag = tags.getCompoundTagAt(j);
StructureLibAPI.registerChannelItem(
tag.getString("Channel"),
message.getSender(),
tag.getInteger("Value"),
item);
}
}
}
public static void addClientSideChatMessages(String... messages) {
proxy.addClientSideChatMessages(messages);
}
public static EntityPlayer getCurrentPlayer() {
return proxy.getCurrentPlayer();
}
public static boolean isCurrentPlayer(EntityPlayer player) {
return proxy.isCurrentPlayer(player);
}
public static long getOverworldTime() {
return proxy.getOverworldTime();
}
public static StructureLib instance() {
return INSTANCE;
}
public CommonProxy proxy() {
return proxy;
}
}
@@ -1,131 +1,548 @@
package com.gtnewhorizon.structurelib;
import com.gtnewhorizon.structurelib.net.AlignmentMessage;
import com.gtnewhorizon.structurelib.alignment.IAlignmentProvider;
import com.gtnewhorizon.structurelib.alignment.enumerable.ExtendedFacing;
import cpw.mods.fml.common.network.NetworkRegistry;
import static com.gtnewhorizon.structurelib.StructureLib.proxy;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IChatComponent;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import net.minecraftforge.fluids.FluidStack;
import static com.gtnewhorizon.structurelib.StructureLib.proxy;
import com.gtnewhorizon.gtnhlib.util.AnimatedTooltipHandler;
import com.gtnewhorizon.structurelib.alignment.IAlignment;
import com.gtnewhorizon.structurelib.alignment.IAlignmentProvider;
import com.gtnewhorizon.structurelib.alignment.enumerable.ExtendedFacing;
import com.gtnewhorizon.structurelib.fluid.FluidBlockPlacement;
import com.gtnewhorizon.structurelib.fluid.FluidBlockPlacer;
import com.gtnewhorizon.structurelib.fluid.FluidPlacementRegistry;
import com.gtnewhorizon.structurelib.fluid.FluidSourceProviders;
import com.gtnewhorizon.structurelib.fluid.FluidStackExtractor;
import com.gtnewhorizon.structurelib.fluid.FluidStackExtractors;
import com.gtnewhorizon.structurelib.fluid.IFluidSourceProvider;
import com.gtnewhorizon.structurelib.net.AlignmentMessage;
import com.gtnewhorizon.structurelib.structure.AutoPlaceEnvironment;
import com.gtnewhorizon.structurelib.structure.IStructureDefinition;
import cpw.mods.fml.common.network.NetworkRegistry;
/**
* A stable interface into the structure lib's internals. Backwards compatibility is maintained to the maximum extend possible.
* A stable interface into the structure lib's internals. Backwards compatibility is maintained to the maximum extend
* possible.
*/
public class StructureLibAPI {
public static final String MOD_ID = "structurelib";
public static final int HINT_BLOCK_META_GENERIC_0 = 0;
public static final int HINT_BLOCK_META_GENERIC_1 = 1;
public static final int HINT_BLOCK_META_GENERIC_2 = 2;
public static final int HINT_BLOCK_META_GENERIC_3 = 3;
public static final int HINT_BLOCK_META_GENERIC_4 = 4;
public static final int HINT_BLOCK_META_GENERIC_5 = 5;
public static final int HINT_BLOCK_META_GENERIC_6 = 6;
public static final int HINT_BLOCK_META_GENERIC_7 = 7;
public static final int HINT_BLOCK_META_GENERIC_8 = 8;
public static final int HINT_BLOCK_META_GENERIC_9 = 9;
public static final int HINT_BLOCK_META_GENERIC_10 = 10;
public static final int HINT_BLOCK_META_GENERIC_11 = 11;
public static final int HINT_BLOCK_META_DEFAULT = 12;
public static final int HINT_BLOCK_META_AIR = 13;
public static final int HINT_BLOCK_META_NOT_AIR = 14;
public static final int HINT_BLOCK_META_ERROR = 15;
/**
* Start a batch of hinting. All hints particles generated during one batch will be considered to belong to one hologram.
*
* You don't need to call this unless your constructable tool didn't call {@link com.gtnewhorizon.structurelib.alignment.constructable.ConstructableUtility#handle(ItemStack, EntityPlayer, World, int, int, int, int)}
*/
public static void startHinting(World w) {
proxy.startHinting(w);
}
public static final String MOD_ID = "structurelib";
public static final int HINT_BLOCK_META_GENERIC_0 = 0;
public static final int HINT_BLOCK_META_GENERIC_1 = 1;
public static final int HINT_BLOCK_META_GENERIC_2 = 2;
public static final int HINT_BLOCK_META_GENERIC_3 = 3;
public static final int HINT_BLOCK_META_GENERIC_4 = 4;
public static final int HINT_BLOCK_META_GENERIC_5 = 5;
public static final int HINT_BLOCK_META_GENERIC_6 = 6;
public static final int HINT_BLOCK_META_GENERIC_7 = 7;
public static final int HINT_BLOCK_META_GENERIC_8 = 8;
public static final int HINT_BLOCK_META_GENERIC_9 = 9;
public static final int HINT_BLOCK_META_GENERIC_10 = 10;
public static final int HINT_BLOCK_META_GENERIC_11 = 11;
public static final int HINT_BLOCK_META_DEFAULT = 12;
public static final int HINT_BLOCK_META_AIR = 13;
public static final int HINT_BLOCK_META_NOT_AIR = 14;
public static final int HINT_BLOCK_META_ERROR = 15;
public static final String CHANNEL_SHOW_ERROR = "show_error";
static final ThreadLocal<Object> instrument = new ThreadLocal<>();
/**
* Start current batch of hinting. All hints particles generated during one batch will be considered to belong to one hologram.
*
* You don't need to call this unless your constructable tool didn't call {@link com.gtnewhorizon.structurelib.alignment.constructable.ConstructableUtility#handle(ItemStack, EntityPlayer, World, int, int, int, int)}
*/
public static void endHinting(World w) {
proxy.endHinting(w);
}
/**
* Start instrumenting <b>for the current thread only</b>. When instrumentation is enabled,
* {@link IStructureDefinition}'s builtin iteration methods will send {@link StructureEvent} and its subclasses when
* appropriate. Otherwise, these events will not be sent at all, regardless of whether a listener for these events
* are registered.
* <p>
* Identifiers are required to be value-comparable, i.e. overrides {@link Object#equals(Object)}. Suggested
* identifier includes
* <ul>
* <li>Mod Instance or {@link cpw.mods.fml.common.ModContainer}</li>
* <li>{@link com.gtnewhorizon.structurelib.alignment.constructable.IConstructable} and its friends, if you are
* triggering structure check via this interface.</li>
* <li>{@link net.minecraft.util.ResourceLocation}</li>
* </ul>
* <p>
* It's an API abuse for normal {@link IStructureDefinition} users to depend on this feature. They have full control
* and full knowledge of the {@link IStructureDefinition} they are using. Using events to instrument the structure
* check/autoplace is completely unnecessary and does nothing but add overhead.
* <p>
* Instruments are required to call {@link #disableInstrument()} whenever it is done with its business, as there can
* be only one instrument for any given thread.
*
* @param identifier an identifier sent along the actual event.
* @throws IllegalStateException if instrument has already been enabled.
*/
public static void enableInstrument(Object identifier) {
if (isInstrumentEnabled()) throw new IllegalStateException();
instrument.set(identifier);
}
public static void hintParticleTinted(World w, int x, int y, int z, IIcon[] icons, short[] RGBa) {
proxy.hintParticleTinted(w, x, y, z, icons, RGBa);
}
/**
* Stop instrumenting.
*
* @throws IllegalStateException if instrumenting hasn't been enabled.
*/
public static void disableInstrument() {
if (!isInstrumentEnabled()) throw new IllegalStateException();
instrument.set(null);
}
public static void hintParticleTinted(World w, int x, int y, int z, Block block, int meta, short[] RGBa) {
proxy.hintParticleTinted(w, x, y, z, block, meta, RGBa);
}
/**
* Check if instrumenting is enabled.
*
* @return true if enabled, false otherwise
*/
public static boolean isInstrumentEnabled() {
return instrument.get() != null;
}
public static void hintParticle(World w, int x, int y, int z, IIcon[] icons) {
proxy.hintParticle(w, x, y, z, icons);
}
/**
* Start a batch of hinting. All hints particles generated during one batch will be considered to belong to one
* hologram.
* <p>
* You don't need to call this unless your constructable tool didn't call
* {@link com.gtnewhorizon.structurelib.alignment.constructable.ConstructableUtility#handle(ItemStack, EntityPlayer, World, int, int, int, int)}
*/
public static void startHinting(World w) {
proxy.startHinting(w);
}
public static void hintParticle(World w, int x, int y, int z, Block block, int meta) {
proxy.hintParticle(w, x, y, z, block, meta);
}
/**
* End current batch of hinting. All hints particles generated during one batch will be considered to belong to one
* hologram.
* <p>
* You don't need to call this unless your constructable tool didn't call
* {@link com.gtnewhorizon.structurelib.alignment.constructable.ConstructableUtility#handle(ItemStack, EntityPlayer, World, int, int, int, int)}
*/
public static void endHinting(World w) {
proxy.endHinting(w);
}
/**
* Query the ExtendedFacing of this tile entity.
* The ExtendedFacing will later be set onto given tile entity via {@link com.gtnewhorizon.structurelib.alignment.IAlignment#setExtendedFacing(ExtendedFacing)}
* upon arrival of server reply.
* @throws IllegalArgumentException if is not tile entity or provided a null alignment
*/
public static void queryAlignment(IAlignmentProvider provider) {
StructureLib.net.sendToServer(new AlignmentMessage.AlignmentQuery(provider));
}
/**
* Generate a new hint particle on client side at given location using given textures with a tint.
*
* @param w World to spawn. Usually the client world.
* @param x x coord
* @param y y coord
* @param z z coord
* @param icons 6 texture. in forge direction order.
* @param RGBa a 4 short array. tint in rgba form. currently alpha channel is ignored, but we might change this
* later on.
*/
public static void hintParticleTinted(World w, int x, int y, int z, IIcon[] icons, short[] RGBa) {
proxy.hintParticleTinted(w, x, y, z, icons, RGBa);
}
/**
* Send the ExtendedFacing of this Tile Entity to all players. Can be called on server side only.
* @throws IllegalArgumentException if is not tile entity or provided a null alignment
*/
public static void sendAlignment(IAlignmentProvider provider) {
StructureLib.net.sendToAll(new AlignmentMessage.AlignmentData(provider));
}
/**
* Generate a new hint particle on client side at given location using textures from given block with a tint.
*
* @param w World to spawn. Usually the client world.
* @param x x coord
* @param y y coord
* @param z z coord
* @param block block to take texture from
* @param meta the meta of block to take texture from
* @param RGBa a 4 short array. tint in rgba form. currently alpha channel is ignored, but we might change this
* later on.
*/
public static void hintParticleTinted(World w, int x, int y, int z, Block block, int meta, short[] RGBa) {
proxy.hintParticleTinted(w, x, y, z, block, meta, RGBa);
}
/**
* Send the ExtendedFacing of this Tile Entity to given player. Can be called on server side only.
* @throws IllegalArgumentException if is not tile entity or provided a null alignment
*/
public static void sendAlignment(IAlignmentProvider provider, EntityPlayerMP player) {
StructureLib.net.sendTo(new AlignmentMessage.AlignmentData(provider), player);
}
/**
* Generate a new hint particle on client side at given location using given textures.
*
* @param w World to spawn. Usually the client world.
* @param x x coord
* @param y y coord
* @param z z coord
* @param icons 6 texture. in forge direction order.
*/
public static void hintParticle(World w, int x, int y, int z, IIcon[] icons) {
proxy.hintParticle(w, x, y, z, icons);
}
/**
* Send the ExtendedFacing of this Tile Entity to all players around target point. Can be called on server side only.
* @throws IllegalArgumentException if is not tile entity or provided a null alignment
*/
public static void sendAlignment(IAlignmentProvider provider, NetworkRegistry.TargetPoint targetPoint) {
StructureLib.net.sendToAllAround(new AlignmentMessage.AlignmentData(provider), targetPoint);
}
/**
* Generate a new hint particle on client side at given location using textures from given block.
*
* @param w World to spawn. Usually the client world.
* @param x x coord
* @param y y coord
* @param z z coord
* @param block block to take texture from
* @param meta the meta of block to take texture from
*/
public static void hintParticle(World w, int x, int y, int z, Block block, int meta) {
proxy.hintParticle(w, x, y, z, block, meta);
}
/**
* Update the tint of given hint particle. Do nothing if particle not found.
* <p>
* Can be called on either client side or server side. Server side will schedule a network message to update it for
* this player only. Will do nothing if no hint particle is found at given location.
*
* @return false if nothing updated. true if updated or update instruction sent.
*/
public static boolean markHintParticleError(EntityPlayer player, World w, int x, int y, int z) {
return proxy.markHintParticleError(player, w, x, y, z);
}
/**
* Send the ExtendedFacing of this Tile Entity to all players in that dimension. Can be called on server side only.
* @throws IllegalArgumentException if is not tile entity or provided a null alignment
*/
public static void sendAlignment(IAlignmentProvider provider, World dimension) {
StructureLib.net.sendToDimension(new AlignmentMessage.AlignmentData(provider), dimension.provider.dimensionId);
}
/**
* Update the tint of given hint particle. Do nothing if particle not found.
*
* @return false if nothing updated. true if updated.
*/
public static boolean updateHintParticleTint(EntityPlayer player, World w, int x, int y, int z, short[] RGBa) {
return proxy.updateHintParticleTint(player, w, x, y, z, RGBa);
}
public static Block getBlockHint() {
return StructureLib.blockHint;
}
/**
* Query the ExtendedFacing of this tile entity from client side. Can be sent only on client side. The
* ExtendedFacing will later be set onto given tile entity via
* {@link com.gtnewhorizon.structurelib.alignment.IAlignment#setExtendedFacing(ExtendedFacing)} upon arrival of
* server reply.
* <p>
* The server side will query the {@link ExtendedFacing} of this provider using
* {@link IAlignment#getExtendedFacing()}
*
* @throws IllegalArgumentException if is not tile entity or provided a null alignment
*/
public static void queryAlignment(IAlignmentProvider provider) {
StructureLib.net.sendToServer(new AlignmentMessage.AlignmentQuery(provider));
}
public static Item getItemBlockHint() {
return StructureLib.itemBlockHint;
}
/**
* Send the ExtendedFacing of this Tile Entity to all players. Can be called on server side only.
* <p>
* The receiving tile entity will receive the {@link ExtendedFacing} via its
* {@link com.gtnewhorizon.structurelib.alignment.IAlignment#setExtendedFacing(ExtendedFacing)} method.
*
* @throws IllegalArgumentException if is not tile entity or provided a null alignment
*/
public static void sendAlignment(IAlignmentProvider provider) {
StructureLib.net.sendToAll(new AlignmentMessage.AlignmentData(provider));
}
public static boolean isDebugEnabled() {
return StructureLib.DEBUG_MODE;
}
/**
* Send the ExtendedFacing of this Tile Entity to given player. Can be called on server side only.
* <p>
* The receiving tile entity will receive the {@link ExtendedFacing} via its
* {@link com.gtnewhorizon.structurelib.alignment.IAlignment#setExtendedFacing(ExtendedFacing)} method.
*
* @throws IllegalArgumentException if is not tile entity or provided a null alignment
*/
public static void sendAlignment(IAlignmentProvider provider, EntityPlayerMP player) {
StructureLib.net.sendTo(new AlignmentMessage.AlignmentData(provider), player);
}
public static void setDebugEnabled(boolean enabled) {
StructureLib.DEBUG_MODE = enabled;
}
/**
* Send the ExtendedFacing of this Tile Entity to all players around target point. Can be called on server side
* only.
* <p>
* The receiving tile entity will receive the {@link ExtendedFacing} via its
* {@link com.gtnewhorizon.structurelib.alignment.IAlignment#setExtendedFacing(ExtendedFacing)} method.
*
* @throws IllegalArgumentException if is not tile entity or provided a null alignment
*/
public static void sendAlignment(IAlignmentProvider provider, NetworkRegistry.TargetPoint targetPoint) {
StructureLib.net.sendToAllAround(new AlignmentMessage.AlignmentData(provider), targetPoint);
}
/**
* Send the ExtendedFacing of this Tile Entity to all players in that dimension. Can be called on server side only.
* <p>
* The receiving tile entity will receive the {@link ExtendedFacing} via its
* {@link com.gtnewhorizon.structurelib.alignment.IAlignment#setExtendedFacing(ExtendedFacing)} method.
*
* @throws IllegalArgumentException if is not tile entity or provided a null alignment
*/
public static void sendAlignment(IAlignmentProvider provider, World dimension) {
StructureLib.net.sendToDimension(new AlignmentMessage.AlignmentData(provider), dimension.provider.dimensionId);
}
/**
* Get the Block for StructureLib supplied hint block.
*/
public static Block getBlockHint() {
return StructureLib.blockHint;
}
/**
* Get the ItemBlock for StructureLib supplied hint block.
*/
public static Item getItemBlockHint() {
return StructureLib.itemBlockHint;
}
/**
* Get the hologram item.
*/
public static Item getDefaultHologramItem() {
return StructureLib.itemConstructableTrigger;
}
/**
* Check if structure debug mode is on.
*
* @return true if debug mode is on
*/
public static boolean isDebugEnabled() {
return StructureLib.DEBUG_MODE;
}
public static void setDebugEnabled(boolean enabled) {
StructureLib.DEBUG_MODE = enabled;
}
/**
* Determines if given block can be replaced without much effort. The exact predicate clauses is not stable and will
* be changed, but the general idea will always stay the same.
* <p>
* Use this in your
* {@link com.gtnewhorizon.structurelib.structure.IStructureElement#survivalPlaceBlock(Object, World, int, int, int, ItemStack, AutoPlaceEnvironment)}
*/
@Deprecated
public static boolean isBlockTriviallyReplaceable(World w, int x, int y, int z, EntityPlayerMP actor) {
return isBlockTriviallyReplaceable(w, x, y, z, (EntityPlayer) actor);
}
/**
* Determines if given block can be replaced without much effort. The exact predicate clauses is not stable and will
* be changed, but the general idea will always stay the same.
* <p>
* Use this in your
* {@link com.gtnewhorizon.structurelib.structure.IStructureElement#survivalPlaceBlock(Object, World, int, int, int, ItemStack, AutoPlaceEnvironment)}
*/
public static boolean isBlockTriviallyReplaceable(World w, int x, int y, int z, EntityPlayer actor) {
// TODO extend this function a bit
Block block = w.getBlock(x, y, z);
return block.isAir(w, x, y, z) || block.isReplaceable(w, x, y, z);
}
/**
* Put back the block that was at a position, which is what a placement that could not be paid for should roll back
* to.
* <p>
* Restoring the previous state instead of clearing the position matters whenever the position held something
* autoplace is allowed to replace, e.g. a fluid that is not a source block: the player would otherwise be left with
* a hole where their fluid used to be.
*
* @param world world to write to
* @param x x coord
* @param y y coord
* @param z z coord
* @param block the block that was there, or null for air
* @param meta the meta that was there
*/
public static void restoreBlock(World world, int x, int y, int z, @Nullable Block block, int meta) {
if (block == null || block.isAir(world, x, y, z)) world.setBlockToAir(x, y, z);
else world.setBlock(x, y, z, block, meta, 3);
}
/**
* Send chat to player, but throttled.
*
* @param throttleKey throttle key. Must properly implement {@link Object#hashCode()} and
* {@link Object#equals(Object)} to handle value equality.
* @param player player to send chat to
* @param text chat to send
* @param intervalRequired interval required before last recorded time to actually send the message. unit in
* millisecond. we purposefully chose to not use a bigger data type to limit how long this
* interval can be
*/
public static void addThrottledChat(Object throttleKey, EntityPlayer player, IChatComponent text,
short intervalRequired) {
addThrottledChat(throttleKey, player, text, intervalRequired, false);
}
/**
* Send chat to player, but throttled.
*
* @param throttleKey throttle key. Must properly implement {@link Object#hashCode()} and
* {@link Object#equals(Object)} to handle value equality.
* @param player player to send chat to
* @param text chat to send
* @param intervalRequired interval required before last recorded time to actually send the message. unit in
* millisecond. we purposefully chose to not use a bigger data type to limit how long
* this interval can be
* @param forceUpdateLastSend if true, always update the last send time, even if the message isn't actually sent.
*/
public static void addThrottledChat(Object throttleKey, EntityPlayer player, IChatComponent text,
short intervalRequired, boolean forceUpdateLastSend) {
proxy.addThrottledChat(throttleKey, player, text, intervalRequired, forceUpdateLastSend);
}
/**
* Register a channel description here. The description should describe how a channel will be used inside your mod.
*
* @param channel channel key
* @param modid your modid
* @param description localization key for your description
*/
public static void registerChannelDescription(final String channel, final String modid, final String description) {
ChannelDescription.set(channel, modid, description);
}
/**
* Register what it costs to place a fluid block, and how to place it.
* <p>
* Water and lava are registered by default, and every Forge fluid block is recognised automatically, so this is
* only needed for a fluid block that costs something else than one bucket, for a fluid block that has to be written
* into the world in a special way, or for a block that has an item form but should always be paid for with fluid.
*
* @param block the fluid block
* @param meta the block meta. {@link net.minecraftforge.oredict.OreDictionary#WILDCARD_VALUE} covers every
* meta of this block.
* @param placement what this block state costs and how to place it
*/
public static void registerFluidBlockCost(Block block, int meta, FluidBlockPlacement placement) {
FluidPlacementRegistry.register(block, meta, placement);
}
/**
* Register what it costs to place a fluid block, preferring the item form when the block has one.
*
* @param block the fluid block
* @param meta the block meta
* @param cost how much fluid one block of this state costs
* @see #registerFluidBlockCost(Block, int, FluidBlockPlacement)
*/
public static void registerFluidBlockCost(Block block, int meta, FluidStack cost) {
FluidPlacementRegistry.register(block, meta, cost);
}
/**
* Register what it costs to place a fluid block.
*
* @param block the fluid block
* @param meta the block meta
* @param cost how much fluid one block of this state costs
* @param forceFluid whether to always pay with fluid, even when this block also has an item form
* @see #registerFluidBlockCost(Block, int, FluidBlockPlacement)
*/
public static void registerFluidBlockCost(Block block, int meta, FluidStack cost, boolean forceFluid) {
FluidPlacementRegistry.register(block, meta, cost, forceFluid);
}
/**
* Register what it costs to place a fluid block, with {@link FluidPlacementRegistry#DEFAULT_FLUID_AMOUNT} of the
* fluid the block holds, preferring the item form when the block has one.
* <p>
* The amount is the whole cost of that state, so a block whose meta says how full it is wants one registration per
* meta it can be in, or no registration at all, in which case the default amount is scaled down for a partially
* filled position.
*
* @param block the fluid block
* @param meta the block meta. {@link net.minecraftforge.oredict.OreDictionary#WILDCARD_VALUE} covers every meta of
* this block.
* @throws IllegalArgumentException if the block holds no fluid, or this state is already registered
* @see #registerFluidBlockCost(Block, int, FluidBlockPlacement)
*/
public static void registerFluidBlockCost(Block block, int meta) {
FluidPlacementRegistry.register(block, meta);
}
/**
* Register what it costs to place a fluid block, with {@link FluidPlacementRegistry#DEFAULT_FLUID_AMOUNT} of the
* fluid the block holds.
*
* @param block the fluid block
* @param meta the block meta. {@link net.minecraftforge.oredict.OreDictionary#WILDCARD_VALUE} covers every
* meta of this block.
* @param forceFluid whether to always pay with fluid, even when this block also has an item form
* @see #registerFluidBlockCost(Block, int)
*/
public static void registerFluidBlockCost(Block block, int meta, boolean forceFluid) {
FluidPlacementRegistry.register(block, meta, forceFluid);
}
/**
* Register the whole block, i.e. every meta of it that has no registration of its own, with
* {@link FluidPlacementRegistry#DEFAULT_FLUID_AMOUNT} of the fluid it holds.
*
* @param block the fluid block
* @see #registerFluidBlockCost(Block, int)
*/
public static void registerFluidBlockCost(Block block) {
FluidPlacementRegistry.register(block);
}
/**
* Register what it costs to place a fluid block, with {@link FluidPlacementRegistry#DEFAULT_FLUID_AMOUNT} of the
* fluid the block holds, and placed the way the given placer says.
* <p>
* Use this for a fluid block that cannot be placed with a plain block set, e.g. one that has to be filled through
* its own API.
*
* @param block the fluid block
* @param meta the block meta. {@link net.minecraftforge.oredict.OreDictionary#WILDCARD_VALUE} covers every meta
* of this block.
* @param placer how to write the block into the world
* @see #registerFluidBlockCost(Block, int, FluidBlockPlacement)
*/
public static void registerFluidBlockCost(Block block, int meta, FluidBlockPlacer placer) {
FluidPlacementRegistry.register(block, meta, placer);
}
/**
* Register a way to pull fluid out of an item, so that autoplace can pay for a fluid block with it.
* <p>
* Forge's fluid container item and Forge's fluid container registry are both supported out of the box, which covers
* buckets and most modded cells. Register your own extractor for a container that exposes its fluid by other means.
*
* @param key unique key. Matches the key shown in the config gui.
* @param extractor the extractor
*/
public static void registerFluidStackExtractor(String key, FluidStackExtractor extractor) {
FluidStackExtractors.register(key, extractor);
}
/**
* Register a way to hand StructureLib fluid without the player having to carry a fluid container, e.g. the ME
* network behind a wireless terminal the player has on them.
* <p>
* Providers are asked before the fluid containers the player is carrying, in the order the player configured, so
* the player can reorder or disable every provider in StructureLib's config. A provider should look up what it
* drains from every time it is asked for fluid rather than when it is created, as the player can walk out of range
* or put a terminal away between two rounds of autoplace.
*
* @param key unique key. Matches the key shown in the config gui.
* @param provider the provider
*/
public static void registerFluidSourceProvider(String key, IFluidSourceProvider provider) {
FluidSourceProviders.register(key, provider);
}
/**
* Register an item stack as an indicator for a (channel, value) pair.
*
* @param channel channel key
* @param modid your modid
* @param channelValue value
* @param stack item stack. having a metadata of
* {@link net.minecraftforge.oredict.OreDictionary#WILDCARD_VALUE} will match without comparing
* NBT or metadata value. having a tag with {@code tag.getBoolean("*") == true} will match
* without comparing NBT.
*/
public static void registerChannelItem(final String channel, final String modid, final int channelValue,
final ItemStack stack) {
ChannelDescription.item(channel, channelValue, stack);
AnimatedTooltipHandler.addItemTooltip(
stack,
AnimatedTooltipHandler.translatedText("structurelib.tooltip.channelvalue", channelValue, channel));
AnimatedTooltipHandler.addItemTooltip(
stack,
AnimatedTooltipHandler.translatedText("structurelib.tooltip.indicator_dnd", channelValue, channel));
}
}
@@ -1,8 +1,9 @@
package com.gtnewhorizon.structurelib.alignment;
import net.minecraftforge.common.util.ForgeDirection;
import com.gtnewhorizon.structurelib.alignment.enumerable.Flip;
import com.gtnewhorizon.structurelib.alignment.enumerable.Rotation;
import net.minecraftforge.common.util.ForgeDirection;
class AlignmentLimits implements IAlignmentLimits {
@@ -7,10 +7,10 @@ import net.minecraft.world.World;
import net.minecraftforge.common.util.FakePlayer;
public class AlignmentUtility {
private AlignmentUtility(){
}
public static boolean handle(EntityPlayer aPlayer, World aWorld, int aX, int aY, int aZ){
private AlignmentUtility() {}
public static boolean handle(EntityPlayer aPlayer, World aWorld, int aX, int aY, int aZ) {
TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ);
if (tTileEntity == null || aPlayer instanceof FakePlayer) {
return aPlayer instanceof EntityPlayerMP;
@@ -1,66 +1,73 @@
package com.gtnewhorizon.structurelib.alignment;
import net.minecraftforge.common.util.ForgeDirection;
import com.gtnewhorizon.structurelib.alignment.enumerable.Direction;
import com.gtnewhorizon.structurelib.alignment.enumerable.ExtendedFacing;
import com.gtnewhorizon.structurelib.alignment.enumerable.Flip;
import com.gtnewhorizon.structurelib.alignment.enumerable.Rotation;
import net.minecraftforge.common.util.ForgeDirection;
public interface IAlignment extends IAlignmentLimits,IAlignmentProvider {
int DIRECTIONS_COUNT= Direction.VALUES.length;
int ROTATIONS_COUNT= Rotation.VALUES.length;
int FLIPS_COUNT= Flip.VALUES.length;
public interface IAlignment extends IAlignmentLimits, IAlignmentProvider {
int DIRECTIONS_COUNT = Direction.VALUES.length;
int ROTATIONS_COUNT = Rotation.VALUES.length;
int FLIPS_COUNT = Flip.VALUES.length;
int STATES_COUNT = ExtendedFacing.STATES_COUNT;
ExtendedFacing getExtendedFacing();
/**
* Set the facing without additional checks. Tools altering facing should use
* {@link #toolSetExtendedFacing(ExtendedFacing)} instead.
*/
void setExtendedFacing(ExtendedFacing alignment);
IAlignmentLimits getAlignmentLimits();
@Override
default IAlignment getAlignment(){
default IAlignment getAlignment() {
return this;
}
static int getAlignmentIndex(ForgeDirection direction, Rotation rotation, Flip flip){
return (direction.ordinal()*ROTATIONS_COUNT+rotation.getIndex())*FLIPS_COUNT+flip.getIndex();
static int getAlignmentIndex(ForgeDirection direction, Rotation rotation, Flip flip) {
return (direction.ordinal() * ROTATIONS_COUNT + rotation.getIndex()) * FLIPS_COUNT + flip.getIndex();
}
default ForgeDirection getDirection(){
default ForgeDirection getDirection() {
return getExtendedFacing().getDirection();
}
default void setDirection(ForgeDirection direction){
default void setDirection(ForgeDirection direction) {
setExtendedFacing(getExtendedFacing().with(direction));
}
default Rotation getRotation(){
default Rotation getRotation() {
return getExtendedFacing().getRotation();
}
default void setRotation(Rotation rotation){
default void setRotation(Rotation rotation) {
setExtendedFacing(getExtendedFacing().with(rotation));
}
default Flip getFlip(){
default Flip getFlip() {
return getExtendedFacing().getFlip();
}
default void setFlip(Flip flip){
default void setFlip(Flip flip) {
setExtendedFacing(getExtendedFacing().with(flip));
}
default boolean toolSetDirection(ForgeDirection direction){
if(direction==null || direction==ForgeDirection.UNKNOWN){
for (int i = 0,j=getDirection().ordinal()+1, valuesLength = Direction.VALUES.length; i < valuesLength; i++) {
default boolean toolSetDirection(ForgeDirection direction) {
if (direction == null || direction == ForgeDirection.UNKNOWN) {
for (int i = 0, j = getDirection().ordinal() + 1, valuesLength = Direction.VALUES.length; i
< valuesLength; i++) {
if (toolSetDirection(Direction.VALUES[(j + i) % valuesLength].getForgeDirection())) {
return true;
}
}
}else {
} else {
for (ExtendedFacing extendedFacing : ExtendedFacing.FOR_FACING.get(direction)) {
if(checkedSetExtendedFacing(extendedFacing)){
if (checkedSetExtendedFacing(extendedFacing)) {
return true;
}
}
@@ -68,17 +75,17 @@ public interface IAlignment extends IAlignmentLimits,IAlignmentProvider {
return false;
}
default boolean checkedSetDirection(ForgeDirection direction){
if (isNewDirectionValid(direction)){
default boolean checkedSetDirection(ForgeDirection direction) {
if (isNewDirectionValid(direction)) {
setDirection(direction);
return true;
}
return false;
}
default boolean canSetToDirectionAny(ForgeDirection direction){
default boolean canSetToDirectionAny(ForgeDirection direction) {
for (ExtendedFacing extendedFacing : ExtendedFacing.FOR_FACING.get(direction)) {
if(isNewExtendedFacingValid(extendedFacing)){
if (isNewExtendedFacingValid(extendedFacing)) {
return true;
}
}
@@ -86,66 +93,71 @@ public interface IAlignment extends IAlignmentLimits,IAlignmentProvider {
}
default boolean toolSetRotation(Rotation rotation) {
if(rotation==null){
if (rotation == null) {
int flips = Flip.VALUES.length;
int rotations = Rotation.VALUES.length;
for (int ii = 0,jj=getFlip().ordinal(); ii < flips; ii++) {
for (int ii = 0, jj = getFlip().ordinal(); ii < flips; ii++) {
for (int i = 1, j = getRotation().ordinal(); i < rotations; i++) {
if (checkedSetExtendedFacing(ExtendedFacing.of(getDirection(), Rotation.VALUES[(j + i) % rotations], Flip.VALUES[(jj + ii) % flips]))) {
if (checkedSetExtendedFacing(
ExtendedFacing.of(
getDirection(),
Rotation.VALUES[(j + i) % rotations],
Flip.VALUES[(jj + ii) % flips]))) {
return true;
}
}
}
return false;
}else {
} else {
return checkedSetRotation(rotation);
}
}
default boolean checkedSetRotation(Rotation rotation){
if (isNewRotationValid(rotation)){
default boolean checkedSetRotation(Rotation rotation) {
if (isNewRotationValid(rotation)) {
setRotation(rotation);
return true;
}
return false;
}
default boolean toolSetFlip(Flip flip){
if(flip==null){
default boolean toolSetFlip(Flip flip) {
if (flip == null) {
for (int i = 1, j = getFlip().ordinal(), valuesLength = Flip.VALUES.length; i < valuesLength; i++) {
if (checkedSetFlip(Flip.VALUES[(j + i) % valuesLength])) {
return true;
}
}
return false;
}else {
} else {
return checkedSetFlip(flip);
}
}
default boolean checkedSetFlip(Flip flip){
if (isNewFlipValid(flip)){
default boolean checkedSetFlip(Flip flip) {
if (isNewFlipValid(flip)) {
setFlip(flip);
return true;
}
return false;
}
default boolean toolSetExtendedFacing(ExtendedFacing extendedFacing){
if(extendedFacing==null){
for (int i = 0,j=getExtendedFacing().ordinal()+1, valuesLength = ExtendedFacing.VALUES.length; i < valuesLength; i++) {
if (checkedSetExtendedFacing(ExtendedFacing.VALUES[(j + i)%valuesLength])){
default boolean toolSetExtendedFacing(ExtendedFacing extendedFacing) {
if (extendedFacing == null) {
for (int i = 0, j = getExtendedFacing().ordinal() + 1, valuesLength = ExtendedFacing.VALUES.length; i
< valuesLength; i++) {
if (checkedSetExtendedFacing(ExtendedFacing.VALUES[(j + i) % valuesLength])) {
return true;
}
}
return false;
}else {
} else {
return checkedSetExtendedFacing(extendedFacing);
}
}
default boolean checkedSetExtendedFacing(ExtendedFacing alignment){
if (isNewExtendedFacingValid(alignment)){
default boolean checkedSetExtendedFacing(ExtendedFacing alignment) {
if (isNewExtendedFacingValid(alignment)) {
setExtendedFacing(alignment);
return true;
}
@@ -153,31 +165,53 @@ public interface IAlignment extends IAlignmentLimits,IAlignmentProvider {
}
default boolean isNewDirectionValid(ForgeDirection direction) {
return isNewExtendedFacingValid(direction,getRotation(),getFlip());
return isNewExtendedFacingValid(direction, getRotation(), getFlip());
}
default boolean isNewRotationValid(Rotation rotation){
return isNewExtendedFacingValid(getDirection(),rotation,getFlip());
default boolean isNewRotationValid(Rotation rotation) {
return isNewExtendedFacingValid(getDirection(), rotation, getFlip());
}
default boolean isNewFlipValid(Flip flip){
return isNewExtendedFacingValid(getDirection(),getRotation(),flip);
default boolean isNewFlipValid(Flip flip) {
return isNewExtendedFacingValid(getDirection(), getRotation(), flip);
}
default boolean isExtendedFacingValid() {
return isNewExtendedFacingValid(getDirection(),getRotation(),getFlip());
return isNewExtendedFacingValid(getDirection(), getRotation(), getFlip());
}
@Override
default boolean isNewExtendedFacingValid(ForgeDirection direction, Rotation rotation, Flip flip){
default boolean isNewExtendedFacingValid(ForgeDirection direction, Rotation rotation, Flip flip) {
return getAlignmentLimits().isNewExtendedFacingValid(direction, rotation, flip);
}
@Override
default boolean isNewExtendedFacingValid(ExtendedFacing alignment){
return getAlignmentLimits().isNewExtendedFacingValid(
alignment.getDirection(),
alignment.getRotation(),
alignment.getFlip());
default boolean isNewExtendedFacingValid(ExtendedFacing alignment) {
return getAlignmentLimits()
.isNewExtendedFacingValid(alignment.getDirection(), alignment.getRotation(), alignment.getFlip());
}
}
/**
* Check if this object support a flip change, assuming both direction and rotation is not changed.
*/
default boolean isFlipChangeAllowed() {
ExtendedFacing facing = getExtendedFacing();
for (Flip flip : Flip.VALUES) {
if (flip == getFlip()) continue;
if (isNewExtendedFacingValid(facing.with(flip))) return true;
}
return false;
}
/**
* Check if this object support a rotation change, assuming both direction and flip is not changed.
*/
default boolean isRotationChangeAllowed() {
ExtendedFacing facing = getExtendedFacing();
for (Rotation rotation : Rotation.VALUES) {
if (rotation == getRotation()) continue;
if (isNewExtendedFacingValid(facing.with(rotation))) return true;
}
return false;
}
}
@@ -1,26 +1,45 @@
package com.gtnewhorizon.structurelib.alignment;
import com.gtnewhorizon.structurelib.alignment.enumerable.ExtendedFacing;
import com.gtnewhorizon.structurelib.alignment.enumerable.Flip;
import com.gtnewhorizon.structurelib.alignment.enumerable.Rotation;
import net.minecraftforge.common.util.ForgeDirection;
import static com.gtnewhorizon.structurelib.alignment.IAlignment.STATES_COUNT;
import java.util.Arrays;
import java.util.Optional;
import java.util.function.Function;
import static com.gtnewhorizon.structurelib.alignment.IAlignment.STATES_COUNT;
import net.minecraftforge.common.util.ForgeDirection;
import com.gtnewhorizon.structurelib.alignment.enumerable.ExtendedFacing;
import com.gtnewhorizon.structurelib.alignment.enumerable.Flip;
import com.gtnewhorizon.structurelib.alignment.enumerable.Rotation;
public interface IAlignmentLimits {
/**
* Can be placed in any orientation.
*/
IAlignmentLimits UNLIMITED = (direction, rotation, flip) -> true;
/**
* Must be standing upright; i.e., top side of the block facing up.
*/
IAlignmentLimits UPRIGHT = (direction, rotation, flip) -> direction.offsetY == 0
&& (flip.isVerticallyFliped() ? rotation.isUpsideDown() : rotation.isNotRotated());
/**
* Can be in any orientation except upside down; i.e., top side of the block facing down.
*/
IAlignmentLimits NOT_UPSIDE_DOWN = (direction, rotation, flip) -> direction.offsetY != 0
|| (flip.isVerticallyFliped() ? !rotation.isNotRotated() : !rotation.isUpsideDown());
/**
* Front side of the block must be facing up.
*/
IAlignmentLimits FACING_UP = (direction, rotation, flip) -> direction == ForgeDirection.UP;
boolean isNewExtendedFacingValid(ForgeDirection direction, Rotation rotation, Flip flip);
default boolean isNewExtendedFacingValid(ExtendedFacing alignment) {
return isNewExtendedFacingValid(
alignment.getDirection(),
alignment.getRotation(),
alignment.getFlip());
return isNewExtendedFacingValid(alignment.getDirection(), alignment.getRotation(), alignment.getFlip());
}
static IAlignmentLimits allowOnly(ExtendedFacing... allowedFacings) {
@@ -40,6 +59,7 @@ public interface IAlignmentLimits {
}
class Builder {
protected final boolean[] validStates = new boolean[STATES_COUNT];
private Builder() {}
@@ -57,12 +77,14 @@ public interface IAlignmentLimits {
}
public Builder deny(ForgeDirection fd) {
ExtendedFacing.getAllWith(fd).stream().mapToInt(ExtendedFacing::getIndex).forEach(v -> validStates[v] = false);
ExtendedFacing.getAllWith(fd).stream().mapToInt(ExtendedFacing::getIndex)
.forEach(v -> validStates[v] = false);
return this;
}
public Builder allow(ForgeDirection fd) {
ExtendedFacing.getAllWith(fd).stream().mapToInt(ExtendedFacing::getIndex).forEach(v -> validStates[v] = true);
ExtendedFacing.getAllWith(fd).stream().mapToInt(ExtendedFacing::getIndex)
.forEach(v -> validStates[v] = true);
return this;
}
@@ -77,22 +99,26 @@ public interface IAlignmentLimits {
}
public Builder deny(Rotation fd) {
ExtendedFacing.getAllWith(fd).stream().mapToInt(ExtendedFacing::getIndex).forEach(v -> validStates[v] = false);
ExtendedFacing.getAllWith(fd).stream().mapToInt(ExtendedFacing::getIndex)
.forEach(v -> validStates[v] = false);
return this;
}
public Builder allow(Rotation fd) {
ExtendedFacing.getAllWith(fd).stream().mapToInt(ExtendedFacing::getIndex).forEach(v -> validStates[v] = true);
ExtendedFacing.getAllWith(fd).stream().mapToInt(ExtendedFacing::getIndex)
.forEach(v -> validStates[v] = true);
return this;
}
public Builder deny(Flip fd) {
ExtendedFacing.getAllWith(fd).stream().mapToInt(ExtendedFacing::getIndex).forEach(v -> validStates[v] = false);
ExtendedFacing.getAllWith(fd).stream().mapToInt(ExtendedFacing::getIndex)
.forEach(v -> validStates[v] = false);
return this;
}
public Builder allow(Flip fd) {
ExtendedFacing.getAllWith(fd).stream().mapToInt(ExtendedFacing::getIndex).forEach(v -> validStates[v] = true);
ExtendedFacing.getAllWith(fd).stream().mapToInt(ExtendedFacing::getIndex)
.forEach(v -> validStates[v] = true);
return this;
}
@@ -113,7 +139,7 @@ public interface IAlignmentLimits {
}
/**
* Prefers rotation over flip, so both flip will get translated to opposite rotation and no flip
* Prefers rotation to flip, so both flip will get translated to opposite rotation and no flip
*
* @param flip the preferred flip to be used Horizontal or vertical
* @return this
@@ -3,6 +3,7 @@ package com.gtnewhorizon.structurelib.alignment;
import javax.annotation.Nullable;
public interface IAlignmentProvider {
@Nullable
IAlignment getAlignment();
}
}
@@ -1,13 +1,15 @@
package com.gtnewhorizon.structurelib.alignment;
import com.gtnewhorizon.structurelib.util.Vec3Impl;
import com.gtnewhorizon.structurelib.alignment.enumerable.Direction;
import net.minecraft.util.Vec3;
import net.minecraftforge.common.util.ForgeDirection;
import static java.lang.Math.abs;
import net.minecraft.util.Vec3;
import net.minecraftforge.common.util.ForgeDirection;
import com.gtnewhorizon.structurelib.alignment.enumerable.Direction;
import com.gtnewhorizon.structurelib.util.Vec3Impl;
public class IntegerAxisSwap {
private final Vec3Impl forFirstAxis;
private final Vec3Impl forSecondAxis;
private final Vec3Impl forThirdAxis;
@@ -16,69 +18,77 @@ public class IntegerAxisSwap {
this.forFirstAxis = Direction.getAxisVector(forFirstAxis);
this.forSecondAxis = Direction.getAxisVector(forSecondAxis);
this.forThirdAxis = Direction.getAxisVector(forThirdAxis);
if(abs(this.forFirstAxis.get0())+abs(this.forSecondAxis.get0())+abs(this.forThirdAxis.get0())!=1 ||
abs(this.forFirstAxis.get1())+abs(this.forSecondAxis.get1())+abs(this.forThirdAxis.get1())!=1 ||
abs(this.forFirstAxis.get2())+abs(this.forSecondAxis.get2())+abs(this.forThirdAxis.get2())!=1){
throw new IllegalArgumentException("Axis are overlapping/missing! "+
forFirstAxis.name()+" "+
forSecondAxis.name()+" "+
forThirdAxis.name());
if (abs(this.forFirstAxis.get0()) + abs(this.forSecondAxis.get0()) + abs(this.forThirdAxis.get0()) != 1
|| abs(this.forFirstAxis.get1()) + abs(this.forSecondAxis.get1()) + abs(this.forThirdAxis.get1()) != 1
|| abs(this.forFirstAxis.get2()) + abs(this.forSecondAxis.get2()) + abs(this.forThirdAxis.get2())
!= 1) {
throw new IllegalArgumentException(
"Axis are overlapping/missing! " + forFirstAxis
.name() + " " + forSecondAxis.name() + " " + forThirdAxis.name());
}
}
public Vec3Impl translate(Vec3Impl point){
public Vec3Impl translate(Vec3Impl point) {
return new Vec3Impl(
forFirstAxis.get0()*point.get0() +forFirstAxis.get1()*point.get1() +forFirstAxis.get2()*point.get2(),
forSecondAxis.get0()*point.get0()+forSecondAxis.get1()*point.get1()+forSecondAxis.get2()*point.get2(),
forThirdAxis.get0()*point.get0() +forThirdAxis.get1()*point.get1() +forThirdAxis.get2()*point.get2()
);
forFirstAxis.get0() * point.get0() + forFirstAxis.get1() * point.get1()
+ forFirstAxis.get2() * point.get2(),
forSecondAxis.get0() * point.get0() + forSecondAxis.get1() * point.get1()
+ forSecondAxis.get2() * point.get2(),
forThirdAxis.get0() * point.get0() + forThirdAxis.get1() * point.get1()
+ forThirdAxis.get2() * point.get2());
}
public Vec3Impl inverseTranslate(Vec3Impl point){
public Vec3Impl inverseTranslate(Vec3Impl point) {
return new Vec3Impl(
forFirstAxis.get0()*point.get0()+forSecondAxis.get0()*point.get1()+forThirdAxis.get0()*point.get2(),
forFirstAxis.get1()*point.get0()+forSecondAxis.get1()*point.get1()+forThirdAxis.get1()*point.get2(),
forFirstAxis.get2()*point.get0()+forSecondAxis.get2()*point.get1()+forThirdAxis.get2()*point.get2()
);
forFirstAxis.get0() * point.get0() + forSecondAxis.get0() * point.get1()
+ forThirdAxis.get0() * point.get2(),
forFirstAxis.get1() * point.get0() + forSecondAxis.get1() * point.get1()
+ forThirdAxis.get1() * point.get2(),
forFirstAxis.get2() * point.get0() + forSecondAxis.get2() * point.get1()
+ forThirdAxis.get2() * point.get2());
}
public Vec3 translate(Vec3 point){
public Vec3 translate(Vec3 point) {
return Vec3.createVectorHelper(
forFirstAxis.get0()*point.xCoord +forFirstAxis.get1()*point.yCoord +forFirstAxis.get2()*point.zCoord,
forSecondAxis.get0()*point.xCoord+forSecondAxis.get1()*point.yCoord+forSecondAxis.get2()*point.zCoord,
forThirdAxis.get0()*point.xCoord +forThirdAxis.get1()*point.yCoord +forThirdAxis.get2()*point.zCoord
);
forFirstAxis.get0() * point.xCoord + forFirstAxis.get1() * point.yCoord
+ forFirstAxis.get2() * point.zCoord,
forSecondAxis.get0() * point.xCoord + forSecondAxis.get1() * point.yCoord
+ forSecondAxis.get2() * point.zCoord,
forThirdAxis.get0() * point.xCoord + forThirdAxis.get1() * point.yCoord
+ forThirdAxis.get2() * point.zCoord);
}
public Vec3 inverseTranslate(Vec3 point){
public Vec3 inverseTranslate(Vec3 point) {
return Vec3.createVectorHelper(
forFirstAxis.get0()*point.xCoord+forSecondAxis.get0()*point.yCoord+forThirdAxis.get0()*point.zCoord,
forFirstAxis.get1()*point.xCoord+forSecondAxis.get1()*point.yCoord+forThirdAxis.get1()*point.zCoord,
forFirstAxis.get2()*point.xCoord+forSecondAxis.get2()*point.yCoord+forThirdAxis.get2()*point.zCoord
);
}
public void translate(int[] point,int[] out){
out[0]=forFirstAxis.get0()*point[0] +forFirstAxis.get1()*point[1] +forFirstAxis.get2()*point[2];
out[1]=forSecondAxis.get0()*point[0]+forSecondAxis.get1()*point[1]+forSecondAxis.get2()*point[2];
out[2]=forThirdAxis.get0()*point[0] +forThirdAxis.get1()*point[1] +forThirdAxis.get2()*point[2];
forFirstAxis.get0() * point.xCoord + forSecondAxis.get0() * point.yCoord
+ forThirdAxis.get0() * point.zCoord,
forFirstAxis.get1() * point.xCoord + forSecondAxis.get1() * point.yCoord
+ forThirdAxis.get1() * point.zCoord,
forFirstAxis.get2() * point.xCoord + forSecondAxis.get2() * point.yCoord
+ forThirdAxis.get2() * point.zCoord);
}
public void inverseTranslate(int[] point,int[] out){
out[0]=forFirstAxis.get0()*point[0]+forSecondAxis.get0()*point[1]+forThirdAxis.get0()*point[2];
out[1]=forFirstAxis.get1()*point[0]+forSecondAxis.get1()*point[1]+forThirdAxis.get1()*point[2];
out[2]=forFirstAxis.get2()*point[0]+forSecondAxis.get2()*point[1]+forThirdAxis.get2()*point[2];
public void translate(int[] point, int[] out) {
out[0] = forFirstAxis.get0() * point[0] + forFirstAxis.get1() * point[1] + forFirstAxis.get2() * point[2];
out[1] = forSecondAxis.get0() * point[0] + forSecondAxis.get1() * point[1] + forSecondAxis.get2() * point[2];
out[2] = forThirdAxis.get0() * point[0] + forThirdAxis.get1() * point[1] + forThirdAxis.get2() * point[2];
}
public void translate(double[] point,double[] out){
out[0]=forFirstAxis.get0()*point[0] +forFirstAxis.get1()*point[1] +forFirstAxis.get2()*point[2];
out[1]=forSecondAxis.get0()*point[0]+forSecondAxis.get1()*point[1]+forSecondAxis.get2()*point[2];
out[2]=forThirdAxis.get0()*point[0] +forThirdAxis.get1()*point[1] +forThirdAxis.get2()*point[2];
public void inverseTranslate(int[] point, int[] out) {
out[0] = forFirstAxis.get0() * point[0] + forSecondAxis.get0() * point[1] + forThirdAxis.get0() * point[2];
out[1] = forFirstAxis.get1() * point[0] + forSecondAxis.get1() * point[1] + forThirdAxis.get1() * point[2];
out[2] = forFirstAxis.get2() * point[0] + forSecondAxis.get2() * point[1] + forThirdAxis.get2() * point[2];
}
public void inverseTranslate(double[] point,double[] out){
out[0]=forFirstAxis.get0()*point[0]+forSecondAxis.get0()*point[1]+forThirdAxis.get0()*point[2];
out[1]=forFirstAxis.get1()*point[0]+forSecondAxis.get1()*point[1]+forThirdAxis.get1()*point[2];
out[2]=forFirstAxis.get2()*point[0]+forSecondAxis.get2()*point[1]+forThirdAxis.get2()*point[2];
public void translate(double[] point, double[] out) {
out[0] = forFirstAxis.get0() * point[0] + forFirstAxis.get1() * point[1] + forFirstAxis.get2() * point[2];
out[1] = forSecondAxis.get0() * point[0] + forSecondAxis.get1() * point[1] + forSecondAxis.get2() * point[2];
out[2] = forThirdAxis.get0() * point[0] + forThirdAxis.get1() * point[1] + forThirdAxis.get2() * point[2];
}
public void inverseTranslate(double[] point, double[] out) {
out[0] = forFirstAxis.get0() * point[0] + forSecondAxis.get0() * point[1] + forThirdAxis.get0() * point[2];
out[1] = forFirstAxis.get1() * point[0] + forSecondAxis.get1() * point[1] + forThirdAxis.get1() * point[2];
out[2] = forFirstAxis.get2() * point[0] + forSecondAxis.get2() * point[1] + forThirdAxis.get2() * point[2];
}
}
@@ -0,0 +1,177 @@
package com.gtnewhorizon.structurelib.alignment.constructable;
import static com.gtnewhorizon.structurelib.util.MiscUtils.getTagKeys;
import static net.minecraftforge.common.util.Constants.NBT.TAG_COMPOUND;
import java.util.Locale;
import java.util.Map.Entry;
import java.util.stream.Stream;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraftforge.common.util.Constants.NBT;
import org.apache.commons.lang3.StringUtils;
import org.apache.commons.lang3.tuple.ImmutablePair;
import com.gtnewhorizon.structurelib.StructureLibAPI;
/**
* Provide accessor methods for channel data from trigger item.
*
* <a href="{@docRoot}/overview-summary.html#channels">Channels section on overview</a>
*/
public class ChannelDataAccessor {
private static final String SECONDARY_HINT_TAG = "channels";
private ChannelDataAccessor() {}
/**
* Return a trigger item that
* <ul>
* <li>Still carry all the subchannel in some unspecified ways</li>
* <li>Have its master channel data replaced with specified subchannel's data</li>
* </ul>
*
* If given subchannel does not exist, masterStack may or may not be returned to save performance. Code within
* StructureLib can depend on this behavior, you cannot.
*
* @param masterStack trigger item. can be the return value of another {@link #withChannel(ItemStack, String)} call
* @param channel subchannel to use. will use current master channel data instead if this channel does not exist
* Note: all channel identifiers are supposed to be lower case and not empty.
* @return a trigger item with new master channel
*/
public static ItemStack withChannel(ItemStack masterStack, String channel) {
if (StringUtils.isEmpty(channel) || masterStack == null) throw new IllegalArgumentException();
if (StructureLibAPI.isDebugEnabled() && !channel.toLowerCase(Locale.ROOT).equals(channel))
throw new IllegalArgumentException("Channel name can be lower case ONLY");
if (!masterStack.hasTagCompound() || !masterStack.stackTagCompound.hasKey(SECONDARY_HINT_TAG, TAG_COMPOUND)
|| !masterStack.stackTagCompound.getCompoundTag(SECONDARY_HINT_TAG).hasKey(channel, NBT.TAG_INT))
return masterStack;
ItemStack ret = new ItemStack(
masterStack.getItem(),
masterStack.stackTagCompound.getCompoundTag(SECONDARY_HINT_TAG).getInteger(channel),
Items.feather.getDamage(masterStack));
ret.setTagCompound(masterStack.stackTagCompound);
return ret;
}
/**
* Check if given trigger item contains any subchannel
*
* @param masterStack trigger stack to check
* @return true if contains any subchannel
*/
public static boolean hasSubChannel(ItemStack masterStack) {
if (masterStack == null) throw new IllegalArgumentException();
return masterStack.hasTagCompound() && masterStack.stackTagCompound.hasKey(SECONDARY_HINT_TAG, TAG_COMPOUND);
}
/**
* Check if given trigger item contains specified subchannel
*
* @param masterStack trigger stack to check
* @param channel channel identifier. Note: all channel identifiers are supposed to be lower case and not empty.
* @return true if contains specified subchannel
*/
public static boolean hasSubChannel(ItemStack masterStack, String channel) {
if (StringUtils.isEmpty(channel) || masterStack == null) throw new IllegalArgumentException();
if (StructureLibAPI.isDebugEnabled() && !channel.toLowerCase(Locale.ROOT).equals(channel))
throw new IllegalArgumentException("Channel name can be lower case ONLY");
return !channel.isEmpty() && masterStack.hasTagCompound()
&& masterStack.stackTagCompound.hasKey(SECONDARY_HINT_TAG, TAG_COMPOUND)
&& masterStack.stackTagCompound.getCompoundTag(SECONDARY_HINT_TAG).hasKey(channel, NBT.TAG_INT);
}
/**
* Get the subchannel data from given trigger item. Will use master channel instead if not present.
*
* @param masterStack trigger stack to query from
* @param channel channel identifier. Note: all channel identifiers are supposed to be lower case and not empty.
* @return channel data
*/
public static int getChannelData(ItemStack masterStack, String channel) {
if (StringUtils.isEmpty(channel) || masterStack == null) throw new IllegalArgumentException();
if (StructureLibAPI.isDebugEnabled() && !channel.toLowerCase(Locale.ROOT).equals(channel))
throw new IllegalArgumentException("Channel name can be lower case ONLY");
if (!masterStack.hasTagCompound() || !masterStack.stackTagCompound.hasKey(SECONDARY_HINT_TAG, TAG_COMPOUND)
|| !masterStack.stackTagCompound.getCompoundTag(SECONDARY_HINT_TAG).hasKey(channel, NBT.TAG_INT))
return masterStack.stackSize;
return masterStack.stackTagCompound.getCompoundTag(SECONDARY_HINT_TAG).getInteger(channel);
}
/**
* Set the subchannel data on given trigger item
*
* @param masterStack trigger stack to check
* @param channel channel identifier. Note: all channel identifiers are supposed to be lower case and not empty.
* @param data subchannel data. should always be a positive value
*/
public static void setChannelData(ItemStack masterStack, String channel, int data) {
if (StringUtils.isEmpty(channel) || masterStack == null) throw new IllegalArgumentException();
if (StructureLibAPI.isDebugEnabled() && !channel.toLowerCase(Locale.ROOT).equals(channel))
throw new IllegalArgumentException("Channel name can be lower case ONLY");
if (data <= 0) throw new IllegalArgumentException();
if (masterStack.stackTagCompound == null) masterStack.stackTagCompound = new NBTTagCompound();
NBTTagCompound main = masterStack.stackTagCompound;
if (!main.hasKey(SECONDARY_HINT_TAG, TAG_COMPOUND)) main.setTag(SECONDARY_HINT_TAG, new NBTTagCompound());
main.getCompoundTag(SECONDARY_HINT_TAG).setInteger(channel, data);
}
/**
* Clear the given subchannel from given trigger item, if it exists
*
* @param masterStack trigger stack to unset
* @param channel channel identifier. Note: all channel identifiers are supposed to be lower case and not empty.
*/
public static void unsetChannelData(ItemStack masterStack, String channel) {
if (StringUtils.isEmpty(channel) || masterStack == null) throw new IllegalArgumentException();
if (StructureLibAPI.isDebugEnabled() && !channel.toLowerCase(Locale.ROOT).equals(channel))
throw new IllegalArgumentException("Channel name can be lower case ONLY");
if (masterStack.stackTagCompound == null) masterStack.stackTagCompound = new NBTTagCompound();
NBTTagCompound main = masterStack.stackTagCompound;
if (!main.hasKey(SECONDARY_HINT_TAG, TAG_COMPOUND)) main.setTag(SECONDARY_HINT_TAG, new NBTTagCompound());
NBTTagCompound tag = main.getCompoundTag(SECONDARY_HINT_TAG);
tag.removeTag(channel);
if (tag.hasNoTags()) main.removeTag(SECONDARY_HINT_TAG);
if (main.hasNoTags()) masterStack.stackTagCompound = null;
}
/**
* Wipe all subchannel data on given trigger item
*
* @param masterStack trigger stack to wipe
*/
public static void wipeChannelData(ItemStack masterStack) {
if (masterStack == null) throw new IllegalArgumentException();
if (masterStack.stackTagCompound != null) masterStack.stackTagCompound.removeTag(SECONDARY_HINT_TAG);
}
/**
* Iterate over all subchannel data on trigger stack. Does not include master channel!!
*
* @param masterStack trigger stack to check
* @return A java8 stream of pairs. Key is channel identifier and value is channel data. Pairs do not support
* mutation nor removal. Can still cause {@link java.util.ConcurrentModificationException} if underlying
* channel data is modified while stream is working.
*/
public static Stream<Entry<String, Integer>> iterateChannelData(ItemStack masterStack) {
if (!hasSubChannel(masterStack)) return Stream.empty();
NBTTagCompound tag = masterStack.stackTagCompound.getCompoundTag(SECONDARY_HINT_TAG);
return getTagKeys(tag).stream().map(s -> new ImmutablePair<>(s, tag.getInteger(s)));
}
/**
* Get the number of subchannels present on given trigger item. Does not include master channel.
*
* @param masterStack trigger stack to query from
* @return subchannel count
*/
public static int countChannelData(ItemStack masterStack) {
if (!hasSubChannel(masterStack)) return 0;
NBTTagCompound tag = masterStack.stackTagCompound.getCompoundTag(SECONDARY_HINT_TAG);
return tag.func_150296_c().size();
}
}
@@ -1,82 +1,123 @@
package com.gtnewhorizon.structurelib.alignment.constructable;
import com.gtnewhorizon.structurelib.StructureLib;
import com.gtnewhorizon.structurelib.StructureLibAPI;
import com.gtnewhorizon.structurelib.alignment.IAlignment;
import com.gtnewhorizon.structurelib.alignment.enumerable.ExtendedFacing;
import java.util.WeakHashMap;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ChatComponentTranslation;
import net.minecraft.world.World;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.common.util.ForgeDirection;
import com.gtnewhorizon.structurelib.ConfigurationHandler;
import com.gtnewhorizon.structurelib.StructureLib;
import com.gtnewhorizon.structurelib.StructureLibAPI;
import com.gtnewhorizon.structurelib.alignment.IAlignment;
import com.gtnewhorizon.structurelib.alignment.enumerable.ExtendedFacing;
import com.gtnewhorizon.structurelib.fluid.FluidSourceProviders;
import com.gtnewhorizon.structurelib.structure.IItemSource;
import com.gtnewhorizon.structurelib.structure.ISurvivalBuildEnvironment;
public class ConstructableUtility {
private ConstructableUtility() {
}
private static final WeakHashMap<EntityPlayerMP, Long> lastUse = new WeakHashMap<>();
private static long clientSideLastUse = 0;
public static boolean handle(ItemStack aStack, EntityPlayer aPlayer, World aWorld, int aX, int aY, int aZ, int aSide) {
private ConstructableUtility() {}
public static boolean handle(ItemStack aStack, EntityPlayer aPlayer, World aWorld, int aX, int aY, int aZ,
int aSide) {
StructureLibAPI.startHinting(aWorld);
boolean ret = handle0(aStack, aPlayer, aWorld, aX, aY, aZ, aSide);
StructureLibAPI.endHinting(aWorld);
return ret;
}
private static boolean handle0(ItemStack aStack, EntityPlayer aPlayer, World aWorld, int aX, int aY, int aZ, int aSide) {
private static boolean handle0(ItemStack aStack, EntityPlayer aPlayer, World aWorld, int aX, int aY, int aZ,
int aSide) {
TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ);
if (tTileEntity == null || aPlayer instanceof FakePlayer) {
return aPlayer instanceof EntityPlayerMP;
}
if (aPlayer instanceof EntityPlayerMP) {
//struct gen
if (aPlayer.isSneaking() && aPlayer.capabilities.isCreativeMode) {
if (tTileEntity instanceof IConstructableProvider) {
IConstructable constructable = ((IConstructableProvider) tTileEntity).getConstructable();
if (constructable != null) {
constructable.construct(aStack, false);
}
} else if (tTileEntity instanceof IConstructable) {
((IConstructable) tTileEntity).construct(aStack, false);
} else if (IMultiblockInfoContainer.contains(tTileEntity.getClass())) {
IMultiblockInfoContainer<TileEntity> iMultiblockInfoContainer = IMultiblockInfoContainer.get(tTileEntity.getClass());
if (tTileEntity instanceof IAlignment) {
iMultiblockInfoContainer.construct(aStack, false, tTileEntity,
((IAlignment) tTileEntity).getExtendedFacing());
} else {
iMultiblockInfoContainer.construct(aStack, false, tTileEntity,
ExtendedFacing.of(ForgeDirection.getOrientation(aSide)));
}
// not sneaking - client side will generate hologram. nothing to do on server side
if (!aPlayer.isSneaking()) return true;
long timePast = System.currentTimeMillis() - getLastUseMilis(aPlayer);
if (timePast < ConfigurationHandler.INSTANCE.getAutoPlaceInterval()) {
aPlayer.addChatComponentMessage(
new ChatComponentTranslation(
"item.structurelib.constructableTrigger.too_fast",
ConfigurationHandler.INSTANCE.getAutoPlaceInterval() - timePast));
return true;
}
} else if (!StructureLib.isCurrentPlayer(aPlayer)) {
return false;
}
IConstructable constructable = null;
if (tTileEntity instanceof IConstructableProvider)
constructable = ((IConstructableProvider) tTileEntity).getConstructable();
else if (tTileEntity instanceof IConstructable) {
constructable = (IConstructable) tTileEntity;
} else if (IMultiblockInfoContainer.contains(tTileEntity.getClass())) {
ExtendedFacing facing = tTileEntity instanceof IAlignment ? ((IAlignment) tTileEntity).getExtendedFacing()
: ExtendedFacing.of(ForgeDirection.getOrientation(aSide));
constructable = IMultiblockInfoContainer.<TileEntity>get(tTileEntity.getClass())
.toConstructable(tTileEntity, facing);
}
if (constructable == null) return false;
if (aPlayer instanceof EntityPlayerMP playerMP) {
// server side and sneaking (already checked above)
// do construct
if (aPlayer.capabilities.isCreativeMode) {
constructable.construct(aStack, false);
} else if (constructable instanceof ISurvivalConstructable) {
int built = ((ISurvivalConstructable) constructable).survivalConstruct(
aStack,
ConfigurationHandler.INSTANCE.getAutoPlaceBudget(),
ISurvivalBuildEnvironment.create(
IItemSource.fromPlayer(playerMP),
// What the player can offer: every registered fluid source provider, e.g. the ME
// network
// behind a wireless terminal they have on them, and then the fluid they are carrying.
FluidSourceProviders.getSourceFor(playerMP),
playerMP));
if (built > 0) {
playerMP.addChatMessage(new ChatComponentTranslation("structurelib.autoplace.built_stat", built));
} else if (built == -1) {
playerMP.addChatMessage(new ChatComponentTranslation("structurelib.autoplace.complete"));
}
setLastUseMilis(aPlayer);
} else {
playerMP.addChatMessage(new ChatComponentTranslation("structurelib.autoplace.error.not_enabled"));
}
return true;
} else if (StructureLib.isCurrentPlayer(aPlayer)) {//particles and text client side
//if ((!aPlayer.isSneaking() || !aPlayer.capabilities.isCreativeMode)) {
if (tTileEntity instanceof IConstructableProvider) {
IConstructable constructable = ((IConstructableProvider) tTileEntity).getConstructable();
if (constructable != null) {
constructable.construct(aStack, true);
StructureLib.addClientSideChatMessages(constructable.getStructureDescription(aStack));
}
} else if (tTileEntity instanceof IConstructable) {
IConstructable constructable = (IConstructable) tTileEntity;
constructable.construct(aStack, true);
StructureLib.addClientSideChatMessages(constructable.getStructureDescription(aStack));
return false;
} else if (IMultiblockInfoContainer.contains(tTileEntity.getClass())) {
IMultiblockInfoContainer<TileEntity> iMultiblockInfoContainer = IMultiblockInfoContainer.get(tTileEntity.getClass());
if (tTileEntity instanceof IAlignment) {
iMultiblockInfoContainer.construct(aStack, true, tTileEntity,
((IAlignment) tTileEntity).getExtendedFacing());
} else {
iMultiblockInfoContainer.construct(aStack, true, tTileEntity,
ExtendedFacing.of(ForgeDirection.getOrientation(aSide)));
}
StructureLib.addClientSideChatMessages(IMultiblockInfoContainer.get(tTileEntity.getClass()).getDescription(aStack));
return false;
}
}
// client side
// particles and text
constructable.construct(aStack, true);
if (System.currentTimeMillis() - getLastUseMilis(aPlayer) >= 300)
StructureLib.addClientSideChatMessages(constructable.getStructureDescription(aStack));
setLastUseMilis(aPlayer);
return false;
}
private static void setLastUseMilis(EntityPlayer aPlayer) {
if (!(aPlayer instanceof EntityPlayerMP))
// assume client side
clientSideLastUse = System.currentTimeMillis();
else lastUse.put((EntityPlayerMP) aPlayer, System.currentTimeMillis());
}
private static long getLastUseMilis(EntityPlayer aPlayer) {
if (!(aPlayer instanceof EntityPlayerMP))
// assume client side
return clientSideLastUse;
return lastUse.getOrDefault(aPlayer, 0L);
}
}
@@ -1,16 +1,26 @@
package com.gtnewhorizon.structurelib.alignment.constructable;
import net.minecraft.item.ItemStack;
import com.gtnewhorizon.structurelib.structure.IStructureDefinition;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.item.ItemStack;
/**
* Created by Tec on 24.03.2017.
*/
public interface IConstructable {
void construct(ItemStack stackSize, boolean hintsOnly);
/**
* Get the structure definition used for this constructable. Can be null if this constructable is not backed by one.
*/
default IStructureDefinition<?> getStructureDefinition() {
return null;
}
@SideOnly(Side.CLIENT)
String[] getStructureDescription(ItemStack stackSize);
}
@@ -6,9 +6,10 @@ import javax.annotation.Nullable;
* Implement this interface if this tile entity MIGHT be constructable
*/
public interface IConstructableProvider {
/**
* @return null if not constructable, an instance otherwise.
*/
@Nullable
IConstructable getConstructable();
/**
* @return null if not constructable, an instance otherwise.
*/
@Nullable
IConstructable getConstructable();
}
@@ -1,17 +1,25 @@
package com.gtnewhorizon.structurelib.alignment.constructable;
import com.gtnewhorizon.structurelib.alignment.enumerable.ExtendedFacing;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.HashMap;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import java.util.HashMap;
import com.gtnewhorizon.structurelib.alignment.enumerable.ExtendedFacing;
import com.gtnewhorizon.structurelib.structure.AutoPlaceEnvironment;
import com.gtnewhorizon.structurelib.structure.IItemSource;
import com.gtnewhorizon.structurelib.structure.ISurvivalBuildEnvironment;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
/**
* To implement IConstructable on not own TileEntities
*/
public interface IMultiblockInfoContainer<T> {
HashMap<String, IMultiblockInfoContainer<?>> MULTIBLOCK_MAP = new HashMap<>();
/**
@@ -33,6 +41,47 @@ public interface IMultiblockInfoContainer<T> {
void construct(ItemStack stackSize, boolean hintsOnly, T tileEntity, ExtendedFacing aSide);
/**
* Construct the structure using
* {@link com.gtnewhorizon.structurelib.structure.IStructureElement#survivalPlaceBlock(Object, World, int, int, int, ItemStack, AutoPlaceEnvironment)}
*
* @return -1 if done, a helping pointer
*/
int survivalConstruct(ItemStack stackSize, int elementBudge, ISurvivalBuildEnvironment env, T tileEntity,
ExtendedFacing aSide);
@SideOnly(Side.CLIENT)
String[] getDescription(ItemStack stackSize);
default ISurvivalConstructable toConstructable(T tileEntity, ExtendedFacing aSide) {
return new ISurvivalConstructable() {
@Override
public int survivalConstruct(ItemStack stackSize, int elementBudget, ISurvivalBuildEnvironment env) {
return IMultiblockInfoContainer.this
.survivalConstruct(stackSize, elementBudget, env, tileEntity, aSide);
}
@Override
public int survivalConstruct(ItemStack stackSize, int elementBudget, IItemSource source,
EntityPlayerMP actor) {
return IMultiblockInfoContainer.this.survivalConstruct(
stackSize,
elementBudget,
ISurvivalBuildEnvironment.create(source, actor),
tileEntity,
aSide);
}
@Override
public void construct(ItemStack stackSize, boolean hintsOnly) {
IMultiblockInfoContainer.this.construct(stackSize, hintsOnly, tileEntity, aSide);
}
@Override
public String[] getStructureDescription(ItemStack stackSize) {
return IMultiblockInfoContainer.this.getDescription(stackSize);
}
};
}
}
@@ -0,0 +1,85 @@
package com.gtnewhorizon.structurelib.alignment.constructable;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import com.gtnewhorizon.structurelib.alignment.enumerable.ExtendedFacing;
import com.gtnewhorizon.structurelib.structure.AutoPlaceEnvironment;
import com.gtnewhorizon.structurelib.structure.IItemSource;
import com.gtnewhorizon.structurelib.structure.ISurvivalBuildEnvironment;
/**
* An extension to {@link IConstructable}. Tile Entities (or delegates returned by
* {@link IConstructableProvider#getConstructable()} should implement this interface to allow third party tools and
* StructureLib builtin constructable tools to trigger autoplace in survival mode.
* <p>
* While not originally planned, a creative player can also use this interface to trigger autoplace by using an
* {@link IItemSource} with every possible items in the game.
*/
public interface ISurvivalConstructable extends IConstructable {
/**
* End player might want to disable this hack if it turns out to be too crashy
*/
boolean DISABLE_HACKY_MIGRATION_CODE = Boolean.getBoolean("structurelib.disable_isc_migration_hack");
/**
* Construct the structure using
* {@link com.gtnewhorizon.structurelib.structure.IStructureElement#survivalPlaceBlock(Object, World, int, int, int, ItemStack, IItemSource, EntityPlayerMP, java.util.function.Consumer)}
* or
* {@link com.gtnewhorizon.structurelib.structure.IStructureDefinition#survivalBuild(Object, ItemStack, String, World, ExtendedFacing, int, int, int, int, int, int, int, IItemSource, EntityPlayerMP, boolean)}
*
* @param elementBudget The server configured element budget. The implementor can choose to tune this up a bit if
* the structure is too big, but generally should not be a 4 digits number to not overwhelm the
* server
* @return -1 if done, otherwise number of elements placed this round
*/
@Deprecated
default int survivalConstruct(ItemStack stackSize, int elementBudget, IItemSource source, EntityPlayerMP actor) {
return survivalConstruct(stackSize, elementBudget, ISurvivalBuildEnvironment.create(source, actor));
}
/**
* Construct the structure using
* {@link com.gtnewhorizon.structurelib.structure.IStructureElement#survivalPlaceBlock(Object, World, int, int, int, ItemStack, AutoPlaceEnvironment)}
* or
* {@link com.gtnewhorizon.structurelib.structure.IStructureDefinition#survivalBuild(Object, ItemStack, String, World, ExtendedFacing, int, int, int, int, int, int, int, ISurvivalBuildEnvironment, boolean)}
*
* @param elementBudget The server configured element budget. The implementor can choose to tune this up a bit if
* the structure is too big, but generally should not be a 4 digits number to not overwhelm the
* server
* @return -1 if done, -2 if not supported (e.g. due to an incompatible change in the API of env, otherwise number
* of elements placed this round
*/
default int survivalConstruct(ItemStack stackSize, int elementBudget, ISurvivalBuildEnvironment env) {
EntityPlayer actor = env.getActor();
if (actor instanceof EntityPlayerMP)
return survivalConstruct(stackSize, elementBudget, env.getSource(), (EntityPlayerMP) actor);
else if (!DISABLE_HACKY_MIGRATION_CODE && __get_player() == null) {
// as far as I know, no implementor would actually do anything to actor beyond passing it down to
// IStructureDefinition, so it's probably fine to proceed like this
GlobalStates.entityPlayer.set(env.getActor());
try {
return survivalConstruct(stackSize, elementBudget, env.getSource(), null);
} finally {
GlobalStates.entityPlayer.remove();
}
}
return -2;
}
/**
* Internal hack. Do not use.
*/
@Deprecated
static EntityPlayer __get_player() {
return GlobalStates.entityPlayer.get();
}
}
class GlobalStates {
public static final ThreadLocal<EntityPlayer> entityPlayer = new ThreadLocal<>();
}
@@ -0,0 +1,4 @@
/**
* This package contains interfaces and utility methods for autobuilding a structure.
*/
package com.gtnewhorizon.structurelib.alignment.constructable;
@@ -1,9 +1,16 @@
package com.gtnewhorizon.structurelib.alignment.enumerable;
import com.gtnewhorizon.structurelib.util.Vec3Impl;
import java.util.Arrays;
import java.util.Map;
import java.util.function.Function;
import java.util.stream.Collectors;
import net.minecraftforge.common.util.ForgeDirection;
import com.gtnewhorizon.structurelib.util.Vec3Impl;
public enum Direction {
DOWN(ForgeDirection.DOWN),
UP(ForgeDirection.UP),
NORTH(ForgeDirection.NORTH),
@@ -13,11 +20,13 @@ public enum Direction {
private final ForgeDirection forgeDirection;
private final Vec3Impl axisVector;
public static final Direction[] VALUES=values();
public static final Direction[] VALUES = values();
private static final Map<Vec3Impl, Direction> reverseMap = Arrays.stream(VALUES)
.collect(Collectors.toMap(d -> d.axisVector, Function.identity()));
Direction(ForgeDirection forgeDirection) {
this.forgeDirection = forgeDirection;
axisVector=new Vec3Impl(forgeDirection.offsetX,forgeDirection.offsetY,forgeDirection.offsetZ);
axisVector = Vec3Impl.getFromPool(forgeDirection.offsetX, forgeDirection.offsetY, forgeDirection.offsetZ);
}
public ForgeDirection getForgeDirection() {
@@ -28,7 +37,11 @@ public enum Direction {
return axisVector;
}
public static Vec3Impl getAxisVector(ForgeDirection forgeDirection){
public static Vec3Impl getAxisVector(ForgeDirection forgeDirection) {
return VALUES[forgeDirection.ordinal()].axisVector;
}
public static Direction getByAxisVector(Vec3Impl vec3) {
return reverseMap.get(vec3);
}
}
@@ -1,21 +1,33 @@
package com.gtnewhorizon.structurelib.alignment.enumerable;
import com.google.common.collect.ImmutableSet;
import com.gtnewhorizon.structurelib.alignment.IAlignment;
import com.gtnewhorizon.structurelib.alignment.IntegerAxisSwap;
import com.gtnewhorizon.structurelib.util.Vec3Impl;
import net.minecraft.util.Vec3;
import net.minecraftforge.common.util.ForgeDirection;
import java.util.*;
import static com.gtnewhorizon.structurelib.alignment.IAlignment.FLIPS_COUNT;
import static com.gtnewhorizon.structurelib.alignment.IAlignment.ROTATIONS_COUNT;
import static java.lang.Math.abs;
import static java.util.Arrays.stream;
import static java.util.stream.Collectors.*;
import static java.util.stream.Collectors.collectingAndThen;
import static java.util.stream.Collectors.groupingBy;
import static java.util.stream.Collectors.toMap;
import static java.util.stream.Collectors.toSet;
import java.util.ArrayList;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.List;
import java.util.Locale;
import java.util.Map;
import java.util.Random;
import net.minecraft.util.StatCollector;
import net.minecraft.util.Vec3;
import net.minecraftforge.common.util.ForgeDirection;
import com.google.common.collect.ImmutableSet;
import com.gtnewhorizon.structurelib.alignment.IAlignment;
import com.gtnewhorizon.structurelib.alignment.IntegerAxisSwap;
import com.gtnewhorizon.structurelib.util.Vec3Impl;
public enum ExtendedFacing {
DOWN_NORMAL_NONE("down normal none"),
DOWN_NORMAL_HORIZONTAL("down normal horizontal"),
DOWN_NORMAL_VERTICAL("down normal vertical"),
@@ -113,13 +125,14 @@ public enum ExtendedFacing {
EAST_COUNTER_CLOCKWISE_VERTICAL("east counter clockwise vertical"),
EAST_COUNTER_CLOCKWISE_BOTH("east counter clockwise both");
public static final ExtendedFacing DEFAULT=NORTH_NORMAL_NONE;
public static final ExtendedFacing DEFAULT = NORTH_NORMAL_NONE;
public static final ExtendedFacing[] VALUES = values();
public static final Map<ForgeDirection, List<ExtendedFacing>> FOR_FACING=new HashMap<>();
public static final Map<ForgeDirection, List<ExtendedFacing>> FOR_FACING = new HashMap<>();
public static final int STATES_COUNT = VALUES.length;
static {
stream(values()).forEach(extendedFacing ->
FOR_FACING.compute(extendedFacing.direction, ((forgeDirection, extendedFacings) -> {
stream(values()).forEach(
extendedFacing -> FOR_FACING.compute(extendedFacing.direction, ((forgeDirection, extendedFacings) -> {
if (extendedFacings == null) {
extendedFacings = new ArrayList<>();
}
@@ -128,10 +141,24 @@ public enum ExtendedFacing {
})));
}
private static final Map<String, ExtendedFacing> NAME_LOOKUP = stream(VALUES).collect(toMap(ExtendedFacing::getName2, (extendedFacing) -> extendedFacing));
private static final EnumMap<ForgeDirection, ImmutableSet<ExtendedFacing>> LOOKUP_BY_DIRECTION = stream(VALUES).collect(groupingBy(ExtendedFacing::getDirection, () -> new EnumMap<>(ForgeDirection.class), collectingAndThen(toSet(), ImmutableSet::copyOf)));
private static final EnumMap<Rotation, ImmutableSet<ExtendedFacing>> LOOKUP_BY_ROTATION = stream(VALUES).collect(groupingBy(ExtendedFacing::getRotation, () -> new EnumMap<>(Rotation.class), collectingAndThen(toSet(), ImmutableSet::copyOf)));
private static final EnumMap<Flip, ImmutableSet<ExtendedFacing>> LOOKUP_BY_FLIP = stream(VALUES).collect(groupingBy(ExtendedFacing::getFlip, () -> new EnumMap<>(Flip.class), collectingAndThen(toSet(), ImmutableSet::copyOf)));
private static final Map<String, ExtendedFacing> NAME_LOOKUP = stream(VALUES)
.collect(toMap(ExtendedFacing::getName2, (extendedFacing) -> extendedFacing));
private static final EnumMap<ForgeDirection, ImmutableSet<ExtendedFacing>> LOOKUP_BY_DIRECTION = stream(VALUES)
.collect(
groupingBy(
ExtendedFacing::getDirection,
() -> new EnumMap<>(ForgeDirection.class),
collectingAndThen(toSet(), ImmutableSet::copyOf)));
private static final EnumMap<Rotation, ImmutableSet<ExtendedFacing>> LOOKUP_BY_ROTATION = stream(VALUES).collect(
groupingBy(
ExtendedFacing::getRotation,
() -> new EnumMap<>(Rotation.class),
collectingAndThen(toSet(), ImmutableSet::copyOf)));
private static final EnumMap<Flip, ImmutableSet<ExtendedFacing>> LOOKUP_BY_FLIP = stream(VALUES).collect(
groupingBy(
ExtendedFacing::getFlip,
() -> new EnumMap<>(Flip.class),
collectingAndThen(toSet(), ImmutableSet::copyOf)));
private final ForgeDirection direction;
private final ForgeDirection a, b, c;
private final Rotation rotation;
@@ -142,133 +169,146 @@ public enum ExtendedFacing {
ExtendedFacing(String name) {
this.name = name;
direction= Direction.VALUES[ordinal()/(ROTATIONS_COUNT*FLIPS_COUNT)].getForgeDirection();
rotation=Rotation.VALUES[ordinal()/FLIPS_COUNT-direction.ordinal()*ROTATIONS_COUNT];
flip=Flip.VALUES[ordinal()%FLIPS_COUNT];
ForgeDirection a,b,c;
switch (direction){
direction = Direction.VALUES[ordinal() / (ROTATIONS_COUNT * FLIPS_COUNT)].getForgeDirection();
rotation = Rotation.VALUES[ordinal() / FLIPS_COUNT - direction.ordinal() * ROTATIONS_COUNT];
flip = Flip.VALUES[ordinal() % FLIPS_COUNT];
ForgeDirection a, b, c;
switch (direction) {
case DOWN:
a= ForgeDirection.WEST;
b= ForgeDirection.SOUTH;
c= ForgeDirection.UP;
a = ForgeDirection.WEST;
b = ForgeDirection.SOUTH;
c = ForgeDirection.UP;
break;
case UP:
a= ForgeDirection.EAST;
b= ForgeDirection.SOUTH;
c= ForgeDirection.DOWN;
a = ForgeDirection.EAST;
b = ForgeDirection.SOUTH;
c = ForgeDirection.DOWN;
break;
case NORTH:
a= ForgeDirection.WEST;
b= ForgeDirection.DOWN;
c= ForgeDirection.SOUTH;
a = ForgeDirection.WEST;
b = ForgeDirection.DOWN;
c = ForgeDirection.SOUTH;
break;
case SOUTH:
a= ForgeDirection.EAST;
b= ForgeDirection.DOWN;
c= ForgeDirection.NORTH;
a = ForgeDirection.EAST;
b = ForgeDirection.DOWN;
c = ForgeDirection.NORTH;
break;
case WEST:
a= ForgeDirection.SOUTH;
b= ForgeDirection.DOWN;
c= ForgeDirection.EAST;
a = ForgeDirection.SOUTH;
b = ForgeDirection.DOWN;
c = ForgeDirection.EAST;
break;
case EAST:
a= ForgeDirection.NORTH;
b= ForgeDirection.DOWN;
c= ForgeDirection.WEST;
a = ForgeDirection.NORTH;
b = ForgeDirection.DOWN;
c = ForgeDirection.WEST;
break;
default:throw new RuntimeException("Is impossible...");
default:
throw new RuntimeException("Is impossible...");
}
switch (flip){//This duplicates some axis swaps since flip boolean would do, but seems more convenient to use
switch (flip) { // This duplicates some axis swaps since flip boolean would do, but seems more convenient to use
case HORIZONTAL:
a=a.getOpposite();
a = a.getOpposite();
break;
case BOTH:
a=a.getOpposite();
a = a.getOpposite();
case VERTICAL:
b=b.getOpposite();
b = b.getOpposite();
break;
case NONE: break;
default:throw new RuntimeException("Even more impossible...");
case NONE:
break;
default:
throw new RuntimeException("Even more impossible...");
}
switch (rotation) {
case CLOCKWISE: {
ForgeDirection _a=a;
a =b;
b =_a.getOpposite();
ForgeDirection _a = a;
a = b;
b = _a.getOpposite();
break;
}
case UPSIDE_DOWN:
a=a.getOpposite();
b=b.getOpposite();
a = a.getOpposite();
b = b.getOpposite();
break;
case COUNTER_CLOCKWISE: {
ForgeDirection _a=a;
a =b.getOpposite();
b =_a;
ForgeDirection _a = a;
a = b.getOpposite();
b = _a;
break;
}
case NORMAL: break;
case NORMAL:
break;
default:
throw new RuntimeException("More impossible...");
}
this.a=a;
this.b=b;
this.c=c;
integerAxisSwap =new IntegerAxisSwap(a,b,c);
this.a = a;
this.b = b;
this.c = c;
integerAxisSwap = new IntegerAxisSwap(a, b, c);
}
public static ExtendedFacing of(ForgeDirection direction, Rotation rotation, Flip flip){
if(direction==ForgeDirection.UNKNOWN){
public static ExtendedFacing of(ForgeDirection direction, Rotation rotation, Flip flip) {
if (direction == ForgeDirection.UNKNOWN) {
return VALUES[IAlignment.getAlignmentIndex(ForgeDirection.NORTH, rotation, flip)];
}
return VALUES[IAlignment.getAlignmentIndex(direction, rotation, flip)];
}
public static ExtendedFacing of(ForgeDirection direction){
if(direction==ForgeDirection.UNKNOWN){
public static ExtendedFacing of(ForgeDirection direction) {
if (direction == ForgeDirection.UNKNOWN) {
return DEFAULT;
}
return VALUES[IAlignment.getAlignmentIndex(direction, Rotation.NORMAL, Flip.NONE)];
}
public static ImmutableSet<ExtendedFacing> getAllWith(ForgeDirection direction) { return LOOKUP_BY_DIRECTION.get(direction);}
public static ImmutableSet<ExtendedFacing> getAllWith(Rotation rotation) { return LOOKUP_BY_ROTATION.get(rotation);}
public static ImmutableSet<ExtendedFacing> getAllWith(Flip flip) { return LOOKUP_BY_FLIP.get(flip);}
public ExtendedFacing with(ForgeDirection direction){
return of(direction,rotation,flip);
public static ImmutableSet<ExtendedFacing> getAllWith(ForgeDirection direction) {
return LOOKUP_BY_DIRECTION.get(direction);
}
public ExtendedFacing with(Rotation rotation){
return of(direction,rotation,flip);
public static ImmutableSet<ExtendedFacing> getAllWith(Rotation rotation) {
return LOOKUP_BY_ROTATION.get(rotation);
}
public ExtendedFacing with(Flip flip){
return of(direction,rotation,flip);
public static ImmutableSet<ExtendedFacing> getAllWith(Flip flip) {
return LOOKUP_BY_FLIP.get(flip);
}
public ExtendedFacing with(ForgeDirection direction) {
return of(direction, rotation, flip);
}
public ExtendedFacing with(Rotation rotation) {
return of(direction, rotation, flip);
}
public ExtendedFacing with(Flip flip) {
return of(direction, rotation, flip);
}
public ExtendedFacing getOppositeDirection() {
return of(direction.getOpposite(),rotation,flip);
return of(direction.getOpposite(), rotation, flip);
}
public ExtendedFacing getOppositeRotation() {
return of(direction,rotation.getOpposite(),flip);
return of(direction, rotation.getOpposite(), flip);
}
public ExtendedFacing getOppositeFlip() {
return of(direction,rotation,flip.getOpposite());
return of(direction, rotation, flip.getOpposite());
}
/**
* Gets the same effective facing achieved by different rot/flip combo
*
* @return same effective facing, but different enum value
*/
public ExtendedFacing getDuplicate(){
return of(direction,rotation.getOpposite(),flip.getOpposite());
public ExtendedFacing getDuplicate() {
return of(direction, rotation.getOpposite(), flip.getOpposite());
}
public int getIndex(){
public int getIndex() {
return ordinal();
}
@@ -276,6 +316,10 @@ public enum ExtendedFacing {
return this.name;
}
public String getLocalizedName() {
return StatCollector.translateToLocal("structurelib.facing." + getIndex());
}
public static ExtendedFacing byName(String name) {
return name == null ? null : NAME_LOOKUP.get(name.toLowerCase(Locale.ROOT));
}
@@ -301,40 +345,69 @@ public enum ExtendedFacing {
}
/**
* Translates relative to front facing offset to world offset
* @param abcOffset A,B,C offset (facing relative L-->R,U-->D,F-->B)
* @return X,Y,Z offset in world
* Translates relative to front facing offset to world offset
*
* @param abcOffset A,B,C offset (facing relative {@code L-->R,U-->D,F-->B})
* @return X, Y, Z offset in world
*/
public Vec3 getWorldOffset(Vec3 abcOffset) {
return integerAxisSwap.inverseTranslate(abcOffset);
}
public Vec3Impl getWorldOffset(Vec3Impl abcOffset) {
return integerAxisSwap.inverseTranslate(abcOffset);
}
public void getWorldOffset(int[] point,int[] out){
integerAxisSwap.inverseTranslate(point,out);
}
public void getWorldOffset(double[] point,double[] out){
integerAxisSwap.inverseTranslate(point,out);
public void getWorldOffset(int[] point, int[] out) {
integerAxisSwap.inverseTranslate(point, out);
}
public void getWorldOffset(double[] point, double[] out) {
integerAxisSwap.inverseTranslate(point, out);
}
/**
* Translates world offset to relative front facing offset
* @param xyzOffset X,Y,Z offset in world
* @return A,B,C offset (facing relative L-->R,U-->D,F-->B)
* do note the ABC coordinate system is (X, -Y, Z).
*/
public Vec3 getOffsetABC(Vec3 xyzOffset){
public ForgeDirection getWorldDirection(ForgeDirection abcDirection) {
switch (abcDirection) {
case NORTH:
return getRelativeForwardInWorld();
case SOUTH:
return getRelativeBackInWorld();
case UP:
return getRelativeDownInWorld();
case DOWN:
return getRelativeUpInWorld();
case EAST:
return getRelativeLeftInWorld();
case WEST:
return getRelativeRightInWorld();
default:
return ForgeDirection.UNKNOWN;
}
}
/**
* Translates world offset to relative front facing offset
*
* @param xyzOffset X,Y,Z offset in world
* @return A, B, C offset (facing relative {@code L-->R,U-->D,F-->B})
*/
public Vec3 getOffsetABC(Vec3 xyzOffset) {
return integerAxisSwap.translate(xyzOffset);
}
public Vec3Impl getOffsetABC(Vec3Impl xyzOffset){
public Vec3Impl getOffsetABC(Vec3Impl xyzOffset) {
return integerAxisSwap.translate(xyzOffset);
}
public void getOffsetABC(int[] point,int[] out){
integerAxisSwap.translate(point,out);
public void getOffsetABC(int[] point, int[] out) {
integerAxisSwap.translate(point, out);
}
public void getOffsetABC(double[] point,double[] out){
integerAxisSwap.translate(point,out);
public void getOffsetABC(double[] point, double[] out) {
integerAxisSwap.translate(point, out);
}
public IntegerAxisSwap getIntegerAxisSwap() {
@@ -1,15 +1,17 @@
package com.gtnewhorizon.structurelib.alignment.enumerable;
import javax.annotation.Nonnull;
import java.util.Locale;
import java.util.Map;
import java.util.Random;
import static java.lang.Math.abs;
import static java.util.Arrays.stream;
import static java.util.stream.Collectors.toMap;
import java.util.Locale;
import java.util.Map;
import java.util.Random;
import javax.annotation.Nonnull;
public enum Flip {
NONE(3, "none"),
HORIZONTAL(2, "horizontal"),
VERTICAL(1, "vertical"),
@@ -26,7 +28,7 @@ public enum Flip {
this.name = nameIn;
}
public int getIndex(){
public int getIndex() {
return ordinal();
}
@@ -58,19 +60,19 @@ public enum Flip {
return this.name;
}
public boolean isNotFlipped(){
return this==NONE;
public boolean isNotFlipped() {
return this == NONE;
}
public boolean isBothFlipped(){
return this==BOTH;
public boolean isBothFlipped() {
return this == BOTH;
}
public boolean isHorizontallyFlipped() {
return this==HORIZONTAL || isBothFlipped();
return this == HORIZONTAL || isBothFlipped();
}
public boolean isVerticallyFliped() {
return this==VERTICAL || isBothFlipped();
return this == VERTICAL || isBothFlipped();
}
}
@@ -1,15 +1,17 @@
package com.gtnewhorizon.structurelib.alignment.enumerable;
import javax.annotation.Nonnull;
import java.util.Locale;
import java.util.Map;
import java.util.Random;
import static java.lang.Math.abs;
import static java.util.Arrays.stream;
import static java.util.stream.Collectors.toMap;
import java.util.Locale;
import java.util.Map;
import java.util.Random;
import javax.annotation.Nonnull;
public enum Rotation {
NORMAL(2, "normal"),
CLOCKWISE(3, "clockwise"),
UPSIDE_DOWN(0, "upside down"),
@@ -19,14 +21,15 @@ public enum Rotation {
private final String name;
public static final Rotation[] VALUES = values();
private static final Map<String, Rotation> NAME_LOOKUP = stream(VALUES).collect(toMap(Rotation::getName2, (rotation) -> rotation));
private static final Map<String, Rotation> NAME_LOOKUP = stream(VALUES)
.collect(toMap(Rotation::getName2, (rotation) -> rotation));
Rotation(int oppositeIn, String nameIn) {
this.opposite = oppositeIn;
this.name = nameIn;
}
public int getIndex(){
public int getIndex() {
return ordinal();
}
@@ -58,19 +61,19 @@ public enum Rotation {
return this.name;
}
public boolean isNotRotated(){
return this==NORMAL;
public boolean isNotRotated() {
return this == NORMAL;
}
public boolean isClockwise(){
return this==CLOCKWISE;
public boolean isClockwise() {
return this == CLOCKWISE;
}
public boolean isCounterClockwise(){
return this==COUNTER_CLOCKWISE;
public boolean isCounterClockwise() {
return this == COUNTER_CLOCKWISE;
}
public boolean isUpsideDown(){
return this==UPSIDE_DOWN;
public boolean isUpsideDown() {
return this == UPSIDE_DOWN;
}
}
@@ -1,5 +1,7 @@
/**
* All public stuff in this package and its subpackages are considered part of the public API.
* Backwards compatibility is maintained to the maximum extend possible.
* This package provide a framework for rotating a given block, or a multiblock structure.
* <p>
* All public stuff in this package and its subpackages are considered part of the public API. Backwards compatibility
* is maintained to the maximum extend possible.
*/
package com.gtnewhorizon.structurelib.alignment;
package com.gtnewhorizon.structurelib.alignment;
@@ -1,9 +1,7 @@
package com.gtnewhorizon.structurelib.block;
import com.gtnewhorizon.structurelib.StructureLib;
import com.gtnewhorizon.structurelib.StructureLibAPI;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
@@ -13,55 +11,63 @@ import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import java.util.List;
import com.gtnewhorizon.structurelib.StructureLib;
import com.gtnewhorizon.structurelib.StructureLibAPI;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockHint extends Block {
private static final IIcon[] hint = new IIcon[16];
public BlockHint() {
super(Material.iron);
setBlockName("structurelib.blockhint");
setCreativeTab(StructureLib.creativeTab);
}
private static final IIcon[] hint = new IIcon[16];
@Override
public void registerBlockIcons(IIconRegister aIconRegister) {
//super.registerBlockIcons(aIconRegister);
hint[0] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_0");
hint[1] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_1");
hint[2] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_2");
hint[3] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_3");
hint[4] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_4");
hint[5] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_5");
hint[6] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_6");
hint[7] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_7");
hint[8] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_8");
hint[9] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_9");
hint[10] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_10");
hint[11] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_11");
hint[12] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_DEFAULT");
hint[13] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_AIR");
hint[14] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_NOAIR");
hint[15] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_ERROR");
}
public BlockHint() {
super(Material.iron);
setBlockName("structurelib.blockhint");
setCreativeTab(StructureLib.creativeTab);
}
@Override
public IIcon getIcon(int aSide, int aMeta) {
return hint[aMeta];
}
@Override
public void registerBlockIcons(IIconRegister aIconRegister) {
// super.registerBlockIcons(aIconRegister);
hint[0] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_0");
hint[1] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_1");
hint[2] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_2");
hint[3] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_3");
hint[4] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_4");
hint[5] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_5");
hint[6] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_6");
hint[7] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_7");
hint[8] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_8");
hint[9] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_9");
hint[10] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_10");
hint[11] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_11");
hint[12] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_DEFAULT");
hint[13] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_AIR");
hint[14] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_NOAIR");
hint[15] = aIconRegister.registerIcon(StructureLibAPI.MOD_ID + ":iconsets/HINT_ERROR");
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getIcon(IBlockAccess aWorld, int xCoord, int yCoord, int zCoord, int aSide) {
int tMeta = aWorld.getBlockMetadata(xCoord, yCoord, zCoord);
return getIcon(aSide, tMeta);
}
@Override
public IIcon getIcon(int aSide, int aMeta) {
// For numbered hints, top and bottom are blank
if (aSide <= 1 && aMeta <= 11) {
return hint[13];
}
return hint[aMeta];
}
@Override
@SuppressWarnings("unchecked")
public void getSubBlocks(Item aItem, CreativeTabs par2CreativeTabs, List aList) {
for (int i = 0; i <= 15; i++) {
aList.add(new ItemStack(aItem, 1, i));
}
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getIcon(IBlockAccess aWorld, int xCoord, int yCoord, int zCoord, int aSide) {
int tMeta = aWorld.getBlockMetadata(xCoord, yCoord, zCoord);
return getIcon(aSide, tMeta);
}
@Override
public void getSubBlocks(Item item, CreativeTabs tab, List<ItemStack> list) {
for (int i = 0; i <= 15; i++) {
list.add(new ItemStack(item, 1, i));
}
}
}
@@ -0,0 +1,119 @@
package com.gtnewhorizon.structurelib.command;
import java.util.Arrays;
import java.util.List;
import java.util.stream.Collectors;
import net.minecraft.command.CommandBase;
import net.minecraft.command.ICommandSender;
import net.minecraft.command.WrongUsageException;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ChatComponentText;
import net.minecraft.util.ChatComponentTranslation;
import com.gtnewhorizon.structurelib.alignment.constructable.ChannelDataAccessor;
import com.gtnewhorizon.structurelib.item.ItemConstructableTrigger;
public class CommandConfigureChannels extends CommandBase {
@Override
public String getCommandName() {
return "sl_channel";
}
@Override
public String getCommandUsage(ICommandSender p_71518_1_) {
return "/sl_channel <wipe/getall>\n" + "/sl_channel <get/unset> <channel name>\n"
+ "/sl_channel <set> <channel name> <value>\n"
+ "<channel name> can have space in it. <value> must be positive integer";
}
@Override
public int getRequiredPermissionLevel() {
return 0;
}
@Override
public List<String> addTabCompletionOptions(ICommandSender p_71516_1_, String[] p_71516_2_) {
if (p_71516_2_.length == 1)
return getListOfStringsMatchingLastWord(p_71516_2_, "get", "set", "unset", "wipe", "getall");
return null;
}
@Override
public void processCommand(ICommandSender sender, String[] args) {
if (args.length == 0) throw new WrongUsageException(getCommandUsage(sender));
if (!(sender instanceof EntityPlayerMP player)) throw new WrongUsageException("must be a player");
ItemStack heldItem = player.getHeldItem();
if (heldItem == null || !(heldItem.getItem() instanceof ItemConstructableTrigger)) {
throw new WrongUsageException("must hold a hologram");
}
String channel;
switch (args[0]) {
case "getall":
if (!ChannelDataAccessor.hasSubChannel(heldItem)) {
sender.addChatMessage(new ChatComponentText("No subchannel"));
} else {
sender.addChatMessage(
new ChatComponentTranslation(
"item.structurelib.constructableTrigger.desc.lshift.0",
ChannelDataAccessor.countChannelData(heldItem)));
ChannelDataAccessor.iterateChannelData(heldItem).map(e -> e.getKey() + ": " + e.getValue())
.map(ChatComponentText::new).forEach(player::addChatMessage);
}
return;
case "wipe":
ChannelDataAccessor.wipeChannelData(heldItem);
return;
case "get":
case "unset":
if (args.length < 2) throw new WrongUsageException(getCommandUsage(sender));
channel = args.length == 2 ? args[1] : Arrays.stream(args).skip(1).collect(Collectors.joining());
break;
case "set":
if (args.length < 3) throw new WrongUsageException(getCommandUsage(sender));
channel = args.length == 3 ? args[1]
: Arrays.stream(args).skip(1).limit(args.length - 2).collect(Collectors.joining());
break;
default:
throw new WrongUsageException(getCommandUsage(sender));
}
switch (args[0]) {
case "get":
if (ChannelDataAccessor.hasSubChannel(heldItem, channel)) sender.addChatMessage(
new ChatComponentText(
channel + " value: " + ChannelDataAccessor.getChannelData(heldItem, channel)));
else sender.addChatMessage(new ChatComponentText(channel + " value: N/A"));
break;
case "clear":
if (ChannelDataAccessor.hasSubChannel(heldItem, channel))
sender.addChatMessage(new ChatComponentText(channel + " no value"));
else {
ChannelDataAccessor.unsetChannelData(heldItem, channel);
sender.addChatMessage(new ChatComponentText(channel + " cleared"));
player.inventoryContainer.detectAndSendChanges();
}
break;
case "set":
int value;
try {
value = Integer.parseInt(args[args.length - 1]);
} catch (NumberFormatException e) {
throw new WrongUsageException("%s not a valid value", args[args.length - 1]);
}
if (value <= 0) throw new WrongUsageException("%s not a valid value", args[args.length - 1]);
ChannelDataAccessor.setChannelData(heldItem, channel, value);
player.inventoryContainer.detectAndSendChanges();
sender.addChatMessage(new ChatComponentText(channel + " value: " + value));
break;
}
}
}
@@ -0,0 +1,50 @@
package com.gtnewhorizon.structurelib.command;
import java.util.List;
import net.minecraft.command.CommandBase;
import net.minecraft.command.ICommandSender;
import net.minecraft.command.WrongUsageException;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.util.ChatComponentText;
import com.gtnewhorizon.structurelib.SortedRegistry;
public class CommandRegistryDebug extends CommandBase {
@Override
public String getCommandName() {
return "sl_registry_debug";
}
@Override
public String getCommandUsage(ICommandSender p_71518_1_) {
return "/sl_registry_debug <registry name>";
}
@Override
public int getRequiredPermissionLevel() {
return 0;
}
@Override
public List<String> addTabCompletionOptions(ICommandSender p_71516_1_, String[] p_71516_2_) {
if (p_71516_2_.length == 1) return getListOfStringsMatchingLastWord(
p_71516_2_,
SortedRegistry.getRegistryNames().toArray(new String[0]));
return null;
}
@Override
public void processCommand(ICommandSender sender, String[] args) {
if (args.length != 1) throw new WrongUsageException(getCommandUsage(sender));
if (!(sender instanceof EntityPlayerMP player)) throw new WrongUsageException("must be a player");
SortedRegistry<?> registry = SortedRegistry.getRegistry(args[0]);
if (registry == null) throw new WrongUsageException("registry not found");
player.addChatMessage(new ChatComponentText("Current order:"));
registry.getPlayerOrderingKeys(player).map(ChatComponentText::new).forEach(player::addChatMessage);
}
}
@@ -0,0 +1,49 @@
package com.gtnewhorizon.structurelib.core;
import java.util.Arrays;
import java.util.List;
import java.util.Map;
import java.util.Set;
import com.gtnewhorizon.gtnhmixins.IEarlyMixinLoader;
import cpw.mods.fml.relauncher.IFMLLoadingPlugin;
@IFMLLoadingPlugin.MCVersion("1.7.10")
public class StructureLibCore implements IFMLLoadingPlugin, IEarlyMixinLoader {
@Override
public String[] getASMTransformerClass() {
return null;
}
@Override
public String getModContainerClass() {
return null;
}
@Override
public String getSetupClass() {
return null;
}
@Override
public void injectData(Map<String, Object> data) {
}
@Override
public String getAccessTransformerClass() {
return null;
}
@Override
public String getMixinConfig() {
return "mixins.structurelib.early.json";
}
@Override
public List<String> getMixins(Set<String> loadedCoreMods) {
return Arrays.asList("blockChangeNotifier.MixinForgeHooks", "blockChangeNotifier.MixinWorld");
}
}
@@ -1,140 +0,0 @@
package com.gtnewhorizon.structurelib.entity.fx;
import com.gtnewhorizon.structurelib.StructureLib;
import com.gtnewhorizon.structurelib.proxy.ClientProxy;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.init.Blocks;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class EntityFXBlockHint extends EntityFX {
private IIcon[] icons;
private short[] mRGBa = {255,255,255,0};
public EntityFXBlockHint(World world){
this(world,0,0,0, Blocks.stone,0);
}
/**
*
* @param world
* @param x
* @param y
* @param z
* @param icons DOWN, UP, NORTH, SOUTH, WEST, EAST
*/
public EntityFXBlockHint(World world, int x, int y, int z, IIcon[] icons) {
super(world, x + .25, y + .5, z + .25);
particleGravity = 0;
prevPosX = posX;
prevPosY = posY;
prevPosZ = posZ;
noClip = true;
particleMaxAge = 2000 + StructureLib.RANDOM.nextInt(200);
this.icons=icons;
}
public EntityFXBlockHint(World world, int x, int y, int z, Block block, int meta) {
super(world, x+.25, y+.5, z+.25);
particleGravity = 0;
prevPosX = posX;
prevPosY = posY;
prevPosZ = posZ;
noClip = true;
particleMaxAge = 2000 + StructureLib.RANDOM.nextInt(200);
icons = new IIcon[6];
for (int i = 0; i < 6; i++) {
icons[i] = block.getIcon(i, meta);
}
}
public EntityFXBlockHint withColorTint(short[] coloure){
this.mRGBa =coloure;
return this;
}
@Override
public void renderParticle(Tessellator tes, float subTickTime, float p_70539_3_, float p_70539_4_, float p_70539_5_, float p_70539_6_, float p_70539_7_) {
float size = .5f;
float X = (float) (prevPosX + (posX - prevPosX) * (double) subTickTime - EntityFX.interpPosX);
float Y = (float) (prevPosY + (posY - prevPosY) * (double) subTickTime - EntityFX.interpPosY) - size / 2;
float Z = (float) (prevPosZ + (posZ - prevPosZ) * (double) subTickTime - EntityFX.interpPosZ);
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glDepthMask(false);
tes.setColorRGBA((int) (mRGBa[0] * .9F), (int) (mRGBa[1] * .95F), (int) (mRGBa[2] * 1F), 192);
//var8, var9 - X U
//var 10, var 11 - Y V
for(int i=0;i<6;i++){
if(icons[i]==null) {
continue;
}
double u=icons[i].getMinU();
double U=icons[i].getMaxU();
double v=icons[i].getMinV();
double V=icons[i].getMaxV();
switch (i){//{DOWN, UP, NORTH, SOUTH, WEST, EAST}
case 0:
tes.addVertexWithUV(X, Y, Z + size, u, V);
tes.addVertexWithUV(X, Y, Z, u, v);
tes.addVertexWithUV(X + size, Y, Z, U, v);
tes.addVertexWithUV(X + size, Y, Z + size, U, V);
break;
case 1:
tes.addVertexWithUV(X, Y + size, Z, u, v);
tes.addVertexWithUV(X, Y + size, Z + size, u, V);
tes.addVertexWithUV(X + size, Y + size, Z + size, U, V);
tes.addVertexWithUV(X + size, Y + size, Z, U, v);
break;
case 2:
tes.addVertexWithUV(X, Y, Z, U, V);
tes.addVertexWithUV(X, Y + size, Z, U, v);
tes.addVertexWithUV(X + size, Y + size, Z, u, v);
tes.addVertexWithUV(X + size, Y, Z, u, V);
break;
case 3:
tes.addVertexWithUV(X + size, Y, Z + size, U, V);
tes.addVertexWithUV(X + size, Y + size, Z + size, U, v);
tes.addVertexWithUV(X, Y + size, Z + size, u, v);
tes.addVertexWithUV(X, Y, Z + size, u, V);
break;
case 4:
tes.addVertexWithUV(X, Y, Z + size, U, V);
tes.addVertexWithUV(X, Y + size, Z + size, U, v);
tes.addVertexWithUV(X, Y + size, Z, u, v);
tes.addVertexWithUV(X, Y, Z, u, V);
break;
case 5:
tes.addVertexWithUV(X + size, Y, Z, U, V);
tes.addVertexWithUV(X + size, Y + size, Z, U, v);
tes.addVertexWithUV(X + size, Y + size, Z + size, u, v);
tes.addVertexWithUV(X + size, Y, Z + size, u, V);
break;
}
}
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glDepthMask(true);
}
@Override
public int getFXLayer() {
return 1;
}
@Override
public boolean shouldRenderInPass(int pass) {
return pass==2;
}
@Override
public void setDead() {
super.setDead();
ClientProxy.onHintDead(this);
}
}
@@ -1,41 +1,40 @@
package com.gtnewhorizon.structurelib.entity.fx;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.world.World;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class WeightlessParticleFX extends EntityFX
{
public WeightlessParticleFX(World p_i1205_1_, double p_i1205_2_, double p_i1205_4_, double p_i1205_6_, double p_i1205_8_, double p_i1205_10_, double p_i1205_12_)
{
public class WeightlessParticleFX extends EntityFX {
public WeightlessParticleFX(World p_i1205_1_, double p_i1205_2_, double p_i1205_4_, double p_i1205_6_,
double p_i1205_8_, double p_i1205_10_, double p_i1205_12_) {
super(p_i1205_1_, p_i1205_2_, p_i1205_4_, p_i1205_6_, p_i1205_8_, p_i1205_10_, p_i1205_12_);
this.motionX = p_i1205_8_ + (double)((float)(Math.random() * 2.0D - 1.0D) * 0.05F);
this.motionY = p_i1205_10_ + (double)((float)(Math.random() * 2.0D - 1.0D) * 0.05F);
this.motionZ = p_i1205_12_ + (double)((float)(Math.random() * 2.0D - 1.0D) * 0.05F);
this.motionX = p_i1205_8_ + (double) ((float) (Math.random() * 2.0D - 1.0D) * 0.05F);
this.motionY = p_i1205_10_ + (double) ((float) (Math.random() * 2.0D - 1.0D) * 0.05F);
this.motionZ = p_i1205_12_ + (double) ((float) (Math.random() * 2.0D - 1.0D) * 0.05F);
this.particleRed = this.particleGreen = this.particleBlue = this.rand.nextFloat() * 0.3F + 0.7F;
this.particleScale = this.rand.nextFloat() * this.rand.nextFloat() * 6.0F + 1.0F;
this.particleMaxAge = (int)(16.0D / ((double)this.rand.nextFloat() * 0.8D + 0.2D)) + 2;
this.noClip=true;
this.particleMaxAge = (int) (16.0D / ((double) this.rand.nextFloat() * 0.8D + 0.2D)) + 2;
this.noClip = true;
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
public void onUpdate() {
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
if (this.particleAge++ >= this.particleMaxAge)
{
if (this.particleAge++ >= this.particleMaxAge) {
this.setDead();
}
this.setParticleTextureIndex(7 - this.particleAge * 8 / this.particleMaxAge);
//this.motionY += 0.004D;
// this.motionY += 0.004D;
this.moveEntity(this.motionX, this.motionY, this.motionZ);
this.motionX *= 0.8999999761581421D;
this.motionY *= 0.8999999761581421D;
@@ -0,0 +1,11 @@
package com.gtnewhorizon.structurelib.event;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
public interface BlockChangeListener {
void onBlockChange(World world, Chunk chunk, int x, int y, int z, Block oldBlock, Block newBlock, int oldMeta,
int newMeta);
}
@@ -0,0 +1,33 @@
package com.gtnewhorizon.structurelib.event;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
@SuppressWarnings("ForLoopReplaceableByForEach")
public class BlockChangeNotifier {
private static final List<BlockChangeListener> listeners = new ArrayList<>();
public static synchronized void addListener(BlockChangeListener listener) {
listeners.add(listener);
}
public static void onBlockChange(World world, Chunk chunk, int x, int y, int z, Block oldBlock, Block newBlock,
int oldMeta, int newMeta) {
if (oldBlock == newBlock && oldMeta == newMeta) return;
if (chunk == null) {
chunk = world.getChunkFromBlockCoords(x, z);
}
final int numListeners = listeners.size();
for (int i = 0; i < numListeners; i++) {
final BlockChangeListener listener = listeners.get(i);
listener.onBlockChange(world, chunk, x, y, z, oldBlock, newBlock, oldMeta, newMeta);
}
}
}
@@ -0,0 +1,66 @@
package com.gtnewhorizon.structurelib.fluid;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraftforge.fluids.BlockFluidFinite;
import net.minecraftforge.fluids.IFluidBlock;
/**
* Measure how much fluid a block in the world holds.
* <p>
* Fluid blocks disagree on what their meta means. A vanilla style liquid counts down as it thins out, some modded
* fluids count up instead, and a Forge fluid block can report its own fill. These helpers hide that difference, which
* is what allows autoplace to charge only for the fluid that is actually missing from a position.
*/
public class FluidAmounts {
private FluidAmounts() {}
/**
* How much fluid a block of given meta holds, assuming it is a fluid block whose meta encodes a level.
* <p>
* Blocks implementing Forge's {@code IFluidBlock} answer this themselves once they are in the world, so this is
* only used to derive a cost for a state that is not in the world yet.
*
* @param block the fluid block. Must not be null.
* @param meta the meta to interpret
* @param fullAmount how much fluid a full block of this fluid holds
* @return amount of fluid, between 0 and {@code fullAmount} inclusive
*/
public static int getAmountForMeta(Block block, int meta, int fullAmount) {
if (block == null) throw new IllegalArgumentException();
int level = meta & 7;
// A finite fluid counts up: meta 0 is the thinnest state, meta 7 is a full block.
if (block instanceof BlockFluidFinite) return fullAmount * (level + 1) / 8;
// Everything else counts down: meta 0 is a source block, meta 7 is the thinnest state.
return fullAmount * (8 - level) / 8;
}
/**
* How full the block at given position is, as a fraction of a full block.
*
* @return a fraction between 0 and 1 inclusive. 0 when the position does not hold a fluid block.
*/
public static float getStoredFraction(World world, int x, int y, int z) {
Block block = world.getBlock(x, y, z);
if (block == null) return 0;
if (block instanceof IFluidBlock fluidBlock) {
// A negative percentage means the block fills from the top down. Only its magnitude is interesting here.
return Math.min(1f, Math.abs(fluidBlock.getFilledPercentage(world, x, y, z)));
}
if (block.getMaterial() != null && block.getMaterial().isLiquid()) {
return getAmountForMeta(block, world.getBlockMetadata(x, y, z), 8) / 8f;
}
return 0;
}
/**
* How much fluid the block at given position holds.
*
* @param capacity how much fluid a full block of this kind holds, i.e. the amount to scale the fill fraction by
* @return amount of fluid, between 0 and {@code capacity} inclusive
*/
public static int getStoredAmount(World world, int x, int y, int z, int capacity) {
return Math.round(getStoredFraction(world, x, y, z) * capacity);
}
}
@@ -0,0 +1,104 @@
package com.gtnewhorizon.structurelib.fluid;
import javax.annotation.Nullable;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidStack;
import com.github.bsideup.jabel.Desugar;
/**
* How a specific block state is placed by autoplace: what fluid it costs, and how to write it into the world.
* <p>
* Register one of these through {@link FluidPlacementRegistry} to teach StructureLib about a fluid block that it cannot
* figure out on its own, e.g. a fluid block that stores its fluid somewhere else, or one whose fluid cost is not the
* default bucket.
*
* @param cost the fluid that has to be paid for one block of this state. Must hold a fluid and a positive amount.
* @param forceFluid whether to always pay with fluid, even when this block also has an item form. When false, the item
* form is preferred, which keeps the behaviour of existing multiblocks unchanged.
* @param placer how to actually place the block, or null to place it with a plain block set
*/
@Desugar
public record FluidBlockPlacement(FluidStack cost, boolean forceFluid, @Nullable FluidBlockPlacer placer) {
public FluidBlockPlacement {
if (cost == null || cost.getFluid() == null) throw new IllegalArgumentException("cost must hold a fluid");
if (cost.amount <= 0) throw new IllegalArgumentException("cost must have a positive amount");
}
/**
* A placement that pays with given fluid, prefers the item form when there is one, and places the block directly.
*/
public static FluidBlockPlacement of(FluidStack cost) {
return new FluidBlockPlacement(cost, false, null);
}
/**
* A placement that pays with given fluid, and always pays with fluid even when the block has an item form.
*/
public static FluidBlockPlacement forced(FluidStack cost) {
return new FluidBlockPlacement(cost, true, null);
}
/**
* A placement that pays {@link FluidPlacementRegistry#DEFAULT_FLUID_AMOUNT} of given fluid, prefers the item form
* when there is one, and places the block directly.
*/
public static FluidBlockPlacement of(Fluid fluid) {
return of(defaultCost(fluid));
}
/**
* A placement that pays {@link FluidPlacementRegistry#DEFAULT_FLUID_AMOUNT} of given fluid, and always pays with
* fluid even when the block has an item form.
*/
public static FluidBlockPlacement forced(Fluid fluid) {
return forced(defaultCost(fluid));
}
/**
* A placement that pays with given fluid, and writes the block into the world the way the given placer says.
* <p>
* Use this for a fluid block that cannot be placed with a plain block set, e.g. one that has to be filled through
* its own API.
*/
public static FluidBlockPlacement of(FluidStack cost, @Nullable FluidBlockPlacer placer) {
return new FluidBlockPlacement(cost, false, placer);
}
/**
* A placement that pays with given fluid, always pays with fluid, and writes the block into the world the way the
* given placer says.
*/
public static FluidBlockPlacement forced(FluidStack cost, @Nullable FluidBlockPlacer placer) {
return new FluidBlockPlacement(cost, true, placer);
}
/**
* A placement that pays {@link FluidPlacementRegistry#DEFAULT_FLUID_AMOUNT} of given fluid, and writes the block
* into the world the way the given placer says.
*/
public static FluidBlockPlacement of(Fluid fluid, @Nullable FluidBlockPlacer placer) {
return of(defaultCost(fluid), placer);
}
/**
* A placement that pays {@link FluidPlacementRegistry#DEFAULT_FLUID_AMOUNT} of given fluid, always pays with fluid,
* and writes the block into the world the way the given placer says.
*/
public static FluidBlockPlacement forced(Fluid fluid, @Nullable FluidBlockPlacer placer) {
return forced(defaultCost(fluid), placer);
}
/**
* What one block of given fluid costs unless something else was registered for it, which is one bucket.
*
* @param fluid the fluid to pay with
* @throws IllegalArgumentException if the fluid is null
*/
public static FluidStack defaultCost(Fluid fluid) {
if (fluid == null) throw new IllegalArgumentException("fluid must not be null");
return new FluidStack(fluid, FluidPlacementRegistry.DEFAULT_FLUID_AMOUNT);
}
}
@@ -0,0 +1,30 @@
package com.gtnewhorizon.structurelib.fluid;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraftforge.fluids.FluidStack;
/**
* Put a fluid block into the world.
* <p>
* The default implementation used by StructureLib is a plain {@code world.setBlock(x, y, z, block, meta, 2)}, which is
* what every vanilla and Forge fluid block expects. Register a custom placer for a fluid block that needs more than
* that, e.g. one that keeps its fluid inside a tile entity.
*/
public interface FluidBlockPlacer {
/**
* Place the fluid block.
*
* @param world world to place in. Never a client side world.
* @param x x coord
* @param y y coord
* @param z z coord
* @param block block to place
* @param meta block meta to place
* @param fluid the fluid that has been paid for, and how much of it. Never null.
* @return true if the block has been placed, false otherwise. Autoplace rolls back and refunds nothing when this
* returns false before anything was consumed.
*/
boolean place(World world, int x, int y, int z, Block block, int meta, FluidStack fluid);
}
@@ -0,0 +1,55 @@
package com.gtnewhorizon.structurelib.fluid;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraftforge.fluids.FluidStack;
import com.github.bsideup.jabel.Desugar;
/**
* A concrete request to put one fluid block at one position: which block and meta the structure wants there, what that
* costs, and how strict the check for an already partially filled position is.
* <p>
* Structure elements create one of these, either from the {@link FluidPlacementRegistry} or from their own parameters,
* and hand it to the autoplace helper.
*
* @param block the block the structure wants at that position
* @param meta the block meta the structure wants at that position
* @param cost the fluid that has to be paid for a position that holds nothing yet. Must hold a fluid and a positive
* amount.
* @param policy how much fluid an existing position has to hold to be accepted as is
* @param placer how to actually place the block, or null to place it with a plain block set
*/
@Desugar
public record FluidBlockRequirement(Block block, int meta, FluidStack cost, FluidFillPolicy policy,
@Nullable FluidBlockPlacer placer) {
public FluidBlockRequirement {
if (block == null) throw new IllegalArgumentException("block must not be null");
if (cost == null || cost.getFluid() == null) throw new IllegalArgumentException("cost must hold a fluid");
if (cost.amount <= 0) throw new IllegalArgumentException("cost must have a positive amount");
if (policy == null) throw new IllegalArgumentException("policy must not be null");
}
/**
* Build a requirement from a registered placement.
*
* @param placement what the registry knows about this block state
* @param block the block the structure wants
* @param meta the block meta the structure wants
* @param policy how strict the check for an already partially filled position is
*/
public static FluidBlockRequirement of(FluidBlockPlacement placement, Block block, int meta,
FluidFillPolicy policy) {
if (placement == null) throw new IllegalArgumentException("placement must not be null");
return new FluidBlockRequirement(block, meta, placement.cost(), policy, placement.placer());
}
/**
* Build a requirement that pays with given fluid, and that places the block directly.
*/
public static FluidBlockRequirement of(Block block, int meta, FluidStack cost, FluidFillPolicy policy) {
return new FluidBlockRequirement(block, meta, cost, policy, null);
}
}
@@ -0,0 +1,43 @@
package com.gtnewhorizon.structurelib.fluid;
/**
* How much fluid a position has to hold before a fluid structure element considers it satisfied.
* <p>
* Structure definitions pick a policy, which allows a structure to accept an already partially filled position, e.g.
* one that got filled by fluid that spread from somewhere else, instead of insisting on a full source block.
*/
public enum FluidFillPolicy {
/**
* The position has to hold exactly the amount of fluid the structure element asks for. This is the default, and it
* accepts a full source block while rejecting anything that holds less.
*/
EXACT_STATE,
/**
* The position has to hold at least the amount of fluid the structure element asks for. A position holding more
* fluid than asked for is accepted as is, and is never drained down by autoplace.
*/
AT_LEAST,
/**
* The position has to hold any amount of the same fluid at all. Only a position that holds no fluid of that kind is
* topped up.
*/
ANY_FILLED;
/**
* Test whether the given amount is acceptable.
*
* @param existingAmount how much fluid the position holds right now
* @param targetAmount how much fluid the structure element asks for
*/
public boolean isSatisfied(int existingAmount, int targetAmount) {
switch (this) {
case EXACT_STATE:
return existingAmount == targetAmount;
case AT_LEAST:
return existingAmount >= targetAmount;
default:
return existingAmount > 0;
}
}
}
@@ -0,0 +1,263 @@
package com.gtnewhorizon.structurelib.fluid;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidRegistry;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.IFluidBlock;
import net.minecraftforge.oredict.OreDictionary;
/**
* Tells StructureLib what it costs to place a fluid block, and how to place it.
* <p>
* A structure element that wants a fluid block, e.g. one created by {@code StructureUtility.ofBlock(Block, int)}, asks
* this registry what the block state costs. Water and lava are registered by default, every other Forge fluid block is
* recognised automatically with {@link #DEFAULT_FLUID_AMOUNT} per block, and a mod can register its own fluids, its own
* costs, and its own placement logic here.
* <p>
* Registrations are keyed by block and block meta. Registering the wildcard meta {@link OreDictionary#WILDCARD_VALUE}
* covers every meta of that block that does not have its own registration.
*/
public class FluidPlacementRegistry {
/**
* How much fluid one block of an automatically recognised fluid costs, which is one bucket by default.
*/
public static final int DEFAULT_FLUID_AMOUNT = 1000;
private static final Map<Block, Map<Integer, FluidBlockPlacement>> REGISTRY = new ConcurrentHashMap<>();
/**
* Block to fluid index, so that looking up a block that turns out not to be a fluid doesn't have to walk every
* registered fluid. Rebuilt whenever the fluid registry grows, e.g. when a mod registers its fluids later than the
* first lookup.
*/
private static final Map<Block, Fluid> FLUID_BLOCKS = new ConcurrentHashMap<>();
private static volatile int indexedFluidCount = -1;
static {
register(Blocks.water, 0);
register(Blocks.flowing_water, 0);
register(Blocks.lava, 0);
register(Blocks.flowing_lava, 0);
}
private FluidPlacementRegistry() {}
/**
* Dummy method to force the class to initialize, and with it the default water and lava registrations.
*/
public static void init() {}
/**
* Register what it costs to place the given block state, preferring the item form when the block has one.
*
* @param block the fluid block
* @param meta the block meta. {@link OreDictionary#WILDCARD_VALUE} covers every meta of this block.
* @param cost how much fluid one block of this state costs
* @throws IllegalArgumentException if the block is null, the cost is invalid, or this state is already registered
*/
public static void register(Block block, int meta, FluidStack cost) {
register(block, meta, FluidBlockPlacement.of(cost));
}
/**
* Register what it costs to place the given block state, with {@link #DEFAULT_FLUID_AMOUNT} of the fluid the block
* holds, preferring the item form when the block has one.
* <p>
* The amount is the whole cost of that state. A block whose meta says how full it is therefore wants one
* registration per meta it can be in, or no registration at all, in which case {@link #resolve(Block, int)} scales
* the default amount down for a partially filled block.
*
* @param block the fluid block
* @param meta the block meta. {@link OreDictionary#WILDCARD_VALUE} covers every meta of this block.
* @throws IllegalArgumentException if the block holds no fluid, or this state is already registered
*/
public static void register(Block block, int meta) {
register(block, meta, false);
}
/**
* Register what it costs to place the given block state, with {@link #DEFAULT_FLUID_AMOUNT} of the fluid the block
* holds.
*
* @param block the fluid block
* @param meta the block meta. {@link OreDictionary#WILDCARD_VALUE} covers every meta of this block.
* @param forceFluid whether to always pay with fluid, even when this block also has an item form
* @throws IllegalArgumentException if the block holds no fluid, or this state is already registered
*/
public static void register(Block block, int meta, boolean forceFluid) {
FluidStack cost = FluidBlockPlacement.defaultCost(fluidOf(block));
register(block, meta, forceFluid ? FluidBlockPlacement.forced(cost) : FluidBlockPlacement.of(cost));
}
/**
* Register the whole block, i.e. every meta of it that has no registration of its own, with
* {@link #DEFAULT_FLUID_AMOUNT} of the fluid it holds.
*
* @param block the fluid block
* @throws IllegalArgumentException if the block holds no fluid, or the wildcard meta is already registered
*/
public static void register(Block block) {
register(block, OreDictionary.WILDCARD_VALUE);
}
/**
* Register what it costs to place the given block state, with {@link #DEFAULT_FLUID_AMOUNT} of the fluid the block
* holds, and placed the way the given placer says.
* <p>
* Use this for a fluid block that cannot be placed with a plain block set, e.g. one that has to be filled through
* its own API.
*
* @param block the fluid block
* @param meta the block meta. {@link OreDictionary#WILDCARD_VALUE} covers every meta of this block.
* @param placer how to write the block into the world
* @throws IllegalArgumentException if the block holds no fluid, or this state is already registered
*/
public static void register(Block block, int meta, FluidBlockPlacer placer) {
register(block, meta, FluidBlockPlacement.of(FluidBlockPlacement.defaultCost(fluidOf(block)), placer));
}
/**
* Register what it costs to place the given block state.
*
* @param block the fluid block
* @param meta the block meta. {@link OreDictionary#WILDCARD_VALUE} covers every meta of this block.
* @param forceFluid whether to always pay with fluid, even when this block also has an item form
* @param cost how much fluid one block of this state costs
* @throws IllegalArgumentException if the block is null, the cost is invalid, or this state is already registered
*/
public static void register(Block block, int meta, FluidStack cost, boolean forceFluid) {
register(block, meta, new FluidBlockPlacement(cost, forceFluid, null));
}
/**
* Register what it costs to place the given block state, and how to place it.
*
* @param block the fluid block
* @param meta the block meta. {@link OreDictionary#WILDCARD_VALUE} covers every meta of this block.
* @param placement the cost and the placement logic
* @throws IllegalArgumentException if the block or the placement is null, or this state is already registered
*/
public static void register(Block block, int meta, FluidBlockPlacement placement) {
if (block == null) throw new IllegalArgumentException("block must not be null");
if (placement == null) throw new IllegalArgumentException("placement must not be null");
Map<Integer, FluidBlockPlacement> byMeta = REGISTRY.computeIfAbsent(block, b -> new ConcurrentHashMap<>());
if (byMeta.putIfAbsent(meta, placement) != null) {
throw new IllegalArgumentException(
"Duplicate fluid placement for " + block.getUnlocalizedName() + ":" + meta);
}
}
/**
* What has been registered for exactly this block state.
*
* @return the registration, or null when there is none
*/
@Nullable
public static FluidBlockPlacement get(Block block, int meta) {
if (block == null) return null;
Map<Integer, FluidBlockPlacement> byMeta = REGISTRY.get(block);
if (byMeta == null) return null;
FluidBlockPlacement placement = byMeta.get(meta);
return placement != null ? placement : byMeta.get(OreDictionary.WILDCARD_VALUE);
}
/**
* What it costs to place this block state, whether it has been registered or not.
* <p>
* This is what autoplace asks. A registered state answers with its registration. Otherwise a block implementing
* Forge's {@code IFluidBlock}, and any block whose material is a liquid, answer with {@link #DEFAULT_FLUID_AMOUNT}
* of the fluid they hold, scaled down for a meta that asks for a partial block.
*
* @return the placement, or null when this block state is not a fluid block
*/
@Nullable
public static FluidBlockPlacement resolve(Block block, int meta) {
FluidBlockPlacement placement = get(block, meta);
if (placement != null) return placement;
Fluid fluid = getFluidOf(block);
if (fluid == null) return null;
int amount = FluidAmounts.getAmountForMeta(block, meta, DEFAULT_FLUID_AMOUNT);
if (amount <= 0) return null;
return FluidBlockPlacement.of(new FluidStack(fluid, amount));
}
/**
* Whether this block state is a fluid block that autoplace can place.
*/
public static boolean isFluidBlock(Block block, int meta) {
return resolve(block, meta) != null;
}
/**
* Whether this block state can be placed as an item, i.e. whether the block has an item form.
* <p>
* Autoplace prefers the item form when there is one, so that blocks that are both a fluid block and an item keep
* behaving the way they did before fluid autoplace existed.
*/
public static boolean hasItemForm(Block block) {
if (block == null) return false;
return Item.getItemFromBlock(block) != null;
}
/**
* The fluid held by given block, if any.
* <p>
* A block implementing Forge's {@code IFluidBlock} answers directly. Everything else is looked up in an index of
* every registered fluid, and finally by material, which covers the vanilla water and lava blocks that no fluid
* claims.
*
* @return the fluid, or null when this block does not hold one
*/
@Nullable
public static Fluid getFluidOf(Block block) {
if (block == null) return null;
if (block instanceof IFluidBlock fluidBlock) {
Fluid fluid = fluidBlock.getFluid();
if (fluid != null) return fluid;
}
Fluid byBlock = indexFluidBlocks().get(block);
if (byBlock != null) return byBlock;
Material material = block.getMaterial();
if (material == Material.water) return FluidRegistry.WATER;
if (material == Material.lava) return FluidRegistry.LAVA;
return null;
}
/**
* The fluid held by given block, for the registrations that default to {@link #DEFAULT_FLUID_AMOUNT} of it.
*
* @throws IllegalArgumentException if the block is null or holds no fluid
*/
private static Fluid fluidOf(Block block) {
Fluid fluid = getFluidOf(block);
if (fluid == null) {
throw new IllegalArgumentException(
"Block " + (block == null ? "null" : block.getUnlocalizedName())
+ " holds no fluid,"
+ " register it with an explicit cost instead");
}
return fluid;
}
private static synchronized Map<Block, Fluid> indexFluidBlocks() {
Map<String, Fluid> fluids = FluidRegistry.getRegisteredFluids();
if (fluids.size() == indexedFluidCount) return FLUID_BLOCKS;
FLUID_BLOCKS.clear();
for (Fluid fluid : fluids.values()) {
if (fluid == null) continue;
Block block = fluid.getBlock();
if (block != null) FLUID_BLOCKS.put(block, fluid);
}
indexedFluidCount = fluids.size();
return FLUID_BLOCKS;
}
}
@@ -0,0 +1,56 @@
package com.gtnewhorizon.structurelib.fluid;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.entity.player.EntityPlayerMP;
import com.gtnewhorizon.structurelib.SortedRegistry;
/**
* The registry of everything that can hand out fluid on a player's behalf, plus the composition that autoplace uses.
* <p>
* This mirrors {@link FluidStackExtractors}: it is a {@link SortedRegistry}, so the player can reorder or disable every
* provider in StructureLib's config, and the ordering can be synced to the server. Providers are asked in order, and
* whatever the player is carrying comes last, so a provider that holds a lot of fluid, e.g. an ME network, is drained
* before the player's buckets are emptied.
*/
public class FluidSourceProviders {
private static final SortedRegistry<IFluidSourceProvider> PROVIDERS = new SortedRegistry<>("fluidsourceproviders");
private FluidSourceProviders() {}
/**
* Dummy method to force the class to initialize, and with it the registry and its config entry.
*/
public static void init() {}
/**
* Register a provider. Lower keys are asked first.
*
* @param key unique key. Matches the key shown in the config gui.
* @param provider the provider
*/
public static void register(String key, IFluidSourceProvider provider) {
PROVIDERS.register(key, provider);
}
/**
* The fluid source to use for a player: every provider that has something to offer, in their configured order,
* followed by the fluid containers the player is carrying.
*
* @param player the player the structure is being built for
* @return a source that never returns more than it was asked for. never null.
*/
public static IFluidSource getSourceFor(EntityPlayerMP player) {
if (player == null) throw new IllegalArgumentException();
List<IFluidSource> sources = new ArrayList<>();
for (IFluidSourceProvider provider : PROVIDERS.getPlayerOrdering(player)) {
IFluidSource source = provider.getFluidSource(player);
if (source != null) sources.add(source);
}
sources.add(IFluidSource.fromPlayer(player));
return IFluidSource.composite(sources.toArray(new IFluidSource[0]));
}
}
@@ -0,0 +1,78 @@
package com.gtnewhorizon.structurelib.fluid;
import javax.annotation.Nullable;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fluids.FluidStack;
/**
* Extract fluid from a single item stack, e.g. a bucket or a cell.
* <p>
* Implementations are registered in {@link FluidStackExtractors}. StructureLib ships implementations for Forge's
* {@code IFluidContainerItem} and for {@code FluidContainerRegistry}, which together cover the vast majority of fluid
* containers. Register your own implementation when your containers expose their fluid by other means, e.g. fluid
* stored inside a backpack or inside a custom NBT layout.
* <p>
* All methods must be side effect free when a simulation is requested, and must never depend on a world.
*/
public interface FluidStackExtractor {
/**
* Whether this extractor can work with given item stack. This must be a cheap, side effect free check.
*
* @param stack the stack to test. never null.
*/
boolean isValidSource(ItemStack stack);
/**
* Extract up to {@code resource.amount} of fluid from this container.
* <p>
* The container item itself is never swapped by this method. A container whose fluid is stored in its NBT may
* mutate that NBT in place when {@code simulate} is false. A container that has to turn into another item, or to
* disappear, declares so through {@link #convertsContainer(ItemStack, FluidStack)} and
* {@link #getReplacement(ItemStack)} instead.
* <p>
* A container that is consumed as a whole, i.e. one that answers true from
* {@link #convertsContainer(ItemStack, FluidStack)}, cannot be split, so it may report the whole content of the
* container even when that is more than was asked for. Such a surplus is spent, as a half emptied bucket does not
* exist.
*
* @param container what to drain from. never null, and always accepted by {@link #isValidSource(ItemStack)}.
* @param resource the fluid to drain, and how much of it at most. never null, and never mutated.
* @param simulate whether to actually commit the modification. true for dry run, false otherwise.
* @return amount of fluid drained. never negative, and never more than {@code resource.amount} unless this
* container is consumed as a whole
*/
int drain(ItemStack container, FluidStack resource, boolean simulate);
/**
* Whether draining this container would turn it into another item, or make it disappear.
* <p>
* Called before draining, with the container still holding its fluid. When this returns true, the caller replaces
* the whole slot with {@link #getReplacement(ItemStack)} after a successful drain, so the implementation is
* responsible for the whole stack: either it has to be a container that is drained as a unit, e.g. a bucket, or
* {@link #drain(ItemStack, FluidStack, boolean)} has to reduce {@code stackSize} itself, as a stack of fluid drops
* does.
*
* @param container the container stack, in its state before being drained
* @param resource the fluid that is about to be drained, and how much of it at most
*/
default boolean convertsContainer(ItemStack container, FluidStack resource) {
return false;
}
/**
* The item stack that should replace given container once it got drained, or null when the container slot should
* become empty instead.
* <p>
* The caller refuses to drain a container that has to be replaced by another item while its slot holds more than
* one item, as it cannot hand the replacement back to the player safely. A null replacement is always allowed, as
* it only empties the slot.
*
* @param container the container stack, in its state before being drained
*/
@Nullable
default ItemStack getReplacement(ItemStack container) {
return null;
}
}
@@ -0,0 +1,285 @@
package com.gtnewhorizon.structurelib.fluid;
import java.util.Iterator;
import javax.annotation.Nullable;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fluids.FluidContainerRegistry;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.IFluidContainerItem;
import com.gtnewhorizon.structurelib.SortedRegistry;
import com.gtnewhorizon.structurelib.util.InventoryIterable;
import com.gtnewhorizon.structurelib.util.InventoryUtility;
import com.gtnewhorizon.structurelib.util.InventoryUtility.InventoryProvider;
import com.gtnewhorizon.structurelib.util.InventoryUtility.ItemStackExtractor;
/**
* The registry of every way StructureLib knows how to pull fluid out of an item, plus the inventory walk that uses
* these extractors.
* <p>
* This is the fluid counterpart of the item extraction facilities that survival autoplace already relies on, including
* the fact that the registry is a {@link SortedRegistry}: entries can be reordered or disabled by the player in
* StructureLib's config, and the ordering can be synced to the server.
*/
public class FluidStackExtractors {
private static final SortedRegistry<FluidStackExtractor> EXTRACTORS = new SortedRegistry<>("fluidstackextractors");
static {
register("3000-forge-fluid-container-item", new ForgeFluidContainerItemExtractor());
register("5000-forge-fluid-container-registry", new ForgeFluidContainerRegistryExtractor());
}
private FluidStackExtractors() {}
/**
* Dummy method to force the class to initialize, and with it the builtin extractors.
*/
public static void init() {}
/**
* Register an extractor. Lower keys are tried first, so a mod that wants its extractor to take priority over
* StructureLib builtin ones should use a key sorting before {@code "3000-forge-fluid-container-item"}.
*
* @param key unique key. Matches the key shown in the config gui.
* @param val the extractor
*/
public static void register(String key, FluidStackExtractor val) {
EXTRACTORS.register(key, val);
}
/**
* Extract fluid from every inventory associated with the given player.
* <p>
* This walks exactly the same inventories as item autoplace does, see
* {@link com.gtnewhorizon.structurelib.util.InventoryUtility}: the main inventory first, then whatever else is
* registered, which currently means the ender chest when a mod asked for it and every inventory a mod registered
* for a backpack. Inside every item that holds an inventory the walk goes one level deep, so a bucket a player left
* in a backpack is found, and a mod that already lets autoplace take items out of its backpacks does not have to do
* anything for the fluid containers inside them.
* <p>
* Armor slots are excluded, as there is no fluid container that goes into one.
*
* @param player where to take fluid from
* @param resource what fluid to take, and how much of it at most
* @param simulate whether to actually take the fluid
* @return what has actually been taken. Never null, and never holding more than requested.
*/
public static FluidStack takeFromPlayer(EntityPlayerMP player, FluidStack resource, boolean simulate) {
if (player == null) throw new IllegalArgumentException();
if (resource == null || resource.getFluid() == null) throw new IllegalArgumentException();
int remaining = resource.amount;
for (InventoryProvider<?> provider : InventoryUtility.getInventoryProviders(player)) {
if (remaining <= 0) break;
remaining -= takeFromProvider(player, provider, new FluidStack(resource, remaining), simulate);
}
return new FluidStack(resource, resource.amount - remaining);
}
/**
* Extract fluid from one registered inventory of a player, and let its provider know it changed.
* <p>
* The wildcard of {@link InventoryProvider} is captured by this method's type parameter, which is what allows the
* inventory to be handed back to {@code markDirty}.
*/
private static <R extends Iterable<ItemStack>> int takeFromProvider(EntityPlayerMP player,
InventoryProvider<R> provider, FluidStack resource, boolean simulate) {
R inventory = provider.getInventory(player);
if (inventory == null) return 0;
// Only an inventory that is backed by an IInventory can have a slot written back, which a container such as a
// bucket needs when it is emptied into the world. A provider that hands out its stacks some other way is
// skipped rather than drained in place, as draining without replacing would leave the player a filled
// container that is already spent.
if (!(inventory instanceof InventoryIterable<?>iterable)) return 0;
int taken = takeFromInventory(iterable.getInventory(), resource, simulate, player, iterable.getMaxSlot(), true);
if (taken > 0 && !simulate && hasConnection(player)) provider.markDirty(inventory);
return taken;
}
/**
* Whether the inventory of given player has a client to be kept in sync with. A fake player, e.g. the one a
* structure preview tool uses, has no connection, and an inventory it changed never has to be sent anywhere.
*/
private static boolean hasConnection(EntityPlayerMP player) {
return player.playerNetServerHandler != null;
}
/**
* Extract fluid from given inventory.
* <p>
* Containers held inside an item of this inventory, e.g. in a backpack, are not looked into here. Take from a
* player through {@link #takeFromPlayer(EntityPlayerMP, FluidStack, boolean)} to look into those as well.
*
* @param inv where to take fluid from
* @param resource what fluid to take, and how much of it at most
* @param simulate whether to actually take the fluid
* @return what has actually been taken. Never null, and never holding more than requested.
*/
public static FluidStack takeFromInventory(IInventory inv, FluidStack resource, boolean simulate) {
if (inv == null) throw new IllegalArgumentException();
if (resource == null || resource.getFluid() == null) throw new IllegalArgumentException();
return new FluidStack(resource, takeFromInventory(inv, resource, simulate, null, -1, false));
}
/**
* Walk the slots of one inventory and take as much of the requested fluid as they hold.
*
* @param maxSlot slot to stop at, exclusive. -1 for every slot
* @param recursive whether to look inside the items of this inventory, e.g. into a backpack
* @return how much has been taken, never more than requested
*/
private static int takeFromInventory(IInventory inv, FluidStack resource, boolean simulate,
@Nullable EntityPlayerMP player, int maxSlot, boolean recursive) {
int slots = maxSlot < 0 ? inv.getSizeInventory() : Math.min(maxSlot, inv.getSizeInventory());
int remaining = resource.amount;
for (int slot = 0; slot < slots && remaining > 0; slot++) {
ItemStack stack = inv.getStackInSlot(slot);
if (stack == null || stack.getItem() == null || stack.stackSize <= 0) continue;
int taken = takeFromStack(stack, inv, slot, resource, remaining, simulate, player);
if (taken > 0) {
remaining -= taken;
continue;
}
if (recursive && player != null) {
remaining -= takeFromNested(player, stack, new FluidStack(resource, remaining), simulate);
}
}
return resource.amount - remaining;
}
/**
* Take fluid out of a single slot, using the first extractor that recognises what is in it.
*
* @return how much has been taken out of this slot, never more than requested
*/
private static int takeFromStack(ItemStack stack, IInventory owner, int slot, FluidStack resource, int maxAmount,
boolean simulate, @Nullable EntityPlayerMP player) {
for (FluidStackExtractor extractor : EXTRACTORS.getPlayerOrdering(player)) {
if (!extractor.isValidSource(stack)) continue;
FluidStack request = new FluidStack(resource, maxAmount);
boolean converts = extractor.convertsContainer(stack, request);
ItemStack replacement = converts ? extractor.getReplacement(stack) : null;
// A container that turns into another item can only be replaced when it is the only item in its slot.
if (replacement != null && stack.stackSize != 1) continue;
int drained = extractor.drain(stack, request, simulate);
if (drained <= 0) continue;
if (!simulate && converts) {
// A null replacement means the whole slot is spent, e.g. the drops of a fluid that was paid in full.
owner.setInventorySlotContents(slot, replacement);
owner.markDirty();
}
return Math.min(drained, maxAmount);
}
return 0;
}
/**
* Look inside the given stack for an inventory, e.g. a backpack, and take fluid out of the containers it holds.
* <p>
* Which stacks hold an inventory is decided by {@link InventoryUtility}, which is the same registry item autoplace
* uses, so a mod that already lets autoplace take items out of its backpacks gets the fluid containers inside them
* for free and never has to register anything for fluid. Only one level is looked into, exactly like the item walk
* does.
*
* @return how much has been taken, never more than requested
*/
private static int takeFromNested(EntityPlayerMP player, ItemStack stack, FluidStack resource, boolean simulate) {
int taken = 0;
for (Iterator<? extends ItemStackExtractor> iter = InventoryUtility.getStackExtractors(player); iter
.hasNext();) {
ItemStackExtractor extractor = iter.next();
if (!extractor.isValidSource(stack, player)) continue;
IInventory nested = extractor.getInventory(stack, player);
if (nested == null) continue;
int fromNested = takeFromInventory(
nested,
new FluidStack(resource, resource.amount - taken),
simulate,
player,
-1,
false);
if (fromNested <= 0) continue;
if (!simulate) nested.markDirty();
taken += fromNested;
break;
}
return taken;
}
/**
* Builtin extractor for containers implementing Forge's {@code IFluidContainerItem}, e.g. cells. Such containers
* keep their own fluid inside their NBT, so they are drained in place, and only turn into another item when their
* item declares a container item.
*/
public static class ForgeFluidContainerItemExtractor implements FluidStackExtractor {
@Override
public boolean isValidSource(ItemStack stack) {
return stack != null && stack.getItem() instanceof IFluidContainerItem;
}
@Override
public int drain(ItemStack container, FluidStack resource, boolean simulate) {
IFluidContainerItem item = (IFluidContainerItem) container.getItem();
FluidStack contained = item.getFluid(container);
if (contained == null || !contained.isFluidEqual(resource)) return 0;
FluidStack drained = item.drain(container, Math.min(contained.amount, resource.amount), !simulate);
return drained == null ? 0 : Math.min(drained.amount, resource.amount);
}
@Override
public boolean convertsContainer(ItemStack container, FluidStack resource) {
Item item = container.getItem();
if (item == null || !item.hasContainerItem(container)) return false;
FluidStack contained = ((IFluidContainerItem) item).getFluid(container);
// The container only turns into another item when this drain empties it for good.
return contained != null && contained.amount <= resource.amount;
}
@Nullable
@Override
public ItemStack getReplacement(ItemStack container) {
Item item = container.getItem();
return item == null ? null : item.getContainerItem(container);
}
}
/**
* Builtin extractor for containers registered with Forge's {@code FluidContainerRegistry}, e.g. buckets. Such
* containers are consumed as a whole, and are replaced by their container item.
*/
public static class ForgeFluidContainerRegistryExtractor implements FluidStackExtractor {
@Override
public boolean isValidSource(ItemStack stack) {
return stack != null && stack.getItem() != null && FluidContainerRegistry.isFilledContainer(stack);
}
@Override
public int drain(ItemStack container, FluidStack resource, boolean simulate) {
if (container.stackSize != 1) return 0;
FluidStack contained = FluidContainerRegistry.getFluidForFilledItem(container);
if (contained == null || !contained.isFluidEqual(resource)) return 0;
// A bucket cannot be half emptied. Report the whole bucket, even when only part of it is needed.
return contained.amount;
}
@Override
public boolean convertsContainer(ItemStack container, FluidStack resource) {
return container.stackSize == 1;
}
@Nullable
@Override
public ItemStack getReplacement(ItemStack container) {
Item item = container.getItem();
if (item != null && item.hasContainerItem(container)) return item.getContainerItem(container);
return null;
}
}
}
@@ -0,0 +1,149 @@
package com.gtnewhorizon.structurelib.fluid;
import javax.annotation.Nonnull;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.inventory.IInventory;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.IFluidHandler;
/**
* Represent a source of fluid. Take only, cannot be put back. This is the fluid counterpart of the item source that
* survival autoplace already uses for blocks with an item form.
* <p>
* A structure element that has to place a fluid block asks the autoplace environment for a fluid source. When the
* environment doesn't carry one, StructureLib falls back to {@link #fromPlayer(EntityPlayerMP)} as long as the actor is
* a server side player, so multiblocks and third party tools that were written before this API existed keep working
* without any change.
* <p>
* Implementations are expected to be side effect free when {@code simulate} is true. A failed simulation followed by a
* successful one is not guaranteed to succeed, but it is not expected to happen either as autoplace runs on the server
* thread with no concurrent inventory modification.
*/
public interface IFluidSource {
/**
* Retrieve up to {@code resource.amount} of the given fluid from this source.
* <p>
* The given resource is never mutated.
*
* @param resource what fluid to extract, and how much of it at most. must have a positive amount.
* @param simulate whether to actually commit the modification. true for dry run, false otherwise.
* @return a new fluid stack describing what has actually been extracted. Never null. A zero amount means nothing
* could be extracted. The returned stack keeps the NBT tag of the requested fluid.
* @throws IllegalArgumentException if the given resource is null or has no fluid
*/
@Nonnull
FluidStack take(FluidStack resource, boolean simulate);
/**
* Take exactly {@code resource.amount} amount of fluid. Nothing is taken if the full amount isn't available.
*
* @param resource what fluid to extract, and how much of it. must have a positive amount.
* @param simulate whether to actually commit the modification. true for dry run, false otherwise.
* @return true if at least this much fluid can be/is taken.
* @throws IllegalArgumentException if the given resource is null or has no fluid
*/
default boolean takeAll(FluidStack resource, boolean simulate) {
if (resource == null || resource.getFluid() == null) throw new IllegalArgumentException();
if (resource.amount <= 0) return true;
if (getAvailable(resource) < resource.amount) return false;
if (simulate) return true;
FluidStack taken = take(resource, false);
return taken != null && taken.amount >= resource.amount;
}
/**
* Query how much of the given fluid this source could provide right now.
*
* @param resource what fluid to query. must have a positive amount, which acts as the upper bound of the result.
* @return amount available, between 0 and {@code resource.amount} inclusive
* @throws IllegalArgumentException if the given resource is null or has no fluid
*/
default int getAvailable(FluidStack resource) {
if (resource == null || resource.getFluid() == null) throw new IllegalArgumentException();
FluidStack taken = take(resource, true);
return taken == null ? 0 : Math.max(0, Math.min(taken.amount, resource.amount));
}
/**
* A source that never provides anything. Useful as a placeholder for a fluid source that is not available.
*/
static IFluidSource empty() {
return (resource, simulate) -> {
if (resource == null || resource.getFluid() == null) throw new IllegalArgumentException();
return new FluidStack(resource, 0);
};
}
/**
* Combine several sources into one, asking them in order until the requested amount is met.
* <p>
* This is how a multiblock that wants its fluid to come from somewhere else than the player keeps the player's own
* containers as a fallback: {@code composite(custom, env.getEffectiveFluidSource())}.
*
* @param sources the sources to ask, in order. Null entries are skipped.
*/
static IFluidSource composite(IFluidSource... sources) {
if (sources == null || sources.length == 0) return empty();
return (resource, simulate) -> {
if (resource == null || resource.getFluid() == null) throw new IllegalArgumentException();
int remaining = resource.amount;
for (IFluidSource source : sources) {
if (source == null || remaining <= 0) continue;
FluidStack taken = source.take(new FluidStack(resource, remaining), simulate);
if (taken == null || taken.amount <= 0) continue;
remaining -= Math.min(remaining, taken.amount);
}
return new FluidStack(resource, resource.amount - remaining);
};
}
/**
* Construct a fluid source from the fluid containers held by given player.
* <p>
* This will be backed by {@link FluidStackExtractors}, which covers every fluid container registered with Forge,
* and every container type registered by another mod through
* {@link FluidStackExtractors#register(String, FluidStackExtractor)}.
*/
static IFluidSource fromPlayer(EntityPlayerMP player) {
return (resource, simulate) -> FluidStackExtractors.takeFromPlayer(player, resource, simulate);
}
/**
* Construct a fluid source from given inventory. Useful for multiblocks that want to drain fluid from a nearby
* machine instead of from the player.
* <p>
* This will be backed by {@link FluidStackExtractors}.
*/
static IFluidSource fromInventory(IInventory inv) {
return (resource, simulate) -> FluidStackExtractors.takeFromInventory(inv, resource, simulate);
}
/**
* Construct a fluid source from a Forge fluid handler, e.g. a tank or a machine.
* <p>
* This is the intended way for a multiblock to pull fluid from a world container instead of from the player. A
* multiblock that wants to do so hands the source to autoplace through its own autoplace environment.
*
* @param handler the handler to drain from. must not be null.
* @param sides sides to try, in order. An empty or null array means every side.
*/
static IFluidSource fromHandler(IFluidHandler handler, ForgeDirection... sides) {
if (handler == null) throw new IllegalArgumentException();
ForgeDirection[] directions = sides == null || sides.length == 0 ? ForgeDirection.VALID_DIRECTIONS
: sides.clone();
return (resource, simulate) -> {
if (resource == null || resource.getFluid() == null) throw new IllegalArgumentException();
int remaining = resource.amount;
for (ForgeDirection direction : directions) {
if (remaining <= 0) break;
FluidStack drained = handler.drain(direction, new FluidStack(resource, remaining), !simulate);
if (drained == null || drained.getFluid() != resource.getFluid()) continue;
remaining -= Math.min(remaining, drained.amount);
}
return new FluidStack(resource, resource.amount - remaining);
};
}
}
@@ -0,0 +1,28 @@
package com.gtnewhorizon.structurelib.fluid;
import javax.annotation.Nullable;
import net.minecraft.entity.player.EntityPlayerMP;
/**
* Offers a fluid source to ask before the fluid containers a player is carrying.
* <p>
* This is how a mod that can hand out fluid without an item in the player's inventory plugs into autoplace, e.g. the ME
* network behind a wireless fluid terminal the player has on them, or the tanks of a network the player has access to.
* Providers are registered in {@link FluidSourceProviders}, so the player can reorder or disable them in StructureLib's
* config like every other registered feature.
* <p>
* A provider is only ever asked for a server side player, and only while autoplace is placing a fluid block, so it does
* not have to be cheap, but it should still avoid work it can do lazily: the returned source is asked for fluid more
* than once, and should look up whatever it drains from at that point rather than when it is created.
*/
public interface IFluidSourceProvider {
/**
* A fluid source for the given player, or null when this provider has nothing to contribute right now.
*
* @param player the player the structure is being built for. never null, and never a client side player.
*/
@Nullable
IFluidSource getFluidSource(EntityPlayerMP player);
}
@@ -0,0 +1,18 @@
package com.gtnewhorizon.structurelib.gui;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
public class EmptyContainer extends Container {
private final EntityPlayer player;
public EmptyContainer(EntityPlayer player) {
this.player = player;
}
@Override
public boolean canInteractWith(EntityPlayer player) {
return player == this.player;
}
}
@@ -0,0 +1,686 @@
package com.gtnewhorizon.structurelib.gui;
import java.util.AbstractMap;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Locale;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Set;
import java.util.stream.Collectors;
import java.util.stream.StreamSupport;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiTextField;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.resources.I18n;
import net.minecraft.inventory.Container;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.StatCollector;
import org.apache.commons.lang3.StringUtils;
import org.lwjgl.input.Keyboard;
import org.lwjgl.input.Mouse;
import org.lwjgl.opengl.GL11;
import com.google.common.base.Splitter;
import com.gtnewhorizon.structurelib.ChannelDescription;
import com.gtnewhorizon.structurelib.StructureLib;
import com.gtnewhorizon.structurelib.alignment.constructable.ChannelDataAccessor;
import com.gtnewhorizon.structurelib.gui.GuiScrollableList.IGuiScreen;
import codechicken.nei.VisiblityData;
import codechicken.nei.api.INEIGuiHandler;
import codechicken.nei.api.TaggedInventoryArea;
import cpw.mods.fml.common.Loader;
import cpw.mods.fml.common.Optional;
import gnu.trove.map.TIntObjectMap;
import gnu.trove.map.hash.TIntObjectHashMap;
@Optional.Interface(iface = "codechicken.nei.api.INEIGuiHandler", modid = "NotEnoughItems")
public class GuiScreenConfigureChannels extends GuiContainer implements IGuiScreen, INEIGuiHandler {
private static final String I18N_PREFIX = "item.structurelib.constructableTrigger.gui.";
private static final int ADD_BTN = 0;
private static final int UNSET_BTN = 1;
private static final int WIPE_BTN = 2;
private static final int KEY_MAX_WIDTH = 50;
private static final int INFO_BOX_SIZE = 11;
private final ItemStack trigger;
private final GuiChannelsList list;
private final GuiAutoCompleteList autoCompleteList;
private final Map<String, List<String>> tooltipSplitCache = new HashMap<>();
private final TIntObjectMap<Map<String, String>> trimCache = new TIntObjectHashMap<>();
private GuiTextField key, value;
protected int guiTop, guiLeft;
private List<String> info;
private boolean wipePending = false;
private long wipePendingTime = 0;
private static final long WIPE_CONFIRM_TIMEOUT_MS = 3000;
public GuiScreenConfigureChannels(Container container, ItemStack trigger) {
super(container);
this.trigger = trigger;
list = new GuiChannelsList(152, 91, 12, 21, 14);
list.addSelectionListener((list, selectedIndex) -> {
Entry<String, Integer> e = list.getElementAt(selectedIndex);
key.setText(e.getKey());
value.setText(e.getValue().toString());
updateButtons();
});
autoCompleteList = new GuiAutoCompleteList(151 + 12 - 45 - 2, 50, 45, 119 + 12, 14);
}
@Override
public void initGui() {
super.initGui();
// so you can keep holding backspace to delete a long sequence of chars
Keyboard.enableRepeatEvents(true);
guiLeft = (this.width - this.getXSize()) / 2;
guiTop = (this.height - this.getYSize()) / 2;
key = new GuiTextField(fontRendererObj, guiLeft + 45, guiTop + 119, 151 + 12 - 45, 12) {
@Override
public void writeText(String text) {
// force lower case
super.writeText(text.toLowerCase(Locale.ROOT));
updateButtons();
}
@Override
public void mouseClicked(int p_146192_1_, int p_146192_2_, int p_146192_3_) {
super.mouseClicked(p_146192_1_, p_146192_2_, p_146192_3_);
boolean flag = p_146192_1_ >= this.xPosition && p_146192_1_ < this.xPosition + this.width
&& p_146192_2_ >= this.yPosition
&& p_146192_2_ < this.yPosition + this.height;
if (flag && p_146192_3_ == 1) {
key.setText("");
value.setText("");
}
}
@Override
public void setText(String p_146180_1_) {
super.setText(p_146180_1_);
updateButtons();
}
};
value = new GuiTextField(fontRendererObj, guiLeft + 45, guiTop + 139, 151 + 12 - 45, 12) {
@Override
public void writeText(String text) {
// ignore write requests containing non digit characters.
// we don't accept decimals or negative numbers, so we can safely use isDigit instead of something more
// advanced
// use codePoints() in case someone pasted an emoji by mistake
if (text != null && text.codePoints().allMatch(Character::isDigit)) {
super.writeText(text);
updateButtons();
}
}
@Override
public void setFocused(boolean p_146195_1_) {
if (!p_146195_1_ && isFocused() && !StringUtils.isBlank(getText())) {
int result;
try {
result = Math.max(Integer.parseInt(getText()), 1);
} catch (NumberFormatException e) {
result = 1;
}
setText(String.valueOf(result));
}
super.setFocused(p_146195_1_);
}
@Override
public void mouseClicked(int p_146192_1_, int p_146192_2_, int p_146192_3_) {
super.mouseClicked(p_146192_1_, p_146192_2_, p_146192_3_);
boolean flag = p_146192_1_ >= this.xPosition && p_146192_1_ < this.xPosition + this.width
&& p_146192_2_ >= this.yPosition
&& p_146192_2_ < this.yPosition + this.height;
if (flag && p_146192_3_ == 1) {
setText("");
}
}
@Override
public void setText(String p_146180_1_) {
super.setText(p_146180_1_);
updateButtons();
}
};
list.onGuiInit(this);
autoCompleteList.onGuiInit(this);
addButton(new GuiButton(ADD_BTN, guiLeft + 12, guiTop + 157, 47, 20, I18n.format(I18N_PREFIX + "add")));
addButton(new GuiButton(UNSET_BTN, guiLeft + 65, guiTop + 157, 47, 20, I18n.format(I18N_PREFIX + "unset")));
addButton(new GuiButton(WIPE_BTN, guiLeft + 118, guiTop + 157, 47, 20, I18n.format(I18N_PREFIX + "wipe")));
updateButtons();
tooltipSplitCache.clear();
info = StreamSupport
.stream(
Splitter.on("\\n").split(StatCollector.translateToLocal(I18N_PREFIX + "info")).spliterator(),
false)
.flatMap(line -> fontRendererObj.listFormattedStringToWidth(line, width * 1 / 3).stream())
.collect(Collectors.toList());
}
@Override
public int getGuiLeft() {
return guiLeft;
}
@Override
public int getGuiTop() {
return guiTop;
}
@Override
public int getXSize() {
return 176;
}
@Override
public int getYSize() {
return 188;
}
@Override
public void addButton(GuiButton button) {
getButtonList().add(button);
}
@Override
public void removeButton(GuiButton button) {
getButtonList().remove(button);
}
@Override
public int getOverlayOffsetX() {
return 0;
}
@Override
public void doActionPerformed(GuiButton but) {
actionPerformed(but);
}
public List<GuiButton> getButtonList() {
return buttonList;
}
private boolean isMouseOverValue() {
int mx = Mouse.getEventX() * this.width / this.mc.displayWidth;
int my = this.height - Mouse.getEventY() * this.height / this.mc.displayHeight - 1;
return mx >= value.xPosition && mx < value.xPosition + value.width
&& my >= value.yPosition
&& my < value.yPosition + value.height;
}
@Override
public void handleMouseInput() {
int delta = Mouse.getEventDWheel();
if (delta != 0) {
if (isMouseOverValue()) {
if (delta > 0) {
value.setText(String.valueOf(getValue() + 1));
} else {
value.setText(String.valueOf(Math.max(getValue() - 1, 1)));
}
} else {
list.handleDWheel(delta);
}
}
super.handleMouseInput();
}
@Override
protected void mouseClicked(int mX, int mY, int button) {
super.mouseClicked(mX, mY, button);
key.mouseClicked(mX, mY, button);
value.mouseClicked(mX, mY, button);
}
@Override
protected void keyTyped(char aChar, int aKey) {
GuiScrollableList<?> l = key.isFocused() ? autoCompleteList : list;
switch (aKey) {
case Keyboard.KEY_TAB:
if (key.isFocused()) {
if (autoCompleteList.getSelectedElement() != null) {
key.setText(autoCompleteList.getSelectedElement());
return;
}
key.setFocused(false);
value.setFocused(true);
} else {
key.setFocused(true);
value.setFocused(false);
}
return;
case Keyboard.KEY_RETURN:
case Keyboard.KEY_NUMPADENTER:
if (key.isFocused() && autoCompleteList.getSelectedElement() != null) {
key.setText(autoCompleteList.getSelectedElement());
key.setFocused(false);
value.setFocused(true);
value.setText("1");
value.setSelectionPos(0);
return;
}
GuiButton add = getButtonList().get(ADD_BTN);
if (add.enabled) doActionPerformed(add);
return;
case Keyboard.KEY_UP:
if (l.selectedIndex > 0) l.setSelection(l.selectedIndex - 1);
return;
case Keyboard.KEY_DOWN:
if (l.selectedIndex < l.getNumElements() - 1) l.setSelection(l.selectedIndex + 1);
return;
case Keyboard.KEY_ESCAPE:
if (key.isFocused()) {
if (autoCompleteList.getSelectedElement() != null) {
autoCompleteList.reset();
} else {
key.setFocused(false);
}
return;
}
break;
}
if (key.textboxKeyTyped(aChar, aKey) || value.textboxKeyTyped(aChar, aKey)) {
updateButtons();
return;
}
super.keyTyped(aChar, aKey);
}
private void updateButtons() {
// this will be called from setText of key and value. NEVER UPDATE THE VALUE OF THESE HERE OR GET A
// STACKOVERFLOW!
String keyText = key.getText();
boolean existing = !StringUtils.isEmpty(keyText) && ChannelDataAccessor.hasSubChannel(trigger, keyText);
getButtonList().get(ADD_BTN).displayString = existing ? I18n.format(I18N_PREFIX + "set")
: I18n.format(I18N_PREFIX + "add");
getButtonList().get(ADD_BTN).enabled = !StringUtils.isBlank(key.getText())
&& !StringUtils.isBlank(value.getText())
&& Integer.parseInt(value.getText()) > 0;
getButtonList().get(UNSET_BTN).enabled = existing && !StringUtils.isBlank(value.getText());
autoCompleteList.reset();
}
private int getValue() {
try {
return Integer.parseInt(value.getText());
} catch (NumberFormatException e) {
return -1;
}
}
@Override
protected void actionPerformed(GuiButton btn) {
if (btn == null) return;
switch (btn.id) {
case ADD_BTN:
int value = getValue();
if (value <= 0) return;
ChannelDataAccessor.setChannelData(trigger, key.getText(), value);
break;
case UNSET_BTN:
ChannelDataAccessor.unsetChannelData(trigger, key.getText());
break;
case WIPE_BTN:
if (!wipePending) {
wipePending = true;
wipePendingTime = System.currentTimeMillis();
btn.displayString = I18n.format(I18N_PREFIX + "wipe.confirm");
} else {
wipePending = false;
btn.displayString = I18n.format(I18N_PREFIX + "wipe");
ChannelDataAccessor.wipeChannelData(trigger);
key.setText("");
this.value.setText("");
}
break;
}
updateButtons();
super.actionPerformed(btn);
}
@Override
public void onGuiClosed() {
super.onGuiClosed();
Keyboard.enableRepeatEvents(false);
StructureLib.instance().proxy().uploadChannels(trigger);
}
@Override
public void updateScreen() {
super.updateScreen();
key.updateCursorCounter();
value.updateCursorCounter();
if (wipePending && System.currentTimeMillis() - wipePendingTime > WIPE_CONFIRM_TIMEOUT_MS) {
wipePending = false;
getButtonList().get(WIPE_BTN).displayString = I18n.format(I18N_PREFIX + "wipe");
}
}
@Override
public void drawGuiContainerBackgroundLayer(float partialTick, int mX, int mY) {
mc.renderEngine.bindTexture(new ResourceLocation("structurelib", "textures/gui/channels.png"));
int topLeftX = (this.width - this.getXSize()) / 2;
int topLeftY = (this.height - this.getYSize()) / 2;
drawTexturedModalRect(topLeftX, topLeftY, 0, 0, getXSize(), getYSize());
list.drawScreen(mX, mY, partialTick);
fontRendererObj.drawString(I18n.format(I18N_PREFIX + "title"), guiLeft + 12, guiTop + 9, 0);
fontRendererObj.drawString(I18n.format(I18N_PREFIX + "key"), guiLeft + 12, guiTop + 122, 0);
key.drawTextBox();
fontRendererObj.drawString(I18n.format(I18N_PREFIX + "value"), guiLeft + 12, guiTop + 142, 0);
value.drawTextBox();
}
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
if (key.isFocused() && autoCompleteList.getNumElements() > 0) {
autoCompleteList.drawScreen(mouseX, mouseY, 0);
}
}
@Override
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
super.drawScreen(mouseX, mouseY, partialTicks);
String highlight = null;
if (key.isFocused() && autoCompleteList.getNumElements() > 0) {
highlight = autoCompleteList.getSelectedElement();
}
if (highlight == null && ChannelDescription.has(key.getText())) {
highlight = key.getText();
}
if (highlight != null) {
drawChannelDescriptionTooltip(highlight);
}
if (mouseX > xSize + guiLeft - INFO_BOX_SIZE - 12 && mouseX < xSize + guiLeft - 12
&& mouseY > guiTop + 7
&& mouseY < guiTop + INFO_BOX_SIZE + 7) {
drawHoveringText(info, mouseX, mouseY, fontRendererObj);
}
}
private void drawChannelDescriptionTooltip(String candidate) {
List<String> tooltip = tooltipSplitCache.computeIfAbsent(candidate, this::getChannelDescriptionTooltip);
drawHoveringText(tooltip, guiLeft + 151 + 12, guiTop + 122, fontRendererObj);
}
private List<String> getChannelDescriptionTooltip(String candidate) {
List<String> tooltip = new ArrayList<>();
int maxLine = width - (guiLeft + 151 + 12) - 12;
for (Entry<String, String> e : ChannelDescription.get(candidate).getDescriptions().entrySet()) {
tooltip.addAll(
fontRendererObj.listFormattedStringToWidth(
StatCollector.translateToLocalFormatted(
I18N_PREFIX + "channels.from",
Loader.instance().getIndexedModList().get(e.getKey()).getName()),
maxLine));
tooltip.addAll(
fontRendererObj.listFormattedStringToWidth(StatCollector.translateToLocal(e.getValue()), maxLine));
}
return tooltip;
}
public String trim(String str, int keyMaxWidth) {
Map<String, String> cache = trimCache.get(keyMaxWidth);
if (cache == null) {
trimCache.put(keyMaxWidth, cache = new HashMap<>());
}
return cache.computeIfAbsent(str, e -> {
String s = fontRendererObj.trimStringToWidth(e, keyMaxWidth);
if (s.length() != e.length()) {
StringBuilder buffer = new StringBuilder(s).deleteCharAt(s.length() - 1).append("...");
while ((s = fontRendererObj.trimStringToWidth(buffer.toString(), keyMaxWidth)).length()
!= buffer.length())
// drop last original char
buffer.deleteCharAt(s.length() - 4);
do {
buffer.append('.');
} while (fontRendererObj.getStringWidth(buffer.toString()) <= keyMaxWidth);
s = buffer.deleteCharAt(s.length() - 1).insert(s.length() - 3, EnumChatFormatting.GRAY).toString();
}
return s;
});
}
@Override
@Optional.Method(modid = "NotEnoughItems")
public VisiblityData modifyVisiblity(GuiContainer gui, VisiblityData currentVisibility) {
return null;
}
@Override
public Iterable<Integer> getItemSpawnSlots(GuiContainer gui, ItemStack item) {
return Collections.emptyList();
}
@Override
public List<TaggedInventoryArea> getInventoryAreas(GuiContainer gui) {
return Collections.emptyList();
}
@Override
public boolean handleDragNDrop(GuiContainer gui, int mousex, int mousey, ItemStack draggedStack, int button) {
if (button != 0 || mousex <= guiLeft
|| mousey <= guiTop
|| mousex >= guiLeft + getXSize()
|| mousey >= guiTop + getYSize()) {
return false;
}
Collection<Entry<String, Integer>> channels = ChannelDescription.iterate(draggedStack);
switch (channels.size()) {
case 0:
return false;
case 1:
default: // TODO implement a GUI to select which pair to use, instead of blindly using the first
Entry<String, Integer> e = channels.iterator().next();
ChannelDataAccessor.setChannelData(trigger, e.getKey(), e.getValue());
key.setText(e.getKey());
value.setText(e.getValue().toString());
draggedStack.stackSize = 0;
return true;
}
}
@Override
public boolean hideItemPanelSlot(GuiContainer gui, int x, int y, int w, int h) {
return false;
}
private class GuiAutoCompleteList extends GuiScrollableList<String> {
private List<Entry<String, String>> cache; // <key, display string>
public GuiAutoCompleteList(int width, int height, int originX, int originY, int slotHeight) {
super(width, height, originX, originY, slotHeight);
margin = 2;
}
private List<Entry<String, String>> getOptions() {
if (cache == null) {
cache = search();
}
return cache;
}
private List<Entry<String, String>> search() {
List<Entry<String, String>> cache = new ArrayList<>();
Set<String> added = new HashSet<>();
String term = key.getText();
String[] subjects = ChannelDescription.getAll().keySet().toArray(new String[0]);
Arrays.sort(subjects);
if (StringUtils.isBlank(term)) {
// nothing. just gives out everything
for (String subject : subjects) {
cache.add(new AbstractMap.SimpleImmutableEntry<>(subject, EnumChatFormatting.GRAY + subject));
}
return cache;
}
// prefix match
for (String s : subjects) {
if (s.startsWith(term)) {
cache.add(
new AbstractMap.SimpleImmutableEntry<>(
s,
term + EnumChatFormatting.GRAY + s.substring(term.length())));
added.add(s);
}
}
// subsequence match
for (String subject : subjects) {
if (!added.contains(subject) && subject.length() > term.length()) {
int i = 0, j = 0;
StringBuilder sb = new StringBuilder();
boolean mode = true;
sb.append(EnumChatFormatting.WHITE);
while (i < term.length() && j < subject.length()) {
if (term.codePointAt(i) == subject.codePointAt(j)) {
if (!mode) {
sb.append(EnumChatFormatting.WHITE);
mode = true;
}
sb.appendCodePoint(term.codePointAt(i));
i++;
j++;
} else {
if (mode) {
sb.append(EnumChatFormatting.GRAY);
mode = false;
}
sb.appendCodePoint(subject.codePointAt(j));
j++;
}
}
if (i == term.length()) {
if (j < subject.length()) {
sb.append(EnumChatFormatting.GRAY);
sb.append(subject, j, subject.length());
}
cache.add(new AbstractMap.SimpleImmutableEntry<>(subject, sb.toString()));
added.add(subject);
}
}
}
return cache;
}
public void reset() {
cache = search();
selectedIndex = cache.isEmpty() ? -1 : 0;
resetScroll();
}
@Override
public String getElementAt(int index) {
return index >= 0 && index < cache.size() ? getOptions().get(index).getKey() : null;
}
@Override
public int getNumElements() {
return getOptions().size();
}
@Override
protected void drawElement(int elementIndex, int x, int y, int height, Tessellator tessellator,
boolean isHovering) {
int color = elementIndex == selectedIndex ? 0xffffff : 0xcccccc;
fontRendererObj.drawString(getOptions().get(elementIndex).getValue(), x + margin, y + margin / 2, color);
}
}
private class GuiChannelsList extends GuiScrollableList<Entry<String, Integer>> {
private List<Entry<String, Integer>> cache;
public GuiChannelsList(int width, int height, int originX, int originY, int slotHeight) {
super(width, height, originX, originY, slotHeight);
}
@Override
public Entry<String, Integer> getElementAt(int index) {
return ChannelDataAccessor.iterateChannelData(trigger).sorted().skip(index).findFirst().orElse(null);
}
@Override
public int getNumElements() {
return ChannelDataAccessor.countChannelData(trigger);
}
@Override
protected boolean elementClicked(int elementIndex, boolean doubleClick, int mXRelative, int mYRelative) {
if (mXRelative >= margin + 1 && mXRelative <= margin + 5
&& mYRelative >= margin / 2 + 1
&& mYRelative <= margin / 2 + 5) {
Entry<String, Integer> e = getElementAt(elementIndex);
if (e != null) {
ChannelDataAccessor.unsetChannelData(trigger, e.getKey());
updateButtons();
return false;
}
}
return super.elementClicked(elementIndex, doubleClick, mXRelative, mYRelative);
}
@Override
protected void prepareDrawElements() {
cache = ChannelDataAccessor.iterateChannelData(trigger).sorted().collect(Collectors.toList());
}
@Override
protected void drawElement(int elementIndex, int x, int y, int height, Tessellator tessellator,
boolean isHovering) {
if (elementIndex < 0 || elementIndex >= cache.size()) {
return;
}
Entry<String, Integer> e = cache.get(elementIndex);
if (e == null) return;
if (elementIndex > 0) {
// args x1, x2, y1, color
drawHorizontalLine(minX + 1, maxX - 1, y - 2, 0xffaaaaaa);
}
int keyMaxWidth = KEY_MAX_WIDTH * 2;
if (isHovering) {
mc.renderEngine.bindTexture(new ResourceLocation("structurelib", "textures/gui/channels.png"));
GL11.glColor4f(1, 1, 1, 1);
drawTexturedModalRect(x + margin + 1, y + margin / 2 + 1, 251, 251, 5, 5);
}
fontRendererObj.drawString(trim(e.getKey(), keyMaxWidth - 9), x + margin + 8, y + margin / 2, 0xffffff);
int valueX = x + margin + keyMaxWidth + margin;
fontRendererObj.drawString(trim(e.getValue().toString(), maxX - valueX), valueX, y + margin / 2, 0xffffff);
}
@Override
public void drawScreen(int mX, int mY, float partialTick) {
super.drawScreen(mX, mY, partialTick);
// args x1, y1, y2, color
drawVerticalLine(minX + margin + margin / 2 + KEY_MAX_WIDTH * 2, minY + 1, maxY - 1, 0xffaaaaaa);
}
}
}
@@ -0,0 +1,468 @@
package com.gtnewhorizon.structurelib.gui;
import java.util.List;
import java.util.concurrent.CopyOnWriteArrayList;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.client.renderer.Tessellator;
import org.lwjgl.input.Mouse;
import org.lwjgl.opengl.GL11;
/**
* Shamelessly stolen from EnderCore, with some amount of edit to fit in one file. Original code from CrazyPants.
* <p>
* As the code has been released into public domain, it is now LGPL as part of this library as a whole. You can go to
* EnderCore's repository to obtain a public domain copy though
* <p>
* Major edits
* <ul>
* <li>Separate dwheel handling to handleDWheel. The next event calls often cause the mouse click event to not fire on
* other widgets</li>
* <li>scrollbar are now rendered within width</li>
* <li>added prepareDrawElements</li>
* </ul>
*
* @author CrazyPants
* @author glee8e
*/
public abstract class GuiScrollableList<T> {
protected final int slotHeight;
private final Minecraft mc = Minecraft.getMinecraft();
protected final int originX;
protected final int originY;
protected final int width;
protected final int height;
protected int minY;
protected int maxY;
protected int minX;
protected int maxX;
protected int mouseX;
protected int mouseY;
protected int selectedIndex = -1;
protected int margin = 4;
protected final List<ListSelectionListener<T>> listeners = new CopyOnWriteArrayList<>();
private int scrollUpButtonID;
private int scrollDownButtonID;
private float initialClickY = -2.0F;
private float scrollMultiplier;
private float amountScrolled;
private long lastClickedTime;
private boolean showSelectionBox = true;
public GuiScrollableList(int width, int height, int originX, int originY, int slotHeight) {
this.width = width;
this.height = height;
this.originX = originX;
this.originY = originY;
this.slotHeight = slotHeight;
minY = originY;
maxY = minY + height;
minX = originX;
maxX = minX + width;
}
public void onGuiInit(IGuiScreen gui) {
minY = originY + gui.getGuiTop();
maxY = minY + height;
minX = originX + gui.getGuiLeft();
maxX = minX + width;
}
public void addSelectionListener(ListSelectionListener<T> listener) {
listeners.add(listener);
}
public void removeSelectionListener(ListSelectionListener<T> listener) {
listeners.remove(listener);
}
public T getSelectedElement() {
return getElementAt(selectedIndex);
}
public void setSelection(T selection) {
setSelection(getIndexOf(selection));
}
public void setSelection(int index) {
if (index == selectedIndex) {
return;
}
selectedIndex = index;
for (ListSelectionListener<T> listener : listeners) {
listener.selectionChanged(this, selectedIndex);
}
}
public int getIndexOf(T element) {
if (element == null) {
return -1;
}
for (int i = 0; i < getNumElements(); i++) {
if (element.equals(getElementAt(i))) {
return i;
}
}
return -1;
}
public abstract T getElementAt(int index);
public abstract int getNumElements();
protected abstract void drawElement(int elementIndex, int x, int y, int height, Tessellator tessellator,
boolean isHovering);
protected boolean elementClicked(int elementIndex, boolean doubleClick, int mXRelative, int mYRelative) {
return true;
}
public void setShowSelectionBox(boolean val) {
showSelectionBox = val;
}
protected int getContentHeight() {
return getNumElements() * slotHeight;
}
public void setScrollButtonIds(int scrollUpButtonID, int scrollDownButtonID) {
this.scrollUpButtonID = scrollUpButtonID;
this.scrollDownButtonID = scrollDownButtonID;
}
private void clampScrollToBounds() {
int i = getContentOverhang();
if (i < 0) {
i *= -1;
}
if (amountScrolled < 0.0F) {
amountScrolled = 0.0F;
}
if (amountScrolled > i) {
amountScrolled = i;
}
}
public int getContentOverhang() {
return getContentHeight() - (height - margin);
}
public void actionPerformed(GuiButton b) {
if (b.enabled) {
if (b.id == scrollUpButtonID) {
amountScrolled -= slotHeight * 2f / 3;
initialClickY = -2.0F;
clampScrollToBounds();
} else if (b.id == scrollDownButtonID) {
amountScrolled += slotHeight * 2f / 3;
initialClickY = -2.0F;
clampScrollToBounds();
}
}
}
protected void resetScroll() {
amountScrolled = 0;
}
/**
* draws the slot to the screen, pass in mouse's current x and y and partial ticks
*/
public void drawScreen(int mX, int mY, float partialTick) {
GL11.glPushMatrix();
GL11.glLoadIdentity();
GL11.glTranslatef(0.0F, 0.0F, -2000.0F);
this.mouseX = mX;
this.mouseY = mY;
processMouseEvents();
if (getContentOverhang() > 0) maxX = minX + width - 6;
else maxX = minX + width;
clampScrollToBounds();
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_FOG);
ScaledResolution sr = new ScaledResolution(mc, mc.displayWidth, mc.displayHeight);
int sx = minX * sr.getScaleFactor();
int sw = width * sr.getScaleFactor();
int sy = mc.displayHeight - (maxY * sr.getScaleFactor());
int sh = height * sr.getScaleFactor();
GL11.glEnable(GL11.GL_SCISSOR_TEST);
GL11.glScissor(sx, sy, sw, sh);
Tessellator tessellator = Tessellator.instance;
drawContainerBackground(tessellator);
int amountScrolled = (int) this.amountScrolled;
int contentYOffset = this.minY + margin - amountScrolled;
boolean hoveringPrecondition = mX >= minX && mX <= maxX && mY >= minY && mY <= maxY;
int slotHeight = this.slotHeight - margin;
if (selectedIndex != -1) {
int elementY = contentYOffset + selectedIndex * this.slotHeight;
if (elementY + slotHeight > maxY) {
this.amountScrolled = (selectedIndex + 1) * this.slotHeight - this.height + margin;
amountScrolled = (int) this.amountScrolled;
contentYOffset = this.minY + margin - amountScrolled;
} else if (elementY < minY) {
this.amountScrolled = selectedIndex * this.slotHeight;
amountScrolled = (int) this.amountScrolled;
contentYOffset = this.minY + margin - amountScrolled;
}
}
prepareDrawElements();
for (int i = 0; i < getNumElements(); ++i) {
int elementY = contentYOffset + i * this.slotHeight;
if (elementY <= maxY && elementY + slotHeight >= minY) {
if (showSelectionBox && i == selectedIndex) {
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glDisable(GL11.GL_TEXTURE_2D);
tessellator.startDrawingQuads();
tessellator.setColorOpaque_I(8421504);
tessellator.addVertexWithUV(minX, elementY + slotHeight + 2, 0.0D, 0.0D, 1.0D);
tessellator.addVertexWithUV(maxX, elementY + slotHeight + 2, 0.0D, 1.0D, 1.0D);
tessellator.addVertexWithUV(maxX, elementY - 2, 0.0D, 1.0D, 0.0D);
tessellator.addVertexWithUV(minX, elementY - 2, 0.0D, 0.0D, 0.0D);
tessellator.setColorOpaque_I(0);
tessellator.addVertexWithUV(minX + 1, elementY + slotHeight + 1, 0.0D, 0.0D, 1.0D);
tessellator.addVertexWithUV(maxX - 1, elementY + slotHeight + 1, 0.0D, 1.0D, 1.0D);
tessellator.addVertexWithUV(maxX - 1, elementY - 1, 0.0D, 1.0D, 0.0D);
tessellator.addVertexWithUV(minX + 1, elementY - 1, 0.0D, 0.0D, 0.0D);
tessellator.draw();
GL11.glEnable(GL11.GL_TEXTURE_2D);
}
boolean isHovering = hoveringPrecondition && elementY - 2 <= mY && mY < elementY + slotHeight + 2;
drawElement(i, minX, elementY, slotHeight, tessellator, isHovering);
}
}
GL11.glDisable(GL11.GL_SCISSOR_TEST);
GL11.glDisable(GL11.GL_DEPTH_TEST);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glDisable(GL11.GL_ALPHA_TEST);
GL11.glShadeModel(GL11.GL_SMOOTH);
GL11.glDisable(GL11.GL_TEXTURE_2D);
tessellator.startDrawingQuads();
tessellator.setColorRGBA_I(0, 0);
tessellator.addVertexWithUV(this.minX, this.minY + margin, 0.0D, 0.0D, 1.0D);
tessellator.addVertexWithUV(this.maxX, this.minY + margin, 0.0D, 1.0D, 1.0D);
tessellator.setColorRGBA_I(0, 255);
tessellator.addVertexWithUV(this.maxX, this.minY, 0.0D, 1.0D, 0.0D);
tessellator.addVertexWithUV(this.minX, this.minY, 0.0D, 0.0D, 0.0D);
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setColorRGBA_I(0, 255);
tessellator.addVertexWithUV(this.minX, this.maxY, 0.0D, 0.0D, 1.0D);
tessellator.addVertexWithUV(this.maxX, this.maxY, 0.0D, 1.0D, 1.0D);
tessellator.setColorRGBA_I(0, 0);
tessellator.addVertexWithUV(this.maxX, this.maxY - margin, 0.0D, 1.0D, 0.0D);
tessellator.addVertexWithUV(this.minX, this.maxY - margin, 0.0D, 0.0D, 0.0D);
tessellator.draw();
renderScrollBar(tessellator);
GL11.glEnable(GL11.GL_TEXTURE_2D);
GL11.glShadeModel(GL11.GL_FLAT);
GL11.glEnable(GL11.GL_ALPHA_TEST);
GL11.glDisable(GL11.GL_BLEND);
GL11.glPopMatrix();
}
protected void prepareDrawElements() {}
protected void renderScrollBar(Tessellator tessellator) {
int contentHeightOverBounds = getContentOverhang();
if (contentHeightOverBounds > 0) {
int clear = (maxY - minY) * (maxY - minY) / getContentHeight();
if (clear < 32) {
clear = 32;
}
if (clear > maxY - minY - 8) {
clear = maxY - minY - 8;
}
int y = (int) this.amountScrolled * (maxY - minY - clear) / contentHeightOverBounds + minY;
if (y < minY) {
y = minY;
}
GL11.glDisable(GL11.GL_TEXTURE_2D);
int scrollBarMinX = getScrollBarX();
int scrollBarMaxX = scrollBarMinX + 6;
tessellator.startDrawingQuads();
tessellator.setColorRGBA_I(0, 255);
tessellator.addVertexWithUV(scrollBarMinX, maxY, 0.0D, 0.0D, 1.0D);
tessellator.addVertexWithUV(scrollBarMaxX, maxY, 0.0D, 1.0D, 1.0D);
tessellator.addVertexWithUV(scrollBarMaxX, minY, 0.0D, 1.0D, 0.0D);
tessellator.addVertexWithUV(scrollBarMinX, minY, 0.0D, 0.0D, 0.0D);
tessellator.setColorRGBA_F(0.3f, 0.3f, 0.3f, 1);
tessellator.addVertexWithUV(scrollBarMinX, (y + clear), 0.0D, 0.0D, 1.0D);
tessellator.addVertexWithUV(scrollBarMaxX, (y + clear), 0.0D, 1.0D, 1.0D);
tessellator.addVertexWithUV(scrollBarMaxX, y, 0.0D, 1.0D, 0.0D);
tessellator.addVertexWithUV(scrollBarMinX, y, 0.0D, 0.0D, 0.0D);
tessellator.setColorRGBA_F(0.7f, 0.7f, 0.7f, 1);
tessellator.addVertexWithUV(scrollBarMinX, (y + clear - 1), 0.0D, 0.0D, 1.0D);
tessellator.addVertexWithUV((scrollBarMaxX - 1), (y + clear - 1), 0.0D, 1.0D, 1.0D);
tessellator.addVertexWithUV((scrollBarMaxX - 1), y, 0.0D, 1.0D, 0.0D);
tessellator.addVertexWithUV(scrollBarMinX, y, 0.0D, 0.0D, 0.0D);
tessellator.draw();
GL11.glEnable(GL11.GL_TEXTURE_2D);
}
}
private void processMouseEvents() {
if (Mouse.isButtonDown(0)) {
processMouseBown();
} else {
initialClickY = -1.0F;
}
}
public void handleDWheel(int mouseWheelDelta) {
if (!Mouse.isButtonDown(0)) {
if (mouseWheelDelta > 0) {
amountScrolled -= slotHeight / 2f;
} else /* if (mouseWheelDelta < 0) */ {
amountScrolled += slotHeight / 2f;
}
}
}
private void processMouseBown() {
int contentHeightOverBounds;
if (initialClickY == -1.0F) {
if (mouseY >= minY && mouseY <= maxY && mouseX >= minX && mouseX <= maxX + 6) {
boolean clickInBounds = true;
int y = mouseY - minY + (int) amountScrolled - margin;
int mouseOverElement = y / slotHeight;
if (mouseX >= minX && mouseX <= maxX
&& mouseOverElement >= 0
&& y >= 0
&& mouseOverElement < getNumElements()) {
boolean doubleClick = mouseOverElement == selectedIndex
&& Minecraft.getSystemTime() - lastClickedTime < 250L;
if (elementClicked(
mouseOverElement,
doubleClick,
mouseX - minX,
y - slotHeight * mouseOverElement)) {
setSelection(mouseOverElement);
lastClickedTime = Minecraft.getSystemTime();
}
} else if (mouseX >= minX && mouseX <= maxX && y < 0) {
clickInBounds = false;
}
int scrollBarMinX = getScrollBarX();
int scrollBarMaxX = scrollBarMinX + 6;
if (mouseX >= scrollBarMinX && mouseX <= scrollBarMaxX) {
scrollMultiplier = -1.0F;
contentHeightOverBounds = getContentOverhang();
if (contentHeightOverBounds < 1) {
contentHeightOverBounds = 1;
}
int empty = (int) ((float) ((maxY - minY) * (maxY - minY)) / (float) getContentHeight());
if (empty < 32) {
empty = 32;
}
if (empty > maxY - minY - 8) {
empty = maxY - minY - 8;
}
scrollMultiplier /= (float) (maxY - minY - empty) / (float) contentHeightOverBounds;
} else {
scrollMultiplier = 1.0F;
}
if (clickInBounds) {
initialClickY = mouseY;
} else {
initialClickY = -2.0F;
}
} else {
initialClickY = -2.0F;
}
} else if (initialClickY >= 0.0F) {
// Scrolling
amountScrolled -= (mouseY - initialClickY) * scrollMultiplier;
initialClickY = mouseY;
}
}
protected int getScrollBarX() {
return maxX;
}
protected void drawContainerBackground(Tessellator tess) {
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glDisable(GL11.GL_TEXTURE_2D);
tess.startDrawingQuads();
tess.setColorOpaque_I(0x202020);
tess.addVertex(minX, maxY, 0.0D);
tess.addVertex(maxX, maxY, 0.0D);
tess.addVertex(maxX, minY, 0.0D);
tess.addVertex(minX, minY, 0.0D);
tess.draw();
GL11.glEnable(GL11.GL_TEXTURE_2D);
}
public interface IGuiScreen {
int getGuiLeft();
int getGuiTop();
int getXSize();
int getYSize();
void addButton(GuiButton button);
void removeButton(GuiButton button);
int getOverlayOffsetX();
void doActionPerformed(GuiButton but);
}
public interface ListSelectionListener<T> {
void selectionChanged(GuiScrollableList<T> list, int selectedIndex);
}
}
@@ -1,5 +1,9 @@
package com.gtnewhorizon.structurelib.item;
import static net.minecraft.util.StatCollector.translateToLocal;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
@@ -7,60 +11,69 @@ import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumChatFormatting;
import java.util.List;
import static net.minecraft.util.StatCollector.translateToLocal;
public class ItemBlockHint extends ItemBlock {
public ItemBlockHint(Block p_i45328_1_) {
super(p_i45328_1_);
setMaxDamage(0);
setHasSubtypes(true);
setCreativeTab(CreativeTabs.tabBlock);
}
@Override
@SuppressWarnings("unchecked")
public void addInformation(ItemStack aStack, EntityPlayer aPlayer, List aList, boolean aF3_H) {
aList.add(translateToLocal("structurelib.blockhint.desc.0"));//Helps while building
switch (aStack.getItemDamage()) {
case 0:
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
case 7:
case 8:
case 9:
case 10:
case 11:
aList.add(EnumChatFormatting.AQUA.toString() + EnumChatFormatting.BOLD + translateToLocal("structurelib.blockhint.desc.1"));//Placeholder for a certain group.
break;
case 12:
aList.add(EnumChatFormatting.AQUA.toString() + EnumChatFormatting.BOLD + translateToLocal("structurelib.blockhint.desc.2"));//General placeholder.
break;
case 13:
aList.add(EnumChatFormatting.AQUA.toString() + EnumChatFormatting.BOLD + translateToLocal("structurelib.blockhint.desc.3"));//Make sure it contains Air material.
break;
case 14:
aList.add(EnumChatFormatting.AQUA.toString() + EnumChatFormatting.BOLD + translateToLocal("structurelib.blockhint.desc.4"));//Make sure it does not contain Air material.
break;
case 15:
aList.add(EnumChatFormatting.BLUE.toString() + translateToLocal("structurelib.blockhint.desc.5"));//ERROR, what did u expect?
break;
default://WTF?
aList.add("Damn son where did you get that!?");
aList.add(EnumChatFormatting.BLUE.toString() + "From outer space... I guess...");
}
}
public ItemBlockHint(Block p_i45328_1_) {
super(p_i45328_1_);
setMaxDamage(0);
setHasSubtypes(true);
setCreativeTab(CreativeTabs.tabBlock);
}
public int getMetadata(int aMeta) {
return aMeta;
}
@Override
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean adv) {
tooltip.add(translateToLocal("structurelib.blockhint.desc.0")); // Helps while building
switch (stack.getItemDamage()) {
case 0:
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
case 7:
case 8:
case 9:
case 10:
case 11:
// Placeholder for a certain group.
tooltip.add(
EnumChatFormatting.AQUA.toString() + EnumChatFormatting.BOLD
+ translateToLocal("structurelib.blockhint.desc.1"));
break;
case 12:
// General placeholder.
tooltip.add(
EnumChatFormatting.AQUA.toString() + EnumChatFormatting.BOLD
+ translateToLocal("structurelib.blockhint.desc.2"));
break;
case 13:
// Make sure it contains Air material.
tooltip.add(
EnumChatFormatting.AQUA.toString() + EnumChatFormatting.BOLD
+ translateToLocal("structurelib.blockhint.desc.3"));
break;
case 14:
// Make sure it does not contain Air material.
tooltip.add(
EnumChatFormatting.AQUA.toString() + EnumChatFormatting.BOLD
+ translateToLocal("structurelib.blockhint.desc.4"));
break;
case 15:
// ERROR, what did u expect?
tooltip.add(EnumChatFormatting.BLUE + translateToLocal("structurelib.blockhint.desc.5"));
break;
default: // WTF?
tooltip.add("Damn son where did you get that!?");
tooltip.add(EnumChatFormatting.BLUE + "From outer space... I guess...");
}
}
public String getUnlocalizedName(ItemStack aStack) {
return this.field_150939_a.getUnlocalizedName() + "." + getDamage(aStack);
}
public int getMetadata(int aMeta) {
return aMeta;
}
public String getUnlocalizedName(ItemStack aStack) {
return this.field_150939_a.getUnlocalizedName() + "." + getDamage(aStack);
}
}
@@ -1,19 +1,25 @@
package com.gtnewhorizon.structurelib.item;
import com.gtnewhorizon.structurelib.StructureLib;
import com.gtnewhorizon.structurelib.alignment.constructable.ConstructableUtility;
import static com.gtnewhorizon.structurelib.StructureLibAPI.MOD_ID;
import static net.minecraft.util.EnumChatFormatting.BLUE;
import static net.minecraft.util.StatCollector.translateToLocal;
import static net.minecraft.util.StatCollector.translateToLocalFormatted;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import java.util.List;
import org.lwjgl.input.Keyboard;
import static com.gtnewhorizon.structurelib.StructureLibAPI.MOD_ID;
import static net.minecraft.util.EnumChatFormatting.BLUE;
import static net.minecraft.util.StatCollector.translateToLocal;
import com.gtnewhorizon.structurelib.StructureLib;
import com.gtnewhorizon.structurelib.alignment.constructable.ChannelDataAccessor;
import com.gtnewhorizon.structurelib.alignment.constructable.ConstructableUtility;
public class ItemConstructableTrigger extends Item {
public ItemConstructableTrigger() {
setUnlocalizedName("structurelib.constructableTrigger");
setTextureName(MOD_ID + ":itemConstructableTrigger");
@@ -21,17 +27,48 @@ public class ItemConstructableTrigger extends Item {
}
@Override
public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ) {
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) {
if (getMovingObjectPositionFromPlayer(world, player, true) == null) {
// channel gui is opened from server and config gui from client
if (!world.isRemote && !player.isSneaking()) {
player.openGui(StructureLib.instance(), 0, world, player.inventory.currentItem, 0, 0);
} else if (world.isRemote && player.isSneaking()) {
StructureLib.instance().proxy().displayConfigGUI("registries");
}
}
return super.onItemRightClick(stack, world, player);
}
@Override
public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side,
float hitX, float hitY, float hitZ) {
return ConstructableUtility.handle(stack, player, world, x, y, z, side);
}
@SuppressWarnings("unchecked")
@Override
public void addInformation(ItemStack aStack, EntityPlayer ep, List aList, boolean boo) {
aList.add(translateToLocal("item.structurelib.constructableTrigger.desc.0"));//Triggers Constructable Interface
aList.add(BLUE + translateToLocal("item.structurelib.constructableTrigger.desc.1"));//Shows multiblock construction details,
aList.add(BLUE + translateToLocal("item.structurelib.constructableTrigger.desc.2"));//just Use on a multiblock controller.
aList.add(BLUE + translateToLocal("item.structurelib.constructableTrigger.desc.3"));//(Sneak Use in creative to build)
aList.add(BLUE + translateToLocal("item.structurelib.constructableTrigger.desc.4"));//Quantity affects tier/mode/type
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean adv) {
if (Keyboard.isKeyDown(Keyboard.KEY_LSHIFT)) {
tooltip.add(
translateToLocalFormatted(
"item.structurelib.constructableTrigger.desc.lshift.0",
ChannelDataAccessor.countChannelData(stack)));
ChannelDataAccessor.iterateChannelData(stack).map(e -> e.getKey() + ": " + e.getValue())
.forEach(tooltip::add);
} else {
// Tooltip text:
// Triggers Constructable Interface
// Shows multiblock construction details,
// just Use on a multiblock controller.
// (Sneak Use in creative to build)
// Quantity affects tier/mode/type
tooltip.add(translateToLocal("item.structurelib.constructableTrigger.desc.0"));
tooltip.add(BLUE + translateToLocal("item.structurelib.constructableTrigger.desc.1"));
tooltip.add(BLUE + translateToLocal("item.structurelib.constructableTrigger.desc.2"));
tooltip.add(BLUE + translateToLocal("item.structurelib.constructableTrigger.desc.3"));
tooltip.add(BLUE + translateToLocal("item.structurelib.constructableTrigger.desc.4"));
if (ChannelDataAccessor.hasSubChannel(stack))
tooltip.add(translateToLocal("item.structurelib.constructableTrigger.desc.5"));
}
}
}
@@ -1,38 +1,47 @@
package com.gtnewhorizon.structurelib.item;
import com.gtnewhorizon.structurelib.StructureLib;
import com.gtnewhorizon.structurelib.alignment.AlignmentUtility;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import static com.gtnewhorizon.structurelib.StructureLibAPI.MOD_ID;
import static net.minecraft.util.StatCollector.translateToLocal;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.world.World;
import java.util.List;
import com.gtnewhorizon.structurelib.StructureLib;
import com.gtnewhorizon.structurelib.alignment.AlignmentUtility;
import static com.gtnewhorizon.structurelib.StructureLibAPI.MOD_ID;
import static net.minecraft.util.StatCollector.translateToLocal;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class ItemFrontRotationTool extends Item {
public ItemFrontRotationTool() {
setMaxStackSize(1);
setUnlocalizedName("structurelib.frontRotationTool");
setTextureName(MOD_ID + ":itemFrontRotationTool");
setCreativeTab(StructureLib.creativeTab);
}
@Override
public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ) {
return AlignmentUtility.handle(player, world, x, y, z);
}
public ItemFrontRotationTool() {
setMaxStackSize(1);
setUnlocalizedName("structurelib.frontRotationTool");
setTextureName(MOD_ID + ":itemFrontRotationTool");
setCreativeTab(StructureLib.creativeTab);
}
@Override
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack p_77624_1_, EntityPlayer p_77624_2_, List aList, boolean p_77624_4_) {
aList.add(translateToLocal("item.structurelib.frontRotationTool.desc.0"));//Triggers Front Rotation Interface
aList.add(EnumChatFormatting.BLUE + translateToLocal("item.structurelib.frontRotationTool.desc.1"));//Rotates only the front panel,
aList.add(EnumChatFormatting.BLUE + translateToLocal("item.structurelib.frontRotationTool.desc.2"));//which allows structure rotation.
}
@Override
public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side,
float hitX, float hitY, float hitZ) {
return AlignmentUtility.handle(player, world, x, y, z);
}
@Override
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean adv) {
// Tooltip Text:
// Triggers Front Rotation Interface
// Rotates only the front panel,
// which allows structure rotation.
tooltip.add(translateToLocal("item.structurelib.frontRotationTool.desc.0"));
tooltip.add(EnumChatFormatting.BLUE + translateToLocal("item.structurelib.frontRotationTool.desc.1"));
tooltip.add(EnumChatFormatting.BLUE + translateToLocal("item.structurelib.frontRotationTool.desc.2"));
}
}
@@ -0,0 +1,30 @@
package com.gtnewhorizon.structurelib.mixins;
import cpw.mods.fml.common.Mod;
public enum TargetedMod {
VANILLA("Minecraft", null);
/** The "name" in the {@link Mod @Mod} annotation */
public final String modName;
/** Class that implements the IFMLLoadingPlugin interface */
public final String coreModClass;
/** The "modid" in the {@link Mod @Mod} annotation */
public final String modId;
TargetedMod(String modName, String coreModClass) {
this(modName, coreModClass, null);
}
TargetedMod(String modName, String coreModClass, String modId) {
this.modName = modName;
this.coreModClass = coreModClass;
this.modId = modId;
}
@Override
public String toString() {
return "TargetedMod{modName='" + modName + "', coreModClass='" + coreModClass + "', modId='" + modId + "'}";
}
}
@@ -0,0 +1,44 @@
package com.gtnewhorizon.structurelib.mixins.early.blockChangeNotifier;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeHooks;
import net.minecraftforge.common.util.BlockSnapshot;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import com.gtnewhorizon.structurelib.event.BlockChangeNotifier;
import com.llamalad7.mixinextras.sugar.Local;
@Mixin(ForgeHooks.class)
public class MixinForgeHooks {
@Inject(
method = "onPlaceItemIntoWorld",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/World;markAndNotifyBlock(IIILnet/minecraft/world/chunk/Chunk;Lnet/minecraft/block/Block;Lnet/minecraft/block/Block;I)V",
shift = At.Shift.AFTER),
remap = false)
private static void onBlockChange(ItemStack itemstack, EntityPlayer player, World world, int x, int y, int z,
int side, float hitX, float hitY, float hitZ, CallbackInfoReturnable<Boolean> cir,
@Local(name = "blocksnapshot") BlockSnapshot blocksnapshot, @Local(name = "newBlock") Block newBlock,
@Local(name = "metadata") int newMetadata) {
BlockChangeNotifier.onBlockChange(
world,
null,
blocksnapshot.x,
blocksnapshot.y,
blocksnapshot.z,
blocksnapshot.replacedBlock,
newBlock,
blocksnapshot.meta,
newMetadata);
}
}
@@ -0,0 +1,55 @@
package com.gtnewhorizon.structurelib.mixins.early.blockChangeNotifier;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import com.gtnewhorizon.structurelib.event.BlockChangeNotifier;
import com.llamalad7.mixinextras.sugar.Local;
import com.llamalad7.mixinextras.sugar.Share;
import com.llamalad7.mixinextras.sugar.ref.LocalIntRef;
import com.llamalad7.mixinextras.sugar.ref.LocalRef;
@Mixin(World.class)
public class MixinWorld {
@Inject(
method = "Lnet/minecraft/world/World;setBlock(IIILnet/minecraft/block/Block;II)Z",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/World;markAndNotifyBlock(IIILnet/minecraft/world/chunk/Chunk;Lnet/minecraft/block/Block;Lnet/minecraft/block/Block;I)V",
shift = At.Shift.AFTER,
remap = false))
public void setBlockObserve(int x, int y, int z, Block newBlock, int newMeta, int flags,
CallbackInfoReturnable<Boolean> cir, @Local(name = "block1") Block originalBlock,
@Share("originalMeta") LocalIntRef originalMeta, @Share("chunk") LocalRef<Chunk> chunkLocalRef) {
BlockChangeNotifier.onBlockChange(
(World) ((Object) (this)),
chunkLocalRef.get(),
x,
y,
z,
originalBlock,
newBlock,
originalMeta.get(),
newMeta);
}
@Inject(
method = "Lnet/minecraft/world/World;setBlock(IIILnet/minecraft/block/Block;II)Z",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/chunk/Chunk;func_150807_a(IIILnet/minecraft/block/Block;I)Z",
shift = At.Shift.BEFORE))
public void captureChunkAndOriginalMetadata(int x, int y, int z, Block blockIn, int metadataIn, int flags,
CallbackInfoReturnable<Boolean> cir, @Local(name = "chunk") Chunk chunk,
@Share("originalMeta") LocalIntRef originalMeta, @Share("chunk") LocalRef<Chunk> chunkLocalRef) {
chunkLocalRef.set(chunk);
originalMeta.set(chunk.getBlockMetadata(x & 15, y, z & 15));
}
}
@@ -1,28 +1,30 @@
package com.gtnewhorizon.structurelib.net;
import com.gtnewhorizon.structurelib.StructureLib;
import com.gtnewhorizon.structurelib.alignment.IAlignment;
import com.gtnewhorizon.structurelib.alignment.IAlignmentProvider;
import com.gtnewhorizon.structurelib.alignment.enumerable.ExtendedFacing;
import cpw.mods.fml.common.network.ByteBufUtils;
import cpw.mods.fml.common.network.simpleimpl.IMessage;
import cpw.mods.fml.common.network.simpleimpl.IMessageHandler;
import cpw.mods.fml.common.network.simpleimpl.MessageContext;
import io.netty.buffer.ByteBuf;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.common.DimensionManager;
import com.gtnewhorizon.structurelib.StructureLib;
import com.gtnewhorizon.structurelib.alignment.IAlignment;
import com.gtnewhorizon.structurelib.alignment.IAlignmentProvider;
import com.gtnewhorizon.structurelib.alignment.enumerable.ExtendedFacing;
import cpw.mods.fml.common.network.ByteBufUtils;
import cpw.mods.fml.common.network.simpleimpl.IMessage;
import cpw.mods.fml.common.network.simpleimpl.IMessageHandler;
import cpw.mods.fml.common.network.simpleimpl.MessageContext;
import io.netty.buffer.ByteBuf;
public abstract class AlignmentMessage implements IMessage {
int mPosX;
int mPosY;
int mPosZ;
int mPosD;
int mAlign;
public AlignmentMessage() {
}
public AlignmentMessage() {}
@Override
public void fromBytes(ByteBuf pBuffer) {
@@ -47,11 +49,9 @@ public abstract class AlignmentMessage implements IMessage {
}
private AlignmentMessage(IAlignmentProvider provider) {
if (!(provider instanceof TileEntity))
throw new IllegalArgumentException("Provider must be a TileEntity");
if (!(provider instanceof TileEntity)) throw new IllegalArgumentException("Provider must be a TileEntity");
IAlignment alignment = provider.getAlignment();
if (alignment == null)
throw new IllegalArgumentException("Passed in provider does not provide an alignment!");
if (alignment == null) throw new IllegalArgumentException("Passed in provider does not provide an alignment!");
TileEntity base = (TileEntity) provider;
mPosX = base.xCoord;
mPosY = base.yCoord;
@@ -69,8 +69,8 @@ public abstract class AlignmentMessage implements IMessage {
}
public static class AlignmentQuery extends AlignmentMessage {
public AlignmentQuery() {
}
public AlignmentQuery() {}
public AlignmentQuery(IAlignmentProvider provider) {
super(provider);
@@ -82,8 +82,8 @@ public abstract class AlignmentMessage implements IMessage {
}
public static class AlignmentData extends AlignmentMessage {
public AlignmentData() {
}
public AlignmentData() {}
private AlignmentData(AlignmentQuery query) {
mPosX = query.mPosX;
@@ -103,10 +103,12 @@ public abstract class AlignmentMessage implements IMessage {
}
public static class ClientHandler implements IMessageHandler<AlignmentData, IMessage> {
@Override
public IMessage onMessage(AlignmentData pMessage, MessageContext pCtx) {
if (StructureLib.getCurrentPlayer().worldObj.provider.dimensionId == pMessage.mPosD) {
TileEntity te = StructureLib.getCurrentPlayer().worldObj.getTileEntity(pMessage.mPosX, pMessage.mPosY, pMessage.mPosZ);
TileEntity te = StructureLib.getCurrentPlayer().worldObj
.getTileEntity(pMessage.mPosX, pMessage.mPosY, pMessage.mPosZ);
if (te instanceof IAlignmentProvider) {
IAlignment alignment = ((IAlignmentProvider) te).getAlignment();
if (alignment != null) {
@@ -119,6 +121,7 @@ public abstract class AlignmentMessage implements IMessage {
}
public static class ServerHandler implements IMessageHandler<AlignmentQuery, AlignmentData> {
@Override
public AlignmentData onMessage(AlignmentQuery pMessage, MessageContext pCtx) {
World world = DimensionManager.getWorld(pMessage.mPosD);
@@ -126,8 +129,7 @@ public abstract class AlignmentMessage implements IMessage {
TileEntity te = world.getTileEntity(pMessage.mPosX, pMessage.mPosY, pMessage.mPosZ);
if (te instanceof IAlignmentProvider) {
IAlignment alignment = ((IAlignmentProvider) te).getAlignment();
if (alignment == null)
return null;
if (alignment == null) return null;
pMessage.mAlign = alignment.getExtendedFacing().getIndex();
return new AlignmentData(pMessage);
}
@@ -135,4 +137,4 @@ public abstract class AlignmentMessage implements IMessage {
return null;
}
}
}
}
@@ -0,0 +1,60 @@
package com.gtnewhorizon.structurelib.net;
import static com.gtnewhorizon.structurelib.StructureLib.LOGGER;
import com.gtnewhorizon.structurelib.StructureLib;
import com.gtnewhorizon.structurelib.StructureLibAPI;
import cpw.mods.fml.common.network.simpleimpl.IMessage;
import cpw.mods.fml.common.network.simpleimpl.IMessageHandler;
import cpw.mods.fml.common.network.simpleimpl.MessageContext;
import io.netty.buffer.ByteBuf;
public class ErrorHintParticleMessage implements IMessage {
private int x;
private short y;
private int z;
public ErrorHintParticleMessage() {}
public ErrorHintParticleMessage(int x, short y, int z) {
this.x = x;
this.y = y;
this.z = z;
}
@Override
public void fromBytes(ByteBuf buf) {
x = buf.readInt();
y = buf.readShort();
z = buf.readInt();
}
@Override
public void toBytes(ByteBuf buf) {
buf.writeInt(x);
buf.writeShort(y);
buf.writeInt(z);
}
public static class Handler implements IMessageHandler<ErrorHintParticleMessage, IMessage> {
@Override
public IMessage onMessage(ErrorHintParticleMessage msg, MessageContext ctx) {
boolean updateResult = StructureLibAPI.markHintParticleError(
StructureLib.getCurrentPlayer(),
StructureLib.getCurrentPlayer().worldObj,
msg.x,
msg.y,
msg.z);
if (StructureLibAPI.isDebugEnabled()) LOGGER.debug(
"Server instructed to mark hint particle at ({}, {}, {}) error, result {}!",
msg.x,
msg.y,
msg.z,
updateResult);
return null;
}
}
}
@@ -0,0 +1,77 @@
package com.gtnewhorizon.structurelib.net;
import java.lang.ref.WeakReference;
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.ConcurrentHashMap;
import com.gtnewhorizon.structurelib.SortedRegistry;
import cpw.mods.fml.common.network.ByteBufUtils;
import cpw.mods.fml.common.network.simpleimpl.IMessage;
import cpw.mods.fml.common.network.simpleimpl.IMessageHandler;
import cpw.mods.fml.common.network.simpleimpl.MessageContext;
import io.netty.buffer.ByteBuf;
public class RegistryOrderSyncMessage implements IMessage {
private String name;
private List<String> order;
private List<String> disabled;
public RegistryOrderSyncMessage() {}
public RegistryOrderSyncMessage(String name, List<String> order, List<String> disabled) {
this.name = name;
this.order = order;
this.disabled = disabled;
}
@Override
public void fromBytes(ByteBuf buf) {
name = ByteBufUtils.readUTF8String(buf);
int size = ByteBufUtils.readVarInt(buf, 2);
order = new ArrayList<>(size);
for (int i = 0; i < size; i++) {
order.add(ByteBufUtils.readUTF8String(buf));
}
size = ByteBufUtils.readVarInt(buf, 2);
disabled = new ArrayList<>(size);
for (int i = 0; i < size; i++) {
disabled.add(ByteBufUtils.readUTF8String(buf));
}
}
@Override
public void toBytes(ByteBuf buf) {
ByteBufUtils.writeUTF8String(buf, name);
ByteBufUtils.writeVarInt(buf, order.size(), 2);
for (String s : order) {
ByteBufUtils.writeUTF8String(buf, s);
}
ByteBufUtils.writeVarInt(buf, disabled.size(), 2);
for (String s : disabled) {
ByteBufUtils.writeUTF8String(buf, s);
}
}
public static class Handler implements IMessageHandler<RegistryOrderSyncMessage, IMessage> {
private static ConcurrentHashMap<String, WeakReference<SortedRegistry<?>>> ALL_REGISTRIES;
public static void setAllRegistries(ConcurrentHashMap<String, WeakReference<SortedRegistry<?>>> r) {
if (ALL_REGISTRIES == null) ALL_REGISTRIES = r;
}
@Override
public IMessage onMessage(RegistryOrderSyncMessage message, MessageContext ctx) {
if (ALL_REGISTRIES == null) return null;
WeakReference<SortedRegistry<?>> ref = ALL_REGISTRIES.get(message.name);
if (ref == null) return null;
SortedRegistry<?> r = ref.get();
if (r == null) return null;
r.registerOrdering(ctx.getServerHandler().playerEntity, message.order, message.disabled);
return null;
}
}
}
@@ -0,0 +1,73 @@
package com.gtnewhorizon.structurelib.net;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import org.apache.commons.lang3.tuple.Pair;
import com.gtnewhorizon.structurelib.StructureLib;
import com.gtnewhorizon.structurelib.alignment.constructable.ChannelDataAccessor;
import com.gtnewhorizon.structurelib.item.ItemConstructableTrigger;
import cpw.mods.fml.common.network.ByteBufUtils;
import cpw.mods.fml.common.network.simpleimpl.IMessage;
import cpw.mods.fml.common.network.simpleimpl.IMessageHandler;
import cpw.mods.fml.common.network.simpleimpl.MessageContext;
import io.netty.buffer.ByteBuf;
public class SetChannelDataMessage implements IMessage {
private final List<Map.Entry<String, Integer>> data = new ArrayList<>();
public SetChannelDataMessage() {}
public SetChannelDataMessage(ItemStack trigger) {
ChannelDataAccessor.iterateChannelData(trigger).forEach(data::add);
}
@Override
public void fromBytes(ByteBuf buf) {
data.clear();
int size = ByteBufUtils.readVarShort(buf);
for (int i = 0; i < size; i++) {
data.add(Pair.of(ByteBufUtils.readUTF8String(buf), ByteBufUtils.readVarInt(buf, 4)));
}
}
@Override
public void toBytes(ByteBuf buf) {
ByteBufUtils.writeVarShort(buf, data.size());
for (Entry<String, Integer> e : data) {
ByteBufUtils.writeUTF8String(buf, e.getKey());
ByteBufUtils.writeVarInt(buf, e.getValue(), 4);
}
}
public static class Handler implements IMessageHandler<SetChannelDataMessage, IMessage> {
@Override
public IMessage onMessage(SetChannelDataMessage message, MessageContext ctx) {
EntityPlayerMP player = ctx.getServerHandler().playerEntity;
ItemStack heldItem = player.getHeldItem();
if (heldItem != null && heldItem.getItem() instanceof ItemConstructableTrigger) {
ChannelDataAccessor.wipeChannelData(heldItem);
for (Entry<String, Integer> e : message.data) {
ChannelDataAccessor.setChannelData(heldItem, e.getKey(), e.getValue());
}
// since this is a set all channel request from the client, we would assume client already know
// what this would look like on the client, so no sync
} else {
StructureLib.LOGGER.warn(
"{} trying to set channel data on {}, which is not a hologram projector!",
player.getUniqueID(),
heldItem);
}
return null;
}
}
}
@@ -0,0 +1,77 @@
package com.gtnewhorizon.structurelib.net;
import static com.gtnewhorizon.structurelib.StructureLib.LOGGER;
import com.gtnewhorizon.structurelib.StructureLib;
import com.gtnewhorizon.structurelib.StructureLibAPI;
import cpw.mods.fml.common.network.simpleimpl.IMessage;
import cpw.mods.fml.common.network.simpleimpl.IMessageHandler;
import cpw.mods.fml.common.network.simpleimpl.MessageContext;
import io.netty.buffer.ByteBuf;
public class UpdateHintParticleMessage implements IMessage {
private int x;
private short y;
private int z;
private short r;
private short g;
private short b;
private short a;
public UpdateHintParticleMessage() {}
public UpdateHintParticleMessage(int x, short y, int z, short r, short g, short b, short a) {
this.x = x;
this.y = y;
this.z = z;
this.r = r;
this.g = g;
this.b = b;
this.a = a;
}
@Override
public void fromBytes(ByteBuf buf) {
x = buf.readInt();
y = buf.readShort();
z = buf.readInt();
r = buf.readUnsignedByte();
g = buf.readUnsignedByte();
b = buf.readUnsignedByte();
a = buf.readUnsignedByte();
}
@Override
public void toBytes(ByteBuf buf) {
buf.writeInt(x);
buf.writeShort(y);
buf.writeInt(z);
buf.writeByte(r);
buf.writeByte(g);
buf.writeByte(b);
buf.writeByte(a);
}
public static class Handler implements IMessageHandler<UpdateHintParticleMessage, IMessage> {
@Override
public IMessage onMessage(UpdateHintParticleMessage msg, MessageContext ctx) {
boolean updateResult = StructureLibAPI.updateHintParticleTint(
StructureLib.getCurrentPlayer(),
StructureLib.getCurrentPlayer().worldObj,
msg.x,
msg.y,
msg.z,
new short[] { msg.r, msg.g, msg.b, msg.a, });
if (StructureLibAPI.isDebugEnabled()) LOGGER.debug(
"Server instructed to update hint particle at ({}, {}, {}), result {}!",
msg.x,
msg.y,
msg.z,
updateResult);
return null;
}
}
}
@@ -1,187 +0,0 @@
package com.gtnewhorizon.structurelib.proxy;
import com.google.common.collect.BiMap;
import com.google.common.collect.HashBiMap;
import com.gtnewhorizon.structurelib.ConfigurationHandler;
import com.gtnewhorizon.structurelib.entity.fx.EntityFXBlockHint;
import com.gtnewhorizon.structurelib.entity.fx.WeightlessParticleFX;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiNewChat;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.ChatComponentText;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.world.WorldEvent;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.List;
import static com.gtnewhorizon.structurelib.StructureLib.RANDOM;
public class ClientProxy extends CommonProxy {
@Override
public void hintParticleTinted(World w, int x, int y, int z, IIcon[] icons, short[] RGBa) {
EntityFXBlockHint hint = new EntityFXBlockHint(w, x, y, z, icons).withColorTint(RGBa);
Minecraft.getMinecraft().effectRenderer.addEffect(hint);
ensureHinting();
if (ConfigurationHandler.INSTANCE.isRemoveCollidingHologram()) {
HintParticleInfo info = new HintParticleInfo(x, y, z, currentHints);
EntityFXBlockHint dupe = allHints.inverse().get(info);
if (dupe != null) {
List<EntityFXBlockHint> owner = allHints.get(dupe).owner;
// in case someone forget to call endHinting
if (owner != currentHints) {
hintOwners.remove(owner);
owner.forEach(EntityFXBlockHint::setDead);
owner.clear();
}
}
allHints.forcePut(hint, info);
}
currentHints.add(hint);
EntityFX particle = new WeightlessParticleFX(w, x + RANDOM.nextFloat() * 0.5F, y + RANDOM.nextFloat() * 0.5F, z + RANDOM.nextFloat() * 0.5F, 0, 0, 0);
particle.setRBGColorF(0, 0.6F * RANDOM.nextFloat(), 0.8f);
Minecraft.getMinecraft().effectRenderer.addEffect(particle);
}
@Override
public void hintParticleTinted(World w, int x, int y, int z, Block block, int meta, short[] RGBa) {
hintParticleTinted(w, x, y, z, createIIconFromBlock(block, meta), RGBa);
}
@Override
public void hintParticle(World w, int x, int y, int z, IIcon[] icons) {
hintParticleTinted(w, x, y, z, icons, new short[]{255, 255, 255, 0});
}
@Override
public void hintParticle(World w, int x, int y, int z, Block block, int meta) {
hintParticleTinted(w, x, y, z, createIIconFromBlock(block, meta), new short[]{255, 255, 255, 0});
}
private static IIcon[] createIIconFromBlock(Block block, int meta) {
IIcon[] ret = new IIcon[6];
for (int i = 0; i < 6; i++) {
ret[i] = block.getIcon(i, meta);
}
return ret;
}
@Override
public void addClientSideChatMessages(String... messages) {
GuiNewChat chat = Minecraft.getMinecraft().ingameGUI.getChatGUI();
for (String s : messages) {
chat.printChatMessage(new ChatComponentText(s));
}
}
@Override
public EntityPlayer getCurrentPlayer() {
return Minecraft.getMinecraft().thePlayer;
}
@Override
public boolean isCurrentPlayer(EntityPlayer player) {
return player == Minecraft.getMinecraft().thePlayer;
}
private static final BiMap<EntityFXBlockHint, HintParticleInfo> allHints = HashBiMap.create();
private static final List<List<EntityFXBlockHint>> hintOwners = new ArrayList<>();
private static List<EntityFXBlockHint> currentHints;
public static void onHintDead(EntityFXBlockHint fx) {
if (ConfigurationHandler.INSTANCE.isRemoveCollidingHologram())
allHints.remove(fx);
for (Iterator<List<EntityFXBlockHint>> iterator = hintOwners.iterator(); iterator.hasNext(); ) {
List<EntityFXBlockHint> list = iterator.next();
if (list.remove(fx)) {
if (list.isEmpty())
iterator.remove();
break;
}
}
}
@Override
public void startHinting(World w) {
if (!w.isRemote)
return;
if (currentHints != null)
hintOwners.add(currentHints);
currentHints = new LinkedList<>();
}
private void ensureHinting() {
if (currentHints == null)
currentHints = new LinkedList<>();
}
@Override
public void endHinting(World w) {
if (!w.isRemote)
return;
while (!hintOwners.isEmpty() && hintOwners.size() >= ConfigurationHandler.INSTANCE.getMaxCoexistingHologram()) {
List<EntityFXBlockHint> list = hintOwners.remove(0);
list.forEach(EntityFXBlockHint::setDead);
list.clear();
}
if (!currentHints.isEmpty())
hintOwners.add(currentHints);
currentHints = null;
}
@Override
public void preInit(FMLPreInitializationEvent e) {
MinecraftForge.EVENT_BUS.register(new ForgeEventHandler());
}
private static class HintParticleInfo {
private final int x, y, z;
private final List<EntityFXBlockHint> owner;
public HintParticleInfo(int x, int y, int z, List<EntityFXBlockHint> owner) {
this.x = x;
this.y = y;
this.z = z;
this.owner = owner;
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
HintParticleInfo that = (HintParticleInfo) o;
if (x != that.x) return false;
if (y != that.y) return false;
return z == that.z;
}
@Override
public int hashCode() {
int result = x;
result = 31 * result + y;
result = 31 * result + z;
return result;
}
}
public static class ForgeEventHandler {
@SubscribeEvent
public void onWorldLoad(WorldEvent.Load e) {
if (e.world.isRemote) {
allHints.clear();
hintOwners.clear();
}
}
}
}
@@ -1,26 +0,0 @@
package com.gtnewhorizon.structurelib.proxy;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
public class CommonProxy {
public void hintParticleTinted(World w, int x, int y, int z, IIcon[] icons, short[] RGBa){}
public void hintParticleTinted(World w, int x, int y, int z, Block block, int meta, short[] RGBa){}
public void hintParticle(World w, int x, int y, int z, IIcon[] icons){}
public void hintParticle(World w, int x, int y, int z, Block block, int meta){}
public EntityPlayer getCurrentPlayer() {
return null;
}
public boolean isCurrentPlayer(EntityPlayer player) {
return false;
}
public void addClientSideChatMessages(String... messages){
}
public void startHinting(World w) {}
public void endHinting(World w) {}
public void preInit(FMLPreInitializationEvent e) {}
}
@@ -0,0 +1,455 @@
package com.gtnewhorizon.structurelib.structure;
import java.util.Map;
import java.util.function.Consumer;
import java.util.function.Predicate;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IChatComponent;
import com.gtnewhorizon.structurelib.alignment.enumerable.ExtendedFacing;
import com.gtnewhorizon.structurelib.fluid.FluidSourceProviders;
import com.gtnewhorizon.structurelib.fluid.IFluidSource;
/**
* Represent the environment in which autoplace of a single element took place.
*/
public class AutoPlaceEnvironment {
private IItemSource source;
private IFluidSource fluidSource;
private final EntityPlayer actor;
private final Consumer<IChatComponent> chatter;
private final IStructureDefinition<?> definition;
private final String piece;
private final ExtendedFacing facing;
final int[] offsetABC;
private final int[] baseOffsetABC;
private final int[] basePositionXYZ;
private final Object contextObject;
private final FluidRoundState fluidRoundState;
public static AutoPlaceEnvironment fromLegacy(IItemSource source, EntityPlayer actor,
Consumer<IChatComponent> chatter) {
if (source instanceof WrappedIItemSource) {
AutoPlaceEnvironment original = ((WrappedIItemSource) source).container;
// feels like this is extremely likely to cause issues, but this does allow us to recover lost info.
// TODO probably should remove this once all addons migrate over
if (actor != original.actor || chatter != original.chatter) {
AutoPlaceEnvironment newEnv = original;
if (actor != original.actor) newEnv = newEnv.withActor(actor);
if (chatter != original.chatter) newEnv = newEnv.withChatter(chatter);
return newEnv;
}
return original;
}
return new AutoPlaceEnvironment(source, null, actor, chatter, null, null, null, null, null, null, null);
}
AutoPlaceEnvironment(EntityPlayer actor, Consumer<IChatComponent> chatter, IStructureDefinition<?> definition,
String piece, ExtendedFacing facing, int[] baseOffsetABC, int[] basePositionXYZ, Object contextObject,
IFluidSource fluidSource, FluidRoundState fluidRoundState) {
this.source = null;
this.fluidSource = fluidSource;
this.actor = actor;
this.chatter = chatter;
this.definition = definition;
this.piece = piece;
this.facing = facing;
this.offsetABC = new int[3];
this.baseOffsetABC = baseOffsetABC;
this.basePositionXYZ = basePositionXYZ;
this.contextObject = contextObject;
this.fluidRoundState = fluidRoundState;
}
AutoPlaceEnvironment(IItemSource source, IFluidSource fluidSource, EntityPlayer actor,
Consumer<IChatComponent> chatter, IStructureDefinition<?> definition, String piece, ExtendedFacing facing,
int[] offsetABC, int[] baseOffsetABC, int[] basePositionXYZ, Object contextObject) {
this(
source,
fluidSource,
actor,
chatter,
definition,
piece,
facing,
offsetABC,
baseOffsetABC,
basePositionXYZ,
contextObject,
null);
}
private AutoPlaceEnvironment(IItemSource source, IFluidSource fluidSource, EntityPlayer actor,
Consumer<IChatComponent> chatter, IStructureDefinition<?> definition, String piece, ExtendedFacing facing,
int[] offsetABC, int[] baseOffsetABC, int[] basePositionXYZ, Object contextObject,
FluidRoundState fluidRoundState) {
this.source = definition != null && !(source instanceof WrappedIItemSource)
? new WrappedIItemSource(this, source)
: source;
this.fluidSource = fluidSource;
this.actor = actor;
this.chatter = chatter;
this.definition = definition;
this.piece = piece;
this.facing = facing;
this.offsetABC = offsetABC;
this.baseOffsetABC = baseOffsetABC;
this.basePositionXYZ = basePositionXYZ;
this.contextObject = contextObject;
this.fluidRoundState = fluidRoundState;
}
protected AutoPlaceEnvironment(AutoPlaceEnvironment parent) {
this(
parent.getSource(),
parent.fluidSource,
parent.getActor(),
parent.getChatter(),
parent.definition,
parent.piece,
parent.facing,
parent.offsetABC,
parent.baseOffsetABC,
parent.basePositionXYZ,
parent.contextObject,
parent.fluidRoundState);
}
void setSource(IItemSource source) {
this.source = definition != null && !(source instanceof WrappedIItemSource)
? new WrappedIItemSource(this, source)
: source;
}
public APILevel getAPILevel() {
return definition == null ? actor instanceof EntityPlayerMP ? APILevel.Legacy : APILevel.LegacyRelaxed
: APILevel.V2;
}
/**
* From where survival autoplace will drain resources.
*/
public IItemSource getSource() {
return source;
}
/**
* The fluid source this environment has been given, or null when it has none.
* <p>
* A structure element that has to place fluid blocks should ask {@link #getEffectiveFluidSource()} instead, which
* falls back to whatever the actor can offer when there is no explicit fluid source.
*/
@Nullable
public IFluidSource getFluidSource() {
return fluidSource;
}
/**
* From where survival autoplace will drain fluid.
* <p>
* This is the fluid source this environment has been given, or what the actor can offer when the actor is a server
* side player: the {@linkplain com.gtnewhorizon.structurelib.fluid.FluidSourceProviders registered fluid source
* providers}, e.g. the ME network behind a wireless terminal the player has on them, and then the fluid containers
* the player is carrying. It is null when the actor isn't a server side player and no fluid source has been given,
* in which case fluid blocks cannot be placed at all.
*/
@Nullable
public IFluidSource getEffectiveFluidSource() {
if (fluidSource != null) return fluidSource;
if (actor instanceof EntityPlayerMP) return FluidSourceProviders.getSourceFor((EntityPlayerMP) actor);
return null;
}
/**
* The initiator of actions. for very critical errors you can also just send the error messages here, bypassing any
* filter that {@link #getChatter()} might have. You might want to use
* {@link com.gtnewhorizon.structurelib.StructureLibAPI#addThrottledChat(Object, EntityPlayer, IChatComponent, short)}
* to help reduce spam.
*/
public EntityPlayer getActor() {
return actor;
}
/**
* send error messages here. Caller will choose an appropriate way to forward it to player if the other fallbacks
* also fails.
*/
public Consumer<IChatComponent> getChatter() {
return chatter;
}
/**
* Test if given location is contained within the current piece.
*
* @param offsetA offset in A direction <b>relative to current element</b>
* @param offsetB offset in B direction <b>relative to current element</b>
* @param offsetC offset in C direction <b>relative to current element</b>
* @return true if contained, false otherwise.
*/
public boolean isContainedInPiece(int offsetA, int offsetB, int offsetC) {
if (definition == null) return false;
return definition.isContainedInStructure(
piece,
offsetABC[0] + offsetA + baseOffsetABC[0],
offsetABC[1] + offsetB + baseOffsetABC[1],
offsetABC[2] + offsetC + baseOffsetABC[2]);
}
public ExtendedFacing getFacing() {
return facing;
}
/**
* Return a new instance with source modified to given value.
* <p>
* The returned instance shares the fluid source, and every bookkeeping about the current autoplace round, with this
* one.
*
* @param source new source
* @return new instance
*/
public AutoPlaceEnvironment withSource(IItemSource source) {
return new AutoPlaceEnvironment(
source,
fluidSource,
actor,
chatter,
definition,
piece,
facing,
offsetABC,
baseOffsetABC,
basePositionXYZ,
contextObject,
fluidRoundState);
}
/**
* Return a new instance with actor modified to given value.
* <p>
* The returned instance shares the fluid source, and every bookkeeping about the current autoplace round, with this
* one.
*
* @param actor new actor
* @return new instance
*/
public AutoPlaceEnvironment withActor(EntityPlayer actor) {
return new AutoPlaceEnvironment(
source,
fluidSource,
actor,
chatter,
definition,
piece,
facing,
offsetABC,
baseOffsetABC,
basePositionXYZ,
contextObject,
fluidRoundState);
}
/**
* Return a new instance with chatter modified to given value.
* <p>
* The returned instance shares the fluid source, and every bookkeeping about the current autoplace round, with this
* one.
*
* @param chatter new chatter
* @return new instance
*/
public AutoPlaceEnvironment withChatter(Consumer<IChatComponent> chatter) {
return new AutoPlaceEnvironment(
source,
fluidSource,
actor,
chatter,
definition,
piece,
facing,
offsetABC,
baseOffsetABC,
basePositionXYZ,
contextObject,
fluidRoundState);
}
/**
* Return a new instance with an explicit fluid source.
* <p>
* This is how a multiblock that wants its fluid to come from somewhere else than the player inventory, e.g. from a
* tank, hands its fluid source to autoplace.
*
* @param fluidSource new fluid source
* @return new instance
*/
public AutoPlaceEnvironment withFluidSource(@Nullable IFluidSource fluidSource) {
return new AutoPlaceEnvironment(
source,
fluidSource,
actor,
chatter,
definition,
piece,
facing,
offsetABC,
baseOffsetABC,
basePositionXYZ,
contextObject,
fluidRoundState);
}
IStructureDefinition<?> getDefinition() {
return definition;
}
String getPiece() {
return piece;
}
int[] getBaseOffsetABC() {
return baseOffsetABC;
}
@Nullable
int[] getBasePositionXYZ() {
return basePositionXYZ;
}
@Nullable
Object getContextObject() {
return contextObject;
}
/**
* The answer to the fluid placement gate of the current autoplace round, or null when it has not been asked yet.
*/
@Nullable
Boolean getFluidGateResult() {
return fluidRoundState == null ? null : fluidRoundState.getGateResult();
}
void setFluidGateResult(boolean ready) {
if (fluidRoundState != null) fluidRoundState.setGateResult(ready);
}
void clearFluidGateResult() {
if (fluidRoundState != null) fluidRoundState.clearGateResult();
}
/**
* Flag that at least one fluid element wanted to place its fluid, but had to wait for the structure to be built
* first. An autoplace round that did nothing but wait reports zero placed elements instead of reporting that the
* structure is done.
*/
void markFluidPlacementDeferred() {
if (fluidRoundState != null) fluidRoundState.markDeferred();
}
boolean isFluidPlacementDeferred() {
return fluidRoundState != null && fluidRoundState.isDeferred();
}
private static class WrappedIItemSource implements IItemSource {
final AutoPlaceEnvironment container;
final IItemSource delegate;
public WrappedIItemSource(AutoPlaceEnvironment container, IItemSource delegate) {
this.container = container;
this.delegate = delegate;
}
@Override
@Nonnull
public Map<ItemStack, Integer> take(Predicate<ItemStack> predicate, boolean simulate, int count) {
return delegate.take(predicate, simulate, count);
}
@Override
public ItemStack takeOne(Predicate<ItemStack> predicate, boolean simulate) {
return delegate.takeOne(predicate, simulate);
}
@Override
public boolean takeAll(Predicate<ItemStack> predicate, boolean simulate, int count) {
return delegate.takeAll(predicate, simulate, count);
}
@Override
public boolean takeOne(ItemStack stack, boolean simulate) {
return delegate.takeOne(stack, simulate);
}
@Override
public boolean takeAll(ItemStack stack, boolean simulate) {
return delegate.takeAll(stack, simulate);
}
}
/**
* Bookkeeping about the current autoplace round, shared by every instance {@link AutoPlaceEnvironment} hands out
* for itself. Implemented by the autoplace walker. Third parties should neither implement nor call this.
*/
public interface FluidRoundState {
/**
* The answer the fluid placement gate gave earlier in this round, or null when it has not been asked yet.
*/
@Nullable
Boolean getGateResult();
/**
* Remember the answer of the fluid placement gate for the rest of this round.
*/
void setGateResult(boolean ready);
/**
* Forget the answer of the fluid placement gate, so that it is asked again.
* <p>
* The answer describes the world as it was before this round built anything, so it has to be dropped once the
* round has placed something and the fluids that had to wait are retried. An implementation that keeps no
* answer at all can leave this alone.
*/
default void clearGateResult() {}
/**
* Remember that a fluid element had to wait for the structure to be built first.
*/
void markDeferred();
/**
* Whether any fluid element had to wait for the structure to be built in this round.
*/
boolean isDeferred();
}
/**
* Defines the various API level an {@link AutoPlaceEnvironment} has implemented.
* <p>
* Enum constants are defined in chronological order.
*/
public enum APILevel {
/**
* Implements {@link #getChatter()}, {@link #getActor()} and {@link #getSource()}. {@link #getActor()} is
* guaranteed to be an {@link net.minecraft.entity.player.EntityPlayerMP}
*/
Legacy,
/**
* Implements {@link #getChatter()}, {@link #getActor()} and {@link #getSource()}. {@link #getActor()} is
* <b>NOT</b> guaranteed to be an {@link net.minecraft.entity.player.EntityPlayerMP}
*/
LegacyRelaxed,
/**
* Implements everything so far we have defined.
*/
V2,
}
}
@@ -0,0 +1,29 @@
package com.gtnewhorizon.structurelib.structure;
class ChatThrottleKey {
static class NoExplicitChannel {
private static final int hashOffset = NoExplicitChannel.class.hashCode();
private final String subchannel;
public NoExplicitChannel(String subchannel) {
this.subchannel = subchannel;
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (!(o instanceof NoExplicitChannel that)) return false;
return subchannel.equals(that.subchannel);
}
@Override
public int hashCode() {
// as this one will be placed within a map along with instances of different classes, it'd be best to add
// an offset based off class type to avoid collision
return subchannel.hashCode() + hashOffset;
}
}
}
@@ -0,0 +1,39 @@
package com.gtnewhorizon.structurelib.structure;
import javax.annotation.Nullable;
import net.minecraft.entity.player.EntityPlayer;
import com.gtnewhorizon.structurelib.fluid.IFluidSource;
class DefaultSurvivalBuildEnvironment implements ISurvivalBuildEnvironment {
private final IItemSource source;
private final IFluidSource fluidSource;
private final EntityPlayer actor;
public DefaultSurvivalBuildEnvironment(IItemSource source, EntityPlayer actor) {
this(source, null, actor);
}
public DefaultSurvivalBuildEnvironment(IItemSource source, @Nullable IFluidSource fluidSource, EntityPlayer actor) {
this.source = source;
this.fluidSource = fluidSource;
this.actor = actor;
}
@Override
public IItemSource getSource() {
return source;
}
@Override
public IFluidSource getFluidSource() {
return fluidSource;
}
@Override
public EntityPlayer getActor() {
return actor;
}
}
@@ -0,0 +1,335 @@
package com.gtnewhorizon.structurelib.structure;
import java.util.function.Consumer;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.ChatComponentTranslation;
import net.minecraft.util.IChatComponent;
import net.minecraft.util.StatCollector;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.IFluidBlock;
import com.gtnewhorizon.gtnhlib.chat.customcomponents.ChatComponentFluid;
import com.gtnewhorizon.gtnhlib.chat.customcomponents.ChatComponentFluidName;
import com.gtnewhorizon.gtnhlib.util.numberformatting.NumberFormatUtil;
import com.gtnewhorizon.structurelib.ConfigurationHandler;
import com.gtnewhorizon.structurelib.StructureLib;
import com.gtnewhorizon.structurelib.StructureLibAPI;
import com.gtnewhorizon.structurelib.alignment.enumerable.ExtendedFacing;
import com.gtnewhorizon.structurelib.fluid.FluidAmounts;
import com.gtnewhorizon.structurelib.fluid.FluidBlockRequirement;
import com.gtnewhorizon.structurelib.fluid.FluidFillPolicy;
import com.gtnewhorizon.structurelib.fluid.IFluidSource;
import com.gtnewhorizon.structurelib.structure.IStructureElement.PlaceResult;
/**
* Autoplace of fluid blocks.
* <p>
* Placing a fluid is not the same as placing a block. A block stays where it was put, while a fluid flows out of an
* unfinished structure, floods the surroundings, and turns a partially filled position into something that no longer
* counts as a source block. This class handles that:
* <ul>
* <li>It only places a fluid once the rest of the structure is in place, so that the fluid has something to hold it.
* See {@link GateMode} for how strict that gate is.</li>
* <li>It charges only for the fluid that is actually missing from a position, so topping a position up after a leak
* costs the difference instead of a whole bucket.</li>
* <li>It only consumes fluid after the block has been placed successfully, and puts the previous block back if the
* fluid turns out to be gone by then.</li>
* </ul>
* Structure elements reach this class through
* {@link StructureUtility#survivalPlaceBlock(Block, int, World, int, int, int, IItemSource, EntityPlayer, Consumer)} or
* {@link StructureUtility#ofFluidBlock(Block, int)}, and custom elements may call
* {@link #tryPlace(World, int, int, int, AutoPlaceEnvironment, FluidBlockRequirement)} directly.
*/
public class FluidAutoplace {
/**
* How careful autoplace is about placing a fluid into a structure that is not finished yet.
*/
public enum GateMode {
/**
* Place the fluid right away. The fluid can flow out of the unfinished structure.
*/
NONE,
/**
* Only place the fluid when none of its six neighbours is a position that the fluid can flow into and that
* doesn't belong to the structure. The fluid can still flow into the part of the structure that is not built
* yet, but it cannot leave the structure.
*/
LENIENT,
/**
* Only place the fluid once every non fluid element of the structure is satisfied. This is the default.
* <p>
* The fluid is placed as soon as the structure can hold it, which is normally the round that finishes the
* structure: the fluids that round could not place yet are tried once more when it is done building, so they do
* not have to wait for another round.
*/
STRICT
}
private FluidAutoplace() {}
/**
* Try to place a fluid block, draining the fluid from the autoplace environment's fluid source.
* <p>
* Nothing is consumed when this returns anything other than {@link PlaceResult#ACCEPT}, and the block that was
* there before is put back when the fluid cannot be taken after the block has been placed.
*
* @param world world to place in
* @param x x coord
* @param y y coord
* @param z z coord
* @param env autoplace environment, providing the fluid source, the actor and the chatter
* @param requirement which block the structure wants there, what it costs, and how strict the check is
* @return {@link PlaceResult#SKIP} when the position is already good enough, {@link PlaceResult#ACCEPT} when the
* fluid block has been placed, {@link PlaceResult#REJECT_CONTINUE} when the structure is not ready for its
* fluid yet or fluid autoplace is off, and {@link PlaceResult#REJECT} when the fluid is missing
*/
public static PlaceResult tryPlace(World world, int x, int y, int z, AutoPlaceEnvironment env,
FluidBlockRequirement requirement) {
if (world.isRemote || !ConfigurationHandler.INSTANCE.isFluidAutoplaceEnabled()) {
return PlaceResult.REJECT_CONTINUE;
}
if (isSatisfied(world, x, y, z, requirement)) return PlaceResult.SKIP;
if (!canReplace(world, x, y, z, env.getActor())) return PlaceResult.REJECT;
if (!isGateOpen(world, x, y, z, env)) {
env.markFluidPlacementDeferred();
return PlaceResult.REJECT_CONTINUE;
}
IFluidSource source = env.getEffectiveFluidSource();
if (source == null) {
reportMissingFluid(env, requirement, requirement.cost().amount);
return PlaceResult.REJECT;
}
Block existingBlock = world.getBlock(x, y, z);
int existingMeta = world.getBlockMetadata(x, y, z);
int target = requirement.cost().amount;
int existing = existingBlock == requirement.block() ? FluidAmounts.getStoredAmount(world, x, y, z, target) : 0;
int missing = Math.max(0, target - existing);
if (missing > 0 && !source.takeAll(new FluidStack(requirement.cost(), missing), true)) {
reportMissingFluid(
env,
requirement,
missing - source.getAvailable(new FluidStack(requirement.cost(), missing)));
return PlaceResult.REJECT;
}
if (!placeFluidBlock(world, x, y, z, requirement)) return PlaceResult.REJECT;
if (missing > 0 && !source.takeAll(new FluidStack(requirement.cost(), missing), false)) {
restore(world, x, y, z, existingBlock, existingMeta);
return PlaceResult.REJECT;
}
return PlaceResult.ACCEPT;
}
/**
* Try to place one of several fluid blocks, in order, and stop at the first one that is already there or that could
* be placed.
*
* @return the result of the first attempt that was more than a {@link PlaceResult#REJECT_CONTINUE}, or
* {@link PlaceResult#REJECT} when the fluid of an alternative was missing, or
* {@link PlaceResult#REJECT_CONTINUE} when every alternative had to wait
* @see #tryPlace(World, int, int, int, AutoPlaceEnvironment, FluidBlockRequirement)
*/
public static PlaceResult tryPlace(World world, int x, int y, int z, AutoPlaceEnvironment env,
Iterable<FluidBlockRequirement> requirements) {
PlaceResult result = PlaceResult.REJECT_CONTINUE;
for (FluidBlockRequirement requirement : requirements) {
PlaceResult attempt = tryPlace(world, x, y, z, env, requirement);
if (attempt == PlaceResult.REJECT_CONTINUE) continue;
if (attempt == PlaceResult.REJECT) {
result = PlaceResult.REJECT;
continue;
}
return attempt;
}
return result;
}
/**
* Whether the position already holds as much fluid as the structure asks for.
* <p>
* This is what a fluid structure element uses for its check, so that a check and an autoplace always agree.
*
* @param world world to look at
* @param x x coord
* @param y y coord
* @param z z coord
* @param requirement which block the structure wants there, and how strict the check is
*/
public static boolean isSatisfied(World world, int x, int y, int z, FluidBlockRequirement requirement) {
Block worldBlock = world.getBlock(x, y, z);
if (worldBlock != requirement.block()) return false;
if (world.getBlockMetadata(x, y, z) == requirement.meta()) return true;
if (requirement.policy() == FluidFillPolicy.EXACT_STATE) return false;
int target = requirement.cost().amount;
return requirement.policy().isSatisfied(FluidAmounts.getStoredAmount(world, x, y, z, target), target);
}
/**
* Put the fluid block into the world without paying for it, which is what a creative mode build does.
* <p>
* Unlike {@link #tryPlace(World, int, int, int, AutoPlaceEnvironment, FluidBlockRequirement)} this does not check
* whether the structure is ready to hold the fluid. A creative mode build places everything that isn't a fluid
* first for that reason.
*
* @return true if the block has been placed
*/
public static boolean place(World world, int x, int y, int z, FluidBlockRequirement requirement) {
return placeFluidBlock(world, x, y, z, requirement);
}
/**
* Returns a human-readable description of the structure element requirement.
*/
public static String describe(FluidBlockRequirement requirement) {
FluidStack stack = requirement.cost();
return StatCollector.translateToLocalFormatted(
"structurelib.autoplace.requirement_fluid",
stack.getLocalizedName(),
NumberFormatUtil.formatFluid(stack.amount));
}
/**
* Whether a fluid may be placed at this position right now.
* <p>
* With {@link GateMode#STRICT} the answer is computed by a walk over the whole structure and cached for the rest of
* the round, as that walk is expensive. The cache is dropped as soon as the round has built something, so that the
* fluids which waited for it are not held back by an answer that predates those placements.
*
* @param world world to place in
* @param x x coord
* @param y y coord
* @param z z coord
* @param env autoplace environment
*/
public static boolean isGateOpen(World world, int x, int y, int z, AutoPlaceEnvironment env) {
GateMode mode = ConfigurationHandler.INSTANCE.getFluidGateMode();
if (mode == GateMode.NONE) return true;
if (mode == GateMode.LENIENT) return isLocallyContained(world, x, y, z, env);
Boolean cached = env.getFluidGateResult();
if (cached != null) return cached;
boolean ready = isStructureReady(world, env);
env.setFluidGateResult(ready);
return ready;
}
/**
* Whether every non fluid element of the structure is satisfied, i.e. whether the structure is built far enough to
* hold the fluid.
* <p>
* An autoplace environment that doesn't know its structure, e.g. one handed to a legacy caller, always answers
* true, as there is nothing to be checked against.
*/
private static boolean isStructureReady(World world, AutoPlaceEnvironment env) {
IStructureDefinition<?> definition = env.getDefinition();
int[] base = env.getBasePositionXYZ();
if (definition == null || base == null) return true;
Object context = env.getContextObject();
int[] baseOffset = env.getBaseOffsetABC();
ExtendedFacing facing = env.getFacing();
IStructureElement<Object>[] elements = getElements(definition, env.getPiece());
if (elements == null) return true;
return StructureUtility.iterateV2(
elements,
world,
facing,
base[0],
base[1],
base[2],
baseOffset[0],
baseOffset[1],
baseOffset[2],
(element, w, ex, ey, ez, a, b, c) -> element.isFluidElement(context)
|| element.check(context, w, ex, ey, ez),
"fluid gate");
}
@SuppressWarnings("unchecked")
@Nullable
private static IStructureElement<Object>[] getElements(IStructureDefinition<?> definition, String piece) {
try {
return (IStructureElement<Object>[]) definition.getStructureFor(piece);
} catch (RuntimeException e) {
StructureLib.LOGGER
.warn("Could not look up structure piece {} to check whether it can hold fluid", piece, e);
return null;
}
}
/**
* Whether the fluid cannot flow out of the structure from this position, i.e. whether every neighbour is either
* blocked, or part of the structure and therefore eventually filled by it.
*/
private static boolean isLocallyContained(World world, int x, int y, int z, AutoPlaceEnvironment env) {
ExtendedFacing facing = env.getFacing();
// An environment that doesn't know the structure cannot tell which neighbours belong to it. Don't block then.
if (facing == null) return true;
int[] abcOffset = new int[3];
int[] xyzOffset = new int[3];
for (ForgeDirection direction : ForgeDirection.VALID_DIRECTIONS) {
int nx = x + direction.offsetX;
int ny = y + direction.offsetY;
int nz = z + direction.offsetZ;
if (isBlocking(world, nx, ny, nz)) continue;
xyzOffset[0] = direction.offsetX;
xyzOffset[1] = direction.offsetY;
xyzOffset[2] = direction.offsetZ;
facing.getOffsetABC(xyzOffset, abcOffset);
if (env.isContainedInPiece(abcOffset[0], abcOffset[1], abcOffset[2])) continue;
return false;
}
return true;
}
private static boolean isBlocking(World world, int x, int y, int z) {
Block block = world.getBlock(x, y, z);
if (block == null) return true;
if (block.isAir(world, x, y, z)) return false;
if (block.getMaterial() != null && block.getMaterial().isLiquid()) return false;
return !block.isReplaceable(world, x, y, z);
}
private static boolean canReplace(World world, int x, int y, int z, EntityPlayer actor) {
Block block = world.getBlock(x, y, z);
if (block == null || block.isAir(world, x, y, z)) return true;
if (block.getMaterial() != null && block.getMaterial().isLiquid()) return true;
if (block instanceof IFluidBlock) return true;
return StructureLibAPI.isBlockTriviallyReplaceable(world, x, y, z, actor);
}
private static boolean placeFluidBlock(World world, int x, int y, int z, FluidBlockRequirement requirement) {
FluidStack fluid = requirement.cost();
Block block = requirement.block();
if (requirement.placer() != null) {
if (!requirement.placer().place(world, x, y, z, block, requirement.meta(), fluid)) return false;
} else {
// The notification flags matter here. A fluid that is put into the world silently neither flows nor tells
// its neighbours about itself, so it would sit where it was placed until something else happens to touch
// it, which for water inside a multiblock can be never.
if (!world.setBlock(x, y, z, block, requirement.meta(), 3)) return false;
}
// A fluid that is never ticked does not spread, and a fluid placed as a flowing one would never settle.
world.scheduleBlockUpdate(x, y, z, block, block.tickRate(world));
return true;
}
private static void restore(World world, int x, int y, int z, Block block, int meta) {
StructureLibAPI.restoreBlock(world, x, y, z, block, meta);
}
private static void reportMissingFluid(AutoPlaceEnvironment env, FluidBlockRequirement requirement, int missing) {
Consumer<IChatComponent> chatter = env.getChatter();
if (chatter == null) return;
FluidStack stack = new FluidStack(requirement.cost(), Math.max(1, missing));
chatter.accept(
new ChatComponentTranslation(
"structurelib.autoplace.missing_fluid",
new ChatComponentFluidName(stack),
new ChatComponentFluid(stack)));
}
}
@@ -3,5 +3,6 @@ package com.gtnewhorizon.structurelib.structure;
import net.minecraft.world.World;
public interface IBlockPosConsumer {
void consume(World world, int x, int y, int z);
void consume(World world, int x, int y, int z);
}
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