Commit Graph
510 Commits
Author SHA1 Message Date
Christian fc08d072a4 Small fixes, including showing the FULL name of Forge Mod Loader 2012-08-15 19:54:56 -04:00
Christian 0019485aba Fix up null array in keybinding handler 2012-08-15 19:17:21 -04:00
Christian e76f145b65 Actually add in the system property for the minecraft home, should fix multimc too 2012-08-15 19:16:36 -04:00
Christian 27d5937f4c Add in support for setting the home dir via the applet launch, also a system property for forcing the home dir 2012-08-15 17:18:11 -04:00
LexManos 868c4c5977 Cleanup fml.py a little, should fix double printing of 'patching file' 2012-08-15 03:10:45 -07:00
LexManos 5a37929ceb Wrap mod description rendering in BLEND calls https://github.com/MinecraftForge/MinecraftForge/issues/96 2012-08-15 02:52:29 -07:00
LexManos b1dc2dbf8a Made getmodifiedsrc noop for server. 2012-08-15 00:50:40 -07:00
LexManos ecfbef95c7 Fix new eclipse workspace to load the project properly from start. 2012-08-15 00:50:16 -07:00
Christian bfd8fbefee Merge branch 'minecraft132'
Yes, we are already on 1.3.2
2012-08-14 22:33:28 -04:00
Christian f8c36104ad KeyBinding handler change: a handler now takes an array of keys and calls back with the
activated key. Sorry for the inconvenience but this improves the usability of this
API a lot
2012-08-14 22:32:19 -04:00
Christian e26230fb2d Fix renderer's not getting the rendermanager set on them at registration time 2012-08-14 22:32:19 -04:00
LexManos 6417ad0a3c Finished update to MCP 7.2, MC 1.3.2 pre. 2012-08-14 19:24:49 -07:00
Christian 0f988d087c KeyBinding handler change: a handler now takes an array of keys and calls back with the
activated key. Sorry for the inconvenience but this improves the usability of this
API a lot
2012-08-14 22:06:49 -04:00
Christian 7c01b64aed Fix renderer's not getting the rendermanager set on them at registration time 2012-08-14 21:59:47 -04:00
LexManos 03130c78a7 Fixup included workspace to have single project with client/server launches. 2012-08-14 17:42:40 -07:00
Christian 30ab326d2b Start working on MC 1.3.2 2012-08-14 20:09:24 -04:00
Christian 8d1cba57f8 Add in a helper for code migrating from ML renderer stuff 2012-08-14 19:09:22 -04:00
Christian cbfd6c1a66 Merge pull request #62 from calclavia/patch-1
Shortcut function for addNameForObject()
2012-08-14 13:52:58 -07:00
calclavia 81cb3c82f4 Shortcut function for addNameForObject()
Having that long line of code makes the code a bit ugly... Please make this shortcut function like ModLoader.addName() so I don't need to use ModLoader.addName(). :)
2012-08-15 04:45:32 +08:00
Christian e64296e109 Handle mod duplicate detection much better. Default the name of a mod to it's id.
Fix up the block registry problem. Fix the packetsend from c->s actually being
"disconnect" :)
2012-08-14 13:36:29 -04:00
Christian 5872b31781 Fix entity spawn packets 2012-08-14 08:20:28 -04:00
LexManos 51b801b1c6 Force a Jenkins build 2012-08-14 01:21:56 -07:00
LexManos 9ef153c0b6 Merge pull request #60 from remuladgryta/master
fixed 'derp' error on @NetworkMod
2012-08-14 01:16:29 -07:00
remuladgryta 2e236faec7 fixed java.lang.NoSuchMethodException
getServerHandlerSpecDefaultValue() and
getClientHandlerSpecDefaultValue() should no longer give derp exeption
2012-08-14 09:50:22 +03:00
LexManos 129c356ecf FML will skip gathering MD5s for classes in the cpw package during the the inital recompile {Make Side/SideOnly reobf properly} 2012-08-13 21:53:52 -07:00
LexManos d8316b0bdc Merge remote-tracking branch 'origin/master' 2012-08-13 21:05:14 -07:00
LexManos 1d3a92f3f1 Updated FML install to provide better error output, Updated commands.py patch to disable recompile of server project. 2012-08-13 21:02:55 -07:00
Christian 81c858c719 Hopefully let build continue if server reobf fails, and fix derp in FMLNetworkHandler for entities 2012-08-13 23:25:08 -04:00
Christian 341041aedb Fix up concurrent modification exception - ticks for players now occur on both sides 2012-08-13 22:55:23 -04:00
Christian 25256b2295 Merge the last bits of the server code into the common directory, and annotate ModLoader/BaseMod for sided use
This means the FML-Server project is now defunct as all code is either common, client or bukkit.
2012-08-13 22:51:53 -04:00
Christian 13874ba547 Actually fix the applet launch - it now launches properly *and* closes the window 2012-08-13 22:12:36 -04:00
Christian bde58add62 Fix up relaunch of the applet 2012-08-13 21:44:43 -04:00
Christian 9112c63347 Change language loading a bit 2012-08-13 20:28:53 -04:00
Christian 78fa2b8d78 Update spritehelper bitmaps for items and terrain 2012-08-13 20:08:03 -04:00
Christian 6922c369f3 Tidy up some APIs, expose the addOverride mechanism. This should be pluggable by forge
but may need work to allow for each mod to have it's own override set
2012-08-13 19:57:40 -04:00
Christian b0fd438a1d Fix derp in LanguageRegistry 2012-08-13 16:45:47 -04:00
Christian 99f4f0c7d3 FMLModcontainer should not complain about annotations it has no idea about. so stfu fmlmodcontainer 2012-08-13 16:15:11 -04:00
Christian b09c1cd242 Fix derp with EntityRegistry- bimap is not the right type for the name->container list 2012-08-13 15:55:24 -04:00
Christian 5ca3bf9362 Add in a sided variant of the packethandlers in the annotation - also, a bit more
explicit warning on when to register blocks - if you do it after pre-init, you'll
reset the achievements
2012-08-13 15:26:29 -04:00
Christian c6a9884bde Generate channel registration for client, also, do it before the login events so you can send packets 2012-08-13 11:58:44 -04:00
Christian 43825ca78e Capture server packet handling errors into the FML log file for diagnostics 2012-08-13 11:52:30 -04:00
Christian 44eeadb211 one more change for the road :) 2012-08-13 01:24:02 -04:00
Christian 7011da5fa9 Don't spit debug all over the floor 2012-08-13 00:24:15 -04:00
Christian c61ddfa9d1 updated conf, commands patch (missing newline?) and capturing the actual running
MC version and validating it at relaunch time is the correct MC version.
2012-08-13 00:17:34 -04:00
Christian e64b6dcb13 Add in callableminecraftversion 2012-08-12 23:54:41 -04:00
Christian 183dc236e4 Entity AI accessibility, also AccessTransformer can make certain classes public now 2012-08-12 23:50:27 -04:00
Christian ef5349dec2 Add in a simple packet dispatcher for sending packets around 2012-08-12 22:45:18 -04:00
Christian b39afc0711 Add in a sided packet registry so that client vs server can vary 2012-08-12 22:23:03 -04:00
Christian a8579b43ac Fix double forge init on server 2012-08-12 20:34:23 -04:00
Christian fa92eca328 Merge pull request #50 from Krapht/master
Fix for getNextAvailableRenderId() returning ids in use by vanilla - thanks krapht!
2012-08-12 06:55:23 -07:00