gigaherz
be0facc2aa
Make IVertexConsumers such as the lighting pipeline, be aware of which format they are dealing with ( #8665 )
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Also fix Lighting pipeline ignoring the overlay coords from the block renderer.
2022-06-09 21:41:00 +02:00
cpw
67d4a0163b
Revert "TeamCity change in 'MinecraftForge / MinecraftForge' project: build features of 'Build' build configuration were updated"
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This reverts commit 0cc85bc314 .
2022-06-08 20:56:41 -04:00
cpw
0cc85bc314
TeamCity change in 'MinecraftForge / MinecraftForge' project: build features of 'Build' build configuration were updated
2022-06-08 22:50:15 +00:00
ChampionAsh5357
270e778ac5
[1.18.x] Fix #8530 (Banner Pattern) NPE ( #8666 )
2022-06-07 17:43:17 +01:00
Dennis C
9528fd8bcc
Revert "[1.18.x] Enable the Forge light pipeline by default ( #8629 )" ( #8663 )
2022-06-06 03:31:30 +01:00
Take Weiland
5a75314bb3
Fix eager loading of model loaders during datagen causing NPE ( #8659 )
2022-06-05 20:33:32 +01:00
Autovw
cceb8db74e
[1.18.x] Fix 2 crossbow animations not applying to custom variants ( #8625 )
2022-06-05 16:34:02 +01:00
Redstone_Dubstep and Curle
8e7b08b96d
[1.18.x] Added new Disconnection screen to display better channel/registry mismatch information ( #8402 )
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Co-authored-by: Curle <42079760+TheCurle@users.noreply.github.com >
2022-06-05 16:01:17 +01:00
Gegy
194f11069f
[1.18] Avoid exclusive synchronisation in block render type lookups ( #8476 )
2022-06-05 15:56:54 +01:00
sciwhiz12
5ef0d667e0
[1.18] Fix command redirects by replacing Commands#fillUsableCommands ( #8616 )
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Commands#fillUsableCommands does not handle redirect nodes properly. It
blindly pulls from the cached node map for a redirect node, which may
have no result because the target node of the redirect has not been
visited yet.
CommandHelper#mergeCommandNode is better in this regard, because it
visits the target node of the redirect instead of blindly pulling from
the node map.
Fixes #7551
2022-06-05 15:47:52 +01:00
sciwhiz12
8a1c1d7e53
[1.18] Fix tags command suggestion to include dynamic registries ( #8638 )
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Manually entering the names of dynamic registries work as expected. The
suggestions for registries didn't include dynamic registries because
they queried the static registries rather than querying all registries
from the server's `RegistryAccess` (which includes both static
registries and dynamic registries).
2022-06-05 15:45:14 +01:00
cpw and Curle
1353c1d9fa
Low code language provider ( #8633 )
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Signed-off-by: cpw <cpw+github@weeksfamily.ca >
Co-authored-by: Curle <42079760+TheCurle@users.noreply.github.com >
2022-06-05 15:44:46 +01:00
SizableShrimp
70a8663605
[1.18.x] Add checkJarCompatibility task ( #8644 )
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Signed-off-by: SizableShrimp <sizableshrimp@sizableshrimp.me >
2022-06-05 15:40:26 +01:00
ChampionAsh5357 and Curle
f179eed971
[1.18.x] Fix Banner Patterns not being extensible ( #8530 )
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Co-authored-by: Curle <42079760+TheCurle@users.noreply.github.com >
2022-06-05 15:39:29 +01:00
Flemmli97
d4c8708229
1.18.x Port BiomeDictionary over to biome tags ( #8564 )
2022-06-05 15:35:06 +01:00
Dennis C
4008057803
[1.18.x] Enable the Forge light pipeline by default ( #8629 )
2022-06-05 15:28:46 +01:00
997d8e0aa2
[1.18.x] Allow Modders to add custom data-pack registries through RegistryBuilder ( #8630 )
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Co-authored-by: Silverminer007 <66484505+Silverminer007@users.noreply.github.com >
Co-authored-by: Curle <42079760+TheCurle@users.noreply.github.com >
2022-06-05 15:27:30 +01:00
Take Weiland
15bd5f0d30
[1.18] Allow custom rarities to directly modify the style ( #8648 )
2022-06-05 15:24:54 +01:00
Take Weiland
ccaa20b006
[1.18] Fix reload listener registration in ModelLoaderRegistry ( #8650 )
2022-06-05 15:24:29 +01:00
Dennis C
c48698f680
Fix wrong position in Level#hasChunk() call in IForgeBlockGetter ( #8654 )
2022-06-05 15:23:49 +01:00
Take Weiland
4285c931e7
Add ItemStack context to Enchantment#getDamageBonus ( #8635 )
2022-06-01 09:19:18 -07:00
Brennan Ward
03c43cf3da
Fix attack cooldown bar showing when out of reach of target. Closes #8639 ( #8640 )
2022-05-31 11:07:22 -07:00
Take Weiland
8d14797416
Improve TagsUpdatedEvent by adding update case information. ( #8636 )
2022-05-31 11:03:55 -07:00
sciwhiz12
e4837f65a3
Deprecate patched-in Style methods for removal, vanilla variants exist. ( #8615 )
2022-05-31 10:38:25 -07:00
sciwhiz12
ee46af66e5
Add pack-type-specific format versions in pack metadata. Fixes #8563 ( #8612 )
2022-05-31 10:36:44 -07:00
SizableShrimp
2bec354317
Catch and aggregate exceptions during NewRegistryEvent ( #8601 )
2022-05-31 10:34:06 -07:00
DaemonUmbra
727c7780b3
Added removeErroringEntities config option ( #8627 )
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Counterpart to removeErroringBlockEntities
2022-05-23 20:03:03 +01:00
Take Weiland
5410f9b532
Add missing patches for not lowering mipmap level for small textures ( #8622 )
2022-05-23 20:02:51 +01:00
gigaherz
4c09d8d774
Make TransformType enum extensible, includes the possibility to specify a fallback type for cases where models don't specify the transform explicitly. ( #8566 )
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Makes it possible to add new perspectives.
2022-05-22 17:55:48 +01:00
LexManos
aded6fb847
Fix CheckSAS to actually validate that the SAS line will do something.
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This removes all method level lines as they are not necessary now.
2022-05-21 13:16:58 -07:00
Brennan Ward
c2ad951336
Add Attack Range attribute and Update Reach Distance ( #8478 )
2022-05-21 16:44:36 +01:00
Alex Thomson
7fb5dfa3e6
Implement PlayerNegotiationEvent ( #8599 )
2022-05-14 17:27:54 +01:00
sciwhiz12
0f8c2fa454
Fire EntityTravelToDimensionEvent in all expected cases ( #8614 )
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Fixes #8520
2022-05-08 06:12:21 +01:00
sciwhiz12
dfc2aa9c6a
Fix isEdible crash ( #8613 )
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Fixes #8602
2022-05-08 04:41:30 +01:00
LexManos
8865092bb2
Fix typo in Snow Golem patch causing them to destroy blocks they shouldn't. Closes #8611
2022-05-07 12:24:09 -07:00
Sara Freimer
abc3353375
Re-introduce an attribute for entity step height in a non-breaking way ( #8607 )
2022-05-05 19:11:59 +01:00
ChampionAsh5357
e7a8da4d0b
Revert step height attribute ( #8604 )
2022-05-05 14:07:07 +01:00
SizableShrimp
f938051373
[1.18.x] Fix ContextNbtProvider serializing the wrong name ( #8575 )
2022-05-03 20:27:37 +01:00
Dennis C
9db0d72232
Let BaseRailBlock decide if the calculated RailShape for placement or connection to neighbors is valid ( #8562 )
2022-05-03 19:58:53 +01:00
cech12
9e6e789b73
Fix shears not playing a breakage sound ( #8600 )
2022-05-03 19:17:05 +01:00
Leon Linhart
bc0d7179cc
Update IExtensionPoint javadoc to be correct ( #8568 )
2022-05-03 18:38:28 +01:00
Meldexun
aafa34439a
Fix IDs of Multi-part entities being desynced across client and server. ( #8576 )
2022-05-03 18:29:21 +01:00
Brennan Ward
168a3bc6fc
Expose ICondition$IContext to modded reload listeners. ( #8596 )
2022-05-03 18:25:42 +01:00
Silver_David
2fb8b2eb18
Fix undead causing chunkloading leading to extensive lag ( #8583 )
2022-05-03 18:24:13 +01:00
DaemonUmbra
da82705e86
Accomodate Bukkit-like Servers not sending Command Args ( #8582 )
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Note to modded server devs:
Please, please, please implement full compatibility with [Brigadier](https://github.com/Mojang/Brigadier ) instead of hacking around it.
2022-05-03 18:21:53 +01:00
Phylogeny
a237a39d52
Restore translation key comments to ForgeConfigSpec ( #8584 )
2022-05-03 18:20:21 +01:00
Meldexun
c042dc5542
Fix entity parts being ignored when collecting entities in an AABB ( #8588 )
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Previously entity parts are only taken into consideration when the parent entity is in a chunk that intersects with the AABB
2022-05-03 18:17:26 +01:00
KnightMiner
1493d06b5a
Fix EntityInteraction event running twice on client side ( #8598 )
2022-05-03 18:08:47 +01:00
Vincent Lee
9a11201a9e
Introduce an attribute for step height additions ( #8389 )
2022-05-03 18:01:45 +01:00
KnightMiner
c34094ea50
Fix shears passing on a client when interacting with a shearable entity ( #8597 )
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Caused the offhand item to also interact with the entity, possibly sending a packet to the server causing both hands to interact
2022-05-02 10:46:58 -07:00