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Fix typo in Snow Golem patch causing them to destroy blocks they shouldn't. Closes #8611
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-1
@@ -23,7 +23,7 @@
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k = Mth.m_14107_(this.m_20189_() + (double)((float)(l / 2 % 2 * 2 - 1) * 0.25F));
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BlockPos blockpos1 = new BlockPos(i, j, k);
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- if (this.f_19853_.m_8055_(blockpos1).m_60795_() && blockstate.m_60710_(this.f_19853_, blockpos1)) {
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+ if (this.f_19853_.m_46859_(blockpos) && blockstate.m_60710_(this.f_19853_, blockpos)) {
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+ if (this.f_19853_.m_46859_(blockpos1) && blockstate.m_60710_(this.f_19853_, blockpos1)) {
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this.f_19853_.m_46597_(blockpos1, blockstate);
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}
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}
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