Christian
bb7ef791de
Initial checkin. Some patches are probably missing, but client compiles.
2012-06-29 20:18:04 -04:00
Christian
aa1a5d3c19
Working simple scheduled ticking, Player ticks
v2.9
2012-06-28 23:37:30 -04:00
Christian
a53d8c926e
Support tick spacing through new IScheduledTickHandler
2012-06-28 17:10:35 -04:00
Christian
714cd8d8df
Change TickType.WORLD to send the world as arg[0] to match the server.
2012-06-28 14:24:34 -04:00
Christian
c9f7444d06
And there are not 1000 seconds in a second
2012-06-28 08:31:32 -04:00
Christian
ea05777032
Seconds are 1000 milliseconds long. Not 1 millisecond long.
2012-06-28 08:27:21 -04:00
Christian
14fea4a3a3
Tweak profiler command on bukkit
2012-06-28 08:21:24 -04:00
Christian
0613858855
Fix up a derp in the timing command
2012-06-27 22:13:55 -04:00
Christian
6687ed360b
Fix code to use guava 10 only. Stupid bukkit plugins and daft dependencies on guava 10!
2012-06-27 08:23:53 -04:00
Christian
409506d2b2
Tweak for end profiling
2012-06-26 23:37:54 -04:00
Christian
b96d6e00c3
Add in simple profiler for bukkit
2012-06-26 23:16:23 -04:00
Christian
b6ae926fd3
Add in a mechanism to get the modcontainer for a mod - so things can be programmatically changed
2012-06-26 16:24:50 -04:00
Christian
508c986166
Add in bukkit support for recipe change
2012-06-26 15:40:30 -04:00
Christian
725201040e
Add in a new recipe handler registry method for ease of adding recipes to MC
2012-06-26 15:29:34 -04:00
Christian
70d7c8fc68
Update tester mod
2012-06-22 09:30:47 -04:00
Christian
05f9861da4
Fix ticking for GUI ticks too!
2012-06-22 09:30:27 -04:00
Christian
c588750c96
Fix dependency string processing error
2012-06-22 06:21:04 -04:00
Christian
be1a80ebbd
Fix ticking properly - ML world ticks now fire once, properly
2012-06-21 18:11:40 -04:00
LexManos
44706ae343
Added stupididty exception for common issue with getMinecraftLogger.
2012-06-21 03:17:33 -07:00
Christian
2af41e7c8c
Rename unused ML prop config files if they exist (to .bak) and
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skip generating if not needed
2012-06-20 21:17:32 -04:00
Christian
e5c29a75de
Update bukkit with changes
2012-06-20 12:36:48 -04:00
Christian
2a36dc64bd
Revert "Test failing build"
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This reverts commit 744febc38e915a12c388fe01ba6715d31b6b6ee2.
2012-06-20 08:44:49 -04:00
Christian
dd128c8502
Revert "Revert "Fail the build when recompilation fails""
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This reverts commit c2d920d738a294462338fbe955c62a0f4034304c.
2012-06-20 08:44:08 -04:00
Christian
3812dc4464
Revert "Fail the build when recompilation fails"
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This reverts commit 482e3be3c9a96df8cefad81d78c7a4e83ad898b4.
2012-06-20 08:39:11 -04:00
Christian
851038679a
Test failing build
2012-06-20 08:35:47 -04:00
Christian
146ee9b3c7
Fail the build when recompilation fails
2012-06-20 08:35:14 -04:00
Christian
6c42a77411
Fix huge bug/typo in basemodticker that stopped ticks getting sent
2012-06-20 08:03:57 -04:00
LexManos
7e24034fcc
Fix compilation error, Protip: Don't use java7 things when compiling for java6, and Don't report successful build on compilation errors cpw.
2012-06-20 02:14:07 -07:00
LexManos
e6eb550bfd
Remove cr's from modinfo descriptions, they print oddly in Minecraft.
2012-06-19 19:58:48 -07:00
LexManos
2dbb374869
Print mod metadata info errors if we are in MCP.
2012-06-19 19:55:28 -07:00
LexManos
e5efbea2ab
Should fix concurent modification exceptions when using removeSpawns
2012-06-19 19:44:52 -07:00
LexManos
bc74a16149
Remove some eclipse preference files
2012-06-19 19:44:07 -07:00
LexManos
4cd6c58159
Update gitignore to ignore some eclipse preference files.
2012-06-19 19:43:46 -07:00
LexManos
9e6fbea698
Merge pull request #29 from ScottKillen/master
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Fixed WorldType to allow custom WorldTypes
2012-06-19 19:22:06 -07:00
LexManos
e796630120
Added EntityRendererProxy class for compatibility with ModLoader mods that rely on it's existance.
2012-06-17 19:30:10 -07:00
Christian
cad5ce54dc
More ticking cleanup
2012-06-17 18:53:49 -04:00
Christian
3c3e4ca2ff
Remove WorldLoad tick from modloader mods- too early. *sigh*
2012-06-17 18:49:19 -04:00
Christian
b9b90c6eef
Make sure to reset the clock trigger
2012-06-17 18:41:54 -04:00
Christian
747c6131bf
Force all client modloader ticks to occur at render end
2012-06-17 18:41:05 -04:00
Scott Killen
5c65939330
Client
...
======
Added hook in GuiCreateWorld to allow WorldType to present GUI on world creation.
2012-06-17 15:05:16 -04:00
Scott Killen
cddcd9ffb3
**Client**
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* Delegated World.func_46068_G() (getHorizon), which depends on WorldType, to the WorldType class per LexManos' suggestion
2012-06-17 00:04:50 -04:00
Scott Killen
1295c3863e
Client
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======
- Fixed WorldType to allow custom WorldTypes in world creation GUI.
- Deprecated client WorldType.getSeaLevel() and renamed it with the more accurate name of getMinimumSpawnHeight.
- Changed related reference WorldProvider.
Server
======
- Fixed WorldType to allow custom WorldTypes
- Added methods to WorldType giving it the exact abilities of client WorldType
- Adjusted WorldProvider so that it relies on WorldType the same way it does on client.
2012-06-16 23:31:17 -04:00
Christian
99ce6e2dee
Merge pull request #27 from TheNoid/master
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Make FML logs use system line endings …
2012-06-14 12:06:19 -07:00
Dion Williams
a9d4a15a4f
Make FML logs use system line endings for consistency with Java stack traces in the logs.
2012-06-14 18:01:35 +01:00
LexManos
2fbf60a846
Server side fix for invalid parameter to onCrafting
2012-06-13 20:02:35 -07:00
LexManos
1838344b07
Proper fix for scroll list not covering all of the hidden scroll items.
2012-06-13 19:59:54 -07:00
Christian
fd6aacd0fe
Merge pull request #26 from GenuineSounds/patch-2
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Incorrectly passing the IInventory of the extraction slot instead of the...
2012-06-13 18:52:46 -07:00
Christian
4b142cbdcc
Merge pull request #25 from GenuineSounds/patch-1
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Having the string trimmed to 9 made most long strings show a couple of p...
2012-06-13 18:50:26 -07:00
Brian Wiegand
802425b4d5
Incorrectly passing the IInventory of the extraction slot instead of the crafting matrix, get back to me on why it's doing this instead of the default behavior of ModLoader and Forge.
2012-06-13 15:17:33 -07:00
Brian Wiegand
745d388cb0
Having the string trimmed to 9 made most long strings show a couple of pixels at the very top and very bottom. ie
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https://dl.dropbox.com/u/79514/2012-06-13_13.25.35.png
2012-06-13 14:09:07 -07:00