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1295c3863e1f98818cdc532712f74e2b35c756ca
====== - Fixed WorldType to allow custom WorldTypes in world creation GUI. - Deprecated client WorldType.getSeaLevel() and renamed it with the more accurate name of getMinimumSpawnHeight. - Changed related reference WorldProvider. Server ====== - Fixed WorldType to allow custom WorldTypes - Added methods to WorldType giving it the exact abilities of client WorldType - Adjusted WorldProvider so that it relies on WorldType the same way it does on client.
Cleaned up update_patches to fix a few bugs. Updated applypatches to normalize the patch file's line endings to make them work cross platform. Added download_firnflower and setup script. As well as added the GnuWin32's diff binary, so windows can create patches as well. http://gnuwin32.sourceforge.net/
Cleaned up update_patches to fix a few bugs. Updated applypatches to normalize the patch file's line endings to make them work cross platform. Added download_firnflower and setup script. As well as added the GnuWin32's diff binary, so windows can create patches as well. http://gnuwin32.sourceforge.net/
Cleaned up update_patches to fix a few bugs. Updated applypatches to normalize the patch file's line endings to make them work cross platform. Added download_firnflower and setup script. As well as added the GnuWin32's diff binary, so windows can create patches as well. http://gnuwin32.sourceforge.net/
Cleaned up update_patches to fix a few bugs. Updated applypatches to normalize the patch file's line endings to make them work cross platform. Added download_firnflower and setup script. As well as added the GnuWin32's diff binary, so windows can create patches as well. http://gnuwin32.sourceforge.net/
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