Don't turn off VSync when rendering from Minecraft context (#9800)

Co-authored-by: embeddedt <42941056+embeddedt@users.noreply.github.com>
This commit is contained in:
Paint_Ninjaandembeddedt authored and GitHub committed 2023-11-26 16:57:01 -08:00
1 parent 83ee68c0b0
commit a26f952212
1 file changed
-1
@@ -267,7 +267,6 @@ public class DisplayWindow implements ImmediateWindowProvider {
public void render(int alpha) {
var currentVAO = glGetInteger(GL_VERTEX_ARRAY_BINDING);
var currentFB = glGetInteger(GL_READ_FRAMEBUFFER_BINDING);
glfwSwapInterval(0);
glViewport(0, 0, this.context.scaledWidth(), this.context.scaledHeight());
RenderElement.globalAlpha = alpha;
framebuffer.activate();