Fixed shaders not compling sometimes, I have no idea what I'm doing :V

This commit is contained in:
Vasco Lavos committed 2014-07-22 23:58:32 +01:00
1 parent 5bd92782ff
commit a0cd327617
1 file changed
+1 -1
@@ -1,6 +1,6 @@
#version 120
attribute vec2 texcoord;
varying vec2 texcoord;
uniform sampler2D bgl_RenderedTexture;
uniform int time; // Passed in, see ShaderHelper.java