From a0cd3276172dc70588727a2df2ef960896d5115e Mon Sep 17 00:00:00 2001 From: Vasco Lavos Date: Tue, 22 Jul 2014 23:58:32 +0100 Subject: [PATCH] Fixed shaders not compling sometimes, I have no idea what I'm doing :V --- resources/assets/botania/shader/doppleganger.frag | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resources/assets/botania/shader/doppleganger.frag b/resources/assets/botania/shader/doppleganger.frag index 6177b0e2b..2f45f1d6c 100644 --- a/resources/assets/botania/shader/doppleganger.frag +++ b/resources/assets/botania/shader/doppleganger.frag @@ -1,6 +1,6 @@ #version 120 -attribute vec2 texcoord; +varying vec2 texcoord; uniform sampler2D bgl_RenderedTexture; uniform int time; // Passed in, see ShaderHelper.java