Make Magic Missiles die off after 2 seconds. Fixes #534.

This commit is contained in:
Lizbeth Rika committed 2015-02-15 00:34:30 +00:00
1 parent aa549dda28
commit 885efe6a9f
1 file changed
+1 -1
@@ -62,7 +62,7 @@ public class EntityMagicMissile extends EntityThrowable {
public void onUpdate() {
super.onUpdate();
if(!worldObj.isRemote && !getTarget()) {
if(!worldObj.isRemote && (!getTarget() || ticksExisted > 40)) {
setDead();
return;
}