From 885efe6a9f4ce7df37fe3b4ee520f559afddc06b Mon Sep 17 00:00:00 2001 From: Lizbeth Rika Date: Sun, 15 Feb 2015 00:34:30 +0000 Subject: [PATCH] Make Magic Missiles die off after 2 seconds. Fixes #534. --- .../java/vazkii/botania/common/entity/EntityMagicMissile.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/vazkii/botania/common/entity/EntityMagicMissile.java b/src/main/java/vazkii/botania/common/entity/EntityMagicMissile.java index 275bbe225..bf5a9608d 100644 --- a/src/main/java/vazkii/botania/common/entity/EntityMagicMissile.java +++ b/src/main/java/vazkii/botania/common/entity/EntityMagicMissile.java @@ -62,7 +62,7 @@ public class EntityMagicMissile extends EntityThrowable { public void onUpdate() { super.onUpdate(); - if(!worldObj.isRemote && !getTarget()) { + if(!worldObj.isRemote && (!getTarget() || ticksExisted > 40)) { setDead(); return; }