Derp, thats what i get for not just copying Minecraft code. Makes particles appear actually in front of the furnace and not at the block boundry.

This commit is contained in:
Qowyn committed 2014-09-06 20:39:11 +02:00
1 parent 3de0e62b1e
commit f03ed7be07
1 file changed
+8 -8
@@ -159,23 +159,23 @@ public class FurnaceSlab extends InventorySlab
if (direction == 4)
{
world.spawnParticle("smoke", x, y + offsetY, z + offset + 0.5F, 0.0D, 0.0D, 0.0D);
world.spawnParticle("flame", x, y + offsetY, z + offset + 0.5F, 0.0D, 0.0D, 0.0D);
world.spawnParticle("smoke", x - 0.02F, y + offsetY, z + offset + 0.5F, 0.0D, 0.0D, 0.0D);
world.spawnParticle("flame", x - 0.02F, y + offsetY, z + offset + 0.5F, 0.0D, 0.0D, 0.0D);
}
else if (direction == 5)
{
world.spawnParticle("smoke", x + 1.0F, y + offsetY, z + offset + 0.5F, 0.0D, 0.0D, 0.0D);
world.spawnParticle("flame", x + 1.0F, y + offsetY, z + offset + 0.5F, 0.0D, 0.0D, 0.0D);
world.spawnParticle("smoke", x + 1.02F, y + offsetY, z + offset + 0.5F, 0.0D, 0.0D, 0.0D);
world.spawnParticle("flame", x + 1.02F, y + offsetY, z + offset + 0.5F, 0.0D, 0.0D, 0.0D);
}
else if (direction == 2)
{
world.spawnParticle("smoke", x + offset + 0.5F, y + offsetY, z, 0.0D, 0.0D, 0.0D);
world.spawnParticle("flame", x + offset + 0.5F, y + offsetY, z, 0.0D, 0.0D, 0.0D);
world.spawnParticle("smoke", x + offset + 0.5F, y + offsetY, z - 0.02F, 0.0D, 0.0D, 0.0D);
world.spawnParticle("flame", x + offset + 0.5F, y + offsetY, z - 0.02F, 0.0D, 0.0D, 0.0D);
}
else if (direction == 3)
{
world.spawnParticle("smoke", x + offset + 0.5F, y + offsetY, z + 1.0F, 0.0D, 0.0D, 0.0D);
world.spawnParticle("flame", x + offset + 0.5F, y + offsetY, z + 1.0F, 0.0D, 0.0D, 0.0D);
world.spawnParticle("smoke", x + offset + 0.5F, y + offsetY, z + 1.02F, 0.0D, 0.0D, 0.0D);
world.spawnParticle("flame", x + offset + 0.5F, y + offsetY, z + 1.02F, 0.0D, 0.0D, 0.0D);
}
}
}