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TinkersConstruct/src/main/java/tconstruct/armor/ArmorProxyClient.java
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package tconstruct.armor;
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import java.util.ArrayList;
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import java.util.Random;
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import mantle.lib.client.MantleClientRegistry;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.ScaledResolution;
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import net.minecraft.client.gui.inventory.GuiInventory;
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import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.settings.GameSettings;
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import net.minecraft.client.settings.KeyBinding;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.ai.attributes.IAttributeInstance;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.MathHelper;
import net.minecraft.util.ResourceLocation;
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import net.minecraft.world.World;
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import net.minecraftforge.client.GuiIngameForge;
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import net.minecraftforge.client.event.FOVUpdateEvent;
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import net.minecraftforge.client.event.RenderGameOverlayEvent;
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import net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType;
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import net.minecraftforge.client.event.RenderPlayerEvent;
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import net.minecraftforge.common.MinecraftForge;
import tconstruct.armor.gui.ArmorExtendedGui;
import tconstruct.armor.gui.KnapsackGui;
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import tconstruct.armor.items.TravelGear;
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import tconstruct.armor.model.BeltModel;
import tconstruct.armor.model.BootBump;
import tconstruct.armor.model.HiddenPlayerModel;
import tconstruct.armor.model.WingModel;
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import tconstruct.armor.player.ArmorExtended;
import tconstruct.armor.player.KnapsackInventory;
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import tconstruct.client.TControls;
import tconstruct.client.TKeyHandler;
import tconstruct.client.tabs.InventoryTabArmorExtended;
import tconstruct.client.tabs.InventoryTabKnapsack;
import tconstruct.client.tabs.InventoryTabVanilla;
import tconstruct.client.tabs.TabRegistry;
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import tconstruct.common.TProxyCommon;
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import tconstruct.library.accessory.IAccessoryModel;
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import tconstruct.library.client.TConstructClientRegistry;
import tconstruct.world.TinkerWorld;
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import com.google.common.collect.Lists;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.Loader;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
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public class ArmorProxyClient extends ArmorProxyCommon
{
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public static WingModel wings = new WingModel();
public static BootBump bootbump = new BootBump();
public static HiddenPlayerModel glove = new HiddenPlayerModel(0.25F, 4);
public static HiddenPlayerModel vest = new HiddenPlayerModel(0.25f, 1);
public static BeltModel belt = new BeltModel();
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public static KnapsackInventory knapsack = new KnapsackInventory();
public static ArmorExtended armorExtended = new ArmorExtended();
@Override
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public void initialize ()
{
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registerGuiHandler();
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registerKeys();
registerManualRecipes();
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MinecraftForge.EVENT_BUS.register(this);
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FMLCommonHandler.instance().bus().register(new ArmorAbilitiesClient(mc, controlInstance));
}
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private void registerManualRecipes ()
{
ItemStack feather = new ItemStack(Items.feather);
ItemStack redstone = new ItemStack(Items.redstone);
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ItemStack goggles = TinkerArmor.travelGoggles.getDefaultItem();
MantleClientRegistry.registerManualSmallRecipe("nightvision", goggles.copy(), new ItemStack(Items.flint_and_steel), new ItemStack(Items.potionitem, 1, 0), new ItemStack(Items.golden_carrot), null);
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ItemStack vest = TinkerArmor.travelVest.getDefaultItem();
System.out.println("Travel Vest Item: "+vest);
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MantleClientRegistry.registerManualIcon("travelvest", vest);
MantleClientRegistry.registerManualSmallRecipe("dodge", vest.copy(), new ItemStack(Items.ender_eye), new ItemStack(Items.ender_pearl), new ItemStack(Items.sugar), null);
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MantleClientRegistry.registerManualSmallRecipe("stealth", vest.copy(), new ItemStack(Items.fermented_spider_eye), new ItemStack(Items.ender_eye), new ItemStack(Items.potionitem, 1, 0),
new ItemStack(Items.golden_carrot));
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ItemStack wings = new ItemStack(TinkerArmor.travelWings);
MantleClientRegistry.registerManualIcon("travelwings", wings);
MantleClientRegistry.registerManualSmallRecipe("doublejump", wings.copy(), new ItemStack(Items.ghast_tear), new ItemStack(TinkerWorld.slimeGel, 1, 0), new ItemStack(Blocks.piston), null);
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MantleClientRegistry.registerManualLargeRecipe("featherfall", wings.copy(), new ItemStack(TinkerWorld.slimeGel, 1, 0), feather, feather, feather, wings.copy(), feather, feather,
new ItemStack(Items.ender_pearl), feather);
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ItemStack boots = TinkerArmor.travelBoots.getDefaultItem();
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MantleClientRegistry.registerManualIcon("travelboots", boots);
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MantleClientRegistry.registerManualSmallRecipe("doublejumpboots", boots.copy(), new ItemStack(Items.ghast_tear), new ItemStack(TinkerWorld.slimeGel, 1, 1), new ItemStack(Blocks.piston), null);
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TConstructClientRegistry.registerManualModifier("waterwalk", boots.copy(), new ItemStack(Blocks.waterlily), new ItemStack(Blocks.waterlily));
TConstructClientRegistry.registerManualModifier("leadboots", boots.copy(), new ItemStack(Blocks.iron_block));
TConstructClientRegistry.registerManualModifier("slimysoles", boots.copy(), new ItemStack(TinkerWorld.slimePad, 1, 0), new ItemStack(TinkerWorld.slimePad, 1, 0));
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ItemStack gloves = TinkerArmor.travelGlove.getDefaultItem();
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MantleClientRegistry.registerManualIcon("travelgloves", gloves);
TConstructClientRegistry.registerManualModifier("glovehaste", gloves.copy(), redstone, new ItemStack(Blocks.redstone_block));
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//MantleClientRegistry.registerManualSmallRecipe("gloveclimb", gloves.copy(), new ItemStack(Items.slime_ball), new ItemStack(Blocks.web), new ItemStack(TinkerTools.materials, 1, 25), null);
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TConstructClientRegistry.registerManualModifier("gloveknuckles", gloves.copy(), new ItemStack(Items.quartz), new ItemStack(Blocks.quartz_block, 1, Short.MAX_VALUE));
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}
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@Override
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protected void registerGuiHandler ()
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{
super.registerGuiHandler();
TProxyCommon.registerClientGuiHandler(inventoryGui, this);
TProxyCommon.registerClientGuiHandler(armorGuiID, this);
TProxyCommon.registerClientGuiHandler(knapsackGuiID, this);
}
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@Override
public Object getClientGuiElement (int ID, EntityPlayer player, World world, int x, int y, int z)
{
if (ID == ArmorProxyCommon.inventoryGui)
{
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GuiInventory inventory = new GuiInventory(player);
return inventory;
}
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if (ID == ArmorProxyCommon.armorGuiID)
{
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ArmorProxyClient.armorExtended.init(Minecraft.getMinecraft().thePlayer);
return new ArmorExtendedGui(player.inventory, ArmorProxyClient.armorExtended);
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}
if (ID == ArmorProxyCommon.knapsackGuiID)
{
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ArmorProxyClient.knapsack.init(Minecraft.getMinecraft().thePlayer);
return new KnapsackGui(player.inventory, ArmorProxyClient.knapsack);
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}
return null;
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}
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@Override
public void registerTickHandler ()
{
FMLCommonHandler.instance().bus().register(new ArmorTickHandler());
}
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/* Keybindings */
public static TControls controlInstance;
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@Override
public void registerKeys ()
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{
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controlInstance = new TControls();
uploadKeyBindingsToGame(Minecraft.getMinecraft().gameSettings, controlInstance);
TabRegistry.registerTab(new InventoryTabVanilla());
TabRegistry.registerTab(new InventoryTabArmorExtended());
TabRegistry.registerTab(new InventoryTabKnapsack());
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}
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public void uploadKeyBindingsToGame (GameSettings settings, TKeyHandler keyhandler)
{
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ArrayList<KeyBinding> harvestedBindings = Lists.newArrayList();
for (KeyBinding kb : keyhandler.keyBindings)
{
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harvestedBindings.add(kb);
}
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KeyBinding[] modKeyBindings = harvestedBindings.toArray(new KeyBinding[harvestedBindings.size()]);
KeyBinding[] allKeys = new KeyBinding[settings.keyBindings.length + modKeyBindings.length];
System.arraycopy(settings.keyBindings, 0, allKeys, 0, settings.keyBindings.length);
System.arraycopy(modKeyBindings, 0, allKeys, settings.keyBindings.length, modKeyBindings.length);
settings.keyBindings = allKeys;
settings.loadOptions();
}
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Minecraft mc = Minecraft.getMinecraft();
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private static final ResourceLocation hearts = new ResourceLocation("tinker", "textures/gui/newhearts.png");
private static final ResourceLocation icons = new ResourceLocation("textures/gui/icons.png");
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// public static int left_height = 39;
// public static int right_height = 39;
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Random rand = new Random();
int updateCounter = 0;
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GameSettings gs = Minecraft.getMinecraft().gameSettings;
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@SubscribeEvent
public void goggleZoom (FOVUpdateEvent event)
{
if (TControls.zoom)
{
ItemStack helmet = event.entity.getCurrentArmor(3);
if (helmet != null && helmet.getItem() instanceof TravelGear)
{
event.newfov = 0.3f;
}
}
//ItemStack feet = player.getCurrentArmor(0);
//event.newfov = 1.0f;
}
/* HUD */
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@SubscribeEvent
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public void renderHealthbar (RenderGameOverlayEvent.Pre event)
{
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if (!Loader.isModLoaded("tukmc_Vz"))// Loader check to avoid conflicting
// with a GUI mod (thanks Vazkii!)
{
if (event.type == ElementType.HEALTH)
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{
updateCounter++;
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ScaledResolution scaledresolution = new ScaledResolution(this.mc, this.mc.displayWidth, this.mc.displayHeight);
int scaledWidth = scaledresolution.getScaledWidth();
int scaledHeight = scaledresolution.getScaledHeight();
int xBasePos = scaledWidth / 2 - 91;
int yBasePos = scaledHeight - 39;
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boolean highlight = mc.thePlayer.hurtResistantTime / 3 % 2 == 1;
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if (mc.thePlayer.hurtResistantTime < 10)
{
highlight = false;
}
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IAttributeInstance attrMaxHealth = this.mc.thePlayer.getEntityAttribute(SharedMonsterAttributes.maxHealth);
int health = MathHelper.ceiling_float_int(mc.thePlayer.getHealth());
int healthLast = MathHelper.ceiling_float_int(mc.thePlayer.prevHealth);
float healthMax = (float) attrMaxHealth.getAttributeValue();
if (healthMax > 20)
healthMax = 20;
float absorb = this.mc.thePlayer.getAbsorptionAmount();
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int healthRows = MathHelper.ceiling_float_int((healthMax + absorb) / 2.0F / 10.0F);
int rowHeight = Math.max(10 - (healthRows - 2), 3);
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this.rand.setSeed((long) (updateCounter * 312871));
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int left = scaledWidth / 2 - 91;
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int top = scaledHeight - GuiIngameForge.left_height;
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int regen = -1;
if (mc.thePlayer.isPotionActive(Potion.regeneration))
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{
regen = updateCounter % 25;
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}
final int TOP = 9 * (mc.theWorld.getWorldInfo().isHardcoreModeEnabled() ? 5 : 0);
final int BACKGROUND = (highlight ? 25 : 16);
int MARGIN = 16;
if (mc.thePlayer.isPotionActive(Potion.poison))
MARGIN += 36;
else if (mc.thePlayer.isPotionActive(Potion.wither))
MARGIN += 72;
float absorbRemaining = absorb;
for (int i = MathHelper.ceiling_float_int((healthMax + absorb) / 2.0F) - 1; i >= 0; --i)
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{
int b0 = (highlight ? 1 : 0);
int row = MathHelper.ceiling_float_int((float) (i + 1) / 10.0F) - 1;
int x = left + i % 10 * 8;
int y = top - row * rowHeight;
if (health <= 4)
y += rand.nextInt(2);
if (i == regen)
y -= 2;
drawTexturedModalRect(x, y, BACKGROUND, TOP, 9, 9);
if (highlight)
{
if (i * 2 + 1 < healthLast)
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drawTexturedModalRect(x, y, MARGIN + 54, TOP, 9, 9); // 6
else if (i * 2 + 1 == healthLast)
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drawTexturedModalRect(x, y, MARGIN + 63, TOP, 9, 9); // 7
}
if (absorbRemaining > 0.0F)
{
if (absorbRemaining == absorb && absorb % 2.0F == 1.0F)
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drawTexturedModalRect(x, y, MARGIN + 153, TOP, 9, 9); // 17
else
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drawTexturedModalRect(x, y, MARGIN + 144, TOP, 9, 9); // 16
absorbRemaining -= 2.0F;
}
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else
{
if (i * 2 + 1 < health)
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drawTexturedModalRect(x, y, MARGIN + 36, TOP, 9, 9); // 4
else if (i * 2 + 1 == health)
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drawTexturedModalRect(x, y, MARGIN + 45, TOP, 9, 9); // 5
}
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}
PotionEffect potion = mc.thePlayer.getActivePotionEffect(Potion.wither);
if (potion != null)
return;
potion = mc.thePlayer.getActivePotionEffect(Potion.poison);
if (potion != null)
return;
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// Extra hearts
this.mc.getTextureManager().bindTexture(hearts);
int hp = MathHelper.ceiling_float_int(this.mc.thePlayer.getHealth());
for (int iter = 0; iter < hp / 20; iter++)
{
int renderHearts = (hp - 20 * (iter + 1)) / 2;
if (renderHearts > 10)
renderHearts = 10;
for (int i = 0; i < renderHearts; i++)
{
this.drawTexturedModalRect(xBasePos + 8 * i, yBasePos, 0 + 18 * iter, 0, 8, 8);
}
if (hp % 2 == 1 && renderHearts < 10)
{
this.drawTexturedModalRect(xBasePos + 8 * renderHearts, yBasePos, 9 + 18 * iter, 0, 8, 8);
}
}
this.mc.getTextureManager().bindTexture(icons);
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GuiIngameForge.left_height += 10;
if (absorb > 0)
GuiIngameForge.left_height += 10;
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event.setCanceled(true);
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if (event.type == ElementType.CROSSHAIRS && gs.thirdPersonView != 0)
{
event.setCanceled(true);
}
}
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}
}
public void drawTexturedModalRect (int par1, int par2, int par3, int par4, int par5, int par6)
{
float f = 0.00390625F;
float f1 = 0.00390625F;
Tessellator tessellator = Tessellator.instance;
tessellator.startDrawingQuads();
tessellator.addVertexWithUV((double) (par1 + 0), (double) (par2 + par6), (double) this.zLevel, (double) ((float) (par3 + 0) * f), (double) ((float) (par4 + par6) * f1));
tessellator.addVertexWithUV((double) (par1 + par5), (double) (par2 + par6), (double) this.zLevel, (double) ((float) (par3 + par5) * f), (double) ((float) (par4 + par6) * f1));
tessellator.addVertexWithUV((double) (par1 + par5), (double) (par2 + 0), (double) this.zLevel, (double) ((float) (par3 + par5) * f), (double) ((float) (par4 + 0) * f1));
tessellator.addVertexWithUV((double) (par1 + 0), (double) (par2 + 0), (double) this.zLevel, (double) ((float) (par3 + 0) * f), (double) ((float) (par4 + 0) * f1));
tessellator.draw();
}
double zLevel = 0;
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/* Armor rendering */
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@SubscribeEvent
public void adjustArmor (RenderPlayerEvent.SetArmorModel event)
{
switch (event.slot)
{
case 1:
ArmorProxyClient.vest.onGround = event.renderer.modelBipedMain.onGround;
ArmorProxyClient.vest.isRiding = event.renderer.modelBipedMain.isRiding;
ArmorProxyClient.vest.isChild = event.renderer.modelBipedMain.isChild;
ArmorProxyClient.vest.isSneak = event.renderer.modelBipedMain.isSneak;
case 2:
ArmorProxyClient.wings.onGround = event.renderer.modelBipedMain.onGround;
ArmorProxyClient.wings.isRiding = event.renderer.modelBipedMain.isRiding;
ArmorProxyClient.wings.isChild = event.renderer.modelBipedMain.isChild;
ArmorProxyClient.wings.isSneak = event.renderer.modelBipedMain.isSneak;
ArmorProxyClient.glove.onGround = event.renderer.modelBipedMain.onGround;
ArmorProxyClient.glove.isRiding = event.renderer.modelBipedMain.isRiding;
ArmorProxyClient.glove.isChild = event.renderer.modelBipedMain.isChild;
ArmorProxyClient.glove.isSneak = event.renderer.modelBipedMain.isSneak;
ArmorProxyClient.glove.heldItemLeft = event.renderer.modelBipedMain.heldItemLeft;
ArmorProxyClient.glove.heldItemRight = event.renderer.modelBipedMain.heldItemRight;
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ArmorProxyClient.belt.onGround = event.renderer.modelBipedMain.onGround;
ArmorProxyClient.belt.isRiding = event.renderer.modelBipedMain.isRiding;
ArmorProxyClient.belt.isChild = event.renderer.modelBipedMain.isChild;
ArmorProxyClient.belt.isSneak = event.renderer.modelBipedMain.isSneak;
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renderArmorExtras(event);
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break;
case 3:
ArmorProxyClient.bootbump.onGround = event.renderer.modelBipedMain.onGround;
ArmorProxyClient.bootbump.isRiding = event.renderer.modelBipedMain.isRiding;
ArmorProxyClient.bootbump.isChild = event.renderer.modelBipedMain.isChild;
ArmorProxyClient.bootbump.isSneak = event.renderer.modelBipedMain.isSneak;
break;
}
}
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void renderArmorExtras (RenderPlayerEvent.SetArmorModel event)
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{
float partialTick = event.partialRenderTick;
EntityPlayer player = event.entityPlayer;
float posX = (float) (player.lastTickPosX + (player.posX - player.lastTickPosX) * partialTick);
float posY = (float) (player.lastTickPosY + (player.posY - player.lastTickPosY) * partialTick);
float posZ = (float) (player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * partialTick);
float yawOffset = this.interpolateRotation(player.prevRenderYawOffset, player.renderYawOffset, partialTick);
float yawRotation = this.interpolateRotation(player.prevRotationYawHead, player.rotationYawHead, partialTick);
float pitch;
final float zeropointsixtwofive = 0.0625F;
if (player.isRiding() && player.ridingEntity instanceof EntityLivingBase)
{
EntityLivingBase entitylivingbase1 = (EntityLivingBase) player.ridingEntity;
yawOffset = this.interpolateRotation(entitylivingbase1.prevRenderYawOffset, entitylivingbase1.renderYawOffset, partialTick);
pitch = MathHelper.wrapAngleTo180_float(yawRotation - yawOffset);
if (pitch < -85.0F)
{
pitch = -85.0F;
}
if (pitch >= 85.0F)
{
pitch = 85.0F;
}
yawOffset = yawRotation - pitch;
if (pitch * pitch > 2500.0F)
{
yawOffset += pitch * 0.2F;
}
}
pitch = this.handleRotationFloat(player, partialTick);
float bodyRotation = player.prevRotationPitch + (player.rotationPitch - player.prevRotationPitch) * partialTick;
float limbSwing = player.prevLimbSwingAmount + (player.limbSwingAmount - player.prevLimbSwingAmount) * partialTick;
float limbSwingMod = player.limbSwing - player.limbSwingAmount * (1.0F - partialTick);
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//TPlayerStats stats = TPlayerStats.get(player);
ArmorExtended armor = ArmorProxyClient.armorExtended; //TODO: Do this for every player, not just the client
if (armor.inventory[1] != null)
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{
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Item item = armor.inventory[1].getItem();
ModelBiped model = item.getArmorModel(player, armor.inventory[1], 4);
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if (item instanceof IAccessoryModel)
{
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this.mc.getTextureManager().bindTexture(((IAccessoryModel) item).getWearbleTexture(player, armor.inventory[1], 1));
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model.setLivingAnimations(player, limbSwingMod, limbSwing, partialTick);
model.render(player, limbSwingMod, limbSwing, pitch, yawRotation - yawOffset, bodyRotation, zeropointsixtwofive);
}
}
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if (armor.inventory[3] != null)
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{
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Item item = armor.inventory[3].getItem();
ModelBiped model = item.getArmorModel(player, armor.inventory[3], 5);
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if (item instanceof IAccessoryModel)
{
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this.mc.getTextureManager().bindTexture(((IAccessoryModel) item).getWearbleTexture(player, armor.inventory[1], 1));
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model.setLivingAnimations(player, limbSwingMod, limbSwing, partialTick);
model.render(player, limbSwingMod, limbSwing, pitch, yawRotation - yawOffset, bodyRotation, zeropointsixtwofive);
}
}
}
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private float interpolateRotation (float par1, float par2, float par3)
{
float f3;
for (f3 = par2 - par1; f3 < -180.0F; f3 += 360.0F)
{
;
}
while (f3 >= 180.0F)
{
f3 -= 360.0F;
}
return par1 + par3 * f3;
}
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protected float handleRotationFloat (EntityLivingBase par1EntityLivingBase, float par2)
{
return (float) par1EntityLivingBase.ticksExisted + par2;
}
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}