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Author SHA1 Message Date
Martin Robertz a79074e250 Merge remote-tracking branch 'ReignOfFROZE/master' into dev 2025-06-19 21:33:47 +02:00
ReignOfFROZE 77f94fa595 Remove SU loaded check 2025-06-19 15:10:54 -04:00
Martin Robertz 8ab8532915 Merge remote-tracking branch 'ReignOfFROZE/master' into dev 2025-06-19 21:10:42 +02:00
Martin Robertz 67242aa138 Merge branch 'master' into dev 2025-06-19 21:10:38 +02:00
ReignOfFROZE 963975864c Comments 2 2025-06-19 14:53:43 -04:00
ReignOfFROZE 658c4231c4 Comments 2025-06-03 15:36:13 -04:00
Martin Robertz 8b9b4fe25a more h4 2025-04-30 18:04:34 +02:00
Martin Robertz ffd5570bcf update and fix 2025-04-30 17:48:52 +02:00
Martin Robertz 2c50a0ff16 Merge branch 'master' into master 2025-04-30 16:16:16 +02:00
Martin Robertz 54abc5edc1 sa+update deps 2025-04-30 16:15:39 +02:00
Martin Robertz 997da93033 Merge branch 'master' into master 2025-04-30 16:00:31 +02:00
ReignOfFROZE bbcf3a8669 Moved keybind to CommonProxy 2025-04-20 11:52:25 -04:00
ReignOfFROZE f1473bbb3a Bapy-ized textures 2025-04-20 11:49:45 -04:00
ReignOfFROZE 086b0a00ff Spotless 2025-04-20 11:48:23 -04:00
ReignOfFROZE 6a4886796a Switched to using SyncedKeybind instead of vanilla keybind implementation 2025-04-20 11:46:35 -04:00
ReignOfFROZE e6c82d422d Revert file mode changes 2025-04-20 11:24:25 -04:00
ReignOfFROZE b4b6f4e5eb Spotless apply 2025-04-11 18:45:17 -04:00
reign dfe910ebd3 Fix a few bugs, add removal checking 2025-04-11 18:39:15 -04:00
reign 5b0b9ba3c5 Streamline codepaths and add SU compat for permission checking 2025-04-09 21:35:01 -04:00
reign bd76be4f6f Comment out GT5U Dependency 2025-04-08 10:58:39 -04:00
reign d3e258dd30 Remove logs and found workaround for updating mode bug 2025-04-08 10:56:50 -04:00
reign 0999964f1a Add removing and updating modes to ItemConstructableTrigger 2025-04-07 21:03:28 -04:00
18 changed files with 446 additions and 144 deletions

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+1 -2
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@@ -1,7 +1,7 @@
javadoc {
javadocTool = javaToolchains.javadocToolFor {
// Last version with frames, but it also has search
languageVersion = JavaLanguageVersion.of(11)
languageVersion = JavaLanguageVersion.of(21)
vendor = JvmVendorSpec.ADOPTIUM
}
@@ -20,7 +20,6 @@ javadoc {
overview "src/main/javadoc/overview.html"
links 'https://docs.oracle.com/javase/8/docs/api/'
links 'https://skmedix.github.io/ForgeJavaDocs/javadoc/forge/1.7.10-10.13.4.1614/'
addBooleanOption("-frames", true)
}
}
+4
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@@ -6,4 +6,8 @@ dependencies {
testImplementation(platform('org.junit:junit-bom:5.9.2'))
testImplementation('org.junit.jupiter:junit-jupiter')
// runtimeOnlyNonPublishable("com.github.GTNewHorizons:GT5-Unofficial:5.09.51.261:dev") {
// exclude group: "com.github.GTNewHorizons", module: "StructureLib"
// }
}
+1
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@@ -1,4 +1,5 @@
// Add any additional repositiroes for your dependencies here
repositories {
mavenLocal()
}
@@ -14,6 +14,8 @@ import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import com.gtnewhorizon.gtnhlib.keybind.SyncedKeybind;
import com.gtnewhorizon.structurelib.item.ItemConstructableTrigger;
import com.gtnewhorizon.structurelib.net.ErrorHintParticleMessage;
import com.gtnewhorizon.structurelib.net.UpdateHintParticleMessage;
@@ -108,6 +110,16 @@ public class CommonProxy {
}
}
private static final SyncedKeybind MODE_SWAP_KEY = SyncedKeybind.createConfigurable(
"item.structurelib.constructableTrigger.keys.cycleMode",
"item.structurelib.constructableTrigger.keyCategory",
0).registerGlobalListener((entityPlayerMP, syncedKeybind) -> {
final ItemStack held = entityPlayerMP.getHeldItem();
if (held != null && held.getItem() instanceof ItemConstructableTrigger) {
ItemConstructableTrigger.cycleMode(held);
}
});
public void displayConfigGUI(String category) {}
public static class ForgeEventHandler {
@@ -1,8 +1,12 @@
package com.gtnewhorizon.structurelib;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
public interface IStructureCompat {
void markTextureUsed(IIcon o);
boolean checkServerUtilitiesPermission(World world, EntityPlayer actor, int x, int z);
}
@@ -92,7 +92,7 @@ public class StructureLib {
@Mod.Instance
static StructureLib INSTANCE;
@Mod.Instance(STRUCTURECOMPAT_MODID)
static Object COMPAT;
public static Object COMPAT;
static Block blockHint;
static Item itemBlockHint;
@@ -57,12 +57,12 @@ public class ConstructableUtility {
}
IConstructable constructable = null;
if (tTileEntity instanceof IConstructableProvider)
constructable = ((IConstructableProvider) tTileEntity).getConstructable();
else if (tTileEntity instanceof IConstructable) {
constructable = (IConstructable) tTileEntity;
if (tTileEntity instanceof IConstructableProvider aConstructableProvider)
constructable = aConstructableProvider.getConstructable();
else if (tTileEntity instanceof IConstructable aConstructable) {
constructable = aConstructable;
} else if (IMultiblockInfoContainer.contains(tTileEntity.getClass())) {
ExtendedFacing facing = tTileEntity instanceof IAlignment ? ((IAlignment) tTileEntity).getExtendedFacing()
ExtendedFacing facing = tTileEntity instanceof IAlignment alignment ? alignment.getExtendedFacing()
: ExtendedFacing.of(ForgeDirection.getOrientation(aSide));
constructable = IMultiblockInfoContainer.<TileEntity>get(tTileEntity.getClass())
.toConstructable(tTileEntity, facing);
@@ -70,14 +70,13 @@ public class ConstructableUtility {
if (constructable == null) return false;
if (aPlayer instanceof EntityPlayerMP) {
EntityPlayerMP playerMP = (EntityPlayerMP) aPlayer;
if (aPlayer instanceof EntityPlayerMP playerMP) {
// server side and sneaking (already checked above)
// do construct
if (aPlayer.capabilities.isCreativeMode) {
constructable.construct(aStack, false);
} else if (constructable instanceof ISurvivalConstructable) {
int built = ((ISurvivalConstructable) constructable).survivalConstruct(
} else if (constructable instanceof ISurvivalConstructable aConstructable) {
int built = aConstructable.survivalConstruct(
aStack,
ConfigurationHandler.INSTANCE.getAutoPlaceBudget(),
ISurvivalBuildEnvironment.create(IItemSource.fromPlayer(playerMP), playerMP));
@@ -7,9 +7,11 @@ import static net.minecraft.util.StatCollector.translateToLocalFormatted;
import java.util.List;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.util.StatCollector;
import net.minecraft.world.World;
import org.lwjgl.input.Keyboard;
@@ -18,14 +20,58 @@ import com.gtnewhorizon.structurelib.StructureLib;
import com.gtnewhorizon.structurelib.alignment.constructable.ChannelDataAccessor;
import com.gtnewhorizon.structurelib.alignment.constructable.ConstructableUtility;
public class ItemConstructableTrigger extends Item {
public class ItemConstructableTrigger extends ModeToggleableItem {
private static final IIcon[] textures = new IIcon[3];
public ItemConstructableTrigger() {
setUnlocalizedName("structurelib.constructableTrigger");
setTextureName(MOD_ID + ":itemConstructableTrigger");
setCreativeTab(StructureLib.creativeTab);
}
@Override
public void registerIcons(IIconRegister register) {
textures[0] = register.registerIcon(MOD_ID + ":constructableTrigger/BUILDING");
textures[1] = register.registerIcon(MOD_ID + ":constructableTrigger/UPDATING");
textures[2] = register.registerIcon(MOD_ID + ":constructableTrigger/REMOVING");
}
@Override
public IIcon getIcon(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining) {
return getIcon(stack, renderPass);
}
@Override
public IIcon getIcon(ItemStack stack, int pass) {
if (!stack.hasTagCompound() || !stack.getTagCompound().hasKey(TAG_MODE)) {
return textures[0];
}
return textures[stack.getTagCompound().getInteger(TAG_MODE)];
}
@Override
public String getItemStackDisplayName(ItemStack stack) {
if (!stack.hasTagCompound() || !stack.getTagCompound().hasKey(TAG_MODE)) {
return getDisplayName(0);
}
return getDisplayName(stack.getTagCompound().getInteger(TAG_MODE));
}
@Override
public IIcon getIconIndex(ItemStack stack) {
return getIcon(stack, 0);
}
@Override
public IIcon getIconFromDamage(int damage) {
return textures[damage];
}
private String getDisplayName(int mode) {
return StatCollector.translateToLocal("item.structurelib.constructableTrigger.name") + " - "
+ StatCollector.translateToLocal("item.structurelib.constructableTrigger.modes." + mode);
}
@Override
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) {
if (!world.isRemote && getMovingObjectPositionFromPlayer(world, player, true) == null) {
@@ -0,0 +1,32 @@
package com.gtnewhorizon.structurelib.item;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagInt;
public class ModeToggleableItem extends Item {
public enum TriggerMode {
BUILDING,
UPDATING,
REMOVING
}
public static TriggerMode getMode(ItemStack held) {
if (held == null || !held.hasTagCompound() || !held.getTagCompound().hasKey(TAG_MODE)) {
// default behavior
return TriggerMode.BUILDING;
}
// get user-defined mode
return TriggerMode.values()[held.getTagCompound().getInteger(TAG_MODE)];
}
public static void cycleMode(ItemStack held) {
if (held.getTagCompound() == null) held.setTagCompound(new NBTTagCompound());
if (!held.getTagCompound().hasKey(TAG_MODE)) held.getTagCompound().setTag(TAG_MODE, new NBTTagInt(0));
held.getTagCompound().setInteger(TAG_MODE, (held.getTagCompound().getInteger(TAG_MODE) + 1) % 3);
}
protected static final String TAG_MODE = "mode";
}
@@ -348,77 +348,47 @@ public interface IStructureDefinition<T> {
}
if (checkBlocksIfNotNullForceCheckAllIfTrue != null) {
boolean success;
if (checkBlocksIfNotNullForceCheckAllIfTrue) {
success = StructureUtility.iterateV2(
elements,
world,
extendedFacing,
basePositionX,
basePositionY,
basePositionZ,
basePositionA,
basePositionB,
basePositionC,
(e, w, x, y, z, a, b, c) -> e.check(object, w, x, y, z),
"check");
} else {
success = StructureUtility.iterateV2(
elements,
world,
extendedFacing,
basePositionX,
basePositionY,
basePositionZ,
basePositionA,
basePositionB,
basePositionC,
skipBlockUnloaded((e, w, x, y, z, a, b, c) -> e.check(object, w, x, y, z)),
"check force");
}
boolean success = StructureUtility.iterateV2(
elements,
world,
extendedFacing,
basePositionX,
basePositionY,
basePositionZ,
basePositionA,
basePositionB,
basePositionC,
checkBlocksIfNotNullForceCheckAllIfTrue ? (e, w, x, y, z, a, b, c) -> e.check(object, w, x, y, z)
: skipBlockUnloaded((e, w, x, y, z, a, b, c) -> e.check(object, w, x, y, z)),
checkBlocksIfNotNullForceCheckAllIfTrue ? "check" : "check force");
if (StructureLibAPI.isDebugEnabled() && success) {
StructureLib.LOGGER
.info("Multi [" + basePositionX + ", " + basePositionY + ", " + basePositionZ + "] pass");
}
return success;
} else {
if (hintsOnly) {
StructureUtility.iterateV2(
elements,
world,
extendedFacing,
basePositionX,
basePositionY,
basePositionZ,
basePositionA,
basePositionB,
basePositionC,
ignoreBlockUnloaded((e, w, x, y, z, a, b, c) -> {
e.spawnHint(object, world, x, y, z, trigger);
if (ChannelDataAccessor.hasSubChannel(trigger, StructureLibAPI.CHANNEL_SHOW_ERROR)
&& !e.couldBeValid(object, world, x, y, z, trigger)) {
StructureLibAPI.markHintParticleError(StructureLib.getCurrentPlayer(), world, x, y, z);
}
return true;
}),
"spawnHint");
} else {
StructureUtility.iterateV2(
elements,
world,
extendedFacing,
basePositionX,
basePositionY,
basePositionZ,
basePositionA,
basePositionB,
basePositionC,
ignoreBlockUnloaded((e, w, x, y, z, a, b, c) -> {
e.placeBlock(object, world, x, y, z, trigger);
return true;
}),
"placeBlock");
}
StructureUtility.iterateV2(
elements,
world,
extendedFacing,
basePositionX,
basePositionY,
basePositionZ,
basePositionA,
basePositionB,
basePositionC,
hintsOnly ? ignoreBlockUnloaded((e, w, x, y, z, a, b, c) -> {
e.spawnHint(object, world, x, y, z, trigger);
if (ChannelDataAccessor.hasSubChannel(trigger, "show_error")
&& !e.couldBeValid(object, world, x, y, z, trigger)) {
StructureLibAPI.markHintParticleError(StructureLib.getCurrentPlayer(), world, x, y, z);
}
return true;
}) : ignoreBlockUnloaded((e, w, x, y, z, a, b, c) -> {
e.placeBlock(object, world, x, y, z, trigger);
return true;
}),
hintsOnly ? "spawnHint" : "placeBlock");
}
return true;
}
@@ -2,6 +2,8 @@ package com.gtnewhorizon.structurelib.structure;
import static com.gtnewhorizon.structurelib.StructureLib.LOGGER;
import static com.gtnewhorizon.structurelib.StructureLib.PANIC_MODE;
import static com.gtnewhorizon.structurelib.item.ModeToggleableItem.TriggerMode.REMOVING;
import static com.gtnewhorizon.structurelib.structure.StructureUtility.checkForRemoving;
import java.util.Arrays;
import java.util.Collections;
@@ -21,6 +23,7 @@ import net.minecraft.util.IChatComponent;
import net.minecraft.world.World;
import com.gtnewhorizon.structurelib.StructureLibAPI;
import com.gtnewhorizon.structurelib.item.ItemConstructableTrigger;
import com.gtnewhorizon.structurelib.util.ItemStackPredicate;
import com.gtnewhorizon.structurelib.util.ItemStackPredicate.NBTMode;
@@ -137,12 +140,14 @@ public interface IStructureElement<T> {
*/
default PlaceResult survivalPlaceBlock(T t, World world, int x, int y, int z, ItemStack trigger,
AutoPlaceEnvironment env) {
ItemConstructableTrigger.TriggerMode mode = ItemConstructableTrigger.getMode(trigger);
BlocksToPlace e = getBlocksToPlace(t, world, x, y, z, trigger, env);
IItemSource source = env.getSource();
EntityPlayer actor = env.getActor();
Consumer<IChatComponent> chatter = env.getChatter();
if (e != null) {
if (check(t, world, x, y, z)) return PlaceResult.SKIP;
PlaceResult skipOrRejectBasedOnCheck = checkForRemoving(mode, check(t, world, x, y, z), world, x, y, z);
if (skipOrRejectBasedOnCheck != PlaceResult.ACCEPT) return skipOrRejectBasedOnCheck;
if (e.getStacks() == null) {
ItemStack taken = source.takeOne(e.getPredicate(), true);
return StructureUtility.survivalPlaceBlock(
@@ -159,7 +164,7 @@ public interface IStructureElement<T> {
chatter);
}
for (ItemStack stack : e.getStacks()) {
if (!source.takeOne(stack, true)) continue;
if (mode != REMOVING && !source.takeOne(stack, true)) continue;
return StructureUtility.survivalPlaceBlock(
stack,
NBTMode.EXACT,
@@ -2,32 +2,17 @@ package com.gtnewhorizon.structurelib.structure;
import static com.gtnewhorizon.structurelib.StructureLib.LOGGER;
import static com.gtnewhorizon.structurelib.StructureLib.PANIC_MODE;
import static com.gtnewhorizon.structurelib.item.ModeToggleableItem.TriggerMode.*;
import static java.lang.Integer.MIN_VALUE;
import java.util.Arrays;
import java.util.Collection;
import java.util.Collections;
import java.util.Comparator;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.*;
import java.util.Map.Entry;
import java.util.Objects;
import java.util.Set;
import java.util.TreeMap;
import java.util.TreeSet;
import java.util.function.BiConsumer;
import java.util.function.BiFunction;
import java.util.function.BiPredicate;
import java.util.function.Consumer;
import java.util.function.Function;
import java.util.function.Predicate;
import java.util.function.Supplier;
import java.util.function.*;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.init.Blocks;
@@ -46,11 +31,13 @@ import org.apache.commons.lang3.StringUtils;
import org.apache.commons.lang3.tuple.Pair;
import com.google.common.collect.ImmutableList;
import com.gtnewhorizon.structurelib.IStructureCompat;
import com.gtnewhorizon.structurelib.StructureEvent.StructureElementVisitedEvent;
import com.gtnewhorizon.structurelib.StructureLib;
import com.gtnewhorizon.structurelib.StructureLibAPI;
import com.gtnewhorizon.structurelib.alignment.constructable.ChannelDataAccessor;
import com.gtnewhorizon.structurelib.alignment.enumerable.ExtendedFacing;
import com.gtnewhorizon.structurelib.item.ItemConstructableTrigger;
import com.gtnewhorizon.structurelib.structure.IStructureElement.PlaceResult;
import com.gtnewhorizon.structurelib.structure.adders.IBlockAdder;
import com.gtnewhorizon.structurelib.structure.adders.ITileAdder;
@@ -206,7 +193,11 @@ public class StructureUtility {
@Override
public boolean placeBlock(Object o, World world, int x, int y, int z, ItemStack trigger) {
world.setBlock(x, y, z, StructureLibAPI.getBlockHint(), 14, 2);
placeRemoveOrUpdate(
trigger,
() -> world.setBlock(x, y, z, StructureLibAPI.getBlockHint(), 14, 2),
() -> world.setBlock(x, y, z, StructureLibAPI.getBlockHint(), 14, 2),
() -> world.setBlock(x, y, z, Blocks.air, 0, 2));
return true;
}
@@ -219,11 +210,16 @@ public class StructureUtility {
@Override
public PlaceResult survivalPlaceBlock(Object o, World world, int x, int y, int z, ItemStack trigger,
AutoPlaceEnvironment env) {
if (check(o, world, x, y, z)) return PlaceResult.SKIP;
ItemConstructableTrigger.TriggerMode mode = ItemConstructableTrigger.getMode(trigger);
if (mode != REMOVING && check(o, world, x, y, z)) return PlaceResult.SKIP;
// user should place anything here.
// maybe make this configurable, but for now we try to take some cobble from user
if (env.getSource().takeOne(new ItemStack(Blocks.cobblestone), false)) {
world.setBlock(x, y, z, Blocks.cobblestone, 0, 2);
placeRemoveOrUpdate(
trigger,
() -> world.setBlock(x, y, z, Blocks.cobblestone, 0, 2),
() -> world.setBlock(x, y, z, Blocks.cobblestone, 0, 2),
() -> world.setBlock(x, y, z, Blocks.air, 0, 2));
}
return PlaceResult.REJECT;
}
@@ -330,28 +326,91 @@ public class StructureUtility {
public static PlaceResult survivalPlaceBlock(Block block, int meta, World world, int x, int y, int z, IItemSource s,
EntityPlayer actor, Consumer<IChatComponent> chatter) {
if (block == null) throw new NullPointerException();
if (!StructureLibAPI.isBlockTriviallyReplaceable(world, x, y, z, actor)) return PlaceResult.REJECT;
ItemConstructableTrigger.TriggerMode mode = BUILDING;
if (actor.getHeldItem() != null && actor.getHeldItem().getItem() instanceof ItemConstructableTrigger) {
// best effort lookup if the item in the player's hand is a trigger, and if it is, get the mode from the
// ...trigger instead of assuming default behavior
mode = ItemConstructableTrigger.getMode(actor.getHeldItem());
}
if (mode == BUILDING && !StructureLibAPI.isBlockTriviallyReplaceable(world, x, y, z, actor))
return PlaceResult.REJECT;
if (mode == UPDATING) {
if (!world.isAirBlock(x, y, z)) {
if (world.getTileEntity(x, y, z) instanceof TileEntity) {
// We're in updating mode and the block we're looking at might be important, so let's just leave it
// alone
// since it's probably not something we want to replace with something else
return PlaceResult.SKIP;
}
Block blockInWorld = world.getBlock(x, y, z);
if (blockInWorld.isAssociatedBlock(block) && blockInWorld.getDamageValue(world, x, y, z) == meta) {
// This is the block we are looking for, move along
return PlaceResult.SKIP;
}
}
}
Item itemBlock = Item.getItemFromBlock(block);
int itemMeta = itemBlock instanceof ISpecialItemBlock
? ((ISpecialItemBlock) itemBlock).getItemMetaFromBlockMeta(block, meta)
: meta;
ItemStack stack = new ItemStack(itemBlock, 1, itemMeta);
if (!s.takeOne(stack, true)) {
if (chatter != null) chatter.accept(
new ChatComponentTranslation(
"structurelib.autoplace.error.no_simple_block",
stack.func_151000_E()));
return PlaceResult.REJECT;
}
if (block instanceof ICustomBlockSetting) {
ICustomBlockSetting blockCustom = (ICustomBlockSetting) block;
blockCustom.setBlock(world, x, y, z, meta);
} else if (!stack.copy()
.tryPlaceItemIntoWorld(actor, world, x, y, z, ForgeDirection.UP.ordinal(), 0.5f, 0.5f, 0.5f)) {
if (mode != REMOVING) {
if (!s.takeOne(stack, true)) {
if (chatter != null) chatter.accept(
new ChatComponentTranslation(
"structurelib.autoplace.error.no_simple_block",
stack.func_151000_E()));
return PlaceResult.REJECT;
}
if (block instanceof ICustomBlockSetting) {
ICustomBlockSetting blockCustom = (ICustomBlockSetting) block;
blockCustom.setBlock(world, x, y, z, meta);
} else {
if (mode == UPDATING && !world.isAirBlock(x, y, z) && checkPermission(world, actor, x, y, z)) {
// We're in updating mode and there's a block in our way (grr), so let's remove whatever is there
// ...and drop it to the player
ItemStack toGive = new ItemStack(world.getBlock(x, y, z));
toGive.setItemDamage(world.getBlock(x, y, z).getDamageValue(world, x, y, z));
if (!world.setBlock(x, y, z, Blocks.air, 0, 4) || !tryGiveOrDropItem(world, actor, toGive)) {
// We either weren't able to give the player the block that was there, or we weren't able to
// remove
// the block, either way, we need to reject the update. Also, since we hid the block update from
// the client in an effort to make the exchange as seamless as possible, we need to now notify
// the client if we did successfully remove the block.
if (world.isAirBlock(x, y, z)) world.notifyBlockChange(x, y, z, Blocks.air);
return PlaceResult.REJECT;
}
}
if (!stack.copy()
.tryPlaceItemIntoWorld(actor, world, x, y, z, ForgeDirection.UP.ordinal(), 0.5f, 0.5f, 0.5f)) {
return PlaceResult.REJECT;
}
if (!s.takeOne(stack, false)) {
// rollback
}
}
if (mode == REMOVING) {
// We're in removing mode, so let's check some stuff
if (world.isAirBlock(x, y, z)) {
return PlaceResult.SKIP;
}
ItemStack toGive = new ItemStack(world.getBlock(x, y, z));
toGive.setItemDamage(world.getBlock(x, y, z).getDamageValue(world, x, y, z));
if (!checkPermission(world, actor, x, y, z)) {
return PlaceResult.REJECT;
}
world.setBlockToAir(x, y, z);
if (!tryGiveOrDropItem(world, actor, toGive)) {
// We're in removing mode and something went wrong while trying to give the player the block we removed,
// let's just fail for now
return PlaceResult.REJECT;
}
} else if (!s.takeOne(stack, false)) {
// If the user didn't have the block in their inventory, and we're in some
// other mode, let's check some stuff
if (world.isAirBlock(x, y, z)) {
return PlaceResult.SKIP;
}
ItemStack toGive = new ItemStack(world.getBlock(x, y, z));
toGive.setItemDamage(world.getBlock(x, y, z).getDamageValue(world, x, y, z));
world.setBlockToAir(x, y, z);
}
return PlaceResult.ACCEPT;
@@ -444,24 +503,90 @@ public class StructureUtility {
if (stack == null) throw new NullPointerException();
if (stack.stackSize != 1) throw new IllegalArgumentException();
if (!(stack.getItem() instanceof ItemBlock)) throw new IllegalArgumentException();
if (!StructureLibAPI.isBlockTriviallyReplaceable(world, x, y, z, actor)) return PlaceResult.REJECT;
if (!assumeStackPresent && !s.takeOne(stack, true)) {
if (chatter != null) chatter.accept(
new ChatComponentTranslation("structurelib.autoplace.error.no_item_stack", stack.func_151000_E()));
return PlaceResult.REJECT;
ItemConstructableTrigger.TriggerMode mode = BUILDING;
if (actor.getHeldItem() != null && actor.getHeldItem().getItem() instanceof ItemConstructableTrigger) {
// best effort lookup if the item in the player's hand is a trigger, and if it is, get the mode from the
// ...trigger instead of assuming default behavior
mode = ItemConstructableTrigger.getMode(actor.getHeldItem());
}
if (!stack.copy().tryPlaceItemIntoWorld(actor, world, x, y, z, ForgeDirection.UP.ordinal(), 0.5f, 0.5f, 0.5f))
return PlaceResult.REJECT;
if (!s.takeOne(stack, false))
// this is bad! probably an exploit somehow. Let's nullify the block we just placed instead
if (mode != REMOVING) {
if (mode == BUILDING) {
if (!StructureLibAPI.isBlockTriviallyReplaceable(world, x, y, z, actor)) {
return PlaceResult.SKIP;
}
}
if (mode == UPDATING) {
if (!world.isAirBlock(x, y, z)) {
if (world.getTileEntity(x, y, z) instanceof TileEntity) {
return PlaceResult.SKIP;
}
Block blockInWorld = world.getBlock(x, y, z);
ItemStack blockInWorldItem = new ItemStack(blockInWorld);
blockInWorldItem.setItemDamage(blockInWorld.getDamageValue(world, x, y, z));
if (blockInWorldItem.isItemEqual(stack)) {
// This is the block we are looking for, move along
return PlaceResult.SKIP;
}
}
}
if (!assumeStackPresent && !s.takeOne(stack, true)) {
if (chatter != null) chatter.accept(
new ChatComponentTranslation(
"structurelib.autoplace.error.no_item_stack",
stack.func_151000_E()));
return PlaceResult.REJECT;
}
if (mode == UPDATING && !world.isAirBlock(x, y, z) && checkPermission(world, actor, x, y, z)) {
// We're in updating mode and there's a block in our way (grr), so let's remove whatever is there
// ...and drop it to the player
ItemStack toGive = new ItemStack(world.getBlock(x, y, z));
toGive.setItemDamage(world.getBlock(x, y, z).getDamageValue(world, x, y, z));
if (!world.setBlock(x, y, z, Blocks.air, 0, 4) || !tryGiveOrDropItem(world, actor, toGive)) {
// We either weren't able to give the player the block that was there, or we weren't able to remove
// the block, either way, we need to reject the update. Also, since we hid the block update from
// the client in an effort to make the exchange as seamless as possible, we need to now notify
// the client if we did successfully remove the block.
if (world.isAirBlock(x, y, z)) world.notifyBlockChange(x, y, z, Blocks.air);
return PlaceResult.REJECT;
}
}
if (!stack.copy()
.tryPlaceItemIntoWorld(actor, world, x, y, z, ForgeDirection.UP.ordinal(), 0.5f, 0.5f, 0.5f)) {
return PlaceResult.REJECT;
}
}
if (mode == REMOVING) {
if (world.isAirBlock(x, y, z)) {
return PlaceResult.SKIP;
}
// If we're in removing mode, we set it to air
ItemStack toGive = new ItemStack(world.getBlock(x, y, z));
toGive.setItemDamage(world.getBlock(x, y, z).getDamageValue(world, x, y, z));
if (!checkPermission(world, actor, x, y, z)) {
return PlaceResult.REJECT;
}
world.setBlockToAir(x, y, z);
if (!tryGiveOrDropItem(world, actor, toGive)) {
// We were in removing mode and something went wrong while trying to give the player the block we
// ...removed, let's just fail for now
return PlaceResult.REJECT;
}
} else if (!s.takeOne(stack, false)) {
if (world.isAirBlock(x, y, z)) {
return PlaceResult.SKIP;
}
// If the user didn't have the item in their inventory, we set it to air
ItemStack toGive = new ItemStack(world.getBlock(x, y, z));
toGive.setItemDamage(world.getBlock(x, y, z).getDamageValue(world, x, y, z));
world.setBlockToAir(x, y, z);
}
return PlaceResult.ACCEPT;
}
/**
* Return a structure element that only allow air (or air equivalents, like Railcraft hidden blocks). You usually
* don't need to call this yourselves. Use {@code -} in shape to automatically use this. Provided nontheless in case
* you want this as a fallback to something else.
* don't need to call this yourselves. Use {@code -} in shape to automatically use this. Provided nonetheless in
* case you want this as a fallback to something else.
*/
@SuppressWarnings("unchecked")
public static <T> IStructureElement<T> isAir() {
@@ -470,8 +595,8 @@ public class StructureUtility {
/**
* Return a structure element that allow anything but air (or air equivalents, like Railcraft hidden blocks). You
* usually don't need to call this yourselves. Use {@code +} in shape to automatically use this. Provided nontheless
* in case you want this as a fallback to something else.
* usually don't need to call this yourselves. Use {@code +} in shape to automatically use this. Provided
* nonetheless in case you want this as a fallback to something else.
*/
@SuppressWarnings("unchecked")
public static <T> IStructureElement<T> notAir() {
@@ -637,7 +762,7 @@ public class StructureUtility {
* given tier, then player will be allowed to use multiple kinds of blocks, but their tier is guaranteed to be the
* same.
* <p>
* <h3>WARNING</h3> <b>You SHOULD NOT return notSet from your tierExtractor.</b> If you do so, we will have this
* <h4>WARNING</h4> <b>You SHOULD NOT return notSet from your tierExtractor.</b> If you do so, we will have this
* chain of events:
* <ul>
* <li>at check start, tier is reset to notSet
@@ -650,7 +775,7 @@ public class StructureUtility {
* doing its business
* <li>Player enjoy a (probably) hilariously shaped multi and (probably) reduced build cost.
* </ul>
* <h3>Example Implementation</h3>
* <h4>Example Implementation</h4>
* <p>
* Assume you have 16 tier, each map to one particular block's 16 different meta. You will usually want something
* like this
@@ -709,7 +834,7 @@ public class StructureUtility {
List<Pair<Block, Integer>> hints = allKnownTiers == null ? Collections.emptyList() : allKnownTiers;
if (hints.stream().anyMatch(Objects::isNull)) throw new IllegalArgumentException();
IStructureElementCheckOnly<T> check = ofBlocksTiered(tierExtractor, notSet, setter, getter);
return new StructureElement_Bridge<T>() {
return new StructureElement_Bridge<>() {
@Override
public boolean check(T t, World world, int x, int y, int z) {
@@ -734,6 +859,11 @@ public class StructureUtility {
return Objects.equals(hintTier, worldTier);
}
private boolean isInAllKnownTiers(Block b) {
return allKnownTiers != null
&& allKnownTiers.stream().anyMatch(pair -> pair.getLeft().isAssociatedBlock(b));
}
@Override
public boolean spawnHint(T t, World world, int x, int y, int z, ItemStack trigger) {
Pair<Block, Integer> hint = getHint(trigger);
@@ -766,13 +896,21 @@ public class StructureUtility {
@Override
public PlaceResult survivalPlaceBlock(T t, World world, int x, int y, int z, ItemStack trigger,
AutoPlaceEnvironment env) {
ItemConstructableTrigger.TriggerMode mode = ItemConstructableTrigger.getMode(trigger);
Pair<Block, Integer> hint = getHint(trigger);
if (hint == null) return PlaceResult.REJECT; // TODO or SKIP?
Block block = world.getBlock(x, y, z);
int meta = world.getBlockMetadata(x, y, z);
TIER tier = tierExtractor.convert(block, meta);
if (Objects.equals(tier, tierExtractor.convert(hint.getKey(), hint.getValue())))
return PlaceResult.SKIP;
if (mode == REMOVING) {
if (!isInAllKnownTiers(block) && !world.isAirBlock(x, y, z)) {
return PlaceResult.REJECT;
}
} else {
if ((Objects.equals(tier, tierExtractor.convert(hint.getKey(), hint.getValue())))) {
return PlaceResult.SKIP;
}
}
return StructureUtility.survivalPlaceBlock(
hint.getKey(),
hint.getValue(),
@@ -861,7 +999,9 @@ public class StructureUtility {
@Override
public PlaceResult survivalPlaceBlock(T t, World world, int x, int y, int z, ItemStack trigger,
AutoPlaceEnvironment env) {
if (check(t, world, x, y, z)) return PlaceResult.SKIP;
ItemConstructableTrigger.TriggerMode mode = ItemConstructableTrigger.getMode(trigger);
PlaceResult skipOrRejectBasedOnCheck = checkForRemoving(mode, check(t, world, x, y, z), world, x, y, z);
if (skipOrRejectBasedOnCheck != PlaceResult.ACCEPT) return skipOrRejectBasedOnCheck;
if (getBlock() == null) return PlaceResult.REJECT;
return StructureUtility.survivalPlaceBlock(
getBlock(),
@@ -948,7 +1088,9 @@ public class StructureUtility {
@Deprecated
public PlaceResult survivalPlaceBlock(T t, World world, int x, int y, int z, ItemStack trigger,
IItemSource s, EntityPlayerMP actor, Consumer<IChatComponent> chatter) {
if (check(t, world, x, y, z)) return PlaceResult.SKIP;
ItemConstructableTrigger.TriggerMode mode = ItemConstructableTrigger.getMode(trigger);
PlaceResult skipOrRejectBasedOnCheck = checkForRemoving(mode, check(t, world, x, y, z), world, x, y, z);
if (skipOrRejectBasedOnCheck != PlaceResult.ACCEPT) return skipOrRejectBasedOnCheck;
if (init()) return StructureUtility.survivalPlaceBlock(block, meta, world, x, y, z, s, actor, chatter);
return fallback.survivalPlaceBlock(t, world, x, y, z, trigger, s, actor, chatter);
}
@@ -956,7 +1098,9 @@ public class StructureUtility {
@Override
public PlaceResult survivalPlaceBlock(T t, World world, int x, int y, int z, ItemStack trigger,
AutoPlaceEnvironment env) {
if (check(t, world, x, y, z)) return PlaceResult.SKIP;
ItemConstructableTrigger.TriggerMode mode = ItemConstructableTrigger.getMode(trigger);
PlaceResult skipOrRejectBasedOnCheck = checkForRemoving(mode, check(t, world, x, y, z), world, x, y, z);
if (skipOrRejectBasedOnCheck != PlaceResult.ACCEPT) return skipOrRejectBasedOnCheck;
if (init()) return StructureUtility.survivalPlaceBlock(
block,
meta,
@@ -1584,8 +1728,15 @@ public class StructureUtility {
@Deprecated
public PlaceResult survivalPlaceBlock(T t, World world, int x, int y, int z, ItemStack trigger,
AutoPlaceEnvironment env) {
if (world.getBlock(x, y, z) == defaultBlock && world.getBlockMetadata(x, y, z) == defaultMeta)
return PlaceResult.SKIP;
ItemConstructableTrigger.TriggerMode mode = ItemConstructableTrigger.getMode(trigger);
PlaceResult skipOrRejectBasedOnCheck = checkForRemoving(
mode,
world.getBlock(x, y, z) == defaultBlock && world.getBlockMetadata(x, y, z) == defaultMeta,
world,
x,
y,
z);
if (skipOrRejectBasedOnCheck != PlaceResult.ACCEPT) return skipOrRejectBasedOnCheck;
return StructureUtility.survivalPlaceBlock(
defaultBlock,
defaultMeta,
@@ -1630,8 +1781,15 @@ public class StructureUtility {
@Deprecated
public PlaceResult survivalPlaceBlock(T t, World world, int x, int y, int z, ItemStack trigger,
AutoPlaceEnvironment env) {
if (world.getBlock(x, y, z) == defaultBlock && world.getBlockMetadata(x, y, z) == defaultMeta)
return PlaceResult.SKIP;
ItemConstructableTrigger.TriggerMode mode = ItemConstructableTrigger.getMode(trigger);
PlaceResult skipOrRejectBasedOnCheck = checkForRemoving(
mode,
world.getBlock(x, y, z) == defaultBlock && world.getBlockMetadata(x, y, z) == defaultMeta,
world,
x,
y,
z);
if (skipOrRejectBasedOnCheck != PlaceResult.ACCEPT) return skipOrRejectBasedOnCheck;
return StructureUtility.survivalPlaceBlock(
defaultBlock,
defaultMeta,
@@ -3265,4 +3423,57 @@ public class StructureUtility {
}
return shape;
}
/**
* Performs a creation, removal, or update operation at the given position
*
* @param trigger ItemStack for the trigger item
* @param onCreate Operation to be performed when the mode of the trigger is set to building mode
* @param onUpdate Operation to be performed when the mode of the trigger is set to updating mode
* @param onRemove Operation to be performed when the mode of the trigger is set to removing mode
*/
public static void placeRemoveOrUpdate(ItemStack trigger, Runnable onCreate, Runnable onUpdate, Runnable onRemove) {
ItemConstructableTrigger.TriggerMode mode = ItemConstructableTrigger.getMode(trigger);
switch (mode) {
case BUILDING:
onCreate.run();
break;
case UPDATING:
onUpdate.run();
break;
case REMOVING:
onRemove.run();
break;
}
}
public static boolean tryGiveOrDropItem(World world, EntityPlayer actor, ItemStack stack) {
if (actor.inventory.addItemStackToInventory(stack)) {
actor.inventoryContainer.detectAndSendChanges();
return true;
}
EntityItem toSpawn = new EntityItem(world, actor.posX, actor.posY, actor.posZ, stack);
// For some reason these things sometimes spawn with the velocity of an F1 car, so let's prevent that
toSpawn.motionX = 0;
toSpawn.motionY = 0;
toSpawn.motionZ = 0;
return world.spawnEntityInWorld(toSpawn);
}
public static boolean checkPermission(World world, EntityPlayer actor, int x, int y, int z) {
boolean res = true;
if (StructureLib.COMPAT instanceof IStructureCompat isc) {
res = isc.checkServerUtilitiesPermission(world, actor, x, z);
}
res = res && !world.getBlock(x, y, z).isAssociatedBlock(Blocks.bedrock);
// maybe check mining level who knows :shrug:
return res;
}
public static PlaceResult checkForRemoving(ItemConstructableTrigger.TriggerMode mode, boolean checkResult,
World world, int x, int y, int z) {
if (mode != REMOVING && checkResult) return PlaceResult.SKIP;
else if (mode != BUILDING && !checkResult && !world.isAirBlock(x, y, z)) return PlaceResult.REJECT;
return PlaceResult.ACCEPT;
}
}
+10
View File
@@ -133,6 +133,16 @@ StructureLib API documentation.
Usually there is no reason to reimplement this on your own.
</p>
<h2>{@link com.gtnewhorizon.structurelib.item.ModeToggleableItem}</h2>
<p>
This class is the base class for {@link com.gtnewhorizon.structurelib.item.ItemConstructableTrigger} that defines
the <code>TriggerMode</code>s for the {@link com.gtnewhorizon.structurelib.item.ItemConstructableTrigger}. There are
3 modes, <code>BUILDING</code>, <code>UPDATING</code>, and <code>REMOVING</code>. Each of these modes does as they
say, where building will build a new multi from scratch, updating will remove existing an existing structure and
replace it with new components (think upgrading glass on a multi, changing from a tier 1 to tier 2 of a multi, etc),
and removing will just straight up remove the multi.
</p>
<h2><a href="#channels" id="channels">Channels</a></h2>
<p>
@@ -22,6 +22,9 @@ item.structurelib.frontRotationTool.desc.1=Rotates only the front panel,
item.structurelib.frontRotationTool.desc.2=which allows structure rotation.
item.structurelib.constructableTrigger.name=Multiblock Structure Hologram Projector
item.structurelib.constructableTrigger.modes.0=Building Mode
item.structurelib.constructableTrigger.modes.1=Updating Mode
item.structurelib.constructableTrigger.modes.2=Removing Mode
item.structurelib.constructableTrigger.desc.0=Triggers Constructable Interface
item.structurelib.constructableTrigger.desc.1=Shows multiblock construction schematic,
item.structurelib.constructableTrigger.desc.2=use on the multiblock controller.
@@ -37,6 +40,12 @@ item.structurelib.constructableTrigger.gui.add=Add
item.structurelib.constructableTrigger.gui.set=Set
item.structurelib.constructableTrigger.gui.unset=Unset
item.structurelib.constructableTrigger.gui.wipe=§4Wipe
item.structurelib.constructableTrigger.gui.error.show=Show Errors
item.structurelib.constructableTrigger.gui.error.hide=Hide Errors
item.structurelib.constructableTrigger.gui.gt_no_hatch.enable=No Hatch
item.structurelib.constructableTrigger.gui.gt_no_hatch.disable=Hatches
item.structurelib.constructableTrigger.keyCategory=Multiblock Structure Hologram Projector Keys
item.structurelib.constructableTrigger.keys.cycleMode=Cycle Projector Mode
item.structurelib.constructableTrigger.gui.channels.from=§rMod: §9§o%s
item.structurelib.constructableTrigger.gui.info=Many multiblocks support some degree of variation in its structure and use sub channels to indicate which variant to use.\n Sub channels are has a sequence of lower case characters as key and a positive integer as value. Most known sub channels should be available as typeahead completions.\nYou can also drag and drop items from NEI to set the corresponding sub channel value. These items all have a tooltip of §oIndicates value X for sub channel Y§r.
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