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21 Commits
Author SHA1 Message Date
danyadev e774dd5e10 optimize StructureDefinition.addShape (#54)
Before: 161ms of loading time
After: 60.7ms of loading time

An example with Forge of Gods
<img width="1917" height="513" alt="image"
src="https://github.com/user-attachments/assets/61e9b420-7cc2-4e76-89f3-864bd6d7a77f"
/>
<img width="1918" height="490" alt="image"
src="https://github.com/user-attachments/assets/5297956c-41c8-43f7-9451-e29e26609a7e"
/>
2026-03-01 13:03:05 +01:00
Martin Robertz 0866dbee98 fix 2026-01-05 22:05:18 +01:00
Martin Robertz 208f7ffc41 update deps+bs+gradle 2026-01-05 21:28:00 +01:00
Worive 88a6021546 Autocomplete channel name with tab (#53) 2026-01-05 10:21:14 +08:00
UltraProdigy a05267a566 Replace Dot Hints With Number Hints (#52)
As title says, makes the holograms much more readable.

Textures By: bapy_
Original PR By: kstvr32

Supercedes: https://github.com/GTNewHorizons/StructureLib/pull/32

Examples:
<img width="2534" height="1351" alt="image"
src="https://github.com/user-attachments/assets/c24f60b2-d654-4b15-b917-4003141a2b69"
/>
<img width="2538" height="1350" alt="image"
src="https://github.com/user-attachments/assets/a5ca3f42-ca96-4675-8e80-c89fba359fbf"
/>
2025-12-17 08:04:19 +01:00
Wilhelm Schuster dd3413dcaa Don't enable buttons in channel configuration when channel key is empty (#51)
The channel configuration GUI would allow pressing the "Add" button even
though the channel key field was empty, leading to a crash.

fixes
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/22838
2025-12-15 09:33:15 +08:00
Martin Robertz 34394ef8a5 update 2025-10-28 21:07:20 +01:00
RecursivePineapple 7c0d3f4bd6 Expose ability to iterate over structures (#49) 2025-10-28 12:52:40 +08:00
Martin Robertz cd4f3617be update 2025-09-20 15:44:09 +02:00
Wilhelm Schuster 256bc60d35 Fix crash trying to open Hologram Projector GUI on java 8 (#48) 2025-09-19 00:16:47 +08:00
Martin Robertz 70426ab7b3 update 2025-09-17 13:53:22 +02:00
Wilhelm Schuster 0030c02e9a Small improvements to the channel config GUI (#47) 2025-09-15 22:06:29 +02:00
Wilhelm Schuster 7382db1bbd Fix Hologram Projector Shift-Use opening both GUIs (#46) 2025-09-14 19:00:59 +02:00
Wilhelm Schuster b669cbecf1 Fix Hologram Projector config GUI not releasing cursor (#45) 2025-09-14 10:21:21 +02:00
Dream Master 6283931667 update 2025-08-04 10:28:35 +07:00
Abdiel Kavash 3b3bc4b9ad Add preset IAlignmentLimits constants. (#43)
Many multiblocks can only be placed or rotated in certain orientations.
This has been always done ad-hoc, with individual checks for each
controller. This is inconsistent and sometimes it results in bugs where
certain orientations are not allowed for no discernible reason; for
example
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/14206.

This PR introduces a short list of named constants to
`IAlignmentLimits`, which describe common multiplboc orientations. These
are currently:

* `UNLIMITED`: Any orientation is allowed. Most multiblocks.
* `UPRIGHT`: The multiblock must be in an upright position, with the top
side facing up. Example: Distillation Tower, Ore Washing Plant.
* `NOT_UPSIDE_DOWN`: The multiblock can be in any orientation, except
for the top side facing directly downwards. This is currently only the
Large Heat Exchanger and Integrated Ore Factory.
* `FACING_UP`: The front of the controller must face up. Example:
Flotation Cell, XL Turbines.

Currently, these constants describe the allowed facings of *all* GT5U
multiblocks.

A multiblock can then simply return one of these constants from
`getInitialAlignmentLimits()` to describe its valid orientations,
instead of implementing the logic itself. This concentrates the code to
one place, improves readability, and fixes any bugs connected with these
checks being done wrong.

Of course, even though the list is currently complete, if any future
multiblock wants to implement its own strange restrictions on
orientation, it can still implement its own check instead of returning
one of the constants.

A follow-up PR to GT5U implements this for all multiblocks which
restrict valid orientations:
https://github.com/GTNewHorizons/GT5-Unofficial/pull/4595
2025-08-01 10:54:59 +07:00
Alexdoru bef4fdd949 Delete overkill mixin registration system (#44) 2025-07-14 04:31:17 +08:00
Martin Robertz 4a06c8f95b update 2025-06-19 21:09:58 +02:00
koolkrafter5 241bed1989 Update dev username (#41) 2025-06-16 10:53:32 +08:00
Martin Robertz f5594c25db update 2025-04-30 16:05:28 +02:00
Glease 7cda901ae5 add channel desc and channel indicator item (#39)
Add channel desc and channel indicator item. Its meaning and development
examples has been added to overview page in javadoc.
Also removes gt_no_hatch and show_error special button from GUI as they
are now a candidate in the dropdown menu.

one day we will move this to MUI2, but for now let's stick to existing
infra that is known to work



https://github.com/user-attachments/assets/814edbb6-c4b4-4309-8798-787d9ed1aeef

Note: channels in demo video are from GT5. if you boot the pack without
the modified gt5 you won't see most of the channels.

---------

Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2025-04-30 15:55:19 +02:00
46 changed files with 293 additions and 746 deletions

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+2 -1
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@@ -1,7 +1,7 @@
javadoc {
javadocTool = javaToolchains.javadocToolFor {
// Last version with frames, but it also has search
languageVersion = JavaLanguageVersion.of(21)
languageVersion = JavaLanguageVersion.of(11)
vendor = JvmVendorSpec.ADOPTIUM
}
@@ -20,6 +20,7 @@ javadoc {
overview "src/main/javadoc/overview.html"
links 'https://docs.oracle.com/javase/8/docs/api/'
links 'https://skmedix.github.io/ForgeJavaDocs/javadoc/forge/1.7.10-10.13.4.1614/'
addBooleanOption("-frames", true)
}
}
+3 -8
View File
@@ -1,15 +1,10 @@
// Add your dependencies here
dependencies {
api("com.github.GTNewHorizons:GTNHLib:0.6.19:dev")
implementation("com.github.GTNewHorizons:NotEnoughItems:2.7.38-GTNH:dev")
compileOnly("com.github.GTNewHorizons:ServerUtilities:2.1.41-pre")
api("com.github.GTNewHorizons:GTNHLib:0.8.44:dev")
implementation("com.github.GTNewHorizons:NotEnoughItems:2.8.48-GTNH:dev")
testImplementation(platform('org.junit:junit-bom:5.9.2'))
testImplementation('org.junit.jupiter:junit-jupiter')
// runtimeOnlyNonPublishable("com.github.GTNewHorizons:GT5-Unofficial:5.09.51.234:dev") {
// exclude group: "com.github.GTNewHorizons", module: "StructureLib"
// }
testRuntimeOnly ('org.junit.platform:junit-platform-launcher')
}
+18 -3
View File
@@ -37,12 +37,16 @@ remoteMappings = https\://raw.githubusercontent.com/MinecraftForge/FML/1.7.10/co
# Select a default username for testing your mod. You can always override this per-run by running
# `./gradlew runClient --username=AnotherPlayer`, or configuring this command in your IDE.
developmentEnvironmentUserName = "Developer"
developmentEnvironmentUserName = Developer
# Enables using modern Java syntax (up to version 17) via Jabel, while still targeting JVM 8.
# See https://github.com/bsideup/jabel for details on how this works.
enableModernJavaSyntax = true
# If set, ignores the above setting and compiles with the given toolchain. This may cause unexpected issues,
# and should *not* be used in most situations. -1 disables this.
# forceToolchainVersion = -1
# Enables injecting missing generics into the decompiled source code for a better coding experience.
# Turns most publicly visible List, Map, etc. into proper List<E>, Map<K, V> types.
enableGenericInjection = true
@@ -96,7 +100,9 @@ usesMixinDebug = false
# Specify the location of your implementation of IMixinConfigPlugin. Leave it empty otherwise.
mixinPlugin =
# Specify the package that contains all of your Mixins. You may only place Mixins in this package or the build will fail!
# Specify the package that contains all of your Mixins. The package must exist or
# the build will fail. If you have a package property defined in your mixins.<modid>.json,
# it must match with this or the build will fail.
mixinsPackage = mixins
# Specify the core mod entry class if you use a core mod. This class must implement IFMLLoadingPlugin!
@@ -151,7 +157,7 @@ modrinthProjectId =
# type can be one of [project, version],
# and the name is the Modrinth project or version slug/id of the other mod.
# Example: required-project:fplib;optional-project:gasstation;incompatible-project:gregtech
# Note: GTNH Mixins is automatically set as a required dependency if usesMixins = true
# Note: UniMixins is automatically set as a required dependency if usesMixins = true.
modrinthRelations =
# Publishing to CurseForge requires you to set the CURSEFORGE_TOKEN environment variable to one of your CurseForge API tokens.
@@ -172,6 +178,12 @@ curseForgeRelations =
# projects. New projects should not use this parameter.
# customArchiveBaseName =
# Optional parameter to customize the default working directory used by the runClient* tasks. Relative to the project directory.
# runClientWorkingDirectory = run/client
# Optional parameter to customize the default working directory used by the runServer* tasks. Relative to the project directory.
# runServerWorkingDirectory = run/server
# Optional parameter to have the build automatically fail if an illegal version is used.
# This can be useful if you e.g. only want to allow versions in the form of '1.1.xxx'.
# The check is ONLY performed if the version is a git tag.
@@ -201,3 +213,6 @@ curseForgeRelations =
# This is meant to be set in $HOME/.gradle/gradle.properties.
# ideaCheckSpotlessOnBuild = true
# Non-GTNH properties
org.gradle.configuration-cache = true
org.gradle.parallel = true
+12
View File
@@ -0,0 +1,12 @@
#This file is generated by updateDaemonJvm
toolchainUrl.FREE_BSD.AARCH64=https\://api.foojay.io/disco/v3.0/ids/df211d3c3eefdc408b462041881bc575/redirect
toolchainUrl.FREE_BSD.X86_64=https\://api.foojay.io/disco/v3.0/ids/b41931cf1e70bc8e08d7dd19c343ef00/redirect
toolchainUrl.LINUX.AARCH64=https\://api.foojay.io/disco/v3.0/ids/df211d3c3eefdc408b462041881bc575/redirect
toolchainUrl.LINUX.X86_64=https\://api.foojay.io/disco/v3.0/ids/b41931cf1e70bc8e08d7dd19c343ef00/redirect
toolchainUrl.MAC_OS.AARCH64=https\://api.foojay.io/disco/v3.0/ids/46949723aaa20c7b64d7ecfed7207034/redirect
toolchainUrl.MAC_OS.X86_64=https\://api.foojay.io/disco/v3.0/ids/d6690dfd71c4c91e08577437b5b2beb0/redirect
toolchainUrl.UNIX.AARCH64=https\://api.foojay.io/disco/v3.0/ids/df211d3c3eefdc408b462041881bc575/redirect
toolchainUrl.UNIX.X86_64=https\://api.foojay.io/disco/v3.0/ids/b41931cf1e70bc8e08d7dd19c343ef00/redirect
toolchainUrl.WINDOWS.AARCH64=https\://api.foojay.io/disco/v3.0/ids/3cd7045fca9a72cd9bc7d14a385e594c/redirect
toolchainUrl.WINDOWS.X86_64=https\://api.foojay.io/disco/v3.0/ids/552c7bffe0370c66410a51c55985b511/redirect
toolchainVersion=25
Binary file not shown.
+1 -1
View File
@@ -1,6 +1,6 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.13-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-9.2.1-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
Vendored
+2 -5
View File
@@ -1,7 +1,7 @@
#!/bin/sh
#
# Copyright © 2015-2021 the original authors.
# Copyright © 2015 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
@@ -114,7 +114,6 @@ case "$( uname )" in #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
@@ -172,7 +171,6 @@ fi
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
@@ -212,8 +210,7 @@ DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
-jar "$APP_HOME/gradle/wrapper/gradle-wrapper.jar" \
"$@"
# Stop when "xargs" is not available.
Vendored
+1 -2
View File
@@ -70,11 +70,10 @@ goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -jar "%APP_HOME%\gradle\wrapper\gradle-wrapper.jar" %*
:end
@rem End local scope for the variables with windows NT shell
+1 -1
View File
@@ -17,7 +17,7 @@ pluginManagement {
}
plugins {
id 'com.gtnewhorizons.gtnhsettingsconvention' version '1.0.38'
id 'com.gtnewhorizons.gtnhsettingsconvention' version '2.0.10'
}
@@ -46,7 +46,6 @@ import com.gtnewhorizon.structurelib.net.SetChannelDataMessage;
import cpw.mods.fml.client.config.GuiConfig;
import cpw.mods.fml.client.event.ConfigChangedEvent;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLLoadCompleteEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.eventhandler.EventPriority;
@@ -260,11 +259,6 @@ public class ClientProxy extends CommonProxy {
MinecraftForge.EVENT_BUS.register(new ForgeEventHandler());
}
@Override
public void init(FMLInitializationEvent e) {
super.init(e);
}
static void markTextureUsed(IIcon icon) {
if (StructureLib.COMPAT instanceof IStructureCompat)
((IStructureCompat) StructureLib.COMPAT).markTextureUsed(icon);
@@ -14,12 +14,9 @@ import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import com.gtnewhorizon.gtnhlib.keybind.SyncedKeybind;
import com.gtnewhorizon.structurelib.item.ItemConstructableTrigger;
import com.gtnewhorizon.structurelib.net.ErrorHintParticleMessage;
import com.gtnewhorizon.structurelib.net.UpdateHintParticleMessage;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLLoadCompleteEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
@@ -67,8 +64,6 @@ public class CommonProxy {
public void preInit(FMLPreInitializationEvent e) {}
public void init(FMLInitializationEvent e) {}
public long getOverworldTime() {
return MinecraftServer.getServer().getEntityWorld().getTotalWorldTime();
}
@@ -113,16 +108,6 @@ public class CommonProxy {
}
}
private static final SyncedKeybind MODE_SWAP_KEY = SyncedKeybind.createConfigurable(
"item.structurelib.constructableTrigger.keys.cycleMode",
"item.structurelib.constructableTrigger.keyCategory",
0).registerGlobalListener((entityPlayerMP, syncedKeybind) -> {
final ItemStack held = entityPlayerMP.getHeldItem();
if (held != null && held.getItem() instanceof ItemConstructableTrigger) {
ItemConstructableTrigger.cycleMode(held);
}
});
public void displayConfigGUI(String category) {}
public static class ForgeEventHandler {
@@ -33,7 +33,6 @@ import com.gtnewhorizon.structurelib.util.XSTR;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLInterModComms;
import cpw.mods.fml.common.event.FMLLoadCompleteEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
@@ -129,11 +128,6 @@ public class StructureLib {
DevelopHelper.onPreInit();
}
@Mod.EventHandler
public void init(FMLInitializationEvent e) {
proxy.init(e);
}
@Mod.EventHandler
public void loadComplete(FMLLoadCompleteEvent e) {
proxy.loadComplete(e);
@@ -14,8 +14,28 @@ import com.gtnewhorizon.structurelib.alignment.enumerable.Rotation;
public interface IAlignmentLimits {
/**
* Can be placed in any orientation.
*/
IAlignmentLimits UNLIMITED = (direction, rotation, flip) -> true;
/**
* Must be standing upright; i.e., top side of the block facing up.
*/
IAlignmentLimits UPRIGHT = (direction, rotation, flip) -> direction.offsetY == 0
&& (flip.isVerticallyFliped() ? rotation.isUpsideDown() : rotation.isNotRotated());
/**
* Can be in any orientation except upside down; i.e., top side of the block facing down.
*/
IAlignmentLimits NOT_UPSIDE_DOWN = (direction, rotation, flip) -> direction.offsetY != 0
|| (flip.isVerticallyFliped() ? !rotation.isNotRotated() : !rotation.isUpsideDown());
/**
* Front side of the block must be facing up.
*/
IAlignmentLimits FACING_UP = (direction, rotation, flip) -> direction == ForgeDirection.UP;
boolean isNewExtendedFacingValid(ForgeDirection direction, Rotation rotation, Flip flip);
default boolean isNewExtendedFacingValid(ExtendedFacing alignment) {
@@ -57,12 +57,12 @@ public class ConstructableUtility {
}
IConstructable constructable = null;
if (tTileEntity instanceof IConstructableProvider aConstructableProvider)
constructable = aConstructableProvider.getConstructable();
else if (tTileEntity instanceof IConstructable aConstructable) {
constructable = aConstructable;
if (tTileEntity instanceof IConstructableProvider)
constructable = ((IConstructableProvider) tTileEntity).getConstructable();
else if (tTileEntity instanceof IConstructable) {
constructable = (IConstructable) tTileEntity;
} else if (IMultiblockInfoContainer.contains(tTileEntity.getClass())) {
ExtendedFacing facing = tTileEntity instanceof IAlignment alignment ? alignment.getExtendedFacing()
ExtendedFacing facing = tTileEntity instanceof IAlignment ? ((IAlignment) tTileEntity).getExtendedFacing()
: ExtendedFacing.of(ForgeDirection.getOrientation(aSide));
constructable = IMultiblockInfoContainer.<TileEntity>get(tTileEntity.getClass())
.toConstructable(tTileEntity, facing);
@@ -70,13 +70,14 @@ public class ConstructableUtility {
if (constructable == null) return false;
if (aPlayer instanceof EntityPlayerMP playerMP) {
if (aPlayer instanceof EntityPlayerMP) {
EntityPlayerMP playerMP = (EntityPlayerMP) aPlayer;
// server side and sneaking (already checked above)
// do construct
if (aPlayer.capabilities.isCreativeMode) {
constructable.construct(aStack, false);
} else if (constructable instanceof ISurvivalConstructable aConstructable) {
int built = aConstructable.survivalConstruct(
} else if (constructable instanceof ISurvivalConstructable) {
int built = ((ISurvivalConstructable) constructable).survivalConstruct(
aStack,
ConfigurationHandler.INSTANCE.getAutoPlaceBudget(),
ISurvivalBuildEnvironment.create(IItemSource.fromPlayer(playerMP), playerMP));
@@ -50,6 +50,10 @@ public class BlockHint extends Block {
@Override
public IIcon getIcon(int aSide, int aMeta) {
// For numbered hints, top and bottom are blank
if (aSide <= 1 && aMeta <= 11) {
return hint[13];
}
return hint[aMeta];
}
@@ -1,34 +1,20 @@
package com.gtnewhorizon.structurelib.core;
import java.util.Arrays;
import java.util.List;
import java.util.Map;
import java.util.Set;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import com.gtnewhorizon.gtnhmixins.IEarlyMixinLoader;
import com.gtnewhorizon.structurelib.mixins.Mixins;
import cpw.mods.fml.relauncher.IFMLLoadingPlugin;
@IFMLLoadingPlugin.MCVersion("1.7.10")
public class StructureLibCore implements IFMLLoadingPlugin, IEarlyMixinLoader {
public static final Logger log = LogManager.getLogger("StructureLibCore");
@Override
public String getMixinConfig() {
return "mixins.structurelib.early.json";
}
@Override
public List<String> getMixins(Set<String> loadedCoreMods) {
return Mixins.getEarlyMixins(loadedCoreMods);
}
@Override
public String[] getASMTransformerClass() {
return new String[0];
return null;
}
@Override
@@ -50,4 +36,14 @@ public class StructureLibCore implements IFMLLoadingPlugin, IEarlyMixinLoader {
public String getAccessTransformerClass() {
return null;
}
@Override
public String getMixinConfig() {
return "mixins.structurelib.early.json";
}
@Override
public List<String> getMixins(Set<String> loadedCoreMods) {
return Arrays.asList("blockChangeNotifier.MixinForgeHooks", "blockChangeNotifier.MixinWorld");
}
}
@@ -164,40 +164,17 @@ public class GuiScreenConfigureChannels extends GuiContainer implements IGuiScre
list.onGuiInit(this);
autoCompleteList.onGuiInit(this);
addButton(
new GuiButton(
ADD_BTN,
guiLeft + 12,
guiTop + 157,
47,
20,
I18n.format("item.structurelib.constructableTrigger.gui.add")));
addButton(
new GuiButton(
UNSET_BTN,
guiLeft + 65,
guiTop + 157,
47,
20,
I18n.format("item.structurelib.constructableTrigger.gui.unset")));
addButton(
new GuiButton(
WIPE_BTN,
guiLeft + 118,
guiTop + 157,
47,
20,
I18n.format("item.structurelib.constructableTrigger.gui.wipe")));
addButton(new GuiButton(ADD_BTN, guiLeft + 12, guiTop + 157, 47, 20, I18n.format(I18N_PREFIX + "add")));
addButton(new GuiButton(UNSET_BTN, guiLeft + 65, guiTop + 157, 47, 20, I18n.format(I18N_PREFIX + "unset")));
addButton(new GuiButton(WIPE_BTN, guiLeft + 118, guiTop + 157, 47, 20, I18n.format(I18N_PREFIX + "wipe")));
updateButtons();
tooltipSplitCache.clear();
info = StreamSupport
.stream(
Splitter.on("\\n").split(
StatCollector.translateToLocal("item.structurelib.constructableTrigger.gui.info"))
.spliterator(),
Splitter.on("\\n").split(StatCollector.translateToLocal(I18N_PREFIX + "info")).spliterator(),
false)
.flatMap(line -> fontRendererObj.listFormattedStringToWidth(line, width * 3 / 5).stream())
.flatMap(line -> fontRendererObj.listFormattedStringToWidth(line, width * 1 / 3).stream())
.collect(Collectors.toList());
}
@@ -241,8 +218,7 @@ public class GuiScreenConfigureChannels extends GuiContainer implements IGuiScre
actionPerformed(but);
}
@SuppressWarnings("unchecked")
private List<GuiButton> getButtonList() {
public List<GuiButton> getButtonList() {
return buttonList;
}
@@ -285,6 +261,11 @@ public class GuiScreenConfigureChannels extends GuiContainer implements IGuiScre
switch (aKey) {
case Keyboard.KEY_TAB:
if (key.isFocused()) {
if (autoCompleteList.getSelectedElement() != null) {
key.setText(autoCompleteList.getSelectedElement());
return;
}
key.setFocused(false);
value.setFocused(true);
} else {
@@ -322,11 +303,10 @@ public class GuiScreenConfigureChannels extends GuiContainer implements IGuiScre
}
break;
}
if (key.textboxKeyTyped(aChar, aKey)) {
if (key.textboxKeyTyped(aChar, aKey) || value.textboxKeyTyped(aChar, aKey)) {
updateButtons();
return;
}
if (value.textboxKeyTyped(aChar, aKey)) return;
super.keyTyped(aChar, aKey);
}
@@ -337,7 +317,8 @@ public class GuiScreenConfigureChannels extends GuiContainer implements IGuiScre
boolean existing = !StringUtils.isEmpty(keyText) && ChannelDataAccessor.hasSubChannel(trigger, keyText);
getButtonList().get(ADD_BTN).displayString = existing ? I18n.format(I18N_PREFIX + "set")
: I18n.format(I18N_PREFIX + "add");
getButtonList().get(ADD_BTN).enabled = !StringUtils.isBlank(value.getText())
getButtonList().get(ADD_BTN).enabled = !StringUtils.isBlank(key.getText())
&& !StringUtils.isBlank(value.getText())
&& Integer.parseInt(value.getText()) > 0;
getButtonList().get(UNSET_BTN).enabled = existing && !StringUtils.isBlank(value.getText());
@@ -397,22 +378,10 @@ public class GuiScreenConfigureChannels extends GuiContainer implements IGuiScre
int topLeftY = (this.height - this.getYSize()) / 2;
drawTexturedModalRect(topLeftX, topLeftY, 0, 0, getXSize(), getYSize());
list.drawScreen(mX, mY, partialTick);
fontRendererObj.drawString(
I18n.format("item.structurelib.constructableTrigger.gui.title"),
guiLeft + 12,
guiTop + 9,
0);
fontRendererObj.drawString(
I18n.format("item.structurelib.constructableTrigger.gui.key"),
guiLeft + 12,
guiTop + 122,
0);
fontRendererObj.drawString(I18n.format(I18N_PREFIX + "title"), guiLeft + 12, guiTop + 9, 0);
fontRendererObj.drawString(I18n.format(I18N_PREFIX + "key"), guiLeft + 12, guiTop + 122, 0);
key.drawTextBox();
fontRendererObj.drawString(
I18n.format("item.structurelib.constructableTrigger.gui.value"),
guiLeft + 12,
guiTop + 142,
0);
fontRendererObj.drawString(I18n.format(I18N_PREFIX + "value"), guiLeft + 12, guiTop + 142, 0);
value.drawTextBox();
}
@@ -455,7 +424,7 @@ public class GuiScreenConfigureChannels extends GuiContainer implements IGuiScre
tooltip.addAll(
fontRendererObj.listFormattedStringToWidth(
StatCollector.translateToLocalFormatted(
"item.structurelib.constructableTrigger.gui.channels.from",
I18N_PREFIX + "channels.from",
Loader.instance().getIndexedModList().get(e.getKey()).getName()),
maxLine));
tooltip.addAll(
@@ -7,14 +7,9 @@ import static net.minecraft.util.StatCollector.translateToLocalFormatted;
import java.util.List;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagInt;
import net.minecraft.util.IIcon;
import net.minecraft.util.StatCollector;
import net.minecraft.world.World;
import org.lwjgl.input.Keyboard;
@@ -25,86 +20,20 @@ import com.gtnewhorizon.structurelib.alignment.constructable.ConstructableUtilit
public class ItemConstructableTrigger extends Item {
private static final String TAG_MODE = "mode";
private static final IIcon[] textures = new IIcon[3];
public enum TriggerMode {
BUILDING,
UPDATING,
REMOVING
}
public ItemConstructableTrigger() {
setUnlocalizedName("structurelib.constructableTrigger");
setTextureName(MOD_ID + ":itemConstructableTrigger");
setCreativeTab(StructureLib.creativeTab);
}
public static void cycleMode(ItemStack held) {
if (held.getTagCompound() == null) held.setTagCompound(new NBTTagCompound());
if (!held.getTagCompound().hasKey(TAG_MODE)) held.getTagCompound().setTag(TAG_MODE, new NBTTagInt(0));
held.getTagCompound().setInteger(TAG_MODE, (held.getTagCompound().getInteger(TAG_MODE) + 1) % 3);
}
@Override
public void registerIcons(IIconRegister register) {
textures[0] = register.registerIcon(MOD_ID + ":constructableTrigger/BUILDING");
textures[1] = register.registerIcon(MOD_ID + ":constructableTrigger/UPDATING");
textures[2] = register.registerIcon(MOD_ID + ":constructableTrigger/REMOVING");
}
@Override
public IIcon getIcon(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining) {
return getIcon(stack, renderPass);
}
@Override
public IIcon getIcon(ItemStack stack, int pass) {
if (!stack.hasTagCompound() || !stack.getTagCompound().hasKey(TAG_MODE)) {
return textures[0];
}
return textures[stack.getTagCompound().getInteger(TAG_MODE)];
}
@Override
public String getItemStackDisplayName(ItemStack stack) {
if (!stack.hasTagCompound() || !stack.getTagCompound().hasKey(TAG_MODE)) {
return getDisplayName(0);
}
return getDisplayName(stack.getTagCompound().getInteger(TAG_MODE));
}
@Override
public IIcon getIconIndex(ItemStack stack) {
return getIcon(stack, 0);
}
@Override
public IIcon getIconFromDamage(int damage) {
return textures[damage];
}
private String getDisplayName(int mode) {
return StatCollector.translateToLocal("item.structurelib.constructableTrigger.name") + " - "
+ StatCollector.translateToLocal("item.structurelib.constructableTrigger.modes." + mode);
}
public static TriggerMode getMode(ItemStack held) {
if (held == null || !held.hasTagCompound() || !held.getTagCompound().hasKey(TAG_MODE)) {
// default behavior
return TriggerMode.BUILDING;
}
// get user-defined mode
return TriggerMode.values()[held.getTagCompound().getInteger(TAG_MODE)];
}
@Override
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) {
if (!world.isRemote && getMovingObjectPositionFromPlayer(world, player, true) == null) {
if (player.isSneaking()) {
StructureLib.instance().proxy().displayConfigGUI("registries");
} else {
if (getMovingObjectPositionFromPlayer(world, player, true) == null) {
// channel gui is opened from server and config gui from client
if (!world.isRemote && !player.isSneaking()) {
player.openGui(StructureLib.instance(), 0, world, player.inventory.currentItem, 0, 0);
} else if (world.isRemote && player.isSneaking()) {
StructureLib.instance().proxy().displayConfigGUI("registries");
}
}
return super.onItemRightClick(stack, world, player);
@@ -1,188 +0,0 @@
package com.gtnewhorizon.structurelib.mixins;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
import java.util.Set;
import java.util.function.Supplier;
import com.gtnewhorizon.structurelib.core.StructureLibCore;
import cpw.mods.fml.relauncher.FMLLaunchHandler;
public enum Mixins {
BLOCK_CHANGE_NOTIFIER(new Builder("Block Change Notifier").setPhase(Phase.EARLY)
.addMixinClasses("blockChangeNotifier.MixinForgeHooks", "blockChangeNotifier.MixinWorld")
.addTargetedMod(TargetedMod.VANILLA).setSide(Side.BOTH).setApplyIf(() -> true));
private final List<String> mixinClasses;
private final List<TargetedMod> targetedMods;
private final List<TargetedMod> excludedMods;
private final Supplier<Boolean> applyIf;
private final Phase phase;
private final Side side;
Mixins(Builder builder) {
this.mixinClasses = builder.mixinClasses;
this.targetedMods = builder.targetedMods;
this.excludedMods = builder.excludedMods;
this.applyIf = builder.applyIf;
this.phase = builder.phase;
this.side = builder.side;
if (this.mixinClasses.isEmpty()) {
throw new RuntimeException("No mixin class specified for Mixin : " + this.name());
}
if (this.targetedMods.isEmpty()) {
throw new RuntimeException("No targeted mods specified for Mixin : " + this.name());
}
if (this.applyIf == null) {
throw new RuntimeException("No ApplyIf function specified for Mixin : " + this.name());
}
if (this.phase == null) {
throw new RuntimeException("No Phase specified for Mixin : " + this.name());
}
if (this.side == null) {
throw new RuntimeException("No Side function specified for Mixin : " + this.name());
}
}
public static List<String> getEarlyMixins(Set<String> loadedCoreMods) {
final List<String> mixins = new ArrayList<>();
final List<String> notLoading = new ArrayList<>();
for (Mixins mixin : Mixins.values()) {
if (mixin.phase == Phase.EARLY) {
if (mixin.shouldLoad(loadedCoreMods, Collections.emptySet())) {
mixins.addAll(mixin.mixinClasses);
} else {
notLoading.addAll(mixin.mixinClasses);
}
}
}
StructureLibCore.log.info("Not loading the following EARLY mixins: {}", notLoading.toString());
return mixins;
}
public static List<String> getLateMixins(Set<String> loadedMods) {
// NOTE: Any targetmod here needs a modid, not a coremod id
final List<String> mixins = new ArrayList<>();
final List<String> notLoading = new ArrayList<>();
for (Mixins mixin : Mixins.values()) {
if (mixin.phase == Phase.LATE) {
if (mixin.shouldLoad(Collections.emptySet(), loadedMods)) {
mixins.addAll(mixin.mixinClasses);
} else {
notLoading.addAll(mixin.mixinClasses);
}
}
}
StructureLibCore.log.info("Not loading the following LATE mixins: {}", notLoading.toString());
return mixins;
}
private boolean shouldLoadSide() {
return side == Side.BOTH || (side == Side.SERVER && FMLLaunchHandler.side().isServer())
|| (side == Side.CLIENT && FMLLaunchHandler.side().isClient());
}
private boolean allModsLoaded(List<TargetedMod> targetedMods, Set<String> loadedCoreMods, Set<String> loadedMods) {
if (targetedMods.isEmpty()) return false;
for (TargetedMod target : targetedMods) {
if (target == TargetedMod.VANILLA) continue;
// Check coremod first
if (!loadedCoreMods.isEmpty() && target.coreModClass != null
&& !loadedCoreMods.contains(target.coreModClass))
return false;
else if (!loadedMods.isEmpty() && target.modId != null && !loadedMods.contains(target.modId)) return false;
}
return true;
}
private boolean noModsLoaded(List<TargetedMod> targetedMods, Set<String> loadedCoreMods, Set<String> loadedMods) {
if (targetedMods.isEmpty()) return true;
for (TargetedMod target : targetedMods) {
if (target == TargetedMod.VANILLA) continue;
// Check coremod first
if (!loadedCoreMods.isEmpty() && target.coreModClass != null
&& loadedCoreMods.contains(target.coreModClass))
return false;
else if (!loadedMods.isEmpty() && target.modId != null && loadedMods.contains(target.modId)) return false;
}
return true;
}
private boolean shouldLoad(Set<String> loadedCoreMods, Set<String> loadedMods) {
return (shouldLoadSide() && applyIf.get()
&& allModsLoaded(targetedMods, loadedCoreMods, loadedMods)
&& noModsLoaded(excludedMods, loadedCoreMods, loadedMods));
}
private static class Builder {
private final String name;
private final List<String> mixinClasses = new ArrayList<>();
private final List<TargetedMod> targetedMods = new ArrayList<>();
private final List<TargetedMod> excludedMods = new ArrayList<>();
private Supplier<Boolean> applyIf = null;
private Phase phase = null;
private Side side = null;
public Builder(String name) {
this.name = name;
}
public Builder addMixinClasses(String... mixinClasses) {
this.mixinClasses.addAll(Arrays.asList(mixinClasses));
return this;
}
public Builder setPhase(Phase phase) {
if (this.phase != null) {
throw new RuntimeException("Trying to define Phase twice for " + this.name);
}
this.phase = phase;
return this;
}
public Builder setSide(Side side) {
if (this.side != null) {
throw new RuntimeException("Trying to define Side twice for " + this.name);
}
this.side = side;
return this;
}
public Builder setApplyIf(Supplier<Boolean> applyIf) {
this.applyIf = applyIf;
return this;
}
public Builder addTargetedMod(TargetedMod mod) {
this.targetedMods.add(mod);
return this;
}
public Builder addExcludedMod(TargetedMod mod) {
this.excludedMods.add(mod);
return this;
}
}
private enum Side {
BOTH,
CLIENT,
SERVER
}
private enum Phase {
EARLY,
LATE,
}
}
@@ -319,6 +319,22 @@ public interface IStructureDefinition<T> {
return walker.getBuilt();
}
default void iterate(String piece, World world, ExtendedFacing extendedFacing, int basePositionX, int basePositionY,
int basePositionZ, int basePositionA, int basePositionB, int basePositionC, IStructureWalker<T> predicate) {
StructureUtility.iterateV2(
getStructureFor(piece),
world,
extendedFacing,
basePositionX,
basePositionY,
basePositionZ,
basePositionA,
basePositionB,
basePositionC,
predicate,
"customIterate");
}
/**
* Low level utility.
*
@@ -348,47 +364,77 @@ public interface IStructureDefinition<T> {
}
if (checkBlocksIfNotNullForceCheckAllIfTrue != null) {
boolean success = StructureUtility.iterateV2(
elements,
world,
extendedFacing,
basePositionX,
basePositionY,
basePositionZ,
basePositionA,
basePositionB,
basePositionC,
checkBlocksIfNotNullForceCheckAllIfTrue ? (e, w, x, y, z, a, b, c) -> e.check(object, w, x, y, z)
: skipBlockUnloaded((e, w, x, y, z, a, b, c) -> e.check(object, w, x, y, z)),
checkBlocksIfNotNullForceCheckAllIfTrue ? "check" : "check force");
boolean success;
if (checkBlocksIfNotNullForceCheckAllIfTrue) {
success = StructureUtility.iterateV2(
elements,
world,
extendedFacing,
basePositionX,
basePositionY,
basePositionZ,
basePositionA,
basePositionB,
basePositionC,
(e, w, x, y, z, a, b, c) -> e.check(object, w, x, y, z),
"check");
} else {
success = StructureUtility.iterateV2(
elements,
world,
extendedFacing,
basePositionX,
basePositionY,
basePositionZ,
basePositionA,
basePositionB,
basePositionC,
skipBlockUnloaded((e, w, x, y, z, a, b, c) -> e.check(object, w, x, y, z)),
"check force");
}
if (StructureLibAPI.isDebugEnabled() && success) {
StructureLib.LOGGER
.info("Multi [" + basePositionX + ", " + basePositionY + ", " + basePositionZ + "] pass");
}
return success;
} else {
StructureUtility.iterateV2(
elements,
world,
extendedFacing,
basePositionX,
basePositionY,
basePositionZ,
basePositionA,
basePositionB,
basePositionC,
hintsOnly ? ignoreBlockUnloaded((e, w, x, y, z, a, b, c) -> {
e.spawnHint(object, world, x, y, z, trigger);
if (ChannelDataAccessor.hasSubChannel(trigger, StructureLibAPI.CHANNEL_SHOW_ERROR)
&& !e.couldBeValid(object, world, x, y, z, trigger)) {
StructureLibAPI.markHintParticleError(StructureLib.getCurrentPlayer(), world, x, y, z);
}
return true;
}) : ignoreBlockUnloaded((e, w, x, y, z, a, b, c) -> {
e.placeBlock(object, world, x, y, z, trigger);
return true;
}),
hintsOnly ? "spawnHint" : "placeBlock");
if (hintsOnly) {
StructureUtility.iterateV2(
elements,
world,
extendedFacing,
basePositionX,
basePositionY,
basePositionZ,
basePositionA,
basePositionB,
basePositionC,
ignoreBlockUnloaded((e, w, x, y, z, a, b, c) -> {
e.spawnHint(object, world, x, y, z, trigger);
if (ChannelDataAccessor.hasSubChannel(trigger, StructureLibAPI.CHANNEL_SHOW_ERROR)
&& !e.couldBeValid(object, world, x, y, z, trigger)) {
StructureLibAPI.markHintParticleError(StructureLib.getCurrentPlayer(), world, x, y, z);
}
return true;
}),
"spawnHint");
} else {
StructureUtility.iterateV2(
elements,
world,
extendedFacing,
basePositionX,
basePositionY,
basePositionZ,
basePositionA,
basePositionB,
basePositionC,
ignoreBlockUnloaded((e, w, x, y, z, a, b, c) -> {
e.placeBlock(object, world, x, y, z, trigger);
return true;
}),
"placeBlock");
}
}
return true;
}
@@ -2,8 +2,6 @@ package com.gtnewhorizon.structurelib.structure;
import static com.gtnewhorizon.structurelib.StructureLib.LOGGER;
import static com.gtnewhorizon.structurelib.StructureLib.PANIC_MODE;
import static com.gtnewhorizon.structurelib.item.ItemConstructableTrigger.TriggerMode.REMOVING;
import static com.gtnewhorizon.structurelib.structure.StructureUtility.checkForRemoving;
import java.util.Arrays;
import java.util.Collections;
@@ -23,7 +21,6 @@ import net.minecraft.util.IChatComponent;
import net.minecraft.world.World;
import com.gtnewhorizon.structurelib.StructureLibAPI;
import com.gtnewhorizon.structurelib.item.ItemConstructableTrigger;
import com.gtnewhorizon.structurelib.util.ItemStackPredicate;
import com.gtnewhorizon.structurelib.util.ItemStackPredicate.NBTMode;
@@ -140,14 +137,12 @@ public interface IStructureElement<T> {
*/
default PlaceResult survivalPlaceBlock(T t, World world, int x, int y, int z, ItemStack trigger,
AutoPlaceEnvironment env) {
ItemConstructableTrigger.TriggerMode mode = ItemConstructableTrigger.getMode(trigger);
BlocksToPlace e = getBlocksToPlace(t, world, x, y, z, trigger, env);
IItemSource source = env.getSource();
EntityPlayer actor = env.getActor();
Consumer<IChatComponent> chatter = env.getChatter();
if (e != null) {
PlaceResult skipOrRejectBasedOnCheck = checkForRemoving(mode, check(t, world, x, y, z), world, x, y, z);
if (skipOrRejectBasedOnCheck != PlaceResult.ACCEPT) return skipOrRejectBasedOnCheck;
if (check(t, world, x, y, z)) return PlaceResult.SKIP;
if (e.getStacks() == null) {
ItemStack taken = source.takeOne(e.getPredicate(), true);
return StructureUtility.survivalPlaceBlock(
@@ -164,7 +159,7 @@ public interface IStructureElement<T> {
chatter);
}
for (ItemStack stack : e.getStacks()) {
if (mode != REMOVING && !source.takeOne(stack, true)) continue;
if (!source.takeOne(stack, true)) continue;
return StructureUtility.survivalPlaceBlock(
stack,
NBTMode.EXACT,
@@ -2,8 +2,25 @@ package com.gtnewhorizon.structurelib.structure;
import net.minecraft.world.World;
interface IStructureWalker<T> {
/**
* A functional interface that is used to iterate over an arbitrary structure.
*/
@FunctionalInterface
public interface IStructureWalker<T> {
/**
* Called once per structure element.
*
* @param element The current element
* @param world The current world
* @param x The absolute X position of the element in world coordinates
* @param y The absolute Y position of the element in world coordinates
* @param z The absolute Z position of the element in world coordinates
* @param a The relative A position of the element in structure-local coordinates (pre transform)
* @param b The relative B position of the element in structure-local coordinates (pre transform)
* @param c The relative C position of the element in structure-local coordinates (pre transform)
* @return False to stop iterating, true to continue.
*/
boolean visit(IStructureElement<T> element, World world, int x, int y, int z, int a, int b, int c);
default boolean blockNotLoaded(IStructureElement<T> element, World world, int x, int y, int z, int a, int b,
@@ -148,15 +148,32 @@ public class StructureDefinition<T> implements IStructureDefinition<T> {
occupiedSpaces.put(name, occupiedSpace);
String built = builder.toString().replaceAll("[\\uA000\\uB000\\uC000]", "");
boolean hasPlus = false;
boolean hasMinus = false;
if (built.contains("+")) {
int write = 0;
for (int read = 0; read < builder.length(); read++) {
char ch = builder.charAt(read);
if (ch == A || ch == B || ch == C) {
continue;
}
if (ch == '+') {
hasPlus = true;
} else if (ch == '-') {
hasMinus = true;
}
if (read != write) builder.setCharAt(write, ch);
write++;
}
builder.setLength(write);
if (hasPlus) {
addElement('+', notAir());
}
if (built.contains("-")) {
if (hasMinus) {
addElement('-', isAir());
}
shapes.put(name, built);
shapes.put(name, builder.toString());
return this;
}
@@ -2,9 +2,6 @@ package com.gtnewhorizon.structurelib.structure;
import static com.gtnewhorizon.structurelib.StructureLib.LOGGER;
import static com.gtnewhorizon.structurelib.StructureLib.PANIC_MODE;
import static com.gtnewhorizon.structurelib.item.ItemConstructableTrigger.TriggerMode.BUILDING;
import static com.gtnewhorizon.structurelib.item.ItemConstructableTrigger.TriggerMode.REMOVING;
import static com.gtnewhorizon.structurelib.item.ItemConstructableTrigger.TriggerMode.UPDATING;
import static java.lang.Integer.MIN_VALUE;
import java.util.Arrays;
@@ -31,7 +28,6 @@ import java.util.function.Supplier;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.init.Blocks;
@@ -55,16 +51,13 @@ import com.gtnewhorizon.structurelib.StructureLib;
import com.gtnewhorizon.structurelib.StructureLibAPI;
import com.gtnewhorizon.structurelib.alignment.constructable.ChannelDataAccessor;
import com.gtnewhorizon.structurelib.alignment.enumerable.ExtendedFacing;
import com.gtnewhorizon.structurelib.item.ItemConstructableTrigger;
import com.gtnewhorizon.structurelib.structure.IStructureElement.PlaceResult;
import com.gtnewhorizon.structurelib.structure.adders.IBlockAdder;
import com.gtnewhorizon.structurelib.structure.adders.ITileAdder;
import com.gtnewhorizon.structurelib.util.ItemStackPredicate;
import com.gtnewhorizon.structurelib.util.ItemStackPredicate.NBTMode;
import com.gtnewhorizon.structurelib.util.Vec3Impl;
import com.gtnewhorizon.structurelib.xmod.ServerUtilitiesCompat;
import cpw.mods.fml.common.Loader;
import cpw.mods.fml.common.registry.GameRegistry;
/**
@@ -153,8 +146,6 @@ public class StructureUtility {
private static final String NICE_CHARS = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789abcdefghijklmnopqrstuvwxyz=|!@#$%&()[]{};:<>/?_,.*^'`";
private static final boolean isSULoaded = Loader.isModLoaded("serverutilities");
@SuppressWarnings("rawtypes")
private static final Map<Vec3Impl, IStructureNavigate> STEP = new HashMap<>();
@@ -215,11 +206,7 @@ public class StructureUtility {
@Override
public boolean placeBlock(Object o, World world, int x, int y, int z, ItemStack trigger) {
placeRemoveOrUpdate(
trigger,
() -> world.setBlock(x, y, z, StructureLibAPI.getBlockHint(), 14, 2),
() -> world.setBlock(x, y, z, StructureLibAPI.getBlockHint(), 14, 2),
() -> world.setBlock(x, y, z, Blocks.air, 0, 2));
world.setBlock(x, y, z, StructureLibAPI.getBlockHint(), 14, 2);
return true;
}
@@ -232,16 +219,11 @@ public class StructureUtility {
@Override
public PlaceResult survivalPlaceBlock(Object o, World world, int x, int y, int z, ItemStack trigger,
AutoPlaceEnvironment env) {
ItemConstructableTrigger.TriggerMode mode = ItemConstructableTrigger.getMode(trigger);
if (mode != REMOVING && check(o, world, x, y, z)) return PlaceResult.SKIP;
if (check(o, world, x, y, z)) return PlaceResult.SKIP;
// user should place anything here.
// maybe make this configurable, but for now we try to take some cobble from user
if (env.getSource().takeOne(new ItemStack(Blocks.cobblestone), false)) {
placeRemoveOrUpdate(
trigger,
() -> world.setBlock(x, y, z, Blocks.cobblestone, 0, 2),
() -> world.setBlock(x, y, z, Blocks.cobblestone, 0, 2),
() -> world.setBlock(x, y, z, Blocks.air, 0, 2));
world.setBlock(x, y, z, Blocks.cobblestone, 0, 2);
}
return PlaceResult.REJECT;
}
@@ -348,84 +330,29 @@ public class StructureUtility {
public static PlaceResult survivalPlaceBlock(Block block, int meta, World world, int x, int y, int z, IItemSource s,
EntityPlayer actor, Consumer<IChatComponent> chatter) {
if (block == null) throw new NullPointerException();
ItemConstructableTrigger.TriggerMode mode = BUILDING;
if (actor.getHeldItem() != null && actor.getHeldItem().getItem() instanceof ItemConstructableTrigger) {
// best effort lookup if the item in the player's hand is a trigger, and if it is, get the mode from the
// ...trigger instead of assuming default behavior
mode = ItemConstructableTrigger.getMode(actor.getHeldItem());
}
if (mode == BUILDING && !StructureLibAPI.isBlockTriviallyReplaceable(world, x, y, z, actor))
return PlaceResult.REJECT;
if (mode == UPDATING) {
if (!world.isAirBlock(x, y, z)) {
if (world.getTileEntity(x, y, z) instanceof TileEntity) {
// We're in updating mode and the block we're looking at might be important, so let's just leave it
// alone
// since it's probably not something we want to replace with something else
return PlaceResult.SKIP;
}
Block blockInWorld = world.getBlock(x, y, z);
if (blockInWorld.isAssociatedBlock(block) && blockInWorld.getDamageValue(world, x, y, z) == meta) {
// This is the block we are looking for, move along
return PlaceResult.SKIP;
}
}
}
if (!StructureLibAPI.isBlockTriviallyReplaceable(world, x, y, z, actor)) return PlaceResult.REJECT;
Item itemBlock = Item.getItemFromBlock(block);
int itemMeta = itemBlock instanceof ISpecialItemBlock
? ((ISpecialItemBlock) itemBlock).getItemMetaFromBlockMeta(block, meta)
: meta;
ItemStack stack = new ItemStack(itemBlock, 1, itemMeta);
if (mode != REMOVING) {
if (!s.takeOne(stack, true)) {
if (chatter != null) chatter.accept(
new ChatComponentTranslation(
"structurelib.autoplace.error.no_simple_block",
stack.func_151000_E()));
return PlaceResult.REJECT;
}
if (block instanceof ICustomBlockSetting) {
ICustomBlockSetting blockCustom = (ICustomBlockSetting) block;
blockCustom.setBlock(world, x, y, z, meta);
} else {
if (mode == UPDATING && !world.isAirBlock(x, y, z) && checkPermission(world, actor, x, y, z)) {
// We're in updating mode and there's a block in our way (grr), so let's remove whatever is there
// ...and drop it to the player
ItemStack toGive = new ItemStack(world.getBlock(x, y, z));
toGive.setItemDamage(world.getBlock(x, y, z).getDamageValue(world, x, y, z));
if (!world.setBlock(x, y, z, Blocks.air, 0, 4) || !tryGiveOrDropItem(world, actor, toGive)) {
// We either weren't able to give the player the block that was there, or we weren't able to
// remove
// the block, either way, we need to reject the update. Also, since we hid the block update from
// the client in an effort to make the exchange as seamless as possible, we need to now notify
// the client if we did successfully remove the block.
if (world.isAirBlock(x, y, z)) world.notifyBlockChange(x, y, z, Blocks.air);
return PlaceResult.REJECT;
}
}
if (!stack.copy()
.tryPlaceItemIntoWorld(actor, world, x, y, z, ForgeDirection.UP.ordinal(), 0.5f, 0.5f, 0.5f)) {
if (!s.takeOne(stack, true)) {
if (chatter != null) chatter.accept(
new ChatComponentTranslation(
"structurelib.autoplace.error.no_simple_block",
stack.func_151000_E()));
return PlaceResult.REJECT;
}
if (block instanceof ICustomBlockSetting) {
ICustomBlockSetting blockCustom = (ICustomBlockSetting) block;
blockCustom.setBlock(world, x, y, z, meta);
} else if (!stack.copy()
.tryPlaceItemIntoWorld(actor, world, x, y, z, ForgeDirection.UP.ordinal(), 0.5f, 0.5f, 0.5f)) {
return PlaceResult.REJECT;
}
}
}
if (mode == REMOVING || !s.takeOne(stack, false)) {
// If we're in removing mode, or if the user didn't have the block in their inventory, and we're in some
// other mode, let's check some stuff
if (world.isAirBlock(x, y, z)) {
return PlaceResult.SKIP;
}
ItemStack toGive = new ItemStack(world.getBlock(x, y, z));
toGive.setItemDamage(world.getBlock(x, y, z).getDamageValue(world, x, y, z));
if (mode == REMOVING && !checkPermission(world, actor, x, y, z)) {
return PlaceResult.REJECT;
}
if (!s.takeOne(stack, false)) {
// rollback
world.setBlockToAir(x, y, z);
if (mode == REMOVING && !tryGiveOrDropItem(world, actor, toGive)) {
// We're in removing mode and something went wrong while trying to give the player the block we removed,
// let's just fail for now
return PlaceResult.REJECT;
}
}
return PlaceResult.ACCEPT;
}
@@ -517,82 +444,24 @@ public class StructureUtility {
if (stack == null) throw new NullPointerException();
if (stack.stackSize != 1) throw new IllegalArgumentException();
if (!(stack.getItem() instanceof ItemBlock)) throw new IllegalArgumentException();
ItemConstructableTrigger.TriggerMode mode = BUILDING;
if (actor.getHeldItem() != null && actor.getHeldItem().getItem() instanceof ItemConstructableTrigger) {
// best effort lookup if the item in the player's hand is a trigger, and if it is, get the mode from the
// ...trigger instead of assuming default behavior
mode = ItemConstructableTrigger.getMode(actor.getHeldItem());
if (!StructureLibAPI.isBlockTriviallyReplaceable(world, x, y, z, actor)) return PlaceResult.REJECT;
if (!assumeStackPresent && !s.takeOne(stack, true)) {
if (chatter != null) chatter.accept(
new ChatComponentTranslation("structurelib.autoplace.error.no_item_stack", stack.func_151000_E()));
return PlaceResult.REJECT;
}
if (mode != REMOVING) {
if (mode == BUILDING) {
if (!StructureLibAPI.isBlockTriviallyReplaceable(world, x, y, z, actor)) {
return PlaceResult.SKIP;
}
}
if (mode == UPDATING) {
if (!world.isAirBlock(x, y, z)) {
if (world.getTileEntity(x, y, z) instanceof TileEntity) {
return PlaceResult.SKIP;
}
Block blockInWorld = world.getBlock(x, y, z);
ItemStack blockInWorldItem = new ItemStack(blockInWorld);
blockInWorldItem.setItemDamage(blockInWorld.getDamageValue(world, x, y, z));
if (blockInWorldItem.isItemEqual(stack)) {
// This is the block we are looking for, move along
return PlaceResult.SKIP;
}
}
}
if (!assumeStackPresent && !s.takeOne(stack, true)) {
if (chatter != null) chatter.accept(
new ChatComponentTranslation(
"structurelib.autoplace.error.no_item_stack",
stack.func_151000_E()));
return PlaceResult.REJECT;
}
if (mode == UPDATING && !world.isAirBlock(x, y, z) && checkPermission(world, actor, x, y, z)) {
// We're in updating mode and there's a block in our way (grr), so let's remove whatever is there
// ...and drop it to the player
ItemStack toGive = new ItemStack(world.getBlock(x, y, z));
toGive.setItemDamage(world.getBlock(x, y, z).getDamageValue(world, x, y, z));
if (!world.setBlock(x, y, z, Blocks.air, 0, 4) || !tryGiveOrDropItem(world, actor, toGive)) {
// We either weren't able to give the player the block that was there, or we weren't able to remove
// the block, either way, we need to reject the update. Also, since we hid the block update from
// the client in an effort to make the exchange as seamless as possible, we need to now notify
// the client if we did successfully remove the block.
if (world.isAirBlock(x, y, z)) world.notifyBlockChange(x, y, z, Blocks.air);
return PlaceResult.REJECT;
}
}
if (!stack.copy()
.tryPlaceItemIntoWorld(actor, world, x, y, z, ForgeDirection.UP.ordinal(), 0.5f, 0.5f, 0.5f)) {
return PlaceResult.REJECT;
}
}
if (mode == REMOVING || !s.takeOne(stack, false)) {
if (world.isAirBlock(x, y, z)) {
return PlaceResult.SKIP;
}
// If the user didn't have the item in their inventory, or we're in removing mode, we set it to air
ItemStack toGive = new ItemStack(world.getBlock(x, y, z));
toGive.setItemDamage(world.getBlock(x, y, z).getDamageValue(world, x, y, z));
if (mode == REMOVING && !checkPermission(world, actor, x, y, z)) {
return PlaceResult.REJECT;
}
if (!stack.copy().tryPlaceItemIntoWorld(actor, world, x, y, z, ForgeDirection.UP.ordinal(), 0.5f, 0.5f, 0.5f))
return PlaceResult.REJECT;
if (!s.takeOne(stack, false))
// this is bad! probably an exploit somehow. Let's nullify the block we just placed instead
world.setBlockToAir(x, y, z);
if (mode == REMOVING && !tryGiveOrDropItem(world, actor, toGive)) {
// We were in removing mode and something went wrong while trying to give the player the block we
// ...removed, let's just fail for now
return PlaceResult.REJECT;
}
}
return PlaceResult.ACCEPT;
}
/**
* Return a structure element that only allow air (or air equivalents, like Railcraft hidden blocks). You usually
* don't need to call this yourselves. Use {@code -} in shape to automatically use this. Provided nonetheless in
* case you want this as a fallback to something else.
* don't need to call this yourselves. Use {@code -} in shape to automatically use this. Provided nontheless in case
* you want this as a fallback to something else.
*/
@SuppressWarnings("unchecked")
public static <T> IStructureElement<T> isAir() {
@@ -601,8 +470,8 @@ public class StructureUtility {
/**
* Return a structure element that allow anything but air (or air equivalents, like Railcraft hidden blocks). You
* usually don't need to call this yourselves. Use {@code +} in shape to automatically use this. Provided
* nonetheless in case you want this as a fallback to something else.
* usually don't need to call this yourselves. Use {@code +} in shape to automatically use this. Provided nontheless
* in case you want this as a fallback to something else.
*/
@SuppressWarnings("unchecked")
public static <T> IStructureElement<T> notAir() {
@@ -768,7 +637,20 @@ public class StructureUtility {
* given tier, then player will be allowed to use multiple kinds of blocks, but their tier is guaranteed to be the
* same.
* <p>
* <b>Example Implementation:</b>
* <h3>WARNING</h3> <b>You SHOULD NOT return notSet from your tierExtractor.</b> If you do so, we will have this
* chain of events:
* <ul>
* <li>at check start, tier is reset to notSet
* <li>the tier extractor returns notSet for first block, so since ofBlocksTiered finds your current tier is notSet,
* and the new block's tier is the same as that, so it's accepted
* <li>at 2nd, 3rd..., same thing in 2 happens
* <li>at last occurrence, player placed a valid block with a tier not notSet. ofBlocksTiered now sets your current
* tier to this tier, and accept the block
* <li>check got notified structure is sound, and tier is not notSet. it marks the structure as complete and start
* doing its business
* <li>Player enjoy a (probably) hilariously shaped multi and (probably) reduced build cost.
* </ul>
* <h3>Example Implementation</h3>
* <p>
* Assume you have 16 tier, each map to one particular block's 16 different meta. You will usually want something
* like this
@@ -795,7 +677,7 @@ public class StructureUtility {
* }
* </pre>
*
* Important bits:
* Important bits of this example implementation:
* <ul>
* <li>The supplied ITierConverter returns null for an invalid block</li>
* <li>Possible tier returned by ITierConverter is Integer object 0 to 15.</li>
@@ -804,19 +686,8 @@ public class StructureUtility {
* <li>notSet is never a tier returned by ITierConverter.</li>
* </ul>
* <p>
* <p>
* <b>You SHOULD NOT return notSet from your tierExtractor.</b> If you do so, we will have this chain of events:
* <ul>
* <li>at check start, tier is reset to notSet
* <li>the tier extractor returns notSet for first block, so since ofBlocksTiered finds your current tier is notSet,
* and the new block's tier is the same as that, so it's accepted
* <li>at 2nd, 3rd..., same thing in 2 happens
* <li>at last occurrence, player placed a valid block with a tier not notSet. ofBlocksTiered now sets your current
* tier to this tier, and accept the block
* <li>check got notified structure is sound, and tier is not notSet. it marks the structure as complete and start
* doing its business
* <li>Player enjoy a (probably) hilariously shaped multi and (probably) reduced build cost.
* </ul>
* As a friendly reminder, the above characteristics are only for this simply demo, not as a general restriction
* imposed by ofBlocksTiered.
*
* @param tierExtractor a function to extract tier info from a block. This function can return null and will never
* be passed a null block or an invalid block meta. If this function returns null, then the
@@ -838,7 +709,7 @@ public class StructureUtility {
List<Pair<Block, Integer>> hints = allKnownTiers == null ? Collections.emptyList() : allKnownTiers;
if (hints.stream().anyMatch(Objects::isNull)) throw new IllegalArgumentException();
IStructureElementCheckOnly<T> check = ofBlocksTiered(tierExtractor, notSet, setter, getter);
return new StructureElement_Bridge<>() {
return new StructureElement_Bridge<T>() {
@Override
public boolean check(T t, World world, int x, int y, int z) {
@@ -863,11 +734,6 @@ public class StructureUtility {
return Objects.equals(hintTier, worldTier);
}
private boolean isInAllKnownTiers(Block b) {
return allKnownTiers != null
&& allKnownTiers.stream().anyMatch(pair -> pair.getLeft().isAssociatedBlock(b));
}
@Override
public boolean spawnHint(T t, World world, int x, int y, int z, ItemStack trigger) {
Pair<Block, Integer> hint = getHint(trigger);
@@ -900,17 +766,13 @@ public class StructureUtility {
@Override
public PlaceResult survivalPlaceBlock(T t, World world, int x, int y, int z, ItemStack trigger,
AutoPlaceEnvironment env) {
ItemConstructableTrigger.TriggerMode mode = ItemConstructableTrigger.getMode(trigger);
Pair<Block, Integer> hint = getHint(trigger);
if (hint == null) return PlaceResult.REJECT; // TODO or SKIP?
Block block = world.getBlock(x, y, z);
int meta = world.getBlockMetadata(x, y, z);
TIER tier = tierExtractor.convert(block, meta);
if (mode != REMOVING && (Objects.equals(tier, tierExtractor.convert(hint.getKey(), hint.getValue()))))
if (Objects.equals(tier, tierExtractor.convert(hint.getKey(), hint.getValue())))
return PlaceResult.SKIP;
if (mode == REMOVING && (!isInAllKnownTiers(block) && !world.isAirBlock(x, y, z))) {
return PlaceResult.REJECT;
}
return StructureUtility.survivalPlaceBlock(
hint.getKey(),
hint.getValue(),
@@ -999,9 +861,7 @@ public class StructureUtility {
@Override
public PlaceResult survivalPlaceBlock(T t, World world, int x, int y, int z, ItemStack trigger,
AutoPlaceEnvironment env) {
ItemConstructableTrigger.TriggerMode mode = ItemConstructableTrigger.getMode(trigger);
PlaceResult skipOrRejectBasedOnCheck = checkForRemoving(mode, check(t, world, x, y, z), world, x, y, z);
if (skipOrRejectBasedOnCheck != PlaceResult.ACCEPT) return skipOrRejectBasedOnCheck;
if (check(t, world, x, y, z)) return PlaceResult.SKIP;
if (getBlock() == null) return PlaceResult.REJECT;
return StructureUtility.survivalPlaceBlock(
getBlock(),
@@ -1088,9 +948,7 @@ public class StructureUtility {
@Deprecated
public PlaceResult survivalPlaceBlock(T t, World world, int x, int y, int z, ItemStack trigger,
IItemSource s, EntityPlayerMP actor, Consumer<IChatComponent> chatter) {
ItemConstructableTrigger.TriggerMode mode = ItemConstructableTrigger.getMode(trigger);
PlaceResult skipOrRejectBasedOnCheck = checkForRemoving(mode, check(t, world, x, y, z), world, x, y, z);
if (skipOrRejectBasedOnCheck != PlaceResult.ACCEPT) return skipOrRejectBasedOnCheck;
if (check(t, world, x, y, z)) return PlaceResult.SKIP;
if (init()) return StructureUtility.survivalPlaceBlock(block, meta, world, x, y, z, s, actor, chatter);
return fallback.survivalPlaceBlock(t, world, x, y, z, trigger, s, actor, chatter);
}
@@ -1098,9 +956,7 @@ public class StructureUtility {
@Override
public PlaceResult survivalPlaceBlock(T t, World world, int x, int y, int z, ItemStack trigger,
AutoPlaceEnvironment env) {
ItemConstructableTrigger.TriggerMode mode = ItemConstructableTrigger.getMode(trigger);
PlaceResult skipOrRejectBasedOnCheck = checkForRemoving(mode, check(t, world, x, y, z), world, x, y, z);
if (skipOrRejectBasedOnCheck != PlaceResult.ACCEPT) return skipOrRejectBasedOnCheck;
if (check(t, world, x, y, z)) return PlaceResult.SKIP;
if (init()) return StructureUtility.survivalPlaceBlock(
block,
meta,
@@ -1728,15 +1584,8 @@ public class StructureUtility {
@Deprecated
public PlaceResult survivalPlaceBlock(T t, World world, int x, int y, int z, ItemStack trigger,
AutoPlaceEnvironment env) {
ItemConstructableTrigger.TriggerMode mode = ItemConstructableTrigger.getMode(trigger);
PlaceResult skipOrRejectBasedOnCheck = checkForRemoving(
mode,
world.getBlock(x, y, z) == defaultBlock && world.getBlockMetadata(x, y, z) == defaultMeta,
world,
x,
y,
z);
if (skipOrRejectBasedOnCheck != PlaceResult.ACCEPT) return skipOrRejectBasedOnCheck;
if (world.getBlock(x, y, z) == defaultBlock && world.getBlockMetadata(x, y, z) == defaultMeta)
return PlaceResult.SKIP;
return StructureUtility.survivalPlaceBlock(
defaultBlock,
defaultMeta,
@@ -1781,15 +1630,8 @@ public class StructureUtility {
@Deprecated
public PlaceResult survivalPlaceBlock(T t, World world, int x, int y, int z, ItemStack trigger,
AutoPlaceEnvironment env) {
ItemConstructableTrigger.TriggerMode mode = ItemConstructableTrigger.getMode(trigger);
PlaceResult skipOrRejectBasedOnCheck = checkForRemoving(
mode,
world.getBlock(x, y, z) == defaultBlock && world.getBlockMetadata(x, y, z) == defaultMeta,
world,
x,
y,
z);
if (skipOrRejectBasedOnCheck != PlaceResult.ACCEPT) return skipOrRejectBasedOnCheck;
if (world.getBlock(x, y, z) == defaultBlock && world.getBlockMetadata(x, y, z) == defaultMeta)
return PlaceResult.SKIP;
return StructureUtility.survivalPlaceBlock(
defaultBlock,
defaultMeta,
@@ -2048,7 +1890,6 @@ public class StructureUtility {
@Deprecated
public PlaceResult survivalPlaceBlock(T t, World world, int x, int y, int z, ItemStack trigger,
IItemSource s, EntityPlayerMP actor, Consumer<IChatComponent> chatter) {
ItemConstructableTrigger.TriggerMode mode = ItemConstructableTrigger.getMode(trigger);
if (predicate.test(t))
return downstream.survivalPlaceBlock(t, world, x, y, z, trigger, s, actor, chatter);
return placeResultWhenDisabled;
@@ -2057,7 +1898,6 @@ public class StructureUtility {
@Override
public PlaceResult survivalPlaceBlock(T t, World world, int x, int y, int z, ItemStack trigger,
AutoPlaceEnvironment env) {
ItemConstructableTrigger.TriggerMode mode = ItemConstructableTrigger.getMode(trigger);
if (predicate.test(t)) return downstream.survivalPlaceBlock(t, world, x, y, z, trigger, env);
return placeResultWhenDisabled;
}
@@ -3425,57 +3265,4 @@ public class StructureUtility {
}
return shape;
}
/**
* Performs a creation, removal, or update operation at the given position
*
* @param trigger ItemStack for the trigger item
* @param onCreate Operation to be performed when the mode of the trigger is set to building mode
* @param onUpdate Operation to be performed when the mode of the trigger is set to updating mode
* @param onRemove Operation to be performed when the mode of the trigger is set to removing mode
*/
public static void placeRemoveOrUpdate(ItemStack trigger, Runnable onCreate, Runnable onUpdate, Runnable onRemove) {
ItemConstructableTrigger.TriggerMode mode = ItemConstructableTrigger.getMode(trigger);
switch (mode) {
case BUILDING:
onCreate.run();
break;
case UPDATING:
onUpdate.run();
break;
case REMOVING:
onRemove.run();
break;
}
}
public static boolean tryGiveOrDropItem(World world, EntityPlayer actor, ItemStack stack) {
if (actor.inventory.addItemStackToInventory(stack)) {
actor.inventoryContainer.detectAndSendChanges();
return true;
}
EntityItem toSpawn = new EntityItem(world, actor.posX, actor.posY, actor.posZ, stack);
// For some reason these things sometimes spawn with the velocity of an F1 car, so let's prevent that
toSpawn.motionX = 0;
toSpawn.motionY = 0;
toSpawn.motionZ = 0;
return world.spawnEntityInWorld(toSpawn);
}
public static boolean checkPermission(World world, EntityPlayer actor, int x, int y, int z) {
boolean res = true;
if (isSULoaded) {
res = ServerUtilitiesCompat.checkPermission(world, actor, x, z);
}
res = res && !world.getBlock(x, y, z).isAssociatedBlock(Blocks.bedrock);
// maybe check mining level who knows :shrug:
return res;
}
public static PlaceResult checkForRemoving(ItemConstructableTrigger.TriggerMode mode, boolean checkResult,
World world, int x, int y, int z) {
if (mode != REMOVING && checkResult) return PlaceResult.SKIP;
else if (mode != BUILDING && !checkResult && !world.isAirBlock(x, y, z)) return PlaceResult.REJECT;
return PlaceResult.ACCEPT;
}
}
@@ -1,29 +0,0 @@
package com.gtnewhorizon.structurelib.xmod;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
import cpw.mods.fml.common.Optional;
import serverutils.data.ClaimedChunks;
import serverutils.lib.data.ForgePlayer;
import serverutils.lib.data.ForgeTeam;
import serverutils.lib.data.Universe;
import serverutils.lib.math.ChunkDimPos;
public class ServerUtilitiesCompat {
@Optional.Method(modid = "serverutilities")
public static boolean checkPermission(World world, EntityPlayer actor, int x, int z) {
final ForgeTeam owningTeam = ClaimedChunks.instance
.getChunkTeam(new ChunkDimPos(x >> 4, z >> 4, world.provider.dimensionId));
if (owningTeam == null) {
return true;
}
final ForgePlayer currentPlayer = new ForgePlayer(
Universe.get(),
actor.getUniqueID(),
actor.getCommandSenderName());
return owningTeam.isAlly(currentPlayer) || owningTeam.isMember(currentPlayer);
}
}
@@ -22,9 +22,6 @@ item.structurelib.frontRotationTool.desc.1=Rotates only the front panel,
item.structurelib.frontRotationTool.desc.2=which allows structure rotation.
item.structurelib.constructableTrigger.name=Multiblock Structure Hologram Projector
item.structurelib.constructableTrigger.modes.0=Building Mode
item.structurelib.constructableTrigger.modes.1=Updating Mode
item.structurelib.constructableTrigger.modes.2=Removing Mode
item.structurelib.constructableTrigger.desc.0=Triggers Constructable Interface
item.structurelib.constructableTrigger.desc.1=Shows multiblock construction schematic,
item.structurelib.constructableTrigger.desc.2=use on the multiblock controller.
@@ -37,17 +34,11 @@ item.structurelib.constructableTrigger.gui.title=Sub Channels
item.structurelib.constructableTrigger.gui.key=Key:
item.structurelib.constructableTrigger.gui.value=Value:
item.structurelib.constructableTrigger.gui.add=Add
item.structurelib.constructableTrigger.gui.set=Set
item.structurelib.constructableTrigger.gui.unset=Unset
item.structurelib.constructableTrigger.gui.wipe=§4Wipe
item.structurelib.constructableTrigger.gui.error.show=Show Errors
item.structurelib.constructableTrigger.gui.error.hide=Hide Errors
item.structurelib.constructableTrigger.gui.gt_no_hatch.enable=No Hatch
item.structurelib.constructableTrigger.gui.gt_no_hatch.disable=Hatches
item.structurelib.constructableTrigger.keyCategory=Multiblock Structure Hologram Projector Keys
item.structurelib.constructableTrigger.keys.cycleMode=Cycle Projector Mode
item.structurelib.constructableTrigger.gui.set=Update
item.structurelib.constructableTrigger.gui.unset=Remove
item.structurelib.constructableTrigger.gui.wipe=§4Clear
item.structurelib.constructableTrigger.gui.channels.from=§rMod: §9§o%s
item.structurelib.constructableTrigger.gui.info=Many multiblocks support some degree of variation in its structure and use sub channels to indicate which variant to use.\n Sub channels are has a sequence of lower case characters as key and a positive integer as value. Most known sub channels should be available as typeahead completions.\nYou can also drag and drop items from NEI to set the corresponding sub channel value. These items all have a tooltip of §oIndicates value X for sub channel Y§r.
item.structurelib.constructableTrigger.gui.info=Many multiblocks support some degree of variation in their structure and a sub channel allows indication of which variant to use.\n All sub channels have a sequence of lowercase characters as key and a positive integer as value. Most known sub channels should be available as typeahead completions.\n You can also drag and drop items from NEI to set the corresponding sub channel value. These items all have a tooltip of "§oIndicates§r §ovalue§r §oX§r §ofor§r §osub§r §ochannel§r §oY§r".
channels.structurelib.show_errors=When set, will highlight parts of the multiblock that is definitely wrong
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