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@@ -1,8 +1,8 @@
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// Add your dependencies here
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dependencies {
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api("com.github.GTNewHorizons:GTNHLib:0.6.39:dev")
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implementation("com.github.GTNewHorizons:NotEnoughItems:2.7.85-GTNH:dev")
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api("com.github.GTNewHorizons:GTNHLib:0.7.1:dev")
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implementation("com.github.GTNewHorizons:NotEnoughItems:2.8.21-GTNH:dev")
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testImplementation(platform('org.junit:junit-bom:5.9.2'))
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testImplementation('org.junit.jupiter:junit-jupiter')
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@@ -96,7 +96,9 @@ usesMixinDebug = false
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# Specify the location of your implementation of IMixinConfigPlugin. Leave it empty otherwise.
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mixinPlugin =
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# Specify the package that contains all of your Mixins. You may only place Mixins in this package or the build will fail!
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# Specify the package that contains all of your Mixins. The package must exist or
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# the build will fail. If you have a package property defined in your mixins.<modid>.json,
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# it must match with this or the build will fail.
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mixinsPackage = mixins
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# Specify the core mod entry class if you use a core mod. This class must implement IFMLLoadingPlugin!
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@@ -17,7 +17,7 @@ pluginManagement {
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}
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plugins {
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id 'com.gtnewhorizons.gtnhsettingsconvention' version '1.0.42'
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id 'com.gtnewhorizons.gtnhsettingsconvention' version '1.0.47'
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}
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@@ -50,6 +50,10 @@ public class BlockHint extends Block {
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@Override
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public IIcon getIcon(int aSide, int aMeta) {
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// For numbered hints, top and bottom are blank
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if (aSide <= 1 && aMeta <= 11) {
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return hint[13];
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}
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return hint[aMeta];
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}
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@@ -218,8 +218,7 @@ public class GuiScreenConfigureChannels extends GuiContainer implements IGuiScre
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actionPerformed(but);
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}
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@SuppressWarnings("unchecked")
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private List<GuiButton> getButtonList() {
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public List<GuiButton> getButtonList() {
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return buttonList;
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}
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@@ -299,11 +298,10 @@ public class GuiScreenConfigureChannels extends GuiContainer implements IGuiScre
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}
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break;
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}
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if (key.textboxKeyTyped(aChar, aKey)) {
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if (key.textboxKeyTyped(aChar, aKey) || value.textboxKeyTyped(aChar, aKey)) {
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updateButtons();
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return;
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}
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if (value.textboxKeyTyped(aChar, aKey)) return;
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super.keyTyped(aChar, aKey);
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}
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@@ -314,7 +312,8 @@ public class GuiScreenConfigureChannels extends GuiContainer implements IGuiScre
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boolean existing = !StringUtils.isEmpty(keyText) && ChannelDataAccessor.hasSubChannel(trigger, keyText);
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getButtonList().get(ADD_BTN).displayString = existing ? I18n.format(I18N_PREFIX + "set")
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: I18n.format(I18N_PREFIX + "add");
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getButtonList().get(ADD_BTN).enabled = !StringUtils.isBlank(value.getText())
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getButtonList().get(ADD_BTN).enabled = !StringUtils.isBlank(key.getText())
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&& !StringUtils.isBlank(value.getText())
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&& Integer.parseInt(value.getText()) > 0;
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getButtonList().get(UNSET_BTN).enabled = existing && !StringUtils.isBlank(value.getText());
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@@ -319,6 +319,22 @@ public interface IStructureDefinition<T> {
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return walker.getBuilt();
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}
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default void iterate(String piece, World world, ExtendedFacing extendedFacing, int basePositionX, int basePositionY,
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int basePositionZ, int basePositionA, int basePositionB, int basePositionC, IStructureWalker<T> predicate) {
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StructureUtility.iterateV2(
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getStructureFor(piece),
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world,
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extendedFacing,
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basePositionX,
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basePositionY,
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basePositionZ,
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basePositionA,
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basePositionB,
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basePositionC,
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predicate,
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"customIterate");
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}
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/**
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* Low level utility.
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*
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@@ -2,8 +2,25 @@ package com.gtnewhorizon.structurelib.structure;
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import net.minecraft.world.World;
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interface IStructureWalker<T> {
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/**
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* A functional interface that is used to iterate over an arbitrary structure.
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*/
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@FunctionalInterface
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public interface IStructureWalker<T> {
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/**
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* Called once per structure element.
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*
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* @param element The current element
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* @param world The current world
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* @param x The absolute X position of the element in world coordinates
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* @param y The absolute Y position of the element in world coordinates
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* @param z The absolute Z position of the element in world coordinates
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* @param a The relative A position of the element in structure-local coordinates (pre transform)
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* @param b The relative B position of the element in structure-local coordinates (pre transform)
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* @param c The relative C position of the element in structure-local coordinates (pre transform)
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* @return False to stop iterating, true to continue.
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*/
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boolean visit(IStructureElement<T> element, World world, int x, int y, int z, int a, int b, int c);
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default boolean blockNotLoaded(IStructureElement<T> element, World world, int x, int y, int z, int a, int b,
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