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https://github.com/GTNewHorizons/StructureLib.git
synced 2026-11-09 23:13:59 +00:00
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+2
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@@ -1,8 +1,8 @@
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// Add your dependencies here
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dependencies {
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api("com.github.GTNewHorizons:GTNHLib:0.6.37:dev")
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implementation("com.github.GTNewHorizons:NotEnoughItems:2.7.62-GTNH:dev")
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api("com.github.GTNewHorizons:GTNHLib:0.6.39:dev")
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implementation("com.github.GTNewHorizons:NotEnoughItems:2.7.84-GTNH:dev")
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testImplementation(platform('org.junit:junit-bom:5.9.2'))
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testImplementation('org.junit.jupiter:junit-jupiter')
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+1
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@@ -17,7 +17,7 @@ pluginManagement {
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}
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plugins {
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id 'com.gtnewhorizons.gtnhsettingsconvention' version '1.0.40'
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id 'com.gtnewhorizons.gtnhsettingsconvention' version '1.0.42'
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}
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@@ -14,8 +14,28 @@ import com.gtnewhorizon.structurelib.alignment.enumerable.Rotation;
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public interface IAlignmentLimits {
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/**
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* Can be placed in any orientation.
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*/
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IAlignmentLimits UNLIMITED = (direction, rotation, flip) -> true;
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/**
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* Must be standing upright; i.e., top side of the block facing up.
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*/
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IAlignmentLimits UPRIGHT = (direction, rotation, flip) -> direction.offsetY == 0
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&& (flip.isVerticallyFliped() ? rotation.isUpsideDown() : rotation.isNotRotated());
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/**
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* Can be in any orientation except upside down; i.e., top side of the block facing down.
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*/
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IAlignmentLimits NOT_UPSIDE_DOWN = (direction, rotation, flip) -> direction.offsetY != 0
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|| (flip.isVerticallyFliped() ? !rotation.isNotRotated() : !rotation.isUpsideDown());
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/**
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* Front side of the block must be facing up.
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*/
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IAlignmentLimits FACING_UP = (direction, rotation, flip) -> direction == ForgeDirection.UP;
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boolean isNewExtendedFacingValid(ForgeDirection direction, Rotation rotation, Flip flip);
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default boolean isNewExtendedFacingValid(ExtendedFacing alignment) {
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@@ -28,11 +28,12 @@ public class ItemConstructableTrigger extends Item {
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@Override
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public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) {
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if (!world.isRemote && getMovingObjectPositionFromPlayer(world, player, true) == null) {
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if (player.isSneaking()) {
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StructureLib.instance().proxy().displayConfigGUI("registries");
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} else {
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if (getMovingObjectPositionFromPlayer(world, player, true) == null) {
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// channel gui is opened from server and config gui from client
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if (!world.isRemote && !player.isSneaking()) {
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player.openGui(StructureLib.instance(), 0, world, player.inventory.currentItem, 0, 0);
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} else if (world.isRemote && player.isSneaking()) {
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StructureLib.instance().proxy().displayConfigGUI("registries");
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}
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}
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return super.onItemRightClick(stack, world, player);
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