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6 changed files with 201 additions and 6 deletions

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@@ -0,0 +1,27 @@
# This workflow will build a Java project with Gradle
# For more information see: https://help.github.com/actions/language-and-framework-guides/building-and-testing-java-with-gradle
name: Java CI with Gradle
on:
push:
branches: [ master ]
pull_request:
branches: [ master ]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Set up JDK 8
uses: actions/setup-java@v2
with:
java-version: '8'
distribution: 'adopt'
- name: Grant execute permission for gradlew
run: chmod +x gradlew
- name: Build with Gradle
run: ./gradlew build
+1 -1
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@@ -1,5 +1,5 @@
modGroup = com.gtnewhorizon
modVersion = 1.0.4
modVersion = 1.0.6
modBaseName = StructureLib
forgeVersion = 1.7.10-10.13.4.1614-1.7.10
@@ -41,7 +41,7 @@ public class ClientProxy extends CommonProxy {
private static IIcon[] createIIconFromBlock(Block block, int meta) {
IIcon[] ret = new IIcon[6];
for (int i = 0; i < 6; i++) {
block.getIcon(i, meta);
ret[i] = block.getIcon(i, meta);
}
return ret;
}
@@ -0,0 +1,38 @@
package com.gtnewhorizon.structurelib.structure;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import java.util.function.Function;
class LazyStructureElement<T> implements IStructureElementDeferred<T> {
private Function<T, IStructureElement<T>> to;
private IStructureElement<T> elem;
public LazyStructureElement(Function<T, IStructureElement<T>> to) {
this.to = to;
}
private IStructureElement<T> get(T t) {
if (to != null) {
elem = to.apply(t);
to = null;
}
return elem;
}
@Override
public boolean check(T t, World world, int x, int y, int z) {
return get(t).check(t, world, x, y, z);
}
@Override
public boolean placeBlock(T t, World world, int x, int y, int z, ItemStack trigger) {
return get(t).placeBlock(t, world, x, y, z, trigger);
}
@Override
public boolean spawnHint(T t, World world, int x, int y, int z, ItemStack trigger) {
return get(t).spawnHint(t, world, x, y, z, trigger);
}
}
@@ -5,15 +5,30 @@ import com.gtnewhorizon.structurelib.alignment.enumerable.ExtendedFacing;
import com.gtnewhorizon.structurelib.structure.adders.IBlockAdder;
import com.gtnewhorizon.structurelib.structure.adders.ITileAdder;
import com.gtnewhorizon.structurelib.util.Vec3Impl;
import cpw.mods.fml.common.registry.GameRegistry;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import org.apache.commons.lang3.StringUtils;
import java.util.*;
import java.util.function.*;
import java.util.Collection;
import java.util.Collections;
import java.util.Comparator;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.TreeMap;
import java.util.TreeSet;
import java.util.function.BiFunction;
import java.util.function.BiPredicate;
import java.util.function.Consumer;
import java.util.function.Function;
import java.util.function.Supplier;
import static java.lang.Integer.MIN_VALUE;
@@ -172,6 +187,98 @@ public class StructureUtility {
//region block
/**
* Denote a block using unlocalized names. This can be useful to get around mod loading order issues.
* <p>
* While no immediate error will be thrown, client code should ensure said mod is loaded and
* said mod is present, otherwise bad things will happen later!
*/
public static <T> IStructureElement<T> ofBlockUnlocalizedName(String modid, String unlocalizedName, int meta) {
if (StringUtils.isBlank(unlocalizedName)) throw new IllegalArgumentException();
if (meta < 0) throw new IllegalArgumentException();
if (meta > 15) throw new IllegalArgumentException();
if (StringUtils.isBlank(modid)) throw new IllegalArgumentException();
return new IStructureElement<T>() {
private Block block;
private Block getBlock() {
if (block == null)
block = GameRegistry.findBlock(modid, unlocalizedName);
return block;
}
@Override
public boolean check(T t, World world, int x, int y, int z) {
return world.getBlock(x, y, z) != getBlock() && world.getBlockMetadata(x, y, z) == meta;
}
@Override
public boolean spawnHint(T t, World world, int x, int y, int z, ItemStack trigger) {
StructureLibAPI.hintParticle(world, x, y, z, getBlock(), meta);
return true;
}
@Override
public boolean placeBlock(T t, World world, int x, int y, int z, ItemStack trigger) {
world.setBlock(x, y, z, getBlock(), meta, 2);
return true;
}
};
}
/**
* Similiar to the other overload, but allows client code to specify a fallback in case said block was not found later
* when the element got called.
*
* This is slightly different to using the other overload and another element in a {@link #ofChain(IStructureElement[])},
* as that combination would cause crash, where this won't.
*/
public static <T> IStructureElement<T> ofBlockUnlocalizedName(String modid, String unlocalizedName, int meta, IStructureElement<T> fallback) {
if (StringUtils.isBlank(unlocalizedName)) throw new IllegalArgumentException();
if (meta < 0) throw new IllegalArgumentException();
if (meta > 15) throw new IllegalArgumentException();
if (StringUtils.isBlank(modid)) throw new IllegalArgumentException();
if (fallback == null) throw new IllegalArgumentException();
return new IStructureElement<T>() {
private Block block;
private boolean initialized;
private boolean init() {
if (!initialized) {
block = GameRegistry.findBlock(modid, unlocalizedName);
initialized = true;
}
return block != null;
}
@Override
public boolean check(T t, World world, int x, int y, int z) {
if (init())
return world.getBlock(x, y, z) != block && world.getBlockMetadata(x, y, z) == meta;
else
return fallback.check(t, world, x, y, z);
}
@Override
public boolean spawnHint(T t, World world, int x, int y, int z, ItemStack trigger) {
if (init()) {
StructureLibAPI.hintParticle(world, x, y, z, block, meta);
return true;
} else
return fallback.spawnHint(t, world, x, y, z, trigger);
}
@Override
public boolean placeBlock(T t, World world, int x, int y, int z, ItemStack trigger) {
if (init()) {
world.setBlock(x, y, z, block, meta, 2);
return true;
} else
return fallback.placeBlock(t, world, x, y, z, trigger);
}
};
}
/**
* Does not allow Block duplicates (with different meta)
*/
@@ -680,6 +787,28 @@ public class StructureUtility {
//region defer
/**
* Similar to defer, but caches the first returned element returned and won't call it again.
* Initialization is not thread safe.
*/
public static <T> IStructureElementDeferred<T> lazy(Supplier<IStructureElement<T>> to) {
if (to == null) {
throw new IllegalArgumentException();
}
return new LazyStructureElement<>(t -> to.get());
}
/**
* Similar to defer, but caches the first returned element returned and won't call it again.
* Initialization is not thread safe.
*/
public static <T> IStructureElementDeferred<T> lazy(Function<T, IStructureElement<T>> to) {
if (to == null) {
throw new IllegalArgumentException();
}
return new LazyStructureElement<>(to);
}
public static <T> IStructureElementDeferred<T> defer(Supplier<IStructureElement<T>> to) {
if (to == null) {
throw new IllegalArgumentException();
@@ -1307,4 +1436,5 @@ public class StructureUtility {
}
return shape;
}
}
@@ -15,12 +15,12 @@ tile.structurelib.blockhint.13.name=Hint air
tile.structurelib.blockhint.14.name=Hint no air
tile.structurelib.blockhint.15.name=Hint error
item.structurelib.frontRotationTool.name=Front Rotation Tool
item.structurelib.frontRotationTool.name=Front Rotation Tool (Standalone)
item.structurelib.frontRotationTool.desc.0=Triggers Front Rotation Interface
item.structurelib.frontRotationTool.desc.1=Rotates only the front panel,
item.structurelib.frontRotationTool.desc.2=which allows structure rotation.
item.structurelib.constructableTrigger.name=Multiblock Machine Blueprint
item.structurelib.constructableTrigger.name=Multiblock Machine Blueprint (Standalone)
item.structurelib.constructableTrigger.desc.0=Triggers Constructable Interface
item.structurelib.constructableTrigger.desc.1=Shows multiblock construction details,
item.structurelib.constructableTrigger.desc.2=just Use on a multiblock controller.