mirror of
https://github.com/GTNewHorizons/StructureLib.git
synced 2026-11-09 15:04:56 +00:00
Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
393045d4f2 | ||
|
|
74baa66f52 | ||
|
|
24928454fd | ||
|
|
34ceda8ccc | ||
|
|
c78c61f45e | ||
|
|
fbf8cfd82c |
No files matched your search
@@ -0,0 +1,27 @@
|
||||
# This workflow will build a Java project with Gradle
|
||||
# For more information see: https://help.github.com/actions/language-and-framework-guides/building-and-testing-java-with-gradle
|
||||
|
||||
name: Java CI with Gradle
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ master ]
|
||||
pull_request:
|
||||
branches: [ master ]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Set up JDK 8
|
||||
uses: actions/setup-java@v2
|
||||
with:
|
||||
java-version: '8'
|
||||
distribution: 'adopt'
|
||||
- name: Grant execute permission for gradlew
|
||||
run: chmod +x gradlew
|
||||
- name: Build with Gradle
|
||||
run: ./gradlew build
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
modGroup = com.gtnewhorizon
|
||||
modVersion = 1.0.2
|
||||
modVersion = 1.0.5
|
||||
modBaseName = StructureLib
|
||||
|
||||
forgeVersion = 1.7.10-10.13.4.1614-1.7.10
|
||||
@@ -3,6 +3,7 @@ package com.gtnewhorizon.structurelib;
|
||||
import com.gtnewhorizon.structurelib.alignment.AlignmentMessage;
|
||||
import com.gtnewhorizon.structurelib.block.BlockHint;
|
||||
import com.gtnewhorizon.structurelib.item.ItemBlockHint;
|
||||
import com.gtnewhorizon.structurelib.item.ItemConstructableTrigger;
|
||||
import com.gtnewhorizon.structurelib.item.ItemFrontRotationTool;
|
||||
import com.gtnewhorizon.structurelib.proxy.CommonProxy;
|
||||
import com.gtnewhorizon.structurelib.util.XSTR;
|
||||
@@ -45,6 +46,7 @@ public class StructureLib {
|
||||
static Block blockHint;
|
||||
static Item itemBlockHint;
|
||||
static Item itemFrontRotationTool;
|
||||
static Item itemConstructableTrigger;
|
||||
public static final CreativeTabs creativeTab = new CreativeTabs("structurelib") {
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
@@ -58,6 +60,7 @@ public class StructureLib {
|
||||
GameRegistry.registerBlock(blockHint = new BlockHint(), ItemBlockHint.class, "blockhint");
|
||||
itemBlockHint = ItemBlock.getItemFromBlock(StructureLibAPI.getBlockHint());
|
||||
GameRegistry.registerItem(itemFrontRotationTool = new ItemFrontRotationTool(), itemFrontRotationTool.getUnlocalizedName());
|
||||
GameRegistry.registerItem(itemConstructableTrigger = new ItemConstructableTrigger(), itemConstructableTrigger.getUnlocalizedName());
|
||||
}
|
||||
|
||||
public static void addClientSideChatMessages(String... messages) {
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
package com.gtnewhorizon.structurelib.item;
|
||||
|
||||
import com.gtnewhorizon.structurelib.StructureLib;
|
||||
import com.gtnewhorizon.structurelib.alignment.constructable.ConstructableUtility;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import static com.gtnewhorizon.structurelib.StructureLib.MOD_ID;
|
||||
import static net.minecraft.util.EnumChatFormatting.BLUE;
|
||||
import static net.minecraft.util.StatCollector.translateToLocal;
|
||||
|
||||
public class ItemConstructableTrigger extends Item {
|
||||
public ItemConstructableTrigger() {
|
||||
setUnlocalizedName("structurelib.constructableTrigger");
|
||||
setTextureName(MOD_ID + ":itemConstructableTrigger");
|
||||
setCreativeTab(StructureLib.creativeTab);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ) {
|
||||
return ConstructableUtility.handle(stack, player, world, x, y, z, side);
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
@Override
|
||||
public void addInformation(ItemStack aStack, EntityPlayer ep, List aList, boolean boo) {
|
||||
aList.add(translateToLocal("item.structurelib.constructableTrigger.desc.0"));//Triggers Constructable Interface
|
||||
aList.add(BLUE + translateToLocal("item.structurelib.constructableTrigger.desc.1"));//Shows multiblock construction details,
|
||||
aList.add(BLUE + translateToLocal("item.structurelib.constructableTrigger.desc.2"));//just Use on a multiblock controller.
|
||||
aList.add(BLUE + translateToLocal("item.structurelib.constructableTrigger.desc.3"));//(Sneak Use in creative to build)
|
||||
aList.add(BLUE + translateToLocal("item.structurelib.constructableTrigger.desc.4"));//Quantity affects tier/mode/type
|
||||
}
|
||||
}
|
||||
@@ -41,7 +41,7 @@ public class ClientProxy extends CommonProxy {
|
||||
private static IIcon[] createIIconFromBlock(Block block, int meta) {
|
||||
IIcon[] ret = new IIcon[6];
|
||||
for (int i = 0; i < 6; i++) {
|
||||
block.getIcon(i, meta);
|
||||
ret[i] = block.getIcon(i, meta);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -165,4 +165,8 @@ public interface IStructureDefinition<T> {
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static <T> StructureDefinition.Builder<T> builder() {
|
||||
return StructureDefinition.builder();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
package com.gtnewhorizon.structurelib.structure;
|
||||
|
||||
/**
|
||||
* Implement this and use {@link StructureUtility#withContext(IStructureElement)} in case you need to record some
|
||||
* temporary states that don't need to live in your main context, which would usually live for the whole lifetime of the
|
||||
* structure than just during structure check. Usually just save some few bytes, but becomes non trivial if you need to
|
||||
* record too much stuff.
|
||||
*
|
||||
* You will have to reset the context yourself though. The API can't guess when the old context becomes invalid.
|
||||
* @param <CTX> the temporary state context
|
||||
*/
|
||||
public interface IWithExtendedContext<CTX> {
|
||||
CTX getCurrentContext();
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
package com.gtnewhorizon.structurelib.structure;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.function.Function;
|
||||
|
||||
class LazyStructureElement<T> implements IStructureElementDeferred<T> {
|
||||
private Function<T, IStructureElement<T>> to;
|
||||
private IStructureElement<T> elem;
|
||||
|
||||
public LazyStructureElement(Function<T, IStructureElement<T>> to) {
|
||||
this.to = to;
|
||||
}
|
||||
|
||||
private IStructureElement<T> get(T t) {
|
||||
if (to != null) {
|
||||
elem = to.apply(t);
|
||||
to = null;
|
||||
}
|
||||
return elem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean check(T t, World world, int x, int y, int z) {
|
||||
return get(t).check(t, world, x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean placeBlock(T t, World world, int x, int y, int z, ItemStack trigger) {
|
||||
return get(t).placeBlock(t, world, x, y, z, trigger);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean spawnHint(T t, World world, int x, int y, int z, ItemStack trigger) {
|
||||
return get(t).spawnHint(t, world, x, y, z, trigger);
|
||||
}
|
||||
}
|
||||
@@ -5,15 +5,27 @@ import com.gtnewhorizon.structurelib.alignment.enumerable.ExtendedFacing;
|
||||
import com.gtnewhorizon.structurelib.structure.adders.IBlockAdder;
|
||||
import com.gtnewhorizon.structurelib.structure.adders.ITileAdder;
|
||||
import com.gtnewhorizon.structurelib.util.Vec3Impl;
|
||||
import cpw.mods.fml.common.registry.GameRegistry;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.world.World;
|
||||
import org.apache.commons.lang3.StringUtils;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.Collection;
|
||||
import java.util.Collections;
|
||||
import java.util.Comparator;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.TreeMap;
|
||||
import java.util.TreeSet;
|
||||
import java.util.function.BiFunction;
|
||||
import java.util.function.BiPredicate;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Function;
|
||||
import java.util.function.Supplier;
|
||||
@@ -175,6 +187,98 @@ public class StructureUtility {
|
||||
|
||||
//region block
|
||||
|
||||
/**
|
||||
* Denote a block using unlocalized names. This can be useful to get around mod loading order issues.
|
||||
* <p>
|
||||
* While no immediate error will be thrown, client code should ensure said mod is loaded and
|
||||
* said mod is present, otherwise bad things will happen later!
|
||||
*/
|
||||
public static <T> IStructureElement<T> ofBlockUnlocalizedName(String modid, String unlocalizedName, int meta) {
|
||||
if (StringUtils.isBlank(unlocalizedName)) throw new IllegalArgumentException();
|
||||
if (meta < 0) throw new IllegalArgumentException();
|
||||
if (meta > 15) throw new IllegalArgumentException();
|
||||
if (StringUtils.isBlank(modid)) throw new IllegalArgumentException();
|
||||
return new IStructureElement<T>() {
|
||||
private Block block;
|
||||
|
||||
private Block getBlock() {
|
||||
if (block == null)
|
||||
block = GameRegistry.findBlock(modid, unlocalizedName);
|
||||
return block;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean check(T t, World world, int x, int y, int z) {
|
||||
return world.getBlock(x, y, z) != getBlock() && world.getBlockMetadata(x, y, z) == meta;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean spawnHint(T t, World world, int x, int y, int z, ItemStack trigger) {
|
||||
StructureLibAPI.hintParticle(world, x, y, z, getBlock(), meta);
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean placeBlock(T t, World world, int x, int y, int z, ItemStack trigger) {
|
||||
world.setBlock(x, y, z, getBlock(), meta, 2);
|
||||
return true;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Similiar to the other overload, but allows client code to specify a fallback in case said block was not found later
|
||||
* when the element got called.
|
||||
*
|
||||
* This is slightly different to using the other overload and another element in a {@link #ofChain(IStructureElement[])},
|
||||
* as that combination would cause crash, where this won't.
|
||||
*/
|
||||
public static <T> IStructureElement<T> ofBlockUnlocalizedName(String modid, String unlocalizedName, int meta, IStructureElement<T> fallback) {
|
||||
if (StringUtils.isBlank(unlocalizedName)) throw new IllegalArgumentException();
|
||||
if (meta < 0) throw new IllegalArgumentException();
|
||||
if (meta > 15) throw new IllegalArgumentException();
|
||||
if (StringUtils.isBlank(modid)) throw new IllegalArgumentException();
|
||||
if (fallback == null) throw new IllegalArgumentException();
|
||||
return new IStructureElement<T>() {
|
||||
private Block block;
|
||||
private boolean initialized;
|
||||
|
||||
private boolean init() {
|
||||
if (!initialized) {
|
||||
block = GameRegistry.findBlock(modid, unlocalizedName);
|
||||
initialized = true;
|
||||
}
|
||||
return block != null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean check(T t, World world, int x, int y, int z) {
|
||||
if (init())
|
||||
return world.getBlock(x, y, z) != block && world.getBlockMetadata(x, y, z) == meta;
|
||||
else
|
||||
return fallback.check(t, world, x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean spawnHint(T t, World world, int x, int y, int z, ItemStack trigger) {
|
||||
if (init()) {
|
||||
StructureLibAPI.hintParticle(world, x, y, z, block, meta);
|
||||
return true;
|
||||
} else
|
||||
return fallback.spawnHint(t, world, x, y, z, trigger);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean placeBlock(T t, World world, int x, int y, int z, ItemStack trigger) {
|
||||
if (init()) {
|
||||
world.setBlock(x, y, z, block, meta, 2);
|
||||
return true;
|
||||
} else
|
||||
return fallback.placeBlock(t, world, x, y, z, trigger);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Does not allow Block duplicates (with different meta)
|
||||
*/
|
||||
@@ -558,6 +662,26 @@ public class StructureUtility {
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public static <T, E> IStructureElementNoPlacement<T> ofSpecificTileAdder(BiPredicate<T, E> iTileAdder, Class<E> tileClass, Block hintBlock, int hintMeta) {
|
||||
if (iTileAdder == null || hintBlock == null || tileClass == null) {
|
||||
throw new IllegalArgumentException();
|
||||
}
|
||||
return new IStructureElementNoPlacement<T>() {
|
||||
@Override
|
||||
public boolean check(T t, World world, int x, int y, int z) {
|
||||
TileEntity tileEntity = world.getTileEntity(x, y, z);
|
||||
// This used to check if it's a GT tile. Since this is now an standalone mod we no longer do this
|
||||
return tileClass.isInstance(tileEntity) && iTileAdder.test(t, tileClass.cast(tileEntity));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean spawnHint(T t, World world, int x, int y, int z, ItemStack trigger) {
|
||||
StructureLibAPI.hintParticle(world, x, y, z, hintBlock, hintMeta);
|
||||
return true;
|
||||
}
|
||||
};
|
||||
}
|
||||
// No more hatch adder. Implement it via tile adder. We could of course add a wrapper around it in gregtech, but not any more in this standalone mod.
|
||||
|
||||
//endregion
|
||||
@@ -640,8 +764,51 @@ public class StructureUtility {
|
||||
return ofChain(elementChain.toArray(new IStructureElement[0]));
|
||||
}
|
||||
|
||||
// region context
|
||||
public static <CTX, T extends IWithExtendedContext<CTX>, E extends IStructureElement<CTX>> IStructureElement<T> withContext(E elem) {
|
||||
return new IStructureElement<T>() {
|
||||
@Override
|
||||
public boolean check(T t, World world, int x, int y, int z) {
|
||||
return elem.check(t.getCurrentContext(), world, x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean spawnHint(T t, World world, int x, int y, int z, ItemStack trigger) {
|
||||
return elem.spawnHint(t.getCurrentContext(), world, x, y, z, trigger);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean placeBlock(T t, World world, int x, int y, int z, ItemStack trigger) {
|
||||
return elem.placeBlock(t.getCurrentContext(), world, x, y, z, trigger);
|
||||
}
|
||||
};
|
||||
}
|
||||
//endregion
|
||||
|
||||
//region defer
|
||||
|
||||
/**
|
||||
* Similar to defer, but caches the first returned element returned and won't call it again.
|
||||
* Initialization is not thread safe.
|
||||
*/
|
||||
public static <T> IStructureElementDeferred<T> lazy(Supplier<IStructureElement<T>> to) {
|
||||
if (to == null) {
|
||||
throw new IllegalArgumentException();
|
||||
}
|
||||
return new LazyStructureElement<>(t -> to.get());
|
||||
}
|
||||
|
||||
/**
|
||||
* Similar to defer, but caches the first returned element returned and won't call it again.
|
||||
* Initialization is not thread safe.
|
||||
*/
|
||||
public static <T> IStructureElementDeferred<T> lazy(Function<T, IStructureElement<T>> to) {
|
||||
if (to == null) {
|
||||
throw new IllegalArgumentException();
|
||||
}
|
||||
return new LazyStructureElement<>(to);
|
||||
}
|
||||
|
||||
public static <T> IStructureElementDeferred<T> defer(Supplier<IStructureElement<T>> to) {
|
||||
if (to == null) {
|
||||
throw new IllegalArgumentException();
|
||||
@@ -1269,4 +1436,5 @@ public class StructureUtility {
|
||||
}
|
||||
return shape;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -20,6 +20,13 @@ item.structurelib.frontRotationTool.desc.0=Triggers Front Rotation Interface
|
||||
item.structurelib.frontRotationTool.desc.1=Rotates only the front panel,
|
||||
item.structurelib.frontRotationTool.desc.2=which allows structure rotation.
|
||||
|
||||
item.structurelib.constructableTrigger.name=Multiblock Machine Blueprint
|
||||
item.structurelib.constructableTrigger.desc.0=Triggers Constructable Interface
|
||||
item.structurelib.constructableTrigger.desc.1=Shows multiblock construction details,
|
||||
item.structurelib.constructableTrigger.desc.2=just Use on a multiblock controller.
|
||||
item.structurelib.constructableTrigger.desc.3=(Sneak Use in creative to build)
|
||||
item.structurelib.constructableTrigger.desc.4=Quantity affects tier/mode/type
|
||||
|
||||
structurelib.blockhint.desc.0=Helps while building
|
||||
structurelib.blockhint.0.name=Hint 1 dot
|
||||
structurelib.blockhint.1.name=Hint 2 dot
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 667 B |
Reference in new issue
Block a user