mirror of
https://github.com/GTNewHorizons/StorageDrawers.git
synced 2026-11-12 16:37:28 +00:00
Change how depth works (again) to how it renders the items
This commit is contained in:
1 parent
9285f03729
commit
e4fe9683e5
1 file changed
+1
-1
+1
-1
@@ -410,7 +410,7 @@ public class TileEntityDrawersRenderer extends TileEntitySpecialRenderer {
|
||||
side,
|
||||
offsetX,
|
||||
offsetY,
|
||||
block.halfDepth ? depth : depth - 1.0f,
|
||||
1f - depth + block.getTrimDepth() - 0.005f,
|
||||
alpha);
|
||||
}
|
||||
|
||||
|
||||
Reference in new issue
Block a user