Add tiny offset to fix GT item rendering

This commit is contained in:
Justin Aquadro committed 2015-11-22 00:10:09 -05:00
1 parent 92284a618a
commit 8be3131e41
1 file changed
+1 -1
@@ -478,7 +478,7 @@ public class TileEntityDrawersRenderer extends TileEntitySpecialRenderer
GL11.glPushMatrix();
alignRendering(side);
moveRendering(size, getOffsetXForSide(side, xunit) * 16 - (8 * size), 12.25f - yunit, 1f - depth + block.getTrimDepth());
moveRendering(size, getOffsetXForSide(side, xunit) * 16 - (8 * size), 12.25f - yunit, 1f - depth + block.getTrimDepth() - .005f);
List<IRenderLabel> renderHandlers = StorageDrawers.renderRegistry.getRenderHandlers();
for (int i = 0, n = renderHandlers.size(); i < n; i++) {