Fix mob spawn spots sometimes showing as gray (#355)

This commit is contained in:
Raven Szewczyk authored and GitHub committed 2023-03-01 13:39:08 +01:00
1 parent 9df6ab0232
commit 02fa633043
1 file changed
+1 -1
@@ -115,7 +115,6 @@ public class WorldOverlayRenderer implements IKeyStateTracker {
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glLineWidth(1.5F);
GL11.glColor4f(1, 0, 0, 1);
int curSpawnMode = 2;
World world = entity.worldObj;
@@ -125,6 +124,7 @@ public class WorldOverlayRenderer implements IKeyStateTracker {
final Tessellator tess = Tessellator.instance;
tess.startDrawing(GL11.GL_LINES);
tess.setColorOpaque(255, 0, 0);
for (int i = 0; i <= 32; i++) {
int x = x1 - 16 + i;