From 02fa63304350d0ef821278c4a1632ca380bcad34 Mon Sep 17 00:00:00 2001 From: Raven Szewczyk Date: Wed, 1 Mar 2023 12:39:08 +0000 Subject: [PATCH] Fix mob spawn spots sometimes showing as gray (#355) --- src/main/java/codechicken/nei/WorldOverlayRenderer.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/codechicken/nei/WorldOverlayRenderer.java b/src/main/java/codechicken/nei/WorldOverlayRenderer.java index cf25ffa9..969e3c8b 100644 --- a/src/main/java/codechicken/nei/WorldOverlayRenderer.java +++ b/src/main/java/codechicken/nei/WorldOverlayRenderer.java @@ -115,7 +115,6 @@ public class WorldOverlayRenderer implements IKeyStateTracker { GL11.glDisable(GL11.GL_LIGHTING); GL11.glLineWidth(1.5F); - GL11.glColor4f(1, 0, 0, 1); int curSpawnMode = 2; World world = entity.worldObj; @@ -125,6 +124,7 @@ public class WorldOverlayRenderer implements IKeyStateTracker { final Tessellator tess = Tessellator.instance; tess.startDrawing(GL11.GL_LINES); + tess.setColorOpaque(255, 0, 0); for (int i = 0; i <= 32; i++) { int x = x1 - 16 + i;