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354 lines
11 KiB
Java
354 lines
11 KiB
Java
package net.minecraftforge.fluids;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Items;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.stats.StatList;
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import net.minecraft.util.*;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.text.translation.I18n;
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import net.minecraft.world.World;
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import net.minecraftforge.common.capabilities.ICapabilityProvider;
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import net.minecraftforge.event.entity.player.FillBucketEvent;
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import net.minecraftforge.fluids.capability.wrappers.FluidBucketWrapper;
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import net.minecraftforge.fml.common.eventhandler.Event;
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import net.minecraftforge.fml.common.eventhandler.EventPriority;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import net.minecraftforge.items.ItemHandlerHelper;
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import java.util.List;
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/**
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* A universal bucket that can hold any liquid
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*/
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public class UniversalBucket extends Item implements IFluidContainerItem
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{
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private final int capacity; // how much the bucket holds
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private final ItemStack empty; // empty item to return and recognize when filling
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private final boolean nbtSensitive;
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public UniversalBucket()
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{
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this(Fluid.BUCKET_VOLUME, new ItemStack(Items.BUCKET), false);
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}
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/**
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* @param capacity Capacity of the container
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* @param empty Item used for filling with the bucket event and returned when emptied
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* @param nbtSensitive Whether the empty item is NBT sensitive (usually true if empty and full are the same items)
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*/
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public UniversalBucket(int capacity, ItemStack empty, boolean nbtSensitive)
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{
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this.capacity = capacity;
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this.empty = empty;
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this.nbtSensitive = nbtSensitive;
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this.setMaxStackSize(1);
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this.setCreativeTab(CreativeTabs.MISC);
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}
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@SideOnly(Side.CLIENT)
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@Override
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public void getSubItems(Item itemIn, CreativeTabs tab, List<ItemStack> subItems)
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{
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for (Fluid fluid : FluidRegistry.getRegisteredFluids().values())
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{
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// add all fluids that the bucket can be filled with
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FluidStack fs = new FluidStack(fluid, getCapacity());
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ItemStack stack = new ItemStack(this);
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if (fill(stack, fs, true) == fs.amount)
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{
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subItems.add(stack);
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}
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}
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}
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@Override
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public String getItemStackDisplayName(ItemStack stack)
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{
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FluidStack fluidStack = getFluid(stack);
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if (fluidStack == null)
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{
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if(getEmpty() != null)
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{
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return getEmpty().getDisplayName();
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}
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return super.getItemStackDisplayName(stack);
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}
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String unloc = this.getUnlocalizedNameInefficiently(stack);
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if (I18n.canTranslate(unloc + "." + fluidStack.getFluid().getName()))
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{
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return I18n.translateToLocal(unloc + "." + fluidStack.getFluid().getName());
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}
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return I18n.translateToLocalFormatted(unloc + ".name", fluidStack.getLocalizedName());
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}
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@Override
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public ActionResult<ItemStack> onItemRightClick(ItemStack itemstack, World world, EntityPlayer player, EnumHand hand)
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{
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FluidStack fluidStack = getFluid(itemstack);
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// empty bucket shouldn't exist, do nothing since it should be handled by the bucket event
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if (fluidStack == null)
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{
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return ActionResult.newResult(EnumActionResult.PASS, itemstack);
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}
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// clicked on a block?
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RayTraceResult mop = this.rayTrace(world, player, false);
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if(mop == null || mop.typeOfHit != RayTraceResult.Type.BLOCK)
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{
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return ActionResult.newResult(EnumActionResult.PASS, itemstack);
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}
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BlockPos clickPos = mop.getBlockPos();
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// can we place liquid there?
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if (world.isBlockModifiable(player, clickPos))
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{
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// the block adjacent to the side we clicked on
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BlockPos targetPos = clickPos.offset(mop.sideHit);
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// can the player place there?
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if (player.canPlayerEdit(targetPos, mop.sideHit, itemstack))
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{
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// try placing liquid
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if (FluidUtil.tryPlaceFluid(player, player.getEntityWorld(), fluidStack, targetPos)
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&& !player.capabilities.isCreativeMode)
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{
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// success!
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player.addStat(StatList.getObjectUseStats(this));
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itemstack.stackSize--;
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ItemStack emptyStack = getEmpty() != null ? getEmpty().copy() : new ItemStack(this);
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// check whether we replace the item or add the empty one to the inventory
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if (itemstack.stackSize <= 0)
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{
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return ActionResult.newResult(EnumActionResult.SUCCESS, emptyStack);
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}
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else
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{
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// add empty bucket to player inventory
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ItemHandlerHelper.giveItemToPlayer(player, emptyStack);
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return ActionResult.newResult(EnumActionResult.SUCCESS, itemstack);
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}
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}
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}
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}
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// couldn't place liquid there2
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return ActionResult.newResult(EnumActionResult.FAIL, itemstack);
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}
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// compatibility
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@Deprecated
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public boolean tryPlaceFluid(Block block, World worldIn, BlockPos pos)
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{
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if (block instanceof IFluidBlock)
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{
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IFluidBlock fluidBlock = (IFluidBlock) block;
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return FluidUtil.tryPlaceFluid(null, worldIn, new FluidStack(fluidBlock.getFluid(), Fluid.BUCKET_VOLUME), pos);
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}
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else if (block.getDefaultState().getMaterial() == Material.WATER)
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{
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FluidUtil.tryPlaceFluid(null, worldIn, new FluidStack(FluidRegistry.WATER, Fluid.BUCKET_VOLUME), pos);
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}
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else if (block.getDefaultState().getMaterial() == Material.LAVA)
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{
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FluidUtil.tryPlaceFluid(null, worldIn, new FluidStack(FluidRegistry.LAVA, Fluid.BUCKET_VOLUME), pos);
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}
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return false;
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}
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@SubscribeEvent(priority = EventPriority.LOW) // low priority so other mods can handle their stuff first
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public void onFillBucket(FillBucketEvent event)
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{
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if (event.getResult() != Event.Result.DEFAULT)
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{
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// event was already handled
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return;
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}
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// not for us to handle
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ItemStack emptyBucket = event.getEmptyBucket();
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if (emptyBucket == null ||
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!emptyBucket.isItemEqual(getEmpty()) ||
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(isNbtSensitive() && ItemStack.areItemStackTagsEqual(emptyBucket, getEmpty())))
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{
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return;
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}
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// needs to target a block
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RayTraceResult target = event.getTarget();
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if (target == null || target.typeOfHit != RayTraceResult.Type.BLOCK)
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{
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return;
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}
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World world = event.getWorld();
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BlockPos pos = target.getBlockPos();
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ItemStack singleBucket = emptyBucket.copy();
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singleBucket.stackSize = 1;
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ItemStack filledBucket = FluidUtil.tryPickUpFluid(singleBucket, event.getEntityPlayer(), world, pos, target.sideHit);
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if (filledBucket != null)
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{
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event.setResult(Event.Result.ALLOW);
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event.setFilledBucket(filledBucket);
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}
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else
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{
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// cancel event, otherwise the vanilla minecraft ItemBucket would
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// convert it into a water/lava bucket depending on the blocks material
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event.setCanceled(true);
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}
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}
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public static ItemStack getFilledBucket(UniversalBucket item, Fluid fluid)
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{
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ItemStack stack = new ItemStack(item);
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item.fill(stack, new FluidStack(fluid, item.getCapacity()), true);
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return stack;
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}
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/* FluidContainer Management */
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@Override
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public FluidStack getFluid(ItemStack container)
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{
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return FluidStack.loadFluidStackFromNBT(container.getTagCompound());
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}
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@Override
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public int getCapacity(ItemStack container)
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{
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return getCapacity();
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}
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@Override
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public int fill(ItemStack container, FluidStack resource, boolean doFill)
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{
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// has to be exactly 1, must be handled from the caller
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if (container.stackSize != 1)
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{
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return 0;
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}
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// can only fill exact capacity
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if (resource == null || resource.amount < getCapacity())
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{
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return 0;
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}
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// already contains fluid?
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if (getFluid(container) != null)
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{
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return 0;
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}
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// registered in the registry?
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if (FluidRegistry.getBucketFluids().contains(resource.getFluid()))
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{
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// fill the container
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if (doFill)
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{
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NBTTagCompound tag = container.getTagCompound();
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if (tag == null)
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{
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tag = new NBTTagCompound();
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}
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resource.writeToNBT(tag);
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container.setTagCompound(tag);
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}
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return getCapacity();
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}
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else if (resource.getFluid() == FluidRegistry.WATER)
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{
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if (doFill)
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{
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container.setItem(Items.WATER_BUCKET);
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container.setTagCompound(null);
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}
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return getCapacity();
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}
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else if (resource.getFluid() == FluidRegistry.LAVA)
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{
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if (doFill)
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{
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container.setItem(Items.LAVA_BUCKET);
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container.setTagCompound(null);
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}
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return getCapacity();
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}
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return 0;
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}
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@Override
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public FluidStack drain(ItemStack container, int maxDrain, boolean doDrain)
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{
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// has to be exactly 1, must be handled from the caller
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if (container.stackSize != 1)
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{
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return null;
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}
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// can only drain everything at once
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if (maxDrain < getCapacity(container))
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{
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return null;
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}
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FluidStack fluidStack = getFluid(container);
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if (doDrain && fluidStack != null)
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{
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if(getEmpty() != null)
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{
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container.setItem(getEmpty().getItem());
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container.setTagCompound(getEmpty().getTagCompound());
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container.setItemDamage(getEmpty().getItemDamage());
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}
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else {
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container.stackSize = 0;
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}
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}
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return fluidStack;
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}
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public int getCapacity()
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{
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return capacity;
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}
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public ItemStack getEmpty()
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{
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return empty;
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}
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public boolean isNbtSensitive()
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{
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return nbtSensitive;
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}
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@Override
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public ICapabilityProvider initCapabilities(ItemStack stack, NBTTagCompound nbt)
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{
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return new FluidBucketWrapper(stack);
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}
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}
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