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81b5db6f3738b2aa5765a341fd8f5bea2bb46148
Added new getTerrainBlock whihc will limit the resuling ID to < 256, useful for world gen.
Calls to getBlock with IDs less then 256 will be assigned values above 256 {Thus freeing up terrain gen slots}
Made ConfigCategory implement Map<String, Propertery> should fix compatibility with most mods that broke two builds ago.
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