mirror of
https://github.com/MinecraftForge/MinecraftForge.git
synced 2026-11-12 08:17:35 +00:00
5f20829165fb0dccdd34dde240b933b79a0d23da
MinecraftForge/FML@9d40b76197 Don't scan ObjectHolders if there was an error already, derpitude will ensure. MinecraftForge/FML@76538c1781 Add a terminal transformer and tweaker. MinecraftForge/FML@aec9228845 Add ExitVisitor to the TerminalTransformer that finds and intercepts any calls to Runtime.exit or System.exit. MinecraftForge/FML@908491d5e7 Move LaunguageRegistry call above normal asset loading to allow resource packs to override mod's language systems. MinecraftForge/FML@d13295e281 Fix FMLAT manifest AccessTransformers, class loader fun!
*** HOW TO INSTALL *** For Mod Users: Download the latest installer from http://files.minecraftforge.net and follow instructions given by the installer. For Mod Devs: Download the latest Forge source distribution from http://files.minecraftforge.net and unzip it to a folder. Open a command prompt, navigate to the directory where you unzipped the Forge sources, and run: If you have Gradle: gradle setupDevWorkspace If you DO NOT have Gradle installed: Windows: ./gradlew.bat setupDevWorkspace MacOS/Linux: ./gradlew setupDevWorkspace If you wish to use the Eclipse IDE, run gradle eclipse instead of gradle setupDevWorkspace, or install the Gradle plugin for Eclipse and import the Forge source folder as a Gradle project. For Contributors: (Note: This assumes you have Gradle installed. If you don't, use ./gradlew(.bat) instead of gradle. Clone this repository to a folder. Open a command prompt and navigate to the folder where you cloned this repo. Run gradle setupForge to setup your development environment. To use Eclipse, point your Eclipse workspace at the eclipse folder inside the repo. Requirements (for both mod devs and contributors): You must have a JDK installed and accessible. If you do not wish to use the gradle wrapper, you can install Gradle from http://www.gradle.org/ .
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