Jonathing
530c7c4eb5
Add '#forge:chorus_additionally_grows_on' tag for similar mechanics to '#minecraft:azalea_grows_on' but for chorus ( #10462 )
2025-03-04 12:56:06 -08:00
Jonathing
90dc29b1ef
Cache this.useItem before running item break logic, Fixes #10344 ( #10375 )
2025-02-18 12:42:17 -08:00
Jonathing
eae9d72dd8
Add fast graphics render type to block model jsons ( #10398 )
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Make modded leaves behave like vanilla leaves by default (Fixes #10389 )
2025-02-18 12:28:13 -08:00
Jonathing
7ac8903a3b
Fix corrupted and invalidly symlinked worlds crashing on level select ( #10438 )
2025-02-18 12:24:23 -08:00
Jonathing
bd96ff8777
Backport even more future ResourceLocation methods ( #10427 )
2025-02-18 12:02:06 -08:00
Jonathing
ebfd92e0e1
Fix incorrect method reference in TntBlock.explode() ( #10330 )
2025-02-18 12:01:42 -08:00
Jonathing
dbd7da6885
Fix issue with shields not disabling correctly ( #10320 )
2025-01-27 19:12:47 -08:00
Jonathing
bb98165ee8
Fix issues in VillagerTrades.EmeraldsForVillagerTypeItem related to custom Villager Types ( #10358 )
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Add VillagerType#registerBiomeType
Co-authored-by: Joseph T. McQuigg <J.T.McQuigg12@gmail.com >
2025-01-27 19:11:52 -08:00
Jonathing and LexManos
a982445295
GameTestHelper additions ( #10343 )
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Co-authored-by: LexManos <LexManos@gmail.com >
2025-01-27 14:38:18 -08:00
Jonathing
89919519ac
Fix non-passengers being tickable without checking canUpdate() ( #10303 )
2025-01-22 13:22:52 -08:00
Jonathing
5657e6542b
Fix boat travel distance being incorrect ( #10292 )
2025-01-04 19:54:20 -08:00
Jonathing and James Mitchell
c1c327ce11
Add a way to render tooltips from Formatted text and TooltipComponents elements ( #10056 )
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Co-authored-by: James Mitchell <tehgeek@gmail.com >
2025-01-04 13:03:32 -08:00
Jonathing
c4f18dfa4b
Allow mipmap lowering to be disabled ( #10253 )
2024-12-23 17:25:38 -08:00
Jonathing
9f5a6d716e
Add optional fix of use item duration, disabled by default ( #10247 )
2024-12-23 17:15:38 -08:00
Paint_Ninja
3535dcdbb3
Use the new fire() and Result#isAllowed/isDenied/isDefault methods from EventBus (backport of #10028 to 1.20.4) ( #10097 )
2024-10-06 18:39:59 -07:00
Paint_Ninja and andan42
d7ccecefe0
Remove unneeded boat patch (backport of #10061 to 1.20.4) ( #10087 )
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Co-authored-by: andan42 <49289986+andan42@users.noreply.github.com >
2024-10-06 18:39:52 -07:00
Paint_Ninja
7134b93427
Backport some Vanilla ResourceLocation methods (backport of #10084 to 1.20.4) ( #10098 )
2024-09-12 14:35:54 +01:00
LexManos
54f5e1213a
Make HangingSignBlockEntity useable with custom BlockEntityTypes. #10038
2024-07-05 13:42:41 -07:00
Jonathing and Ven
d0d1f1d782
Fixed falling block entities not rendering as moving blocks ( #10006 ) ( #10017 )
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Co-authored-by: Ven <tudurap.com@gmail.com >
2024-06-28 22:04:56 -07:00
LexManos
1b7665cdaa
Fix LevelSettings ignoring data configuration. Close #9938
2024-06-03 12:46:09 -07:00
LexManos
70f96ef64e
Fix erroneous patch in FireBlock. Closes #9996
2024-06-03 12:38:03 -07:00
J-RAP
a647237db4
Add ClientPauseChangeEvent ( #9905 )
2024-04-18 21:36:00 +01:00
Paint_Ninja
e7a5c58907
Early display fixes/workarounds for buggy drivers ( #9921 )
2024-04-18 20:02:18 +01:00
LexManos
46d78c8210
Fix level data not loading from existing worlds. Whole system needs a re-write.
2024-03-18 18:15:39 -07:00
Paint_Ninja
73e02c6add
Optimize Entity capabilities a bit by reordering conditions ( #9886 )
2024-03-16 17:16:11 -07:00
Luis
a6978eed68
Fix DatapackBuiltinEntriesProvider issues with forge registries, Fixes #9874
2024-03-01 13:26:00 -08:00
Luis
309116520b
Readded DatapackBuiltinEntriesProvider ( #9848 )
2024-02-15 14:04:51 -08:00
LexManos
5d0047753d
Add null check to DimensionDataStorage. Fixes #9859
2024-02-02 12:50:09 -08:00
LexManos
aa6f268c74
Fix cases where LivingConversionEvents were not fired for vanilla conversions. Closes #9850
2024-01-29 13:13:28 -08:00
LexManos
d4c998e311
Fix background music looping when it shouldn't
2024-01-29 12:16:46 -08:00
LexManos
ed2ba0f52c
Cleanup Explosion patch but keep bin compatibility by using asm hacks. Closes #9817
2023-12-21 11:22:31 -08:00
LexManos
d44d0b8edc
Support pack overlay system. Closes #9818
2023-12-13 14:42:49 -08:00
LexManos
d2367d81fc
1.20.3 Initial Update
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https://forums.minecraftforge.net/topic/139822-forge-490-minecraft-1203/
2023-12-06 10:38:20 -08:00
J-RAP
16483d4ea1
Implemented ClientPauseEvent/Hook ( #9782 )
2023-11-30 17:55:34 -08:00
LexManos
607ca5beea
Fix TagLoader error not printing tag name correctly. Closes #9693
2023-11-28 19:31:20 -08:00
LexManos
c1557ec3c2
Rework KeyModifiers system to properly allow keybinds to be triggered when multiple modifiers are pressed.
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Fix setting keybinds whel using keyboard inputs to select the menu. Closes #9793
2023-11-28 19:10:07 -08:00
DBotThePony
a5ff932125
Move Chunk Watch/Unwatch events to fire after sync packets have been sent to the client ( #9790 )
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This makes sure that modders who send extra chunk data will have clients who know about the chunk.
2023-11-17 08:45:55 -08:00
LexManos
83c651ce39
Fix tag loading being unordered. Closes #9774
2023-11-13 08:50:16 -08:00
DBotThePony
da34d97d9d
Make Ingredient check for invalidation on getItems(), invalidate ingredients on tags update ( #9688 )
2023-11-07 21:53:27 -08:00
LexManos
e34090c809
Buildscript cleanup and organization.
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Updated to use newer libraries that reduce the command line arguments needed to run the game.
Fix issues in the SecureModule's classloader that caused resources to not be seen when they are on parent module layers.
2023-10-24 16:24:13 -07:00
LexManos
72e8ae252c
Fix @GameTestGenerator not functioning correctly. Closes #9748
2023-10-23 11:37:51 -07:00
The_Dead_2
3b6bb5edbc
Add a CrashReportAnalyser that tries to identify the mod that crashed the game ( #9732 )
2023-10-14 09:38:14 -07:00
LexManos
c4e7d694c1
Fix potential threading issue when registering CriteriaTriggers. Closes #9745
2023-10-12 22:31:35 -07:00
LexManos
e00de1a326
Move to a cache based crowdin solution instead of hitting the api every build.
2023-10-12 22:30:48 -07:00
LexManos
a1aacf25fe
Fix loot tables not having their ids set.
2023-10-10 23:41:21 -07:00
LexManos
0c2f3e5523
Make horses and llama's fire LivingFallEvent. Fixes #9743
2023-10-09 11:33:39 -07:00
LexManos
a6978cffbf
Fix advancement screen being too dark. Fixes #9727
2023-10-09 11:14:52 -07:00
LexManos
5b0abf97c8
Revive custom ingredient types.
2023-10-06 21:14:04 -07:00
LexManos
587b684035
Revive ConditionalRecipe and ConditionalAdvancement.
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Also directly add conditional support to all vanilla recipe data generators.
2023-10-06 21:01:03 -07:00
LexManos
90dafb0df0
Rewrite our GameTest hooks to be sane.
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Add game test to GlobalLootModifierTest which validates the smelting modifiers.
Removed FakePlayer system, it's broken and needs a major rewrite.
2023-10-06 21:01:02 -07:00