7485 Commits
Author SHA1 Message Date
LexManos fe43088c96 Initial 1.16.2 Update 33.0 2020-08-13 00:35:08 -07:00
David Quintana a3c4ffd2c1 Fix ModelRegistryEvent firing every time resources reload instead of just once. 2020-08-09 22:04:44 +02:00
David Quintana a8e68328c4 Move ModelRegistryEvent invocation to when the model loading is about to start.
Freeze the ModelLoaderRegistry right after this event happens, just before model loading actually begins.
This means ModelRegistryEvent is now the correct place to register loaders, as it was intended.
This is a slight breaking change, but any mod that used FMLClientSetupEvent before will need to be updated regardless due to the existing race condition.
2020-08-08 03:00:15 +02:00
Take Weiland 8bad5b1f13 Fix wrong BlockState param passed into canSustainPlant from FarmlandBlock (#7212) 2020-08-03 17:19:12 -07:00
sciwhiz12 54b4089afd Add harvest levels for hoes and new 1.16 blocks for pickaxes Fixes #7187 (#7189) 2020-08-03 17:06:36 -07:00
sciwhiz12 493608e1b5 Fix debug world not generating modded blocks (#6926) 2020-08-03 17:00:31 -07:00
ChampionAsh5357 0984777c98 New IForgeBlock#getToolModifiedState hook allow better control over tools interacting with blocks. (#7176) 2020-08-03 16:49:26 -07:00
Xerousso 97a2b9a448 Added new hook to allow Biomes to control their Edge biomes (#7000) 2020-08-03 16:21:13 -07:00
brandon3055 399bc6c9c3 Add support for custom elytra (#7202) 2020-08-03 15:55:10 -07:00
Take Weiland 20702456ac Re-introduce "outdated" notification on Mods button in main menu (#7123) 2020-08-03 15:11:06 -07:00
sciwhiz12 b4a6d186de Fix RenderTickEvent using wrong partial ticks value when game is paused. Fixes #6991 (#7208) 2020-08-03 11:53:21 -07:00
tterrag 8f9e52c260 Implement forge IBakedModel methods in vanilla wrapper models 2020-07-29 23:10:40 -04:00
LexManos e62805f1d7 Fix another case of swallowed errors not shutting down mods. 2020-07-28 16:44:29 -07:00
LexManos 7592bbe87e Shut down all other mod handlers if the loading cycle errors.
This prevents other mods from throwing errors and being blamed for initial cause.
This is a temporary hack until cpw re-writes the mod event dispatcher.
2020-07-28 14:39:53 -07:00
LexManos 30bad1e26d Properly shutdown FMLModContainer's event bus when an error in a lifecycle event is detected. 2020-07-28 12:01:15 -07:00
LexManos 5104824a1b Enable EventBus type check during ForgeDev, and add IModBusEvent marker to ModelRegistryEvent. 2020-07-28 10:24:52 -07:00
LexManos 4ffcdaa6da Make license toml entry optional during 1.16.1
There are to many existing mods to make this required.
Yes, we are technically before a RB and can do breaking changes. However this is too large.
2020-07-28 00:16:18 -07:00
cpw 95d2b6ae89 Missed one event. NewRegistry needs the marker.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-07-27 21:13:53 -04:00
cpw d21c05b9ea Update MDK license to default to All rights reserved, and offer a link to chooseyourlicense.com as a place to research appropriate licenses.
Note: the license field _is_ backwards compatible and will simply be ignored on older forge versions.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-07-27 21:06:48 -04:00
cpw 97dfcbc52b Update coremods and spi, include mandatory license field in metadata. Added at top level of mods.toml file.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-07-27 20:21:39 -04:00
cpw 532d153d33 Update modlauncher, eventbus, accesstransformers and more to use a newer mechanism for generating ASM.
Introduced IModBusEvent as a marker interface for events on the ModBus. Expect exceptions if you use
the modbus for events not listened there.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-07-27 19:40:43 -04:00
Raycoms 849e718a42 Fix rail 180 rotations (#7177) 2020-07-27 16:35:15 -07:00
Jamie Mansfield 720966544d Fire AnimalTameEvent for cats (#7172) Closes #7171 2020-07-27 16:00:14 -07:00
LexManos 7717795f42 Fix Biome generation error. 2020-07-27 15:56:04 -07:00
Paul Becker daa817bbdf Fix SleepingTimeCheckEvent not being fired in initial sleep test. (#7005) 2020-07-27 14:35:13 -07:00
Yunus fba168051a Fix ClimberPathNavigator spinning when width is small. Closes #6993 (#6997) 2020-07-27 14:30:16 -07:00
Tschipp 941b9a1d1f Re-added PlayerEvent.NameFormat (#6992) 2020-07-27 14:16:35 -07:00
Xerousso 27798c5804 Fixed modded overworld biomes not spawning [1.16.x] (#6990) 2020-07-27 14:10:42 -07:00
Cyclonit 9d84b5df31 Added EntityLeaveWorldEvent (#6984) 2020-07-27 14:06:01 -07:00
Amber 00797fdb3a Re-implement moddable flammabilities (#6983) 2020-07-27 14:02:45 -07:00
Yunus 8d617767ad Updated versions in README and removed flocker.tv mentions (#6978) 2020-07-27 13:42:06 -07:00
Take Weiland c9f9fd01b5 Re-add patch for PlayerSetSpawnEvent (#6977) 2020-07-27 13:41:35 -07:00
sciwhiz12 2450693f7d Fix ChunkDataEvents using different data tags (#6961) Fixes #6957 2020-07-27 13:40:22 -07:00
Joseph Tarbit cf7784ac4b Post SoundLoadEvent on mod bus instead of forge bus (#6955) 2020-07-27 13:26:51 -07:00
cpw e3137213e5 Remove startupquery. Currently wasn't functional, and 1.16 has out of band state loading in all cases, so the complex functionality there is no longer needed. Going to research using the Lifecycle indicator from DFU as a proxy/replacement. Probably with some codec FUN.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-07-21 21:26:02 -04:00
LexManos 7b43b9f8c0 Run Forge's data generators to sync 1.16 vanilla changes. 2020-07-21 17:34:23 -07:00
cpw daa85d3c5b Don't show the early launcher GUI when running data. It's not needed and prevents use on automated builds.
Need to investigate why a bunch of tags seem to be being blown away by rerunning on forge.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-07-21 20:12:33 -04:00
cpw 9e8c4c3a58 Add mixin
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-07-21 19:55:57 -04:00
Cyborgmas 24f3ef5ffe Load Modded Datapacks in DatapackScreen, before world creation (#6913) 2020-07-20 15:56:21 -07:00
tterrag a3edfd3748 Fix inconsistencies with model/blockstate datagen 2020-07-18 18:34:35 -04:00
Max Becker 96b9a057b7 Filter duplicate mod files from mod file scan data (#6855) 2020-07-17 10:35:38 -07:00
LexManos 638d1d31de Fixed Forge commands. Closes #6973 Closes #6974 Closes #6976 2020-07-16 14:08:13 -07:00
Jared 00013865b0 Added an event for registering commands. closes #6968 (#6969) 2020-07-15 12:30:41 -07:00
Tyler Hancock 6722e7a428 Make all functions in Style common. (#6931) 2020-07-13 17:15:32 -07:00
seymourimadeit 0f56b4c4ee Mark Raid.WaveMembers as an extensible enum. (#6878) 2020-07-13 15:40:37 -07:00
LexManos 201349f8de Fix checkPatches task. Closes #6956
Fix patched in method using srg name. Closes #6965
Fix capabilities not being collected for ClientWorld. Closes #6966
Fix TagEmptyCondition using client side copy of tags instead of server. Closes #6949
Fix ExtendedButton using narrator text. Closes #6958, Closes #6959
Fix misaligned patch in RepairContainer. Closes #6950, Closes #6953
Fix LivingJumpEvent not being fired for players jumping horses. Closes #6929
Remove extra getToughness method in ArmorItem. Closes #6970
Remove GetCollisionBoxesEvent. Closes #6921
2020-07-13 15:17:37 -07:00
Richard Freimer 065ebde57e Fix race condition with DeferredRegister for custom registries (#6951) 2020-07-10 14:08:22 -07:00
sciwhiz12 6b3f2f46fa Remove hooks into beacon base/payments. Vanilla uses tags now for extensibility. (#6948) 2020-07-10 10:49:42 -07:00
Jared e4ffbeb329 Expose the DataPackRegistries instance to the AddReloadListenerEvent (#6933) 2020-07-08 14:24:01 -07:00
sciwhiz12 60ee0bcdb3 Fix canRepair not being set true as default (#6936)
Closes #6934 and #6935
2020-07-08 14:13:07 -07:00