Commit Graph
11 Commits
Author SHA1 Message Date
cpw e000fd2f8f Put the FMLModContainer back in it's cage. Delete the ClasspathLocator.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-01 20:37:04 -05:00
cpw f4d2d1a24b Move Registry Events to the mod event bus.
Add infrastructure to allow parallel or synchronous dispatch of
mod events, and pass-through of events to the dispatch system.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-19 23:27:27 -05:00
cpw 56a3926b86 Fix up event naming, move them to sensible packages and document everything a bit. 2019-01-14 22:43:17 -05:00
cpw 99452a8b45 Update a bunch of libs, rename some of the mod events to more
meaningful names.
2019-01-14 00:39:00 -05:00
cpw 48846bc0ba separated fmllauncher code from main forge mod code. This enables much
stronger classloader separation between the two sides. Forge now
loads as a regular mod.

Still needs a bunch of debugging, but structure looks good and game loads
in forge dev.
2018-12-31 16:34:33 -05:00
cpw bb9eca96a8 Basic error display GUI. 2018-09-28 21:07:46 -04:00
LexManos e2a17ac31b Ran License checker to fix the headers of files missing them. 2018-09-21 02:15:03 -07:00
cpw 06b16aaa19 Some more stuffs. ObjectHolder's replacement? 2018-09-05 11:58:31 -07:00
cpw baa9dfe55a Things. they work. Obviously still WAY more to do. 2018-09-05 11:53:54 -07:00
cpw 1b1ee6f0b8 more things. Moving ModContainer around. 2018-09-05 11:49:48 -07:00
cpw f942eb184a WOW 😲 such broken. Many brokes. 2018-09-05 11:40:47 -07:00