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Add infrastructure to allow parallel or synchronous dispatch of mod events, and pass-through of events to the dispatch system. Signed-off-by: cpw <cpw+github@weeksfamily.ca>
136 lines
4.8 KiB
Java
136 lines
4.8 KiB
Java
/*
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* Minecraft Forge
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* Copyright (c) 2016-2018.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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package net.minecraftforge.fml;
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import net.minecraftforge.eventbus.api.Event;
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import net.minecraftforge.fml.event.lifecycle.ModLifecycleEvent;
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import net.minecraftforge.fml.javafmlmod.FMLModContainer;
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import net.minecraftforge.forgespi.language.ILifecycleEvent;
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import java.util.List;
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import java.util.function.BiConsumer;
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import java.util.function.Consumer;
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import java.util.function.Function;
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import java.util.function.Supplier;
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public enum LifecycleEventProvider
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{
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CONSTRUCT(()->new LifecycleEvent(ModLoadingStage.CONSTRUCT)),
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CREATE_REGISTRIES(()->new LifecycleEvent(ModLoadingStage.CREATE_REGISTRIES), ModList.inlineDispatcher),
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LOAD_REGISTRIES(()->new LifecycleEvent(ModLoadingStage.LOAD_REGISTRIES, LifecycleEvent.Progression.STAY), ModList.inlineDispatcher),
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SETUP(()->new LifecycleEvent(ModLoadingStage.COMMON_SETUP)),
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SIDED_SETUP(()->new LifecycleEvent(ModLoadingStage.SIDED_SETUP)),
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ENQUEUE_IMC(()->new LifecycleEvent(ModLoadingStage.ENQUEUE_IMC)),
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PROCESS_IMC(()->new LifecycleEvent(ModLoadingStage.PROCESS_IMC)),
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COMPLETE(()->new LifecycleEvent(ModLoadingStage.COMPLETE));
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private final Supplier<? extends LifecycleEvent> event;
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private final BiConsumer<LifecycleEvent, Consumer<List<ModLoadingException>>> eventDispatcher;
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private Supplier<Event> customEventSupplier;
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private LifecycleEvent.Progression progression = LifecycleEvent.Progression.NEXT;
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LifecycleEventProvider(Supplier<? extends LifecycleEvent> e)
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{
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this(e, ModList.parallelDispatcher);
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}
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LifecycleEventProvider(Supplier<? extends LifecycleEvent> e, BiConsumer<LifecycleEvent, Consumer<List<ModLoadingException>>> eventDispatcher)
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{
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this.event = e;
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this.eventDispatcher = eventDispatcher;
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}
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public void setCustomEventSupplier(Supplier<Event> eventSupplier) {
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this.customEventSupplier = eventSupplier;
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}
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public void changeProgression(LifecycleEvent.Progression progression) {
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this.progression = progression;
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}
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public void dispatch(Consumer<List<ModLoadingException>> errorHandler) {
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final LifecycleEvent lifecycleEvent = this.event.get();
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lifecycleEvent.setCustomEventSupplier(this.customEventSupplier);
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lifecycleEvent.changeProgression(this.progression);
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this.eventDispatcher.accept(lifecycleEvent, errorHandler);
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}
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public static class LifecycleEvent implements ILifecycleEvent<LifecycleEvent> {
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private final ModLoadingStage stage;
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private Supplier<Event> customEventSupplier;
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private Progression progression;
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LifecycleEvent(final ModLoadingStage stage)
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{
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this(stage, Progression.NEXT);
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}
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LifecycleEvent(final ModLoadingStage stage, final Progression progression) {
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this.stage = stage;
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this.progression = progression;
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}
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public ModLoadingStage fromStage()
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{
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return this.stage;
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}
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public ModLoadingStage toStage()
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{
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return progression.apply(this.stage);
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}
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public void setCustomEventSupplier(Supplier<Event> customEventSupplier) {
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this.customEventSupplier = customEventSupplier;
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}
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public void changeProgression(Progression p) {
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this.progression = p;
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}
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public Event getOrBuildEvent(FMLModContainer fmlModContainer)
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{
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if (customEventSupplier!=null) return customEventSupplier.get();
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return stage.getModEvent(fmlModContainer);
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}
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@Override
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public String toString() {
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return "LifecycleEvent:"+stage;
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}
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public enum Progression {
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NEXT((current)-> ModLoadingStage.values()[current.ordinal()+1]),
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STAY(Function.identity());
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private final Function<ModLoadingStage, ModLoadingStage> edge;
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Progression(Function<ModLoadingStage, ModLoadingStage> edge) {
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this.edge = edge;
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}
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public ModLoadingStage apply(ModLoadingStage in) {
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return this.edge.apply(in);
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}
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}
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}
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}
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