LexManos
4836b3272a
Re-worked the Texture patches, optifine helper function, and re-added support for dynamically rotating the texture for mod authors who do things horribly wrong.
2013-04-09 20:06:41 -07:00
Christian
a31607ae7d
Fix compilation derp, and clean up rotation helper.
2013-04-09 21:20:31 -04:00
Christian
00c7883088
Very significant improvement in performance by using glSubImage to upload data. Inspired by frequent complaints about performance of hires
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texture packs. They probably still need a beefy system but should work. Hopefully I can figure out why the subImage GL side copy isn't working
properly for an even more significant speed boost. But this gets things started.
2013-04-09 20:15:14 -04:00
Christian
d9db27275e
Fix mismatch screen a bit. Should render more correctly now and
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at least not be blank in a lot of circumstances..
2013-03-22 10:20:53 -04:00
bspkrs
24022ab6ba
Added comments to note FML-only methods
2013-03-14 01:29:36 -03:00
Christian
ac16845fc4
Fix demo mode crash. Closes #187
2013-03-10 01:15:16 -05:00
Christian
2a779ec328
Try a different way of remapping the fields. Should work because it's userspace, not relauncher space
2013-03-09 17:36:31 -05:00
LexManos
1642bad402
Fix Multi-part entity children ID issue, mobs with custom spawning must deal with child ids themselves.
2013-03-09 10:07:41 -08:00
Christian
58ee06ea8e
Some fixes for the snapshot
2013-03-09 12:10:13 -05:00
Christian
62f5adf8e2
Revert "Fix modlist to use the new texture binding functions, i think"
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This reverts commit 48544db690 .
Conflicts:
client/cpw/mods/fml/client/GuiModList.java
2013-03-09 11:12:12 -05:00
Christian
c42a210140
Strip deprecated code
2013-03-07 19:33:34 -05:00
Christian
a723aa6860
Refresh copyright notices on everything
2013-03-07 19:25:48 -05:00
Christian
e9ff699c2d
Refresh the renderengine after modloading is complete. Should fix issues with out-of-place texture registration by mods.
2013-03-07 19:02:26 -05:00
Christian
74fffc6fdc
Update next render to 40
2013-03-04 22:52:24 -05:00
Christian
3410242f03
Update FML to 1.5 snapshot 13w09c
2013-03-02 02:06:32 -05:00
LexManos
47b5e99b6f
Fix crash in GuiModList for mod logo files, logo is not rendering for unknow reason.
2013-02-27 22:41:00 -08:00
Christian
dcb15a587c
Clean up more junk
2013-02-26 00:28:12 -05:00
Christian
937e9a0169
Update libs for 1.5. Lots of new libs.
2013-02-26 00:16:57 -05:00
Christian
5347caa1c4
Merge branch 'master' into snapshot15
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Conflicts:
patches/minecraft/net/minecraft/client/renderer/RenderEngine.java.patch
2013-02-25 21:53:56 -05:00
Christian
52f6a674ea
Merge branch 'master' into snapshot15
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Conflicts:
client/cpw/mods/fml/client/TextureFXManager.java
2013-02-25 21:18:08 -05:00
LexManos
bad55cacfa
Fix sprite map issue.
2013-02-22 14:45:25 -08:00
Christian
cd96718339
Fix HD mob skins, FINALLY!!!
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Stupid eyes are stupid.
2013-02-06 01:25:46 -05:00
Christian
f169f7c92f
A log of logging cleanup. FML will now read logging.properties to configure logging channels a couple of times during startup.
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You should be able to filter a lot of messages based on things like modid and certain FML related features that can be noisy
like item tracking.
Should close #175
2013-01-30 18:57:21 -05:00
Christian
dd832f2a88
Update for MCP7.30c - fixes redstone rendering issues
2013-01-22 14:40:09 -05:00
Christian
4a6245a215
Another packaging update. I think we're done now.
2013-01-12 00:33:32 -05:00
Christian
48544db690
Fix modlist to use the new texture binding functions, i think
2013-01-12 00:27:11 -05:00
Christian
2c89b3def3
A couple of packaging tweaks, clean up more junk. It may come back but for now it's gone
2013-01-12 00:17:35 -05:00
Christian
4a1f4b90fd
Initial patch update for snapshot
2013-01-11 23:47:05 -05:00
Christian
68e76c273a
Merge branch 'master' into securityupdate
2012-12-17 11:46:27 -05:00
Christian
293edb316e
Some tweaks to item identification. The GameRegistry methods are deprecated
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to encourage you to use the new named ones instead. These will force a
name on the item/block, allowing for stronger matching than "sequential guessing"
2012-12-16 22:57:11 -05:00
Christian
bbfd85ed1e
Move Side and SideOnly to relauncher package
2012-12-15 23:21:26 -05:00
Christian
22a88ea2e4
Change ID management slightly. IDs are tracked by block type for itemblock items now. This means servers will need to update.
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Also, ordinal rearrangements within a mod will no longer trigger server disconnection, though a warning will still be logged.
2012-12-12 19:31:05 -05:00
Christian
fa5256c8a7
Fix up idmap code
2012-12-09 22:01:13 -05:00
LexManos
8c71098081
Fished moving out the rest of the default packaged classes to aproperiate packages. Updated patches and code to reflect.
2012-12-08 21:41:16 -08:00
LexManos
bf492f32f9
Update all imports for repackaging. Branch is compileable.
2012-12-08 20:21:03 -08:00
Christian
86c928430a
Add in storage, detection and validation of the ItemID array between client and server
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and also for world saves. May help with item configuration issues.
2012-12-08 17:05:18 -08:00
Christian
cd0a0e51d5
Add a modid on the mods list, should make it easier to do things like forge chunkloading config
2012-12-08 16:46:47 -08:00
Christian
578ef5cfeb
Merge branch 'master' into repackage
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Conflicts:
patches/minecraft/net/minecraft/client/EntityFX.java.patch
2012-12-03 17:31:29 -05:00
LexManos
e709ab8a70
Marked more spots in gui/items bitmask as being free.
2012-11-21 15:58:04 -08:00
LexManos
ee6abdf28d
Update FML imports
2012-11-20 03:14:36 -08:00
Christian
fde94144ec
Change texturebinding to use the textureId directly rather than iconIndex
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to determine if it needs to rebind the texture sheet
2012-11-18 08:45:25 -05:00
Christian
f348496c10
Fix mod display list. Shouldn't be derpy anymore.
2012-11-17 23:51:14 -05:00
Christian
96935bb122
Fix an NPE in TileEntity trying to generate a crash report. Make suspicious classes just return the obvious.
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Fix NPE for FML crash report on server. Clean up dead patches.
2012-11-16 22:50:00 -05:00
LexManos
b0f0635eb3
Fix for ModLoader static overrides not displaying.
2012-11-15 14:08:41 -08:00
Christian
23a25131b0
Fix up derpy file name handling: closes #127
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Fix up duping childmods: closes #126
FMLPreinitializationEvent now offers a getLogger() that'll return your mod a personalized logger instance
2012-11-12 17:54:21 -05:00
Christian
b23081df78
Support for ModLoader 1.4.2. Good job Risu!
2012-10-28 23:55:58 -04:00
Christian
34cc42d3cb
Fix up some javadoc complaints
2012-10-25 16:18:42 -04:00
Christian
9bfe7df373
MCP deserves lots of credit. So here it is.
2012-10-25 09:02:49 -04:00
Christian
cedf3d55d5
Duplicate Mod display screen.
2012-10-24 09:41:46 -04:00
Christian
62a6b52487
Fix RenderRegistry render ID - now at 36
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Fix SpriteMaps - they're running out fast! Switch to forge if you can!
RenderBiped now has an armorlist- so armortypes add to it as well
2012-10-21 12:41:53 -04:00