LegoMaster3650
e6bb7eecbd
Added Action value to PlayerInteractEvent.LeftClickEvent to expose what action fired the event. #9175
2023-07-17 10:57:10 -07:00
Jonathan Colmenares
c66f70d6c2
Fix parameter names in IForgeDimensionSpecialEffects.adjustLightmapColors to better describe what they are. ( #9656 )
2023-07-17 09:38:05 -07:00
Jonathan Colmenares
26adf4da44
Re-add EntityEvent.Size methods to maintain bincompat
2023-07-17 07:50:18 -07:00
mgaray99
30d0a630d6
Added LivingMakeBrainEvent, to allow a consistent way for modders to manipulate entity Brains. #9292
2023-07-15 12:37:42 -07:00
JustRed23
00ad61b4ae
Add LivingSwapHandItemsEvent
2023-07-15 11:15:57 -07:00
brandon3055
09bc73d5cd
Fixed FluidUtil#tryFillContainer returning invalid result when simulating #9358
2023-07-15 10:51:17 -07:00
Jonathan Colmenares
1ee53c0464
Re-add in-game mod menu ( #9652 )
2023-07-15 10:45:34 -07:00
LexManos
16863c8d3b
Fix Entity eye height for multipart entities.
2023-07-15 10:45:21 -07:00
Random832
150e8281ae
Fix conflicting keybindings not having the correct click count set. #9360
2023-07-15 09:28:47 -07:00
Kovak
4385eb2155
Fix the Emissive Rendering for Experimental Light Pipeline ( #9651 )
2023-07-15 08:07:37 -07:00
RealMangoRage
5c40bef28e
Fixed AdvancementsScreen.java.patch buttons not rendering ( #9649 )
2023-07-14 19:06:17 -07:00
ChampionAsh5357
55aa419100
Properly Handle Fluid Updates while in a Boat #9428
2023-07-14 19:05:27 -07:00
SilverDavid
a4bef82836
New hook in IClientBlockExtensions to handle enabling tinting on breaking particles. #9446
2023-07-14 16:08:24 -07:00
LexManos
b741df5f18
Fix invalid index when ticking itemstacks in a player nventory by adding a new onInventoryTick event. Closes #9453
2023-07-14 15:42:13 -07:00
LexManos
0c81a71308
Make the FireworkShapes enum extensible ( Closes #9486 )
2023-07-14 14:01:32 -07:00
Technici4n
ea7f755a11
Add EmptyEnergyStorage ( #9487 )
2023-07-14 11:40:16 -07:00
Paint_Ninja
d947d35eb1
Support IPv6 address compression for logged IPs
2023-07-14 11:14:56 -07:00
Sara Freimer
5271ef79fe
Make item name rendering and status bar rendering respect additional gui overlays being rendered by mods ( #9648 )
2023-07-14 10:17:43 -07:00
Meldexun
b7131824f0
Fix EyeHeight event being fired twice ( #9647 )
2023-07-14 10:09:48 -07:00
DBotThePony
3e624db4f8
Add PlayerSpawnPhantomsEvent, utilized to block or forcefully allow PhantomSpawner to spawn phantoms ( #9644 )
2023-07-14 07:20:21 -07:00
Nathan
fc7af96bde
Fix creative mode screen not correctly using CreativeModeTab::getTabsImage ( #9627 )
2023-07-14 07:10:49 -07:00
Paint_Ninja
b1965db30b
Add option to advertise dedicated servers to LAN.
2023-07-14 05:58:10 -07:00
LexManos
8df5a80725
Fix entity eye height loop.
2023-07-14 05:57:50 -07:00
ChampionAsh5357
d9043298d3
Particle Description Data Provider.
2023-07-13 19:34:53 -07:00
Meldexun
e91ff9a5a6
Add LivingBreatheEvent and LivingDrownEvent ( #9525 )
2023-07-13 19:19:40 -07:00
Meldexun
77fb08713f
Fix entity size event not being fired, changed it to split eye height and size calculations. ( #9535 )
2023-07-13 19:16:17 -07:00
bconlon
2c965fac90
AlterGroundEvent for modifying block placement performed by AlterGroundDecorator ( #9637 )
2023-07-13 17:29:03 -07:00
JustRed23
2f229c5bb1
Change ProjectileHitEvent to return a result instead of being cancelable. Closes #9642
2023-07-13 17:21:13 -07:00
noeppi_noeppi
54b08d2711
Replace static import with regular one to fix S2S and non-official mappings. ( #9633 )
2023-07-11 11:26:02 -07:00
Su5eD
46f641a502
Add missing null check for TagsProvider#existingFileHelper ( #9638 )
2023-07-11 11:25:39 -07:00
Sara Freimer
6304cb655b
Add GuiGraphics helpers for blitNineSliced and blitRepeating that support specifying a custom texture size ( #9641 )
2023-07-10 22:03:47 +02:00
LexManos
27614b46a6
1.20.1 Recommended Build
47.1
2023-07-06 20:27:45 -07:00
LexManos
ca47813bfa
Fix FMLOnly loading. Closes #9609
2023-07-06 12:12:41 -07:00
Paint_Ninja
b15b84fd59
Improve logging for server connections ( #9618 )
2023-07-05 15:01:18 -07:00
cech12
97edac430d
Fix placing fluids into waterlogged blocks with FluidUtil::tryPlaceFluid. To behave more like vanilla MC-127110 ( #9586 )
2023-07-05 15:01:04 -07:00
Gegy
7b833faa46
Expose loaded RegistryAccess through AddReloadListenerEvent ( #9613 )
2023-07-05 15:00:12 -07:00
LexManos
93e4a7c649
Fix GLM applying to entities when killed. Closes #9551
2023-07-05 13:26:16 -07:00
Sara Freimer
ccbc697bad
Add unordered creative tabs after vanilla and perform a second level sorting of tabs by registry name to ensure tabs are ordered the same between game restarts ( #9612 )
2023-07-05 15:55:13 +02:00
cpw
77cd7043c9
Fix Early Loading window FPS snafu where it could spam ( #9619 )
...
unlimited screen updates. Probably a good way to gently toast an ancient laptop.
Signed-off-by: cpw <cpw+github@weeksfamily.ca >
2023-07-05 15:46:57 +02:00
Thomas Kain
c0fe1688d8
Make overloads consistent for defineListAllowEmpty in ForgeConfigSpec.Builder ( #9604 )
2023-07-03 17:28:37 -07:00
LexManos
72e2ae1d6f
Moved GameShuttingDownEvent hook to DedicatedServer class. Fixes #9601
2023-07-03 17:25:47 -07:00
LexManos
027f4d3d7b
Fix PitcherCropBlock not calling canSustainPlant, not allowing it to be placed on custom farmland. Close #9611
2023-07-03 17:25:01 -07:00
LexManos
47ed2ad401
Add null check to NetworkHooks.openScreen. Closes #9597
2023-07-03 17:24:26 -07:00
dhyces
b34275988c
Fix ShieldBlockEvent not correctly performing damaged functions when not all damage is blocked. ( #9615 )
2023-07-03 16:56:22 -07:00
LexManos
47a2e137ed
Add IP address to client disconnect message. Closes #9603
2023-07-03 16:54:40 -07:00
LexManos
063546c37d
Fix hotbar items not dimming when sleeping in bed. Closes #9616
2023-07-03 16:54:31 -07:00
LexManos
3733005839
Bump Eventbus to address NullPointerException when classloading things on some threads. Closes #9570
2023-07-03 16:53:15 -07:00
cpw
7d0330eb08
Try and be a bit nicer about handling bad [feature] definitions ( #9606 )
...
* Try and be a bit nicer about handling bad [feature] definitions - they're single square bracket defined and require strings for feature bound values.
* Some more tweaks to the feature system to output useful and well formatted error messages when bounds fail. Requires SPI 7.0.1 and the language string "fml.modloading.feature.missing" has changed.
* Use immutable lists where possible and generally tidy things a bit
2023-06-28 22:27:59 -04:00
Marc Hermans
4c978a510c
[HotFix]: Somehow not caught by CI, but there was an issue in the SpawnUtils to handle.
2023-06-27 15:20:08 +02:00
Sara Freimer
81f123fcab
Remove amount from FluidStack hashCode to fix the equal/hashCode java contract ( #9602 )
2023-06-27 13:57:34 +02:00