Commit Graph
8605 Commits
Author SHA1 Message Date
LegoMaster3650 e6bb7eecbd Added Action value to PlayerInteractEvent.LeftClickEvent to expose what action fired the event. #9175 2023-07-17 10:57:10 -07:00
Jonathan Colmenares c66f70d6c2 Fix parameter names in IForgeDimensionSpecialEffects.adjustLightmapColors to better describe what they are. (#9656) 2023-07-17 09:38:05 -07:00
Jonathan Colmenares 26adf4da44 Re-add EntityEvent.Size methods to maintain bincompat 2023-07-17 07:50:18 -07:00
mgaray99 30d0a630d6 Added LivingMakeBrainEvent, to allow a consistent way for modders to manipulate entity Brains. #9292 2023-07-15 12:37:42 -07:00
JustRed23 00ad61b4ae Add LivingSwapHandItemsEvent 2023-07-15 11:15:57 -07:00
brandon3055 09bc73d5cd Fixed FluidUtil#tryFillContainer returning invalid result when simulating #9358 2023-07-15 10:51:17 -07:00
Jonathan Colmenares 1ee53c0464 Re-add in-game mod menu (#9652) 2023-07-15 10:45:34 -07:00
LexManos 16863c8d3b Fix Entity eye height for multipart entities. 2023-07-15 10:45:21 -07:00
Random832 150e8281ae Fix conflicting keybindings not having the correct click count set. #9360 2023-07-15 09:28:47 -07:00
Kovak 4385eb2155 Fix the Emissive Rendering for Experimental Light Pipeline (#9651) 2023-07-15 08:07:37 -07:00
RealMangoRage 5c40bef28e Fixed AdvancementsScreen.java.patch buttons not rendering (#9649) 2023-07-14 19:06:17 -07:00
ChampionAsh5357 55aa419100 Properly Handle Fluid Updates while in a Boat #9428 2023-07-14 19:05:27 -07:00
SilverDavid a4bef82836 New hook in IClientBlockExtensions to handle enabling tinting on breaking particles. #9446 2023-07-14 16:08:24 -07:00
LexManos b741df5f18 Fix invalid index when ticking itemstacks in a player nventory by adding a new onInventoryTick event. Closes #9453 2023-07-14 15:42:13 -07:00
LexManos 0c81a71308 Make the FireworkShapes enum extensible (Closes #9486) 2023-07-14 14:01:32 -07:00
Technici4n ea7f755a11 Add EmptyEnergyStorage (#9487) 2023-07-14 11:40:16 -07:00
Paint_Ninja d947d35eb1 Support IPv6 address compression for logged IPs 2023-07-14 11:14:56 -07:00
Sara Freimer 5271ef79fe Make item name rendering and status bar rendering respect additional gui overlays being rendered by mods (#9648) 2023-07-14 10:17:43 -07:00
Meldexun b7131824f0 Fix EyeHeight event being fired twice (#9647) 2023-07-14 10:09:48 -07:00
DBotThePony 3e624db4f8 Add PlayerSpawnPhantomsEvent, utilized to block or forcefully allow PhantomSpawner to spawn phantoms (#9644) 2023-07-14 07:20:21 -07:00
Nathan fc7af96bde Fix creative mode screen not correctly using CreativeModeTab::getTabsImage (#9627) 2023-07-14 07:10:49 -07:00
Paint_Ninja b1965db30b Add option to advertise dedicated servers to LAN. 2023-07-14 05:58:10 -07:00
LexManos 8df5a80725 Fix entity eye height loop. 2023-07-14 05:57:50 -07:00
ChampionAsh5357 d9043298d3 Particle Description Data Provider. 2023-07-13 19:34:53 -07:00
Meldexun e91ff9a5a6 Add LivingBreatheEvent and LivingDrownEvent (#9525) 2023-07-13 19:19:40 -07:00
Meldexun 77fb08713f Fix entity size event not being fired, changed it to split eye height and size calculations. (#9535) 2023-07-13 19:16:17 -07:00
bconlon 2c965fac90 AlterGroundEvent for modifying block placement performed by AlterGroundDecorator (#9637) 2023-07-13 17:29:03 -07:00
JustRed23 2f229c5bb1 Change ProjectileHitEvent to return a result instead of being cancelable. Closes #9642 2023-07-13 17:21:13 -07:00
noeppi_noeppi 54b08d2711 Replace static import with regular one to fix S2S and non-official mappings. (#9633) 2023-07-11 11:26:02 -07:00
Su5eD 46f641a502 Add missing null check for TagsProvider#existingFileHelper (#9638) 2023-07-11 11:25:39 -07:00
Sara Freimer 6304cb655b Add GuiGraphics helpers for blitNineSliced and blitRepeating that support specifying a custom texture size (#9641) 2023-07-10 22:03:47 +02:00
LexManos 27614b46a6 1.20.1 Recommended Build 47.1 2023-07-06 20:27:45 -07:00
LexManos ca47813bfa Fix FMLOnly loading. Closes #9609 2023-07-06 12:12:41 -07:00
Paint_Ninja b15b84fd59 Improve logging for server connections (#9618) 2023-07-05 15:01:18 -07:00
cech12 97edac430d Fix placing fluids into waterlogged blocks with FluidUtil::tryPlaceFluid. To behave more like vanilla MC-127110 (#9586) 2023-07-05 15:01:04 -07:00
Gegy 7b833faa46 Expose loaded RegistryAccess through AddReloadListenerEvent (#9613) 2023-07-05 15:00:12 -07:00
LexManos 93e4a7c649 Fix GLM applying to entities when killed. Closes #9551 2023-07-05 13:26:16 -07:00
Sara Freimer ccbc697bad Add unordered creative tabs after vanilla and perform a second level sorting of tabs by registry name to ensure tabs are ordered the same between game restarts (#9612) 2023-07-05 15:55:13 +02:00
cpw 77cd7043c9 Fix Early Loading window FPS snafu where it could spam (#9619)
unlimited screen updates. Probably a good way to gently toast an ancient laptop.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2023-07-05 15:46:57 +02:00
Thomas Kain c0fe1688d8 Make overloads consistent for defineListAllowEmpty in ForgeConfigSpec.Builder (#9604) 2023-07-03 17:28:37 -07:00
LexManos 72e2ae1d6f Moved GameShuttingDownEvent hook to DedicatedServer class. Fixes #9601 2023-07-03 17:25:47 -07:00
LexManos 027f4d3d7b Fix PitcherCropBlock not calling canSustainPlant, not allowing it to be placed on custom farmland. Close #9611 2023-07-03 17:25:01 -07:00
LexManos 47ed2ad401 Add null check to NetworkHooks.openScreen. Closes #9597 2023-07-03 17:24:26 -07:00
dhyces b34275988c Fix ShieldBlockEvent not correctly performing damaged functions when not all damage is blocked. (#9615) 2023-07-03 16:56:22 -07:00
LexManos 47a2e137ed Add IP address to client disconnect message. Closes #9603 2023-07-03 16:54:40 -07:00
LexManos 063546c37d Fix hotbar items not dimming when sleeping in bed. Closes #9616 2023-07-03 16:54:31 -07:00
LexManos 3733005839 Bump Eventbus to address NullPointerException when classloading things on some threads. Closes #9570 2023-07-03 16:53:15 -07:00
cpw 7d0330eb08 Try and be a bit nicer about handling bad [feature] definitions (#9606)
* Try and be a bit nicer about handling bad [feature] definitions - they're single square bracket defined and require strings for feature bound values.

* Some more tweaks to the feature system to output useful and well formatted error messages when bounds fail. Requires SPI 7.0.1 and the language string "fml.modloading.feature.missing" has changed.

* Use immutable lists where possible and generally tidy things a bit
2023-06-28 22:27:59 -04:00
Marc Hermans 4c978a510c [HotFix]: Somehow not caught by CI, but there was an issue in the SpawnUtils to handle. 2023-06-27 15:20:08 +02:00
Sara Freimer 81f123fcab Remove amount from FluidStack hashCode to fix the equal/hashCode java contract (#9602) 2023-06-27 13:57:34 +02:00