Player
e58562d3ed
Fix remaining issue with autoassigned Block and Item IDs overlapping.
2014-03-20 23:41:01 +01:00
Christian
c890206268
Try and handle removal of mods a bit better. Currently no way to allow a world which has missing
...
blocks to load - but i have the code in place to allow it i think.
2014-02-08 12:18:34 -05:00
Christian
ff7b5845e7
Clean up some warnings about @Override
2014-01-17 23:19:22 -05:00
Christian
7d3b1250e8
Fix handshaking properly. Also, fix ID syncup. It now will completely freeze the idmap after preinit.
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This frozen map is used to inject "new" stuff into existing serverside worlds. Interesting sideeffect: remote
servers lacking things will change the client, to also LACK ids for those things. watch for -1 ids in your remap
events. Note: idmaps should be considered temporary per server instance. SERVERSTOPPED will restore "startup" state,
as will client logout.
2013-12-24 00:47:10 -05:00
Christian
3e76dfba34
More tweaking on id stuffs at worldload
2013-12-18 11:15:03 -05:00
Christian
31ea100b29
Working on id missing handling
2013-12-18 08:34:44 -05:00
Christian
a17489172c
Code to disable mods at runtime, or other times.
2013-12-17 10:51:00 -05:00
Christian
557357fe17
Update for log4j2
2013-12-16 11:47:48 -05:00
Christian
89e4e483c2
Add in a remapping event for mods to consume.
2013-12-10 19:25:49 -05:00
Christian
2aaaeba15e
ID loading from the server save now works.
2013-12-09 21:36:49 -05:00
Christian
9c96a0a10a
More network stuff, partially done id syncing.
2013-12-09 01:22:24 -05:00
Christian
e544adba5c
More cleanup. Bidirectional server <-> client network works for mods as well as FML|HS now.
2013-12-06 11:17:40 -05:00
Christian
30d532f4fc
Pass 1: Most patches are restored.
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NOTES: 1. Network is completely broken. 2. GameRegistry is partially broken. 3. ID sync is not in.
2013-12-02 23:48:26 -05:00
Christian
e19fcb8844
Kill more references to modloader.
2013-11-10 13:15:26 -05:00
Christian
4708d77c98
First pass : kill modloader, clean up warnings
2013-11-10 11:49:06 -05:00
Lex Manos
b52eb6d699
Step 2: The Reformation
2013-11-09 14:28:53 -05:00