Commit Graph
1466 Commits
Author SHA1 Message Date
Player e58562d3ed Fix remaining issue with autoassigned Block and Item IDs overlapping. 2014-03-20 23:41:01 +01:00
LexManos 40270c881a Update README.txt 2014-03-18 01:54:32 -05:00
Lex Manos c2143dbeb1 Fix network close events never getting called. Closes #381 #382 2014-03-15 18:16:27 -07:00
Lex Manos f08b485852 Fix long standing deobf issue that caused announce-player-achievements property to have no effect on dedicated servers. 2014-03-11 01:57:44 -07:00
Lex Manos ef07de4f65 Fix hard link to DedicatedSerever when opening a LAN connection causing stalls on connecting. 2014-03-11 00:50:55 -07:00
Lex Manos b7ad532ab5 Re-enable post initalize texture pack reloading to allow Icons to be registerd through any init phase. 2014-03-03 23:23:55 -08:00
Lex Manos 399770e572 Kill the modEventTypes list, register anything that extends FMLEvent, Fixes MissingMappingEvent handler, and any future events added. 2014-02-25 12:30:29 -08:00
Lex Manos e8b60441cc Reload game settings after mod loading is finished to capture mod keybindings. Closes #378 2014-02-22 20:59:25 -08:00
Christian d0dd05a15c FML expands S3F to support payloads up to 2 megs in size. Should be transparent 2014-02-16 18:30:27 -05:00
cpw 572d32358a Merge pull request #373 from bloodmc/master
Prevent player data getting reset during disconnects.
2014-02-14 10:57:50 -07:00
cpw 33100d6bab Merge pull request #371 from bl4ckscor3/patch-1
Fix ExampleMod.java for build #1024+
2014-02-14 10:57:32 -07:00
bloodshot 45409bfa0c Prevent player dat files getting reset during disconnects.
Since FML nulls out the player's playerNetServerHandler during login, we need to
make sure that writePlayerData does not attempt to overwrite the player's dat file
if the player disconnects during the "Logging In" process.
2014-02-13 02:44:18 -05:00
Christian fa5f4c8842 Some argumentation 2014-02-08 22:41:02 -05:00
Christian 995c204338 Fix failing to load a world with missing mod blocks and items. There will be a way to force worlds to load
when stuff is missing, but for right now, it will fail as this is "world safe".
2014-02-08 22:37:40 -05:00
Christian c890206268 Try and handle removal of mods a bit better. Currently no way to allow a world which has missing
blocks to load - but i have the code in place to allow it i think.
2014-02-08 12:18:34 -05:00
bl4ckscor3 2aa73afa15 Fix ExampleMod.java for build #1024+ 2014-02-08 12:34:01 +01:00
Dan Roque 064b66af3d Prevent players from logging in until server has finished starting.
This improves server security as it guarantees no players will be
allowed to connect until the server has fully initialized.
2014-02-05 20:49:10 -05:00
Lex Manos 8c9e8b5270 Fix isRemote, this is integral to so many parts of the code, everyone knows it by this name, People should not change it. 2014-02-04 23:40:50 -08:00
Lex Manos b7b3450dcd Update MCP mapping snapshot to latest crowdsourced names. 2014-02-04 22:56:27 -08:00
Christian 6bb9b8b953 Clean up FMLEventChannel. Closes #367. 2014-02-04 20:01:44 -05:00
Lex Manos 03fb1879d7 Fix obf error when right clicking a Empty Map. 2014-02-04 12:49:18 -08:00
Christian cee0f0b811 Tweak so that writing to the context will automatically send a message back to
the originator in handshakeestablished.
2014-02-02 12:11:57 -05:00
Christian 359ac3ca2a Ensure we check both item and block registries when finding valid IDs. Should fix #365 2014-02-01 11:05:33 +00:00
Lex Manos d87822ad85 Bump gradle wrapper to 1.10 2014-01-29 21:04:55 -08:00
Christian 8633d780c9 And make a loud message if there isn't a modcontainer found, substitute Minecraft. In general, this can only happen
for coremods not properly registering their code. Closes #363
2014-01-25 06:20:09 -05:00
Christian ab199c5811 Try harder to find a mod container. 2014-01-25 06:17:14 -05:00
Christian 544320b8d2 Beginning of a saveinspectionhandler. 2014-01-20 22:27:03 -05:00
Christian 741e172ffe Log4j2 doesn't need debug level logging for itself anymore 2014-01-20 22:01:20 -05:00
Christian a7ca131a33 And don't spam NONE everywhere 2014-01-20 22:00:24 -05:00
Christian 8692ca17d1 Log4j2 logging context for things. This should help add context when things go wrong in mods. 2014-01-20 21:58:39 -05:00
Christian b6d95d704b Name the log files properly. fml-junk is an early startup annoyance I can't kill because log4j2. 2014-01-20 21:31:20 -05:00
Christian 458b0620b4 Log the bad packet in a prettier way. Also, don't show the authlib debug data in the log file. 2014-01-20 17:29:17 -05:00
Christian 675b5a0778 And turn down some more logging, now we have useful logging back again.. 2014-01-20 16:09:34 -05:00
Christian 1c793abe0e Fix derp with networkcheck 2014-01-20 16:06:50 -05:00
Christian a355eecb2c Add in error logging for outbound messages. Fix bug with indexedcodec NPE 2014-01-20 16:02:26 -05:00
Christian 9a8d16b66e Fix log4j2 config. Fix server gui to *show* logging. Fix log spamminess in the console. Fix bug in servergui that can cause deadlock. 2014-01-20 15:09:24 -05:00
Christian 5719b9ec53 Fix reply handling. Make the proxy message available for subclasses of indexedcodec. Fire user events into the network
event firing.
2014-01-20 11:58:14 -05:00
Christian 16d33d2989 Clean up and document outbound handler a bit better. Add in dispatcher target. Closes #361 2014-01-20 11:26:54 -05:00
Christian 32bb7315cc Add in example assets dir. Closes #308 2014-01-20 08:15:55 -05:00
Christian 3dfb54e066 Merge branch 'trait-optional' of github.com:RainWarrior/FML 2014-01-20 08:14:27 -05:00
Christian 79b04898d4 And restore suppressions. ABRAR, DON'T TIDY CODE!!!! 2014-01-20 08:09:02 -05:00
Christian 9d2e089df6 Merge branch 'logging' of github.com:AbrarSyed/FML into abrar-borked 2014-01-20 08:06:45 -05:00
Christian 35a38d7840 Make sidedproxy support non-public fields. Closes #344 2014-01-20 07:55:26 -05:00
Christian 6a695c4348 Try and stop the epic channel closed spam at close time. Closes #353 2014-01-20 07:53:09 -05:00
Christian a62374d4ac findBlock should now return null, not the default block, if the thing being looked for is not found. Closes #352 2014-01-20 07:49:44 -05:00
Christian 3d26f28bcf Allow connection when server is apparently offline. Might allow :NOFML circumvention though. Hmmm. Closes #359 2014-01-20 07:46:17 -05:00
Christian 5adacc3b33 Check the mod, not it's container, in the check handler. Closes #358 2014-01-20 07:42:35 -05:00
Christian 7ac5bddbc3 Allow indexed messages to validate themselves. Also, catch exceptions from
an embedded channel, and cause them to close the connection. It's ugly, but
it means that the client doesn't crash if it connects to a screwy bungycord that's trying a 1.6 handshake for some reason.
2014-01-19 22:08:19 -05:00
Christian 7907e16e96 Add a type adapter for artifact version. Should fix #354 2014-01-19 10:49:28 -05:00
cpw 79d42fca8d Merge pull request #355 from jk-5/errorhandling
Throw an exception when discriminator is not found
2014-01-19 07:38:41 -08:00