Commit Graph
20 Commits
Author SHA1 Message Date
mezz 8eea766288 [1.11.x] Refine fluid placement utilities (#3509) 2016-12-05 20:17:47 -08:00
mezz 2bd8b95a3b Cleanup some null checks and remove deprecated methods in Item and Block (#3429) 2016-11-22 15:20:05 -08:00
Shadowfacts 9cf74914e7 Initial annotations/nullability changes (#3392) 2016-11-18 13:24:03 -08:00
mezz eb6b3ea228 Implement fluid item capabilities without item swapping 2016-11-16 16:17:21 -08:00
mezz 6f1a44a405 Remove deprecated Fluid stuff 2016-11-16 16:17:21 -08:00
cpw 4e6a774075 Initial 1.11-pre1 update 2016-11-13 17:09:55 -05:00
Marvin Rösch bf6437c12a Fix universal bucket not being returned in crafting recipes (#3234) 2016-09-13 00:02:01 -07:00
mezz 99616a503f Remove duplicated universal buckets from the creative list (#3035) 2016-06-26 12:18:02 -07:00
cpw c8d775c865 In accordance with our stated goal of relicensing Forge to LGPL v2.1, this commit enacts that change. Although it is using the 1.9.4 codebase, it is intended that this branch become public with the 1.10 changes, as such the license will take effect at that time. The three commits from persons who have failed to accept the new license, as documented in #2789, have had their commits reverted. This should complete the license transition. Commits after the commit date of this commit should be considered licensed by LGPLv2.1, as indicated in LICENSE-new.txt. All patches are now considered owned by the Forge project and Forge Development LLC in particular (note that they will not get the license boilerplate, as they are machine generated files). 2016-06-22 23:49:48 -04:00
mezz eca97de272 Fix #2918 Make dispensers with buckets work with modded fluids (#2947) 2016-06-18 16:29:28 -07:00
mezz 9cd2c697e5 Fix #2961 Capability data is not preserved by fluid handler interactions (#2976) 2016-06-13 20:01:28 -07:00
mezz 92914f82ae Add new IFluidHandler for capabilities. (#2942)
Old fluid system is deprecated and slated for removal in the next cleanup cycle.
2016-06-03 18:26:41 -07:00
LexManos cdc86e9af6 Update mappoings snapshot to 20160518 2016-05-18 05:23:30 -07:00
boni 5d5c005aae Fix Bucket rendering and add sound (#2865)
* Adjust generated quads from texture to take texture size into account #2858

*  Fix universal bucket not passing through when rightclicking on a non-block
Add proper sound events when picking up modded fluids #2821

* Have FluidUtil execute properly on both sides and sync as expected. Add default sounds to interacting with tanks

* Save sound for filling/emptying in the fluid
2016-05-16 13:20:31 -07:00
RainWarrior 75032ebf9c Made some more public fields either private or final. 2016-03-24 22:22:21 +03:00
RainWarrior 4650ee2789 Updated to latest mappings. Exc is broken, some anonymous classes didn't map to srg names. 2016-03-13 04:40:03 +03:00
LexManos 206a21d563 Fixed errrors in Fluids package. TODO: Make BlockLiquid implement IFluidBlock and REMOVE FluidContainerRegsitry. Everything *should* be able to use IFluidContainer directly. 2016-03-06 16:54:47 -08:00
LexManos ac7c4d2f6c Some import renames and compile error fixes, killed ~800. 2016-03-01 04:58:03 -08:00
Bernhard Bonigl eb879b3020 Fix customized bucket names not getting translated correctly 2016-02-16 09:39:33 +01:00
Bernhard Bonigl 1055206ba8 Add universal bucket 2016-02-16 00:49:01 +01:00