J-RAP
74bc36307e
Bump some deps ( #9880 )
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- CoreMods 5.0.1 -> 5.1.2
- ASM 9.5 -> 9.6
- Installer 2.1 -> 2.2
- Installer tools 1.3.0 -> 1.4.1
2024-03-10 21:22:53 +00:00
LexManos
88d2dc6c8f
Fix missing patch for Item.onInventoryTick. Closes #9812
2024-01-13 12:38:56 -08:00
Paint_Ninja
de13ba8ab8
Make common DisplayTest registration tasks easier ( #9823 )
2023-12-27 09:13:37 -08:00
Paint_Ninja
4f838a87d4
Optimise ForgeConfigSpec and make Range public ( #9824 )
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Backport of #9810 to 1.20.1
2023-12-19 13:24:07 -08:00
J.T. McQuigg
70d700e630
Datagen addOptionalTag/s methods that allow passing the TagKey itself instead of passing the location ( #9807 ) ( #9808 )
2023-12-04 22:25:14 -08:00
Paint_Ninja
78fffcf45a
Update VersionSupportMatrix.java ( #9805 )
2023-11-29 11:12:12 -08:00
J-RAP
cdba403ab6
Backport of Registries optimization, now uses fastutils collections to minimize boxing
2023-11-29 11:11:55 -08:00
LexManos
6821d7b1cc
Fix patch offset
2023-11-28 21:19:54 -08:00
LexManos
9524ce4580
Fix fire related mobs not taking enough freezing damage. Closes #9686
2023-11-28 20:10:28 -08:00
LexManos
f2bbeab3b9
Fix TagLoader error not printing tag name correctly. Closes #9693
2023-11-28 20:09:47 -08:00
LexManos
4a8adf5465
Fix LoadingErrorScreen inner headers are not centered. Closes #9687
2023-11-28 20:08:59 -08:00
LexManos
f5fa2f2a57
Rework KeyModifiers system to properly allow keybinds to be triggered when multiple modifiers are pressed.
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Fix setting keybinds whel using keyboard inputs to select the menu. Closes #9793
2023-11-28 20:07:44 -08:00
LexManos
b33e168969
Fix KeyModifiers not being properly taken into account. Closes #9806
2023-11-28 19:56:02 -08:00
Paint_Ninja and embeddedt
1f6e1ff257
Don't turn off VSync when rendering from Minecraft context ( #9801 )
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Co-authored-by: embeddedt <42941056+embeddedt@users.noreply.github.com >
2023-11-26 16:57:11 -08:00
Paint_Ninja
7f8897141e
Fix rare crash with early display window, fixes MinecraftForge#9673 ( #9799 )
2023-11-26 16:24:45 -08:00
LexManos
b9a097c9e1
Fix tag loading being unordered. Closes #9774
2023-11-13 08:50:07 -08:00
LexManos
62f00266c5
Fix misaligned patch in RegistryDataLoader
2023-11-10 11:26:16 -08:00
Paint_Ninja
6986cd7ab3
Backport CrashReportAnalyser to 1.20.1 ( #9757 )
2023-11-02 12:45:49 -07:00
Paint_Ninja
e7051b3484
Minor MDK changes ( #9752 )
2023-11-02 12:45:39 -07:00
Paint_Ninja and Su5eD
f667d25d0b
Improve mod description formatting in mods screen ( #9769 )
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Co-authored-by: Su5eD <su5ed@outlook.com >
2023-11-02 12:45:29 -07:00
Paint_Ninja
48d72fb7c6
[1.20.1] Improve mod loading error message for errors inside mod constructors ( #9707 )
2023-09-28 00:20:40 -07:00
LexManos
2fb2bbeed0
1.20.1 RB
47.2
2023-09-21 10:17:41 -07:00
Paint_Ninja and dhyces
12d24df4f6
Keep order of sources in PackRepository ( #9702 )
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Co-authored-by: dhyces <10985914+dhyces@users.noreply.github.com >
2023-09-02 16:21:06 -07:00
Paint_Ninja
e69f5e262a
Fix DelegatingPackResources searching resource path twice ( #9697 )
2023-08-30 14:10:17 -07:00
Paint_Ninja and malte0811
23cee57d88
Fix Level leak in debug HUD ( #9699 )
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Co-authored-by: malte0811 <malte0811@web.de >
2023-08-30 14:09:51 -07:00
Paint_Ninja
ab70bde1d6
Fix PlayerSpawnPhantomsEvent not being fired ( #9689 )
2023-08-11 10:42:31 -07:00
Meldexun
f65381fbff
Enhance LivingBreathEvent and LivingDrownEvent. Closes #9680
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Also remove 3.5MB of useless data from the installer.
2023-07-24 14:42:24 -07:00
LexManos
b680d09359
Partially revert LazyOptional changes, now no longer internally uses weak references.
2023-07-22 08:57:25 -07:00
LexManos
7969daf81a
Make LazyOptional's internal references to invalidation listeners use WeakReference, and allow modders to unregister themselves. Closes #8805
2023-07-21 23:46:26 -07:00
LexManos
f157567d2a
Revert EntityEvent.Size changes to before #9018 was called. ( #9679 )
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Kept newly added methods for binary compatibility but deprecated them all for removal.
The entire pose/eye/size system needs to be reevaluated and address some of Mojang's changes.
However this should fix any bugs that pulling that PR may of caused.
2023-07-21 23:44:01 -07:00
Kovak
93a615e900
Add a config option to restore the calculate all normals behavior in case some setups require old broken behavior. ( #9670 )
2023-07-19 14:46:05 -07:00
Kovak
7c84249996
Fix rounding errors on models with 45 degree normals by favoring one Direction ( #9669 )
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Should fix flickering issues when breaking custom models and having our vanilla solution disabled.
2023-07-19 14:44:28 -07:00
RealMangoRage
881725c7d5
Moved ForgeHooksClient.onCreativeModeTabBuildContents to ForgeHooks to fix #9662
2023-07-19 11:18:45 -07:00
LexManos
2745531f08
Fix tag removal functionality that broke during the 1.19 update. Closes #9053 and #8949
2023-07-19 10:26:55 -07:00
LexManos
bcdd44aece
Replace string with forge tag in vanilla recipes. Closes #9062
2023-07-19 00:02:11 -07:00
LexManos
bad5b1b5d4
Fix new brain hooks not persisting active activities.
2023-07-18 23:50:27 -07:00
Kovak
30f255d76c
Fix breaking overlay flickering on campfires by using vanilla method to calculate block normals. ( #9664 )
2023-07-17 18:10:12 -07:00
LexManos
ebb316a15c
Cleanup usages of static imports and build script so that our build doesn't spam useless error like messages.
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So that it is easier to see real errors.
Add compatibility checking to standard testing tasks.
2023-07-17 17:26:28 -07:00
LegoMaster3650
e6bb7eecbd
Added Action value to PlayerInteractEvent.LeftClickEvent to expose what action fired the event. #9175
2023-07-17 10:57:10 -07:00
Jonathan Colmenares
c66f70d6c2
Fix parameter names in IForgeDimensionSpecialEffects.adjustLightmapColors to better describe what they are. ( #9656 )
2023-07-17 09:38:05 -07:00
Jonathan Colmenares
26adf4da44
Re-add EntityEvent.Size methods to maintain bincompat
2023-07-17 07:50:18 -07:00
mgaray99
30d0a630d6
Added LivingMakeBrainEvent, to allow a consistent way for modders to manipulate entity Brains. #9292
2023-07-15 12:37:42 -07:00
JustRed23
00ad61b4ae
Add LivingSwapHandItemsEvent
2023-07-15 11:15:57 -07:00
brandon3055
09bc73d5cd
Fixed FluidUtil#tryFillContainer returning invalid result when simulating #9358
2023-07-15 10:51:17 -07:00
Jonathan Colmenares
1ee53c0464
Re-add in-game mod menu ( #9652 )
2023-07-15 10:45:34 -07:00
LexManos
16863c8d3b
Fix Entity eye height for multipart entities.
2023-07-15 10:45:21 -07:00
Random832
150e8281ae
Fix conflicting keybindings not having the correct click count set. #9360
2023-07-15 09:28:47 -07:00
Kovak
4385eb2155
Fix the Emissive Rendering for Experimental Light Pipeline ( #9651 )
2023-07-15 08:07:37 -07:00
RealMangoRage
5c40bef28e
Fixed AdvancementsScreen.java.patch buttons not rendering ( #9649 )
2023-07-14 19:06:17 -07:00
ChampionAsh5357
55aa419100
Properly Handle Fluid Updates while in a Boat #9428
2023-07-14 19:05:27 -07:00