Commit Graph
1494 Commits
Author SHA1 Message Date
Player 59a5adfdb3 Registry: Fix Block-before-ItemBlock allocation when loading 1.6 world saves, more validation 2014-04-26 21:56:25 +02:00
Player ddee7eb117 Fix vanilla bug causing integrated server saving from 2 threads concurrently after a crash 2014-04-26 21:56:25 +02:00
Christian 2b8d0f6680 Fix SimpleNetworkWrapper - this is not me modding,
I didn't realize it was broken until Pahimar told me.

Put an example in the docs.
2014-04-26 09:33:09 -04:00
Christian 7f01cf549b I'm still not modding. Player has contributed greatly to the 1.7 release of FML. He needs authorship credit. 2014-04-19 11:38:46 -04:00
Christian 77c254a6d9 I am not modding, I am fixing an annoyance. The MCP version has long since been 9.03. Also, the JSON from MC updated.. 2014-04-19 10:46:04 -04:00
LexManos 3b42b33b6e Merge pull request #400 from sfPlayer1/master
Fix various registry issues
2014-04-07 09:57:13 -07:00
Player 294c93212c Registry: Add support for registering ItemBlocks before their Blocks 2014-04-07 17:30:38 +02:00
Player 8e44006f43 Registry: Protect against putObject misuse, handle duplicate registrations better 2014-04-06 17:11:23 +02:00
Player c8a0b72eba Registry: Complain about missing mods when repairing broken worlds
Registry: Reduce console spam
2014-04-06 14:49:59 +02:00
Player c8a245a985 Registry: Fix debug info 2014-04-05 01:54:07 +02:00
Player c7adb42199 Registry: Repair mismatched ItemBlocks as well
Fix a few misc issues
2014-04-05 01:47:19 +02:00
Player f77632df35 Remove unneeded entity spawn debug logging. 2014-04-03 21:00:42 +02:00
Player c47fc3b382 Enable custom gui rendering only as required 2014-04-03 17:58:53 +02:00
Player fd6d55afcc Registry: Allow ignoring missing mods from the GUI, with confirm+backup
Registry: Add confirm+backup for automated corrupted id table fixup
Require the user to confirm loading from a backup level.dat
2014-04-01 21:56:53 +02:00
Player 9be92dcfcb Registry: Complain about bogus registrations 2014-04-01 14:40:24 +02:00
Player 49c623f59c initial attempt at a better way to ask the user in case of startup issues 2014-04-01 14:30:47 +02:00
Player 038fa17ad3 Merge branch 'master' of https://github.com/MinecraftForge/FML
Conflicts:
	src/main/java/cpw/mods/fml/client/FMLClientHandler.java
	src/main/java/cpw/mods/fml/client/GuiModItemsMissing.java
	src/main/java/cpw/mods/fml/common/FMLContainer.java
	src/main/java/cpw/mods/fml/common/registry/FMLControlledNamespacedRegistry.java
	src/main/java/cpw/mods/fml/common/registry/GameData.java
2014-04-01 07:00:20 +02:00
Lex Manos 58a4095f56 Update patches for Fixed FF in FG 1.2. 2014-03-31 16:02:54 -07:00
Player 6fd3c12a4a Registry: allow handling missing blocks/items regardless of the mod id 2014-03-31 04:09:59 +02:00
Player eb29d651eb Fix old 1.7 worlds with broken ID mappings 2014-03-30 17:17:54 +02:00
Player 7325aa5033 Registry: cleanup, fix missing id error GUI formatting 2014-03-27 08:30:55 +01:00
LexManos 89cda92561 Merge pull request #392 from AbrarSyed/master
Updated to ForgeGradle 1.2
2014-03-26 16:04:30 -07:00
AbrarSyed 385beb504d updated wrapper to gradle 1.11 2014-03-26 13:34:25 -05:00
AbrarSyed 2b46906ac5 updated example a little 2014-03-26 13:34:01 -05:00
Player 5eebd4df71 Registry: Implement support for remapping blocks/items to a new name. 2014-03-25 00:36:37 +01:00
Player fd9389015f Fix FMLMissingMappingsEvent.get 2014-03-24 21:47:25 +01:00
Player a82195772e Registry: Block IDs after failing to find a mapping for them 2014-03-24 21:16:36 +01:00
Player e58562d3ed Fix remaining issue with autoassigned Block and Item IDs overlapping. 2014-03-20 23:41:01 +01:00
AbrarSyed c3912836dc updated for ForgeGradle 1.2 2014-03-19 02:15:53 -05:00
LexManos 40270c881a Update README.txt 2014-03-18 01:54:32 -05:00
Lex Manos c2143dbeb1 Fix network close events never getting called. Closes #381 #382 2014-03-15 18:16:27 -07:00
Lex Manos f08b485852 Fix long standing deobf issue that caused announce-player-achievements property to have no effect on dedicated servers. 2014-03-11 01:57:44 -07:00
Lex Manos ef07de4f65 Fix hard link to DedicatedSerever when opening a LAN connection causing stalls on connecting. 2014-03-11 00:50:55 -07:00
Lex Manos b7ad532ab5 Re-enable post initalize texture pack reloading to allow Icons to be registerd through any init phase. 2014-03-03 23:23:55 -08:00
Lex Manos 399770e572 Kill the modEventTypes list, register anything that extends FMLEvent, Fixes MissingMappingEvent handler, and any future events added. 2014-02-25 12:30:29 -08:00
Lex Manos e8b60441cc Reload game settings after mod loading is finished to capture mod keybindings. Closes #378 2014-02-22 20:59:25 -08:00
Christian d0dd05a15c FML expands S3F to support payloads up to 2 megs in size. Should be transparent 2014-02-16 18:30:27 -05:00
cpw 572d32358a Merge pull request #373 from bloodmc/master
Prevent player data getting reset during disconnects.
2014-02-14 10:57:50 -07:00
cpw 33100d6bab Merge pull request #371 from bl4ckscor3/patch-1
Fix ExampleMod.java for build #1024+
2014-02-14 10:57:32 -07:00
bloodshot 45409bfa0c Prevent player dat files getting reset during disconnects.
Since FML nulls out the player's playerNetServerHandler during login, we need to
make sure that writePlayerData does not attempt to overwrite the player's dat file
if the player disconnects during the "Logging In" process.
2014-02-13 02:44:18 -05:00
Christian fa5f4c8842 Some argumentation 2014-02-08 22:41:02 -05:00
Christian 995c204338 Fix failing to load a world with missing mod blocks and items. There will be a way to force worlds to load
when stuff is missing, but for right now, it will fail as this is "world safe".
2014-02-08 22:37:40 -05:00
Christian c890206268 Try and handle removal of mods a bit better. Currently no way to allow a world which has missing
blocks to load - but i have the code in place to allow it i think.
2014-02-08 12:18:34 -05:00
bl4ckscor3 2aa73afa15 Fix ExampleMod.java for build #1024+ 2014-02-08 12:34:01 +01:00
Dan Roque 064b66af3d Prevent players from logging in until server has finished starting.
This improves server security as it guarantees no players will be
allowed to connect until the server has fully initialized.
2014-02-05 20:49:10 -05:00
Lex Manos 8c9e8b5270 Fix isRemote, this is integral to so many parts of the code, everyone knows it by this name, People should not change it. 2014-02-04 23:40:50 -08:00
Lex Manos b7b3450dcd Update MCP mapping snapshot to latest crowdsourced names. 2014-02-04 22:56:27 -08:00
Christian 6bb9b8b953 Clean up FMLEventChannel. Closes #367. 2014-02-04 20:01:44 -05:00
Lex Manos 03fb1879d7 Fix obf error when right clicking a Empty Map. 2014-02-04 12:49:18 -08:00
Christian cee0f0b811 Tweak so that writing to the context will automatically send a message back to
the originator in handshakeestablished.
2014-02-02 12:11:57 -05:00