Player
59a5adfdb3
Registry: Fix Block-before-ItemBlock allocation when loading 1.6 world saves, more validation
2014-04-26 21:56:25 +02:00
Player
ddee7eb117
Fix vanilla bug causing integrated server saving from 2 threads concurrently after a crash
2014-04-26 21:56:25 +02:00
Christian
2b8d0f6680
Fix SimpleNetworkWrapper - this is not me modding,
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I didn't realize it was broken until Pahimar told me.
Put an example in the docs.
2014-04-26 09:33:09 -04:00
Christian
7f01cf549b
I'm still not modding. Player has contributed greatly to the 1.7 release of FML. He needs authorship credit.
2014-04-19 11:38:46 -04:00
Christian
77c254a6d9
I am not modding, I am fixing an annoyance. The MCP version has long since been 9.03. Also, the JSON from MC updated..
2014-04-19 10:46:04 -04:00
LexManos
3b42b33b6e
Merge pull request #400 from sfPlayer1/master
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Fix various registry issues
2014-04-07 09:57:13 -07:00
Player
294c93212c
Registry: Add support for registering ItemBlocks before their Blocks
2014-04-07 17:30:38 +02:00
Player
8e44006f43
Registry: Protect against putObject misuse, handle duplicate registrations better
2014-04-06 17:11:23 +02:00
Player
c8a0b72eba
Registry: Complain about missing mods when repairing broken worlds
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Registry: Reduce console spam
2014-04-06 14:49:59 +02:00
Player
c8a245a985
Registry: Fix debug info
2014-04-05 01:54:07 +02:00
Player
c7adb42199
Registry: Repair mismatched ItemBlocks as well
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Fix a few misc issues
2014-04-05 01:47:19 +02:00
Player
f77632df35
Remove unneeded entity spawn debug logging.
2014-04-03 21:00:42 +02:00
Player
c47fc3b382
Enable custom gui rendering only as required
2014-04-03 17:58:53 +02:00
Player
fd6d55afcc
Registry: Allow ignoring missing mods from the GUI, with confirm+backup
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Registry: Add confirm+backup for automated corrupted id table fixup
Require the user to confirm loading from a backup level.dat
2014-04-01 21:56:53 +02:00
Player
9be92dcfcb
Registry: Complain about bogus registrations
2014-04-01 14:40:24 +02:00
Player
49c623f59c
initial attempt at a better way to ask the user in case of startup issues
2014-04-01 14:30:47 +02:00
Player
038fa17ad3
Merge branch 'master' of https://github.com/MinecraftForge/FML
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Conflicts:
src/main/java/cpw/mods/fml/client/FMLClientHandler.java
src/main/java/cpw/mods/fml/client/GuiModItemsMissing.java
src/main/java/cpw/mods/fml/common/FMLContainer.java
src/main/java/cpw/mods/fml/common/registry/FMLControlledNamespacedRegistry.java
src/main/java/cpw/mods/fml/common/registry/GameData.java
2014-04-01 07:00:20 +02:00
Lex Manos
58a4095f56
Update patches for Fixed FF in FG 1.2.
2014-03-31 16:02:54 -07:00
Player
6fd3c12a4a
Registry: allow handling missing blocks/items regardless of the mod id
2014-03-31 04:09:59 +02:00
Player
eb29d651eb
Fix old 1.7 worlds with broken ID mappings
2014-03-30 17:17:54 +02:00
Player
7325aa5033
Registry: cleanup, fix missing id error GUI formatting
2014-03-27 08:30:55 +01:00
LexManos
89cda92561
Merge pull request #392 from AbrarSyed/master
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Updated to ForgeGradle 1.2
2014-03-26 16:04:30 -07:00
AbrarSyed
385beb504d
updated wrapper to gradle 1.11
2014-03-26 13:34:25 -05:00
AbrarSyed
2b46906ac5
updated example a little
2014-03-26 13:34:01 -05:00
Player
5eebd4df71
Registry: Implement support for remapping blocks/items to a new name.
2014-03-25 00:36:37 +01:00
Player
fd9389015f
Fix FMLMissingMappingsEvent.get
2014-03-24 21:47:25 +01:00
Player
a82195772e
Registry: Block IDs after failing to find a mapping for them
2014-03-24 21:16:36 +01:00
Player
e58562d3ed
Fix remaining issue with autoassigned Block and Item IDs overlapping.
2014-03-20 23:41:01 +01:00
AbrarSyed
c3912836dc
updated for ForgeGradle 1.2
2014-03-19 02:15:53 -05:00
LexManos
40270c881a
Update README.txt
2014-03-18 01:54:32 -05:00
Lex Manos
c2143dbeb1
Fix network close events never getting called. Closes #381 #382
2014-03-15 18:16:27 -07:00
Lex Manos
f08b485852
Fix long standing deobf issue that caused announce-player-achievements property to have no effect on dedicated servers.
2014-03-11 01:57:44 -07:00
Lex Manos
ef07de4f65
Fix hard link to DedicatedSerever when opening a LAN connection causing stalls on connecting.
2014-03-11 00:50:55 -07:00
Lex Manos
b7ad532ab5
Re-enable post initalize texture pack reloading to allow Icons to be registerd through any init phase.
2014-03-03 23:23:55 -08:00
Lex Manos
399770e572
Kill the modEventTypes list, register anything that extends FMLEvent, Fixes MissingMappingEvent handler, and any future events added.
2014-02-25 12:30:29 -08:00
Lex Manos
e8b60441cc
Reload game settings after mod loading is finished to capture mod keybindings. Closes #378
2014-02-22 20:59:25 -08:00
Christian
d0dd05a15c
FML expands S3F to support payloads up to 2 megs in size. Should be transparent
2014-02-16 18:30:27 -05:00
cpw
572d32358a
Merge pull request #373 from bloodmc/master
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Prevent player data getting reset during disconnects.
2014-02-14 10:57:50 -07:00
cpw
33100d6bab
Merge pull request #371 from bl4ckscor3/patch-1
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Fix ExampleMod.java for build #1024+
2014-02-14 10:57:32 -07:00
bloodshot
45409bfa0c
Prevent player dat files getting reset during disconnects.
...
Since FML nulls out the player's playerNetServerHandler during login, we need to
make sure that writePlayerData does not attempt to overwrite the player's dat file
if the player disconnects during the "Logging In" process.
2014-02-13 02:44:18 -05:00
Christian
fa5f4c8842
Some argumentation
2014-02-08 22:41:02 -05:00
Christian
995c204338
Fix failing to load a world with missing mod blocks and items. There will be a way to force worlds to load
...
when stuff is missing, but for right now, it will fail as this is "world safe".
2014-02-08 22:37:40 -05:00
Christian
c890206268
Try and handle removal of mods a bit better. Currently no way to allow a world which has missing
...
blocks to load - but i have the code in place to allow it i think.
2014-02-08 12:18:34 -05:00
bl4ckscor3
2aa73afa15
Fix ExampleMod.java for build #1024+
2014-02-08 12:34:01 +01:00
Dan Roque
064b66af3d
Prevent players from logging in until server has finished starting.
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This improves server security as it guarantees no players will be
allowed to connect until the server has fully initialized.
2014-02-05 20:49:10 -05:00
Lex Manos
8c9e8b5270
Fix isRemote, this is integral to so many parts of the code, everyone knows it by this name, People should not change it.
2014-02-04 23:40:50 -08:00
Lex Manos
b7b3450dcd
Update MCP mapping snapshot to latest crowdsourced names.
2014-02-04 22:56:27 -08:00
Christian
6bb9b8b953
Clean up FMLEventChannel. Closes #367 .
2014-02-04 20:01:44 -05:00
Lex Manos
03fb1879d7
Fix obf error when right clicking a Empty Map.
2014-02-04 12:49:18 -08:00
Christian
cee0f0b811
Tweak so that writing to the context will automatically send a message back to
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the originator in handshakeestablished.
2014-02-02 12:11:57 -05:00