Commit Graph
250 Commits
Author SHA1 Message Date
LexManos 54e06e841d Move Resource refreshing until affter postInit. 2013-07-03 22:29:10 -07:00
Christian ba3707af22 More javadoc cleanup 2013-07-02 19:39:02 -04:00
Christian ad79b9ed86 Fix up some deprecation warnings, and clean up coremod code that's going
away.
2013-07-02 19:27:50 -04:00
Christian f21cd286ca Resource packs, part two. FML mods are now resource packs. Vanilla will scan anything under 'assets'
and turn it into a resource prefix. Use resourcelocations to look stuff up.
2013-07-02 11:11:50 -04:00
Christian fbd57b3264 Mods are now loaded as resource packs. Vanilla will scan for valid prefixes based on subdirs of 'assets' which
can then be referenced as ResourceLocations with the "<prefix>:path" notation.
2013-07-02 01:39:40 -04:00
Christian 2e3f2461fa More fixes, binpatching works 2013-06-29 15:16:18 -04:00
Christian 95f7345ff7 First draft of 1.6 update 2013-06-29 13:33:14 -04:00
Christian edc1fb24e2 Send the "suspect list", and print the suspect versions 2013-05-27 11:03:23 -04:00
Christian ac97370f94 Add in a pretty sorting error screen 2013-05-27 10:28:00 -04:00
LexManos 787c0c4a6a Don't spit error on LWJGL not supporting 4.3 just warning. 2013-05-11 10:55:39 -07:00
Christian dcf069ca52 Attempt to reduce lines on the screen for id mismatch. Hopefully prevents game crashes. 2013-04-22 21:14:34 -04:00
Christian a3b5eaacfd Fix a small modloader compatibility derp: closes #222 2013-04-20 22:55:56 -04:00
Christian 8f35adca7a Use more expressive language when a version specifier is a simple unbounded above condition 2013-04-16 13:46:55 -04:00
LexManos 4836b3272a Re-worked the Texture patches, optifine helper function, and re-added support for dynamically rotating the texture for mod authors who do things horribly wrong. 2013-04-09 20:06:41 -07:00
Christian a31607ae7d Fix compilation derp, and clean up rotation helper. 2013-04-09 21:20:31 -04:00
Christian 00c7883088 Very significant improvement in performance by using glSubImage to upload data. Inspired by frequent complaints about performance of hires
texture packs. They probably still need a beefy system but should work. Hopefully I can figure out why the subImage GL side copy isn't working
properly for an even more significant speed boost. But this gets things started.
2013-04-09 20:15:14 -04:00
Christian d9db27275e Fix mismatch screen a bit. Should render more correctly now and
at least not be blank in a lot of circumstances..
2013-03-22 10:20:53 -04:00
bspkrs 24022ab6ba Added comments to note FML-only methods 2013-03-14 01:29:36 -03:00
Christian ac16845fc4 Fix demo mode crash. Closes #187 2013-03-10 01:15:16 -05:00
Christian 2a779ec328 Try a different way of remapping the fields. Should work because it's userspace, not relauncher space 2013-03-09 17:36:31 -05:00
LexManos 1642bad402 Fix Multi-part entity children ID issue, mobs with custom spawning must deal with child ids themselves. 2013-03-09 10:07:41 -08:00
Christian 58ee06ea8e Some fixes for the snapshot 2013-03-09 12:10:13 -05:00
Christian 62f5adf8e2 Revert "Fix modlist to use the new texture binding functions, i think"
This reverts commit 48544db690.

Conflicts:
	client/cpw/mods/fml/client/GuiModList.java
2013-03-09 11:12:12 -05:00
Christian c42a210140 Strip deprecated code 2013-03-07 19:33:34 -05:00
Christian a723aa6860 Refresh copyright notices on everything 2013-03-07 19:25:48 -05:00
Christian e9ff699c2d Refresh the renderengine after modloading is complete. Should fix issues with out-of-place texture registration by mods. 2013-03-07 19:02:26 -05:00
Christian 74fffc6fdc Update next render to 40 2013-03-04 22:52:24 -05:00
Christian 3410242f03 Update FML to 1.5 snapshot 13w09c 2013-03-02 02:06:32 -05:00
LexManos 47b5e99b6f Fix crash in GuiModList for mod logo files, logo is not rendering for unknow reason. 2013-02-27 22:41:00 -08:00
Christian dcb15a587c Clean up more junk 2013-02-26 00:28:12 -05:00
Christian 937e9a0169 Update libs for 1.5. Lots of new libs. 2013-02-26 00:16:57 -05:00
Christian 5347caa1c4 Merge branch 'master' into snapshot15
Conflicts:
	patches/minecraft/net/minecraft/client/renderer/RenderEngine.java.patch
2013-02-25 21:53:56 -05:00
Christian 52f6a674ea Merge branch 'master' into snapshot15
Conflicts:
	client/cpw/mods/fml/client/TextureFXManager.java
2013-02-25 21:18:08 -05:00
LexManos bad55cacfa Fix sprite map issue. 2013-02-22 14:45:25 -08:00
Christian cd96718339 Fix HD mob skins, FINALLY!!!
Stupid eyes are stupid.
2013-02-06 01:25:46 -05:00
Christian f169f7c92f A log of logging cleanup. FML will now read logging.properties to configure logging channels a couple of times during startup.
You should be able to filter a lot of messages based on things like modid and certain FML related features that can be noisy
like item tracking.
Should close #175
2013-01-30 18:57:21 -05:00
Christian dd832f2a88 Update for MCP7.30c - fixes redstone rendering issues 2013-01-22 14:40:09 -05:00
Christian 4a6245a215 Another packaging update. I think we're done now. 2013-01-12 00:33:32 -05:00
Christian 48544db690 Fix modlist to use the new texture binding functions, i think 2013-01-12 00:27:11 -05:00
Christian 2c89b3def3 A couple of packaging tweaks, clean up more junk. It may come back but for now it's gone 2013-01-12 00:17:35 -05:00
Christian 4a1f4b90fd Initial patch update for snapshot 2013-01-11 23:47:05 -05:00
Christian 68e76c273a Merge branch 'master' into securityupdate 2012-12-17 11:46:27 -05:00
Christian 293edb316e Some tweaks to item identification. The GameRegistry methods are deprecated
to encourage you to use the new named ones instead. These will force a
name on the item/block, allowing for stronger matching than "sequential guessing"
2012-12-16 22:57:11 -05:00
Christian bbfd85ed1e Move Side and SideOnly to relauncher package 2012-12-15 23:21:26 -05:00
Christian 22a88ea2e4 Change ID management slightly. IDs are tracked by block type for itemblock items now. This means servers will need to update.
Also, ordinal rearrangements within a mod will no longer trigger server disconnection, though a warning will still be logged.
2012-12-12 19:31:05 -05:00
Christian fa5256c8a7 Fix up idmap code 2012-12-09 22:01:13 -05:00
LexManos 8c71098081 Fished moving out the rest of the default packaged classes to aproperiate packages. Updated patches and code to reflect. 2012-12-08 21:41:16 -08:00
LexManos bf492f32f9 Update all imports for repackaging. Branch is compileable. 2012-12-08 20:21:03 -08:00
Christian 86c928430a Add in storage, detection and validation of the ItemID array between client and server
and also for world saves. May help with item configuration issues.
2012-12-08 17:05:18 -08:00
Christian cd0a0e51d5 Add a modid on the mods list, should make it easier to do things like forge chunkloading config 2012-12-08 16:46:47 -08:00