cpw
57befa89bb
Fix keybindings being derped
2013-07-28 20:52:12 +02:00
LexManos
10b16d32da
Use json 2.9.1 nightly for OSX in release json like vanilla does.
2013-07-17 12:21:26 -07:00
LexManos
3f21a2c1b4
Stupid spaces and windows escaping -.-
2013-07-16 14:34:43 -07:00
LexManos
b2958c9066
Add quotes for paths with spaces -.-
2013-07-16 13:35:14 -07:00
LexManos
9520978b81
Use a temporary file for recompile's command line to combat command length to long issues.
2013-07-16 13:08:26 -07:00
LexManos
4981aa3421
Fix potential NPE in villager skin registry.
2013-07-16 10:32:29 -07:00
LexManos
c48b48ee15
Fix server launching.
2013-07-15 10:57:44 -07:00
Christian
9947ba8503
Fix logo handling. no more NPE if the logo can't be found. Also, fix location of mcp logo now.
2013-07-14 13:40:55 -04:00
Christian
a3f48734ff
Fix up jar sanity check code. FML validation of the jar works now and doesn't derp classloading.
2013-07-14 13:11:32 -04:00
Christian
0378355c37
The server.classpath generates the runtime manifest, so it needs the
...
non-debug asm jars.
2013-07-14 11:12:42 -04:00
LexManos
c625ef3009
Update Forge signature for new private key
2013-07-12 03:05:20 -07:00
LexManos
d4b30422b6
Update build and eclipse workspaces for debug asm.
2013-07-12 00:22:11 -07:00
Christian
6de36d78f5
Coremods now have a primitive dependency capability. Also, we search mods dir for special
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"TweakClass" manifests. These are using the vanilla tweak mechanism to inject into
Minecraft. Helpful for other "platform" systems, when you don't want to have to deal
with json changes!
2013-07-11 23:23:33 -04:00
LexManos
7348929819
Kill release time scala libraries, to be re-evaluated after all movement is done and shit is fixed. May require manual instalation for mods that use scala.
2013-07-11 15:24:54 -07:00
LexManos
b9f4b02cb0
Kill mcp's truncate method, for more useful logs.
2013-07-10 15:23:21 -07:00
Christian
20e93a412e
Fix up logos in the mod screen. Clean up some unnecessary casts and suppressions, use the -debug asm
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library at dev time, since it contains full symbols and code in compiled form.
2013-07-10 15:47:13 -04:00
Christian
e44e8b3112
Force a global asset scan prior to mod construction : you should be able to
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reference assets anywhere in your mod now.
2013-07-10 00:42:40 -04:00
Christian
bab4d87ce7
Update FML for new stealth update for 1.6.2
2013-07-09 15:00:28 -04:00
cpw
bc9d1fe657
Merge pull request #254 from CaptainShadows/patch-1
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@InstanceFactory was set to look for Fields instead of methods
2013-07-09 07:19:24 -07:00
Christian
d4d522c597
And don't forget to remove the test code
2013-07-09 08:31:40 -04:00
Christian
97269a5e3d
Decode the file URL. Hopefully will make things work more..
2013-07-09 08:30:47 -04:00
LexManos
c913258ca3
Disable signature check of client for now, it's broken.
2013-07-09 05:04:11 -07:00
LexManos
c7ab872c85
Temporarily disable GuiModList's Mod logos.
2013-07-09 03:27:49 -07:00
LexManos
e91431fb70
Don't validate signatures on servers, they are not signed.
2013-07-09 03:27:29 -07:00
LexManos
dfa3a2665d
Add MC Version to installed version name.
2013-07-09 03:27:01 -07:00
LexManos
4fa375683f
Fix NPE in new debug line when patch targets don't exist.
2013-07-09 01:21:50 -07:00
Christian
0db4624b27
Don't initialize the server.
2013-07-08 22:31:15 -04:00
Christian
c997f2adbc
FML now verifies that the minecraft jar is correct and intact. This is intended to discourage those who think that
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modifying the minecraft jar is still acceptable.
2013-07-08 22:10:06 -04:00
Christian
26e5f4b4ff
Test server-siding ResourceLocation
2013-07-08 19:31:00 -04:00
Christian
2336002f20
The game is going to exit in face of patch mismatch, unless you force it to run with fml.ignorePatchDiscrepancies in the system properties.
2013-07-08 14:34:03 -04:00
Christian
e88a0cd13f
Update for stealth update. Thanks mojang!
2013-07-08 13:19:55 -04:00
Christian
dbf5fe38ce
We now generate an adler32 checksum for each patched file and verify at load time that they match.
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Mismatch won't crash, but will emit a big warning..
2013-07-08 13:19:14 -04:00
Christian
c47d08c89d
Tweak debug data on patched classes
2013-07-08 12:28:32 -04:00
Captain Shadows
7af5c21d74
@InstanceFactory was set to look for Fields instead of methods
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"fix it" to now match the javadoc :P
if it was set like that so modders wouldn't use it, it might be better to just say so in the documentation
2013-07-08 00:07:54 -04:00
LexManos
6f96d89e2b
Update eclipse workspaces for 1.6.2
2013-07-07 13:11:22 -07:00
Christian
111b0216fd
Add the jsons for 1.6.2
2013-07-07 16:05:53 -04:00
Christian
1d0384f8f6
Update for 1.6.2 and MCP 8.04
v6.2
2013-07-07 15:49:11 -04:00
Christian
adc8972277
Add cascadedTweaks. This will allow simple coexistence for any other mod framework using
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the tweaker system as well. Hi Voxel and LiteLoader!
2013-07-06 22:26:03 -04:00
cpw
5990e29af7
Merge pull request #247 from jk-5/patch-1
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Pull request for #232
2013-07-06 18:54:54 -07:00
Christian
2676c8999c
Update mcp data. fixes #248
2013-07-06 21:25:36 -04:00
Christian
3a200e901e
Fix coremod injection into main system. Should stop double-dipping coremods.
2013-07-06 20:51:00 -04:00
Jeffrey Kog
c97ac284a5
Update ModLoaderFuelHelper.java
2013-07-04 08:33:03 +02:00
LexManos
54e06e841d
Move Resource refreshing until affter postInit.
2013-07-03 22:29:10 -07:00
LexManos
7ce84491d1
Fix missing argument and startclient/startserver support.
2013-07-03 19:30:30 -07:00
LexManos
532bee7ce1
Update to new MCP bugfix version, Fixes: Missing Armor/Item rendering, and Boss health mapping issues.
2013-07-03 18:23:38 -07:00
LexManos
e24f949517
Fix eclipse workspaces and launch configurations.
2013-07-03 18:22:57 -07:00
LexManos
4545beb49d
Add deobf-data to setup env.
2013-07-03 18:22:06 -07:00
Christian
3f4bf61ae6
Update key
2013-07-03 08:28:59 -04:00
Christian
155e846818
Add in support for mods/<mcversion> as a mod location. Also drop coremods as a location. They go in mods too now.
2013-07-02 23:03:01 -04:00
Christian
ba3707af22
More javadoc cleanup
2013-07-02 19:39:02 -04:00