shartte
7643be8cdc
Unlike BakedQuad, UnpackedBakedQuad does not propagate the diffuse lighting flag to Vertex Consumers. Made UnpackedBakedQuad conform to BakedQuad's behavior. ( #3181 )
2016-08-12 14:33:38 -07:00
LexManos
4cd0f88a69
Add RenderTooltipEvent ( #3034 )
2016-08-12 13:57:07 -07:00
LexManos
1c8f22ed43
Set ModelLoader.WHITE's texture size iniatlly instead of defaulting to zero and being set later.
2016-08-12 13:49:46 -07:00
AlgorithmX2
bc6b008364
Fix Vertex Transformer for breaking models ( #3132 )
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* Add setTexture to IVertexConsumer and propagate it.
2016-08-04 16:37:59 -07:00
AlgorithmX2
a3d8664028
Use extended state for breaking models ( #3086 )
2016-07-28 16:00:36 -07:00
cpw
cfba330459
Rename the event to RenderSpecificHandEvent
2016-07-24 10:56:05 -04:00
cpw
31b3825069
Merge remote-tracking branch 'origin/pr/3115' into 1.10.x
2016-07-24 10:38:20 -04:00
Bernhard Bonigl
bc27f0e204
Add shouldCauseBlockBreakReset callback to Item. This allows to keep breaking blocks if the NBT or similar changes.
2016-07-24 13:52:27 +02:00
Vincent Lee
7ed5fc7e00
Add missing cancelable
2016-07-23 12:33:14 -05:00
Vincent Lee
94a41e1fcc
Add hand-specific render event
2016-07-23 12:29:58 -05:00
LexManos
f58d1cae1a
Fixed FPS graph and new debug lines not being rendered in Debug screen. Closes #3054
2016-07-01 13:53:26 -07:00
cpw
260be68723
Update to 1.10
2016-06-23 02:39:55 -04:00
cpw
c8d775c865
In accordance with our stated goal of relicensing Forge to LGPL v2.1, this commit enacts that change. Although it is using the 1.9.4 codebase, it is intended that this branch become public with the 1.10 changes, as such the license will take effect at that time. The three commits from persons who have failed to accept the new license, as documented in #2789 , have had their commits reverted. This should complete the license transition. Commits after the commit date of this commit should be considered licensed by LGPLv2.1, as indicated in LICENSE-new.txt. All patches are now considered owned by the Forge project and Forge Development LLC in particular (note that they will not get the license boilerplate, as they are machine generated files).
2016-06-22 23:49:48 -04:00
Vincent Lee
a63d92eb60
Fix AnimationItemOverrideList not falling back to super ( #2990 )
2016-06-16 12:49:00 +04:00
RainWarrior
a649cce2ea
Modified SimpleModelState to ignore the parts it doesn't know about. Fixes model part hiding always applying to some models when transformations are specified in the blockstate json.
2016-06-05 10:14:44 +03:00
mezz
92914f82ae
Add new IFluidHandler for capabilities. ( #2942 )
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Old fluid system is deprecated and slated for removal in the next cleanup cycle.
2016-06-03 18:26:41 -07:00
cpw
caa61e1be9
Merge branch '1.9.4'
2016-05-31 00:34:03 -04:00
RainWarrior
ce481da1d1
Initial support for model visibility system. Implemented it for OBJ, B3D and normal vanilla models; fixed NPE accessing parent state in B3DModel. Fixes #2801 .
2016-05-30 01:20:43 +03:00
mezz
86baf7462f
Improve JavaDoc links, fix some broken JavaDocs ( #2833 )
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Improve JavaDoc links, fix broken JavaDocs
2016-05-29 14:05:07 -07:00
LexManos
b65b2991a4
Fix paramters for addArmorMaterial, addOption and addGameType.
2016-05-24 16:10:47 -07:00
LexManos
cdc86e9af6
Update mappoings snapshot to 20160518
2016-05-18 05:23:30 -07:00
LexManos
b9ac73b0f1
1.9.4 Update.
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Major things to note:
Class renames: https://gist.github.com/LexManos/44dd211f90f498ad4015279b103dff86
Tile Entities are now packed in the ChunkData packet.
Forge intends to work around this to better support large moded worlds, but for the time being modders should implement the new function carefully and only send what data they need to!
Minecraft's codebase now has annotations, these are directly from Mojang and should be adheared to!
Added support for package-info.java's containing @Nullable information for all MC code base.
2016-05-18 03:29:10 -07:00
boni
5d5c005aae
Fix Bucket rendering and add sound ( #2865 )
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* Adjust generated quads from texture to take texture size into account #2858
* Fix universal bucket not passing through when rightclicking on a non-block
Add proper sound events when picking up modded fluids #2821
* Have FluidUtil execute properly on both sides and sync as expected. Add default sounds to interacting with tanks
* Save sound for filling/emptying in the fluid
2016-05-16 13:20:31 -07:00
Shadowfacts
58d26618f6
Add ScreenshotEvent ( #2828 )
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Add ScreenshotEvent
2016-05-09 14:51:30 -07:00
LexManos
d8249b7886
Add a java version detection and nag system for users on Java 7 or below.
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Added detection of mods that rely on Java 8 and a graceful error screen.
The nag screen will be shown once a day. It can be disabled by editing the forge.cfg.
However it is HIGHLY recomended that user update to Java 8.
2016-05-03 18:26:52 -07:00
RainWarrior
330812dfa8
Fixed custom fluid sufraces not rendering from the bottom. Closes #2800 .
2016-05-03 09:53:55 +03:00
mezz
9c9107c434
Close #2780 add CMD localization for Mac key bindings ( #2792 )
2016-04-29 12:04:48 -07:00
Vincent Lee
35999f9a20
Boss bar render event ( #2701 )
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Allow control over increment height
2016-04-14 22:34:45 -07:00
iTitus
fa21f2b44c
Fix forge:default-block transformation. ( #2760 )
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The first-person left-hand rotation was a little bit of.
2016-04-13 22:53:25 +04:00
mezz
c560af69a5
Fix log spam from invalid key modifiers ( #2746 )
2016-04-09 17:02:03 -07:00
mezz
a018e14939
Add cancelable event for Potions shifting the gui position ( #2667 )
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Add cancelable event for Potions shifting the gui position
2016-04-08 20:18:17 -07:00
RainWarrior
db04370830
Made forge fluids use smooth lighting.
2016-04-06 16:13:51 +03:00
LexManos
07a2b67b7f
Cleanup OBJLoader parse function and fix issues related to JVM differences.
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Also fix support for sopme of the spec that was partially respected.
2016-04-06 01:45:43 -07:00
LexManos
fb0bdd1276
Enhance some error logging related to OBJLoader issues, and RegistryEntries.
2016-04-06 01:44:08 -07:00
mezz
e68908e9d5
Fix some plain keybinds not working when a modifier is active
2016-04-05 23:01:26 -07:00
mezz
8f49ea7c5f
Add modifier support to vanilla keybindings.
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Add Orange conflict color for modifier/key conflicts
(like Ctrl and Ctrl-Z conflicting)
Related to #2692
2016-04-04 16:52:16 -07:00
RainWarrior
2ae47c0903
Made both exceptions occuring during item model loading print in the log; closes #2696 .
2016-04-04 18:07:06 +03:00
RainWarrior
879b7b5a61
Added the ability to change the printed model error count; Added printing of actual exceptions causing missing variants related to blockstate loading, closes #2689 .
2016-04-04 16:02:21 +03:00
LexManos
1811d88266
Merge pull request #2616 from iTitus/updateNotificationIcon
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Add update notification icon made by @gigaherz, closes #2582
2016-04-03 18:22:27 -07:00
mezz
bc2b5ad517
Fix inability to attack while holding modifier keys
2016-04-03 13:15:18 -07:00
mezz
21d39f6558
Re-Add key binding modifiers and contexts.
2016-04-03 01:46:29 -07:00
RainWarrior
9baabf9249
Revert "Add key binding modifiers and contexts.", until it's fixed.
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This reverts commit 34c3af7e85 .
2016-04-03 11:01:09 +03:00
mezz
34c3af7e85
Add key binding modifiers and contexts.
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Same as #2674 , but for Minecraft 1.9
2016-04-02 21:25:44 -07:00
RainWarrior
4c8da35655
Improved UV offset hackery - should fix most visible custom model seams.
2016-04-02 18:49:18 +03:00
cpw
6e04a6c572
Squashed commit of the following:
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commit b3b290aec9d3010a134859da6001ea28a96c2fdc
Merge: c6ce6a0 d803f7d
Author: cpw <cpw@weeksfamily.ca >
Date: Fri Mar 25 13:28:04 2016 -0400
Merge branch 'RegistryRework' of https://github.com/LexManos/MinecraftForge into LexManos-RegistryRework
Implement proper registry slaves. Should help with rollback related issues.
Missing patch
commit d803f7db76
Author: LexManos <LexManos@gmail.com >
Date: Tue Mar 22 03:36:14 2016 -0700
Update VillagerRegistry and use it. Should in theory make custom villagers work now. Using string version instead of int id for networking.
commit eb5e5b4b42
Author: LexManos <LexManos@gmail.com >
Date: Tue Mar 22 02:14:16 2016 -0700
More cleanup.
commit edbc56b2ff
Author: LexManos <LexManos@gmail.com >
Date: Tue Mar 22 02:05:23 2016 -0700
More cleanups, removed deprecated UniqueIdentifier {ResourceLocation now}
commit e2df8d1be3
Author: LexManos <LexManos@gmail.com >
Date: Tue Mar 22 01:29:19 2016 -0700
Stupid generics....
commit 46d57dc467
Author: LexManos <LexManos@gmail.com >
Date: Tue Mar 22 01:00:25 2016 -0700
Some registry tweaking to provde a non-complicated API modders can use.
2016-04-01 20:56:06 -04:00
RainWarrior
90758f8c96
Fixed StackOverflow caused by the previous commit, closes #2669 .
2016-03-29 15:34:45 +03:00
RainWarrior
a073b0e386
Prevent missing model from loading multiple times.
2016-03-29 12:07:26 +03:00
RainWarrior
efa7fd4dfe
Fixed crosshair always being white, closes #2653 .
2016-03-26 09:45:20 +03:00
RainWarrior
6e68aa4106
Enabled diffuse lighting by default in UnpackedBakedQuad.Builder.
2016-03-26 09:41:05 +03:00
RainWarrior
75032ebf9c
Made some more public fields either private or final.
2016-03-24 22:22:21 +03:00