Lumien
303578b2f2
[1.12] Fixes Exception when getting modlist for a vanilla client ( #4028 )
2017-06-19 16:47:34 -07:00
mezz
e3777f4559
Add missing Override annotations
2017-06-17 18:24:17 -07:00
mezz
c2845967cc
Update MCP mappings to 20170617
2017-06-17 18:06:04 -07:00
mezz
3d322ef925
Update mcp mappings to 20170611
2017-06-17 17:13:44 -07:00
mezz
864b05074e
Clean up ShapedOreRecipe and ShapelessOreRecipe
2017-06-17 17:13:44 -07:00
Shadowfacts
f009435fa4
Allow condition factories to be registered from JSON ( #4015 )
2017-06-16 20:24:58 -07:00
LexManos
b5260a386d
Filter any recipe starting with _, Such names are reserved for metadata.
...
Actually implement conditions for recipes.
2017-06-15 19:30:05 -07:00
LexManos
65ec1f5d54
Fix NBT ItemStack support in json loader. Closes #4002
2017-06-15 16:07:55 -07:00
LexManos
e16f70f95e
Fix OreIngredient comparing items in reverse. Closes #3999
2017-06-15 13:13:44 -07:00
Marvin Rösch
50e268bdf5
Make registries persist by default, fixes #3989 ( #3998 )
2017-06-15 13:00:46 -07:00
tterrag
8833386ada
Fix exception in ShapedOreRecipe.checkMatch for recipes that don't fill entire crafting grid ( #3995 )
2017-06-15 01:12:54 -07:00
LexManos
dbc0a4e0fd
Fix parseShaped missing Empty slot item. Closes #3990
2017-06-14 20:25:22 -07:00
LexManos
5e70ee45be
Fix CraftingHelper.parseShapred error. Closes #3979
2017-06-14 15:59:59 -07:00
LexManos
a8659a1613
In-progress Registry system enhancement.
...
Needs cpw to take a look at enabling removing/overriding in the registry stuff.
But in theory it loads json recipes for mods now.
2017-06-14 10:14:56 -07:00
cpw
3fee319bc0
Try a different way of doing the callback, it removes the derpitude, but at
...
one point, I thought the way it was was necessary. Is this a race condition?
Dunno, but it's a lot simpler and doesn't rely on a netty hack.
2017-06-10 22:22:16 -04:00
cpw
d90637f8b5
Fix the netty bug introduced by netty commit https://github.com/netty/netty/commit/29fdb160f33776c76f0b46aada48a9c9f3babcbf
...
that means we don't get activated until after handlerAdded is complete.
In effect, our handler can't handle anything until handlerAdded has
completed.
2017-06-10 22:22:16 -04:00
LexManos
f1cca475ea
Initial patch update to 1.12.
...
Some things to note:
Netty is screwy so currently can't join single player. @cpw
Crafting has been MAJORY reworked. The current GameRegistry functions are nooped, this is IN THE WORKS.
Just need to move the recipe list to a full class registry, and then re implement the in-code recipe registration.
Also, it IS advised that modders move to JSON, because ideally we'll see a S->C recipe syncing system in 1.13
which would allow servers to have custom recipes.
OreDictionary currently 1/2 works, need to write a better algorithm for replacing ingredients.
Please be patient
Rendering:
A lot of functions got a new float parameter, this is similar to partial ticks, needs more research
2017-06-10 22:22:02 -04:00
mezz
286777b824
Fix getShareTag replacing data on the server ( #3776 ) Closes #3682
2017-06-04 18:38:16 -07:00
LexManos
e67bde9e9e
Fix crashed caused by bad mods reflectively breaking the grass drop list. Closes #3943
2017-06-02 16:22:16 -07:00
RlonRyan
8ddbf3b0a8
Changed Event.setCanceled To throw UnsupportedOperationException instead of IllegalArgumetnException when called on a non-cancelable object ( #3926 )
2017-06-01 14:34:24 -07:00
Flaxbeard
e1ddc4315c
Update EntityPlayer armor calculations and ISpecialArmor ( #3838 )
2017-05-26 14:11:52 -07:00
Ben Staddon
2814df89b3
Tweak vertex lighter to avoid causing excess array initialisations ( #3771 )
2017-05-26 13:57:21 -07:00
Ben Staddon
c6f181dcb2
Fixes for PlayerDestroyItemEvent being called with empty itemstacks. ( #3728 )
2017-05-26 13:54:13 -07:00
Madsthunder
7976ac4a2b
[1.11.2] Added support for Village capabilities ( #3648 )
2017-05-26 13:51:18 -07:00
Luke Gilfoyle
5198b4d690
Fixes BlockLiquidWrapper placing a Static fluid where it should place a Flowing one ( #3893 )
2017-05-21 22:10:44 -07:00
mezz
1c0b53f3bf
Print system details on startup without printing a full crash report ( #3909 )
2017-05-21 12:30:57 -07:00
mezz
14d8151b02
Reduce memory pressure from new objects during loading screen ( #3907 )
2017-05-20 14:21:32 -07:00
diesieben07
acdfe97bd6
Add methods to write IForgeRegistryEntry to ByteBuf ( #3806 )
2017-05-18 13:47:13 -07:00
tterrag
d77033b0d0
Fix normals not being generated for formats without normals ( #3896 )
...
Fix normals not being generated for formats without normals
2017-05-15 12:39:54 +04:00
ichttt
2df36137c2
Add a configurable delay when unloading dimensions, fixes #3455 ( #3679 )
2017-05-06 12:19:01 -07:00
Max Becker
34463690c5
Changed custom entity selectors from event based to factory based. ( #3579 )
2017-05-01 18:36:24 -07:00
ichttt
6ffd94a08e
Create ItemFishedEvent, the event is cancelable, but items are not mutable. Use LootTables to control that. ( #3705 )
2017-05-01 18:10:47 -07:00
Vincent Lee
0b41a0a822
Fix forge pipeline block shifts ( #3789 )
2017-05-01 17:53:17 -07:00
mezz
56ed8fec1e
Improvements to FluidUtil ( #3839 )
2017-05-01 17:25:45 -07:00
diesieben07
b2e3f353df
Allow client commands to control whether they can be invoked without prefix. ( #3847 )
2017-05-01 17:22:53 -07:00
mezz
e4d04afd95
When the window is closed during loading, exit the game quickly ( #3858 )
2017-05-01 17:14:55 -07:00
mezz
91cc592a3a
Remove splash.properties option for Mojang logo (has been disabled) ( #3859 )
...
Fix backgound color being applied to the Forge logo
2017-05-01 17:13:43 -07:00
ichttt
cbf6cb9744
Fix GuiMultipleModsErrored ignoring scrolling with mouse wheel. ( #3861 )
2017-05-01 17:12:33 -07:00
Madsthunder
93a4e13837
[1.11.2] Fixed Zombie Villagers not setting and getting professions correctly ( #3678 )
2017-04-30 21:59:57 -07:00
Justin
460a2189d6
Prevent NPE in ConfigManager and fix config gui being enabled for all mods. Fixes #3856 . ( #3860 )
2017-04-27 19:02:50 -07:00
LexManos
af2ca8e250
Fix return value of ItemHandlerHelper.insertItem being incorrect when destination was null. Closes #3840
2017-04-25 12:06:23 -07:00
LexManos
c0eea379a4
Fix vanilla inventory wrappers not properly calling markDirty. Closes #3854 and #3810
...
Also updated IItemHandler javadocs to reflect returning EMPTY instead of NULL.
2017-04-25 11:55:31 -07:00
cpw
cec90d7f48
Add in a check to the splash screen. If the Display.update call takes
...
too long on average (over first 200 frames) we'll use a sleep based
timer to allow mods doing splash screen work some time on the
LWJGL global lock.
(cherry picked from commit 03d7eaa )
2017-04-10 08:33:01 -04:00
LexManos
69b72201ac
Cleanup AccessTransformer debug output
2017-04-09 23:13:45 -07:00
bogger33
3eb7b59cf4
Fix Fluid models rendering with gaps ( #3747 ) Closes #2993
2017-04-07 17:57:00 -07:00
John Protsen
dbc6baf2f7
Add Item.canDestroyBlocksInCreative() allowing more items to not break blocks in creative ( #3805 )
2017-04-07 16:59:21 -07:00
diesieben07
646a8977d6
Ignore calls to sendMessage for fake players. Fixes #3796 . ( #3798 )
2017-04-07 16:52:52 -07:00
mezz
15aee5b18a
Skip loading models if there is a fatal mod dependency error ( #3772 ) Close #3768
2017-04-07 16:48:00 -07:00
Ben Staddon
901df8345c
Add AnimalTameEvent for handling animal taming ( #3763 )
2017-04-07 16:47:28 -07:00
Vincent Lee
72dd06ca85
Allow result of PlayerInteractEvent to be changed when it's cancelled ( #3744 )
2017-04-07 16:38:56 -07:00