Commit Graph
418 Commits
Author SHA1 Message Date
LexManos 2f89f566cf Added MinecraftApplet.clas to the force output list because users cant understand the concept of only replacing files they are told to. And bumped version to 3.1.2 2012-04-18 21:18:18 -07:00
LexManos 86fd9e0b9c Implemented a 'small' packet system for those mods that need to send rapid, small data packets and who are concered about the overhead of the 250 payload packet. It uses packet 131. 2012-04-18 19:40:48 -07:00
LexManos f4fc50b3c5 Fixed shift-clicking issue with items that utilized the new ItemStack sensitive smelting system. 2012-04-18 19:34:08 -07:00
LexManos 23ffbb774f Added generic packet sending function to MinecraftForge class. 2012-04-18 19:17:04 -07:00
LexManos ddd4b6eb48 made the ID in PacketEntitySpawn unsigned. 2012-04-18 19:11:09 -07:00
LexManos 2eb63c07de Implemented RichardG's Paged Achivement list GUI modifications. 2012-04-17 11:46:07 -07:00
LexManos f13ed01532 Merge pull request #51 from ShetiPhian/patch-1
Edits enable use of EntityPlayer.canHarvestBlock (for PlayerAPI)
2012-04-17 10:26:55 -07:00
LexManos 75a40177ec Respawning in dimensions should now properly set the dimension ID for the new player instance. 2012-04-17 08:47:22 -07:00
LexManos e462ecb9b9 MAX_ENTITY_RADIUS Now works on the Y axis 2012-04-17 08:46:25 -07:00
ShetiPhian 8ffd66f27f Edits enable use of EntityPlayer.canHarvestBlock (for PlayerAPI) when the ToolClass has no rules for the block. 2012-04-16 23:01:40 -03:00
LexManos 36c7a35db9 Fix for vanilla crash for chunk generation with block ID's above 127. 2012-04-16 15:17:21 -07:00
LexManos 70623843cc Merge pull request #49 from cpw/master
Update to fml 68: fixes a ticking issue and soft vs hard dependencies
2012-04-15 08:36:06 -07:00
Christian Weeks 1a997219b4 Update fml to build 68: fixes a ticking issue and soft vs hard dependencies 2012-04-15 11:29:54 -04:00
LexManos cdf9361d07 Changed entity Forge spawning code works to be more in line with normal spawning:
(World, double, double double) constructor is nolonger called, normal (World) constructor, and setPositionAndRotation is called afterwords.
yaw, pitch, and yawHead is sent (if the entity isn't a EntityLiving yawHead isn't used)
The datawatcher data is also sent like a normal Entity.
2012-04-15 07:36:17 -07:00
LexManos bda94ce522 Added variable entity radius to World, to be used if a mod make really large entities. 2012-04-14 13:07:01 -07:00
LexManos ff54e8279a Fixed bug in BlockFire's old fields. 2012-04-14 13:06:04 -07:00
LexManos 9b66ce034a Fixed TileEntity bug that was causing Ghost tile entities. 2012-04-13 10:24:22 -07:00
LexManos 5898a6e18b Multi-pass item rendering now uese proper render pass number. 2012-04-13 09:54:01 -07:00
LexManos 8ac1fe53f6 Added slope velocity hook for Covert 2012-04-12 23:37:25 -07:00
LexManos d54857e4de Fixed bugs in the Dimension transfer code, Now displays proper join message, and respawning in dimensions other then 0 works. 2012-04-12 21:47:11 -07:00
LexManos 334a28d144 Try to fix jenkins build. 2012-04-12 00:45:52 -07:00
LexManos 849df24f80 Merge pull request #42 from CovertJaguar/patch-2
Added a function for checking block harvest levels.
2012-04-12 00:24:17 -07:00
CovertJaguar 1aa80ed1c6 Added a function for checking block harvest levels without having to resort to reflection. 2012-04-11 21:16:56 -07:00
LexManos 57b277c9d7 Added ItemStack sensitive burn time hook. 2012-04-10 01:04:00 -07:00
LexManos 0abb4e289a Added new Item function to allow for multiple rendering passes.
Fixed a vinella bug where item layters would not line up for EntityItem's
Added new IItemRendere helper flag for 3d block translations.
2012-04-10 00:43:21 -07:00
LexManos 20e264f9ee Rewrote IItemRenderer to be a more generic and expandable version, Breaks previous interfaces, but this should be the last time the interface changes.
Implemented the MapRender hook ChickenBones requested.
2012-04-09 22:57:52 -07:00
LexManos e400b2df4e Merge pull request #39 from cpw/master
Update to fml 62: adds in a couple of fixes
2012-04-09 21:04:04 -07:00
Christian Weeks e5911d9678 Update FML for new hooks: onPlayerLogout and onPlayerDimensionChanged 2012-04-09 10:45:53 -04:00
Christian Weeks 19ecdf1a87 Update fml to 62- provision a server console command and fix mod loading order 2012-04-08 10:14:50 -04:00
LexManos 83e5bac8f7 Merge pull request #36 from cpw/master
Update to fml 58, separate the "register" and "announce to mods" phases of login
2012-04-08 04:30:49 -07:00
Christian Weeks 2926a40715 FML 59: don't send a zero length register packet, add mod channels 2012-04-08 01:17:42 -04:00
Christian Weeks 96ff4ce8e3 Fix separated login/announce handler 2012-04-08 00:45:56 -04:00
LexManos bc3fa299ef Merge pull request #35 from cpw/master
Update to fml 57, fixes the fact FML wasn't calling it's onlogin hook
2012-04-07 21:12:26 -07:00
Christian Weeks 6f3c41cc6f Update to FML 57: fixes FML not calling it's login handler code 2012-04-07 22:49:29 -04:00
LexManos 6e31fc0185 Changed IGuiHandler's signature to be compatible with both sides. Took out ModLoaderMp reference in README. 2012-04-07 08:08:14 -07:00
LexManos ea41a93de3 Couple of output fixups and added script to be executed by Jenkins during the build. First test build. 2012-04-07 04:29:23 -07:00
LexManos 6e93f65ba1 Add server spawn protection config option as per someh4x0r's request. 2012-04-06 23:15:46 -07:00
LexManos 82ef183b5b Implemented ISaveEventHandler as ChickenBones's requested. 2012-04-06 23:02:43 -07:00
LexManos 9629d5b4f4 Updated patch for mapings 2012-04-06 23:02:00 -07:00
LexManos 421f31cce5 Added ChickenBones's request ITextureLoadHandler hook 2012-04-06 23:01:19 -07:00
LexManos 4e575f353f Rewrote the login code to delay full login untill forge fnishes negotiating network IDs. Should fix entities not having proper ID mapings. 2012-04-06 22:59:58 -07:00
LexManos f27a85c511 Merge pull request #33 from cpw/master
FML tweaks and a fix to release.py
2012-04-06 20:24:11 -07:00
Christian Weeks 1463e17385 Delete the old one too 2012-04-06 19:10:31 -04:00
Christian Weeks 8990b20a4d Add in recent fml with fixes 2012-04-06 19:01:39 -04:00
Christian Weeks b0d697c5bc Fix release script to import "inject_version" 2012-04-06 19:00:10 -04:00
Christian Weeks 1ad6fa9a73 Update patches for FML fix. 2012-04-06 12:02:15 -04:00
LexManos 35750681eb Finished up converting the source dist install scripts to python. Fixed a couple issues with the other scripts. 2012-04-06 07:16:14 -07:00
LexManos 9f327fd392 Updated repo scripts to python, allowing more flexability and less code duplication. 2012-04-06 06:10:11 -07:00
LexManos cf0ce3b086 Fixed update_patches.py to now delete old patch files that have no working src relation 2012-04-06 02:04:02 -07:00
LexManos b94ad38ec3 Deleted patches 2012-04-06 02:03:08 -07:00