Christian
2aaaeba15e
ID loading from the server save now works.
2013-12-09 21:36:49 -05:00
Christian
9c96a0a10a
More network stuff, partially done id syncing.
2013-12-09 01:22:24 -05:00
Christian
f5c38e2359
OK, network channels appear to be working well for both dedi and integrated servers.
...
The beginnings of the new mod structure too.
2013-12-06 14:52:33 -05:00
Christian
e544adba5c
More cleanup. Bidirectional server <-> client network works for mods as well as FML|HS now.
2013-12-06 11:17:40 -05:00
Christian
58f7487cfa
Check in patches. Add in some network timeout tweaking values so you can debug the network.
2013-12-06 08:07:09 -05:00
Christian
9f928963f2
A network design I like. It uses the netty embedded channel to allow mods to build channel pipelines on top of
...
custom payload packets.
2013-12-06 03:11:03 -05:00
Christian
38cec7a11f
The basic network handshaking for FML is done. All scenarios seem to work.
2013-12-04 00:11:08 -05:00
Christian
7ab3c3a37c
Update gitignore
2013-12-02 23:54:15 -05:00
Christian
53127eec30
Merge branch 'master' of github.com:MinecraftForge/FML
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Conflicts:
install/build.gradle
patches/minecraft/net/minecraft/client/multiplayer/NetClientHandler.java.patch
patches/minecraft/net/minecraft/network/NetServerHandler.java.patch
2013-12-02 23:52:27 -05:00
Christian
30d532f4fc
Pass 1: Most patches are restored.
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NOTES: 1. Network is completely broken. 2. GameRegistry is partially broken. 3. ID sync is not in.
2013-12-02 23:48:26 -05:00
cpw
01fb451b69
Merge pull request #311 from AbrarSyed/patch-3
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fix derp in example builscript
2013-11-27 02:13:42 -08:00
Abrar Syed
3714426e19
fix derp in example builscript
2013-11-26 14:23:31 -06:00
Lex Manos
c2b919d339
Don't validate signatures in dev env.
2013-11-20 13:18:26 -08:00
Lex Manos
c4b8a393f9
Make the working directory the root of the eclipse workspace.
2013-11-17 19:26:21 -08:00
LexManos
30894f7afa
Merge pull request #307 from AbrarSyed/master
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updated samples
2013-11-17 17:58:01 -08:00
AbrarSyed
e9a7660cb8
updated samples
2013-11-17 18:21:24 -06:00
LexManos
4d46abf761
Merge pull request #306 from MinecraftForge/1.6.4
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Actually do it correctly. Should be more forge friendly now.
2013-11-17 10:04:27 -08:00
Christian
23baf3a8ce
Actually do it correctly. Should be more forge friendly now.
2013-11-13 19:10:11 -05:00
Christian
c6a21d0d62
Merge branch '1.6.4'
2013-11-13 07:55:12 -05:00
Christian
da72640c7e
Way to go, missing import. *sigh*
2013-11-13 07:45:37 -05:00
Christian
b7f34629c3
Don't try and open GUIs on the server.
2013-11-12 18:04:25 -05:00
Christian
5500d69b77
Merge branch '1.6.4'
2013-11-12 17:02:08 -05:00
pahimar
6af42bc656
Add in null protection for client/server sides of handleChat
2013-11-11 14:12:02 -05:00
Christian
e19fcb8844
Kill more references to modloader.
2013-11-10 13:15:26 -05:00
Christian
0a62333890
Remove all public all the time from Minecraft. It is unnecessary with ModLoader gone. DEAL WITH IT. File AT public requests, make a coremod, whatever. This needed to die.
2013-11-10 12:01:26 -05:00
Christian
e7512f13e4
Deprecation cleanup. Bye bye more modloader stuffs
2013-11-10 11:58:34 -05:00
Christian
4708d77c98
First pass : kill modloader, clean up warnings
2013-11-10 11:49:06 -05:00
Lex Manos
9b1d2bdd13
Join the developers list in the pom and fix the client run configs in the workspace.
2013-11-09 19:22:17 -08:00
LexManos
a6dc03aa7e
Merge pull request #302 from AbrarSyed/patch-1
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Update 1.6.4-rel.json
2013-11-09 19:15:34 -08:00
Abrar Syed
6cd8349542
Update 1.6.4-rel.json
2013-11-09 21:14:58 -06:00
Christian
976c589c78
Change the build to capture an MCP version, also, tweak the sources so mavenLocal can be used for ForgeGradle
2013-11-09 20:00:05 -05:00
Christian
24ec338a51
Fix license and naming
v6.99
2013-11-09 14:28:54 -05:00
AbrarSyed
4f634855ac
added src distribution gradle file
2013-11-09 14:28:54 -05:00
Lex Manos
9f01e3407e
Move to install to not clutter root directory with the .bat and .sh files I know are coming.
2013-11-09 14:28:54 -05:00
Lex Manos
adeaeb74aa
Include eclipse template workspace, for packaging in src distro.
2013-11-09 14:28:54 -05:00
Lex Manos
e13c3966e0
Add gradle wrapper
2013-11-09 14:28:53 -05:00
Lex Manos
02c3b4e74b
Publish to repo folder for local testing.
2013-11-09 14:28:53 -05:00
AbrarSyed
89a07d3668
Step 3: The Rebirth
2013-11-09 14:28:53 -05:00
Lex Manos
b52eb6d699
Step 2: The Reformation
2013-11-09 14:28:53 -05:00
AbrarSyed
3281faf2be
Step 1: The Purge
2013-11-09 14:28:53 -05:00
Christian
3d25b4e793
Add in the ability to strip interface references for specific interfaces - this is probably mostly useful for
...
scala scenarios where sythetic methods are generated and is not a substitute for using Optional.Method where appropriate.
Closes #300
2013-11-09 14:27:15 -05:00
Christian
f4532410ec
Change a couple of warnings, as a prelude to 1.7- preinit is now required for all GameRegistry activity, and every item and block REQUIRES registration.
2013-11-06 16:18:41 -05:00
Christian
8f87021b0f
Fix derp with custom properties. They work now!
2013-11-05 22:23:24 -05:00
Christian
bc57ff9e83
Fix recursive API dependency resolution. Allows nested APIs, such as BuildCraft's
2013-10-31 09:39:34 -04:00
Christian
de8ab934d8
Fix up duplicate entries
2013-10-30 22:46:19 -04:00
Christian
81fe1c9682
Add in an API marker for API type packages.
...
This does several things:
1. Packages marked as API will generate a new "modid" (the provides) that can be depended on.
2. Packages marked as API will be searched systemwide, and anything declaring that package (even without the API marker)
will get an implicit dependency on the API package.
3. The API package itself will get a soft dependency on the "owner" package.
@Optional elements can refer to the API packages instead of a concrete mod as well.
2013-10-30 22:20:28 -04:00
Christian
58a299aabc
Attempt to inject coremods as tweakers, so both can share a dependency ordering
2013-10-27 13:28:50 -04:00
Christian
243a21a353
Wrapping coremods as tweakers. Part 1.
2013-10-20 11:53:07 +02:00
Christian
f0dc530b28
Fix up documentation of VersionCheckHandler - it only ever accepted a String and only works on the NetworkMod annotated class
2013-10-20 11:45:00 +02:00
Christian
dac7f590ea
Modify ordering of networkmod registration and mod instantiation. This fixes VersionCheckHandler logging an incorrect failure message due
...
to NPE.
2013-10-20 11:41:28 +02:00