Commit Graph
103 Commits
Author SHA1 Message Date
David Quintana 55f29764f8 Bulk update license year, and use replacement variable so that the current year is always used. 2021-03-10 23:41:00 +01:00
LexManos a95b968c13 Regenerate patches with relative headers. This should lower conflicts in future PRs.
Convert Forge to use Official mappings.
Mojang released their obfuscation mappings but we have not used them up until now due to wanting to get their license to be more explicitly permissive.
It is clear that their intent is to allow us to use their names for developing mods like this.
See the full wording, and our interpretation here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
2021-03-09 14:21:48 -08:00
Kovak ba15737fe3 Added entity attribute setup and creation events 2021-02-15 18:40:32 -08:00
TelepathicGrunt d16a8d6d5d Disable syncing of Feature and Biome registries (#7639) 2021-02-14 19:05:11 -08:00
mrp-v2 545723dc8c Fix modded PointOfInterestType's not populating blockstate map when registered (#7503) 2020-12-28 12:17:51 -08:00
David Quintana 93c00b67d9 Implement feature for mods to define new world types (#7448)
* Mods can now register world types via a new forge registry, and optionally register a settings screen to tweak them.
  * The default world type for dedicated servers and singleplayer world creation is configurable via forge's common config.
2020-11-28 00:57:15 +01:00
LexManos 9bbfbd5479 Use linked collections to stabilize order when adding new registry entries. 2020-11-10 11:24:57 -08:00
cpw cf3e9d1e0c actually rollback on error in registry events.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-11-01 19:51:56 -05:00
David Quintana 53eedb0f10 Update forge mappings to 20201028-1.16.3 (#7435) 2020-10-29 01:11:57 +01:00
cpw 6ff6277efa Rollback registries to vanilla state if something happens during loading, so subsequent activities can still run and not generate false reports..
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-10-25 11:33:43 -04:00
Richard Freimer b1659300e0 Adds tag support for Enchantments, Potions, and TileEntityTypes (#7379) 2020-10-15 12:45:25 -07:00
LexManos 37f226eda5 Fix typo causing potential error in vine growth. Closes #7406
Sort missing registry dumps by name, making it easier to read.
2020-10-09 12:56:26 -07:00
cpw 935cb6782d Modify how ModLoadingStage handles dispatch to Registry Events. Stops the objectholder spam and generally improves performance on larger packs.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-10-04 15:50:15 -04:00
Richard Freimer af75547d37 Fix a few minor issues with custom tag types and fix OptionalNamedTags (#7316) 2020-09-23 20:12:11 -07:00
Richard Freimer 45f8dc5245 Add support for custom tag types (#7289) 2020-09-08 19:10:36 -07:00
cpw de03eb6e3c Fix compiler issue in eclipse properly
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-09-03 12:09:29 -04:00
LexManos 3820d1b66f Dirty casting hacks to fix eclipse compiler inference issue. I'm sorry cpw. 2020-09-02 21:15:16 -07:00
cpw de24783152 Fix up slight registry change and other 1.16.2 stuffs.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-08-31 21:30:53 -04:00
cpw bfeec0c7bd Merge branch '1.16.1' into 1.16.x
# Conflicts:
#	patches/minecraft/net/minecraft/client/Minecraft.java.patch
#	patches/minecraft/net/minecraft/item/crafting/Ingredient.java.patch
#	src/main/java/net/minecraftforge/fml/client/ClientModLoader.java
#	src/main/java/net/minecraftforge/registries/GameData.java
2020-08-31 21:15:56 -04:00
cpw 16b82bb97b Merge branch '1.16.x' into 1.16.1
# Conflicts:
#	src/main/java/net/minecraftforge/fml/ModList.java
#	src/main/java/net/minecraftforge/fml/client/ClientModLoader.java
2020-08-30 21:44:51 -04:00
cpw d76ee4edd7 Redo event dispatch, removes a bunch of nonsense, and tries to integrate with the vanilla CF system where possible
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-08-30 21:39:06 -04:00
LexManos d8eaeabf3c Wrap vanilla's 'default' biome registry in ForgeRegistry.
This should allow registering mod dimensions like in 1.16.1, while the data driven system is fleshed out.
2020-08-26 09:49:41 -07:00
LexManos fe43088c96 Initial 1.16.2 Update 2020-08-13 00:35:08 -07:00
sciwhiz12 493608e1b5 Fix debug world not generating modded blocks (#6926) 2020-08-03 17:00:31 -07:00
cpw e3137213e5 Remove startupquery. Currently wasn't functional, and 1.16 has out of band state loading in all cases, so the complex functionality there is no longer needed. Going to research using the Lifecycle indicator from DFU as a proxy/replacement. Probably with some codec FUN.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-07-21 21:26:02 -04:00
David Quintana 517bbc8b5b Update copyright year to 2020. 2020-07-02 19:49:11 +02:00
LexManos 97d4652f5f Make installer use MCPConfig version to identify MC assets. 2020-06-26 12:52:50 -07:00
Anthony Anderson ca2ed1ff7a Final patching
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-06-25 17:55:54 -04:00
covers1624 80eb12e59d Compiling fixes - IN GAME! 2020-06-25 17:55:52 -04:00
tterrag 631230b298 Patching and updates 2020-06-25 17:55:40 -04:00
cpw 6d15febdb3 Setup and import of 1.16 YEET 2020-06-25 17:55:38 -04:00
tterrag eb9c966095 Improve look of notification GUI, improve StartupQuery API 2020-05-23 16:05:10 -04:00
tterrag f0bab0fb38 Add forge registries for applicable new registry types
Expose constructors for all forge registry entries
Also, remove deprecation on ItemCameraTransforms/TransformType
2020-05-23 13:42:56 -04:00
LexManos d4f79882f9 Update MCP Mappings. 2020-05-15 12:17:25 -07:00
cpw 6a25490d7f Handle message display a bit better, try to make the UI tick a bit better.. Still a problem with
a modelbake right at the end, happening on the window flip.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-04-26 21:03:43 -04:00
Draco18s 58e5f33fad Global Loot Functions (#6401) 2020-02-26 22:13:36 -08:00
DaemonUmbra 2ce4f5ece5 Updated ForgeDev MCP Mapping Version (#6532) 2020-02-25 19:45:14 -08:00
tterrag 1558362583 Remove deprecations 2019-12-17 04:50:13 -05:00
tterrag fc5573333d Make /locate command support modded structures 2019-09-07 01:09:42 -04:00
tterrag 55fe7c470f Make STRUCTURE_FEATURE registry a slave map of the FEATURE registry
Also convert Feature.STRUCTURES to a slave map
2019-09-06 23:42:19 -04:00
cpw 5048739b7f Turned minecraft into a proper Mod, with a "dummy" language provider.
Also fixed the "translations" not being available early if an exception occurs
by force loading the forge and MC ones. Closes #5984

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-04 20:16:01 -04:00
David Quintana ae3d002ac6 Fix & Improve state comparison when checking vanilla block replacements (#5922) 2019-07-22 19:23:20 -07:00
cpw c10174d50d Update mappings, move mod initialization to the async loader.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-21 22:42:16 -04:00
tterrag 3385e62aa7 Add forge registries for most vanilla registries
Made all registry names consistent with their vanilla counterparts
Also added a system for legacy registry names, so no data will be lost
Cleaned up formatting in GameData and ForgeRegistries
2019-06-09 04:23:39 -04:00
tterrag 892fea3df9 Add forge registry for container types, expose ScreenManager.registerFactory 2019-06-09 00:19:17 -04:00
cpw 9fa4641cb0 Update mappings
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-08 10:45:28 -04:00
LexManos a7df63e1a1 Update to 1.14.2 2019-06-07 16:50:47 -04:00
tterrag 416bf9e3bf Allow loading json constants outside of _constants 2019-04-25 19:22:43 -04:00
Ben Staddon 931105123e Allow custom DataSerializers to be registered safely (#5245) 2019-04-24 13:05:12 -04:00
Ben Staddon eed92ba07c Only prompt for missing registries on local worlds (#5348) 2019-04-23 20:45:48 -04:00