Commit Graph
329 Commits
Author SHA1 Message Date
cpw 1927fd76e2 Fix up MC version compatibility checking to be a little less verbose.
If people use properly formatted version compatibility strings, or the
default compiled in one, this will work exactly as before, but has
less dependence on specific formats for the mcversion string. So a mod
declaring [1.11, 1.12] will now be 1.12.1 compatible by default, for
example.
2017-08-06 15:42:37 -02:30
LexManos f73c7cb764 1.12.1 Update, Not much modder facing changes, 1.12 mods should load and run fine on this version. 2017-08-03 17:30:43 -07:00
Marvin Rösch 434f95c66e Fix overrides not being read from the server registry snapshot (#4224) 2017-07-26 18:47:55 -05:00
Thanh-Phuong df6b628140 Make Optional.Interface repeatable (#4138) 2017-07-20 16:36:05 -05:00
ichttt cc25a58760 Log a warning if a coremod does not follow best practices (#4146) 2017-07-20 16:32:53 -05:00
LexManos f8c5d7c2b6 Fire recipe registry event after json recipes are loaded. 2017-07-13 14:45:13 -07:00
Ben Staddon 0fde64ac38 Clean up uses of deprecated library functions (#4130)
Avoid catching and rethrowing runtime exceptions
Append error messages to exceptions instead of the log
2017-07-12 21:50:28 -07:00
mezz 75433345ba Improve javadocs for Mod dependencies (#4168) 2017-07-12 21:12:53 -07:00
mezz 11338d0fde Stop "Binary patch set is missing" error log in dev environment 2017-07-11 22:50:12 -07:00
mezz cd4d701b5f Fix game freeze when resizing the window too small on the mods gui (#4148) 2017-07-08 22:55:45 -07:00
LexManos a886dbde49 Quiet down warning for missing translation files. 2017-07-06 21:28:48 -07:00
mezz c1ae2cdbf2 Improve furnace fuel handling (#4083) 2017-07-03 12:54:01 -07:00
LexManos ec318f8504 Squelch spam in EventBus register, Closes #4102 2017-06-28 13:18:44 -07:00
mezz 8581225da8 Use java 8 collection functions 2017-06-28 00:14:10 -07:00
mezz 9675585891 Use lambdas for short anonymous methods 2017-06-27 23:18:09 -07:00
mezz 93025510ae Use multiple catch, try-with-resources, replace system.out and e.printStackTrace 2017-06-27 22:57:10 -07:00
LexManos 10ca404e9e Fix the creative menu search function. Closes #4100 2017-06-27 21:34:03 -07:00
LexManos 7281708df6 Repopulate client SearchTreeManager when registries are refreshed. Closes #4094 2017-06-27 16:28:08 -07:00
BlayTheNinth 5aac07b5b1 Remove incorrect call to .toString() when instantiating custom config array entries. (#4078) 2017-06-27 00:54:49 -05:00
Ben Staddon 9a09ff68aa Remove some deprecated methods and clean up 2017-06-25 22:30:18 -07:00
mezz 7892ca922c Remove the call to client.refreshResources during loading (#4032) 2017-06-25 22:13:58 -07:00
LexManos 460abf1554 Fix ItemStack/Block/BlockSpecial not applying at runtime. 2017-06-25 20:45:07 -07:00
RainWarrior dc043ac79f Cleanup of model system, taking advantage of java 8;
replaced guava Optional and Function with java 8 versions.
2017-06-25 04:08:20 +03:00
LexManos 1c24600bbb Reload client recipe book after loading modded recipes. 2017-06-24 15:34:09 -07:00
mezz 27321efb1f Clean up logging 2017-06-24 01:46:05 -07:00
Ben Staddon 1b5da5d4fe [1.12] Cleanup of files with old licence headers, Add missing LGPL 2.1 licence headers (#4051) 2017-06-24 01:25:23 -07:00
mezz d769d83224 Update MCP to 20170624 2017-06-24 00:56:21 -07:00
Ben Staddon b0dfaa2b81 Remove Java 8 warnings now that Minecraft requires it 2017-06-23 23:31:50 -07:00
LexManos dd42f84a47 Loosen up registry locks until data freeze. 2017-06-23 17:52:59 -07:00
LexManos d032a34aaa Fix conflicts 2017-06-23 16:59:57 -05:00
LexManos f4afb6f56c Implement override tracking and syncing.
Overrides MUST be registered within a tracked event so we know what mod it came from.
This will allow servers/saves to select which mod 'wins' and becomes to active entry.
This should also mean that when connecting to a vanilla server things will revert.
2017-06-23 16:59:57 -05:00
LexManos dee84dc1e4 More work, game loads and runs now.
Moved Registry events to directly AFTER PreInit instead of before.
This allows modders to register handlers for it without @EventBusSubscriber.
It also allows you to register custom things needed before the construction of blocks or items such as Fluids.
TODO: Move Fluids to a real registry.
@ObjectHolder can now be used on private fields.
Reworked FMLModIdMappingEvent to include data for all registries.
Tile Entities are now registrable.
2017-06-23 16:59:57 -05:00
LexManos a26d89c876 First pass of registry rewrite.
Tests do not run yet.
Things of note:
Removed the idea of substitutions, just register multiple items with the same name they will override each other like a normal map.
Decoupled Forge registries from vanilla classes. They now use bouncer classes. MODDERS SHOULD NEVER USE THESE
Introduced more stringent registry locking. As it sits things are only allowed to be registered during the RegistryEvent.Registry phases!
This is to force modders to split up their registrations, and pave the way for calling these functions multiple times during a single MC lifecycle.
ObjectHolder, Missing Mappings, etc... *should* now work for all registry types, nothing should be special cased to Blocks/Items anymore.
Added optional generic dummy factory to registries, to allow registry creators the ability to dummy more then just Blocks.
Re-worked the ItemStack transformer and applied it to ItemBlock and ItemBlockSpecial. Allowing us to cleanup reflective hacks in Block callbacks.
Registry onAdd callback is now only fired on the ACTIVE registry, fixing any issues of temp registries overriding active objects.
2017-06-23 16:59:57 -05:00
diesieben07 0e9820c51c Clean up Logging (#3953)
# Conflicts:
#	patches/minecraft/net/minecraft/client/renderer/texture/Stitcher.java.patch
#	patches/minecraft/net/minecraft/client/renderer/texture/TextureMap.java.patch
#	patches/minecraft/net/minecraft/entity/EntityList.java.patch
#	patches/minecraft/net/minecraft/tileentity/TileEntity.java.patch
#	src/main/java/net/minecraftforge/oredict/OreDictionary.java
2017-06-22 23:18:49 -07:00
Lumien 303578b2f2 [1.12] Fixes Exception when getting modlist for a vanilla client (#4028) 2017-06-19 16:47:34 -07:00
mezz e3777f4559 Add missing Override annotations 2017-06-17 18:24:17 -07:00
mezz c2845967cc Update MCP mappings to 20170617 2017-06-17 18:06:04 -07:00
mezz 3d322ef925 Update mcp mappings to 20170611 2017-06-17 17:13:44 -07:00
Marvin Rösch 50e268bdf5 Make registries persist by default, fixes #3989 (#3998) 2017-06-15 13:00:46 -07:00
LexManos a8659a1613 In-progress Registry system enhancement.
Needs cpw to take a look at enabling removing/overriding in the registry stuff.
But in theory it loads json recipes for mods now.
2017-06-14 10:14:56 -07:00
cpw 3fee319bc0 Try a different way of doing the callback, it removes the derpitude, but at
one point, I thought the way it was was necessary. Is this a race condition?
Dunno, but it's a lot simpler and doesn't rely on a netty hack.
2017-06-10 22:22:16 -04:00
cpw d90637f8b5 Fix the netty bug introduced by netty commit https://github.com/netty/netty/commit/29fdb160f33776c76f0b46aada48a9c9f3babcbf
that means we don't get activated until after handlerAdded is complete.
In effect, our handler can't handle anything until handlerAdded has
completed.
2017-06-10 22:22:16 -04:00
LexManos f1cca475ea Initial patch update to 1.12.
Some things to note:
Netty is screwy so currently can't join single player. @cpw
Crafting has been MAJORY reworked. The current GameRegistry functions are nooped, this is IN THE WORKS.
  Just need to move the recipe list to a full class registry, and then re implement the in-code recipe registration.
  Also, it IS advised that modders move to JSON, because ideally we'll see a S->C recipe syncing system in 1.13
  which would allow servers to have custom recipes.
  OreDictionary currently 1/2 works, need to write a better algorithm for replacing ingredients.
  Please be patient
Rendering:
  A lot of functions got a new float parameter, this is similar to partial ticks, needs more research
2017-06-10 22:22:02 -04:00
RlonRyan 8ddbf3b0a8 Changed Event.setCanceled To throw UnsupportedOperationException instead of IllegalArgumetnException when called on a non-cancelable object (#3926) 2017-06-01 14:34:24 -07:00
mezz 1c0b53f3bf Print system details on startup without printing a full crash report (#3909) 2017-05-21 12:30:57 -07:00
mezz 14d8151b02 Reduce memory pressure from new objects during loading screen (#3907) 2017-05-20 14:21:32 -07:00
diesieben07 acdfe97bd6 Add methods to write IForgeRegistryEntry to ByteBuf (#3806) 2017-05-18 13:47:13 -07:00
Max Becker 34463690c5 Changed custom entity selectors from event based to factory based. (#3579) 2017-05-01 18:36:24 -07:00
mezz e4d04afd95 When the window is closed during loading, exit the game quickly (#3858) 2017-05-01 17:14:55 -07:00
mezz 91cc592a3a Remove splash.properties option for Mojang logo (has been disabled) (#3859)
Fix backgound color being applied to the Forge logo
2017-05-01 17:13:43 -07:00