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Fixed Entity Item render helper
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@@ -254,7 +254,7 @@ public class ForgeHooksClient
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int size = entity.item.stackSize;
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int count = (size > 20 ? 4 : (size > 5 ? 3 : (size > 1 ? 2 : 1)));
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for(int j = 0; j < size; j++)
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for(int j = 0; j < count; j++)
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{
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GL11.glPushMatrix();
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if (j > 0)
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