Fix performance regression in FastTESR rendering

This commit is contained in:
mezz committed 2017-10-07 17:11:09 -07:00
1 parent 7b866e7e43
commit e4caf46cb9
1 file changed
+3 -2
@@ -1,11 +1,12 @@
--- ../src-base/minecraft/net/minecraft/client/renderer/tileentity/TileEntityRendererDispatcher.java
+++ ../src-work/minecraft/net/minecraft/client/renderer/tileentity/TileEntityRendererDispatcher.java
@@ -113,11 +113,14 @@
@@ -112,12 +112,15 @@
{
if (p_180546_1_.func_145835_a(this.field_147560_j, this.field_147561_k, this.field_147558_l) < p_180546_1_.func_145833_n())
{
RenderHelper.func_74519_b();
+ if(!drawingBatch || !p_180546_1_.hasFastRenderer())
+ {
RenderHelper.func_74519_b();
int i = this.field_147550_f.func_175626_b(p_180546_1_.func_174877_v(), 0);
int j = i % 65536;
int k = i / 65536;