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Change TickType.WORLD to send the world as arg[0] to match the server.
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541951416e
commit
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1 file changed
+4
-2
@@ -240,7 +240,8 @@ public class FMLClientHandler implements IFMLSidedHandler
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{
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if (client.field_6324_e != null) {
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// For the client world ticks and game ticks are the same
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FMLCommonHandler.instance().tickStart(EnumSet.of(TickType.WORLD,TickType.GAME,TickType.WORLDGUI), 0.0f, client.field_6313_p, client.field_6324_e);
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FMLCommonHandler.instance().tickStart(EnumSet.of(TickType.WORLD), client.field_6324_e, client.field_6313_p, client.field_6324_e);
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FMLCommonHandler.instance().tickStart(EnumSet.of(TickType.GAME,TickType.WORLDGUI), 0.0f, client.field_6313_p, client.field_6324_e);
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}
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}
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@@ -251,7 +252,8 @@ public class FMLClientHandler implements IFMLSidedHandler
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{
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if (client.field_6324_e != null) {
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// For the client world ticks and game ticks are the same
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FMLCommonHandler.instance().tickEnd(EnumSet.of(TickType.WORLD,TickType.GAME,TickType.WORLDGUI), 0.0f, client.field_6313_p, client.field_6324_e);
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FMLCommonHandler.instance().tickEnd(EnumSet.of(TickType.WORLD), client.field_6324_e, client.field_6313_p, client.field_6324_e);
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FMLCommonHandler.instance().tickEnd(EnumSet.of(TickType.GAME,TickType.WORLDGUI), 0.0f, client.field_6313_p, client.field_6324_e);
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}
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for (IKeyHandler entry : keyHandlers)
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{
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