Fix finalizeSpawn's return value not being used correctly (#10301)

This commit is contained in:
Jonathing authored and GitHub committed 2025-01-22 13:36:49 -08:00
1 parent d736300566
commit b9600a27dc
1 file changed
+2 -2
@@ -282,10 +282,10 @@ public class ForgeEventFactory
if (!cancel)
{
mob.finalizeSpawn(level, event.getDifficulty(), event.getSpawnType(), event.getSpawnData(), event.getSpawnTag());
return mob.finalizeSpawn(level, event.getDifficulty(), event.getSpawnType(), event.getSpawnData(), event.getSpawnTag());
}
return cancel ? null : event.getSpawnData();
return null;
}
/**