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Fixed GuiModList Logo rendering to allow for logos of different sizes to be rendered properly. Logos will render themselves full underneath the text, It is the modder's job to make it look good.
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202933c409
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@@ -14,6 +14,7 @@
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package cpw.mods.fml.client;
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import java.awt.Dimension;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Map;
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@@ -105,7 +106,8 @@ public class GuiModList extends GuiScreen
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int texture = this.field_945_b.field_6315_n.func_1070_a(selectedMod.getMetadata().logoFile);
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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this.field_945_b.field_6315_n.func_1076_b(texture);
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this.func_550_b(offset, 32, 0, 0, 256, 58);
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Dimension dim = FMLClientHandler.instance().getTextureDimensions(texture);
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this.func_550_b(offset, 32, 0, 0, dim.width, dim.height);
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shifty += 65;
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}
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